Theory: how the first couple missions will go

judging by all the trailers I think I can put together how it will start out, I could be 100 percent wrong, but it is nice to theorize.

Mission 1 is obvious, you go to a destroyed ship and rescue the AI, The Weapon. You are in space when it begins and you literally only start with a pistol with 1 bullet, plus it does fit how Halo CE started as it has that feel a bit.

Then after that, you go down onto the ring and get shot down by the AA Guns. This will make sure that Brohammer is down and can not help you, it is only after you get the AA Guns down do you get to explore the world more, get fast travel, and can have Brohammer deliver things to you.

Finally, their will be missions where you have to take out a strong hold, which after doing so will show you other locations that will more then likely become optional, with one mission where you have to rescue marines and again, the rest become optional.

That is how I think the game will start out and how the missions will go, now their could be some things, like taking out strong hold and rescuing marines before you take out all the AA Guns to get access to Brohammer, Hell the mission in that ship could just be to find out where The Weapon is and not where you get her.

Lol Brohammer.

I think the 1st mission will be a full on battle vs the Banished. It ends with the UNSC losing and Chief jettisoned into space. Pilot man finds us and we do that One Bullet, Grapple cut scene. Notice how it almost goes to 1st person. Likely the start of a mission. We get some fuel. Get shot down. AA guns, then learn about the Weapon from Infinity. Take bases. Open World.

> 2533274937308412;1:
> judging by all the trailers I think I can put together how it will start out, I could be 100 percent wrong, but it is nice to theorize.
>
> Mission 1 is obvious, you go to a destroyed ship and rescue the AI, The Weapon. You are in space when it begins and you literally only start with a pistol with 1 bullet, plus it does fit how Halo CE started as it has that feel a bit.
>
> Then after that, you go down onto the ring and get shot down by the AA Guns. This will make sure that Brohammer is down and can not help you, it is only after you get the AA Guns down do you get to explore the world more, get fast travel, and can have Brohammer deliver things to you.
>
> Finally, their will be missions where you have to take out a strong hold, which after doing so will show you other locations that will more then likely become optional, with one mission where you have to rescue marines and again, the rest become optional.
>
> That is how I think the game will start out and how the missions will go, now their could be some things, like taking out strong hold and rescuing marines =fore you take out all the AA Guns to get access to Brohammer, Hell the mission in that ship could just be to find out where The Weapon is and not where you get her.

Did you get Brohammer from Installation00? I think what you stated in correct however I think Infinity rams the Guardian to destroy it as it takes down almost all of the UNSC and the Banished come to clean up.

i hope they explain what happened between the end of halo 5 and the start of halo infinite. just finding him floating in space with no explanation would be poor story telling.

> 2535438627034925;4:
> i hope they explain what happened between the end of halo 5 and the start of halo infinite. just finding him floating in space with no explanation would be poor story telling.

Did you miss the E3 trailer? They obviously will inform us what happened.

> 2533274792737987;5:
> > 2535438627034925;4:
> > i hope they explain what happened between the end of halo 5 and the start of halo infinite. just finding him floating in space with no explanation would be poor story telling.
>
> Did you miss the E3 trailer? They obviously will inform us what happened.

no, just hope it’s a good cutscene or even a bit of scripted action or both.

> 2535438627034925;6:
> > 2533274792737987;5:
> > > 2535438627034925;4:
> > > i hope they explain what happened between the end of halo 5 and the start of halo infinite. just finding him floating in space with no explanation would be poor story telling.
> >
> > Did you miss the E3 trailer? They obviously will inform us what happened.
>
> no, just hope it’s a good cutscene or even a bit of scripted action or both.

Master Chief sorta lost his memory of what happened to Cortana in the trailer. It will all be a cut scene probably to start the game.

SO exciting :smiley: I think the weapon has a key roll in filling in alot of what happened, other than the banished simply kicking everyone’s butts, think it’s gonna be something that unfolds the further into the game you get.
Sure the beginning of the game is easy enough to figure out roughly. It’s one of those things that when Infinite comes out I’m gonna avoid forums, social media etc while I play through the game to avoid any spoilers.

> 2535438627034925;4:
> i hope they explain what happened between the end of halo 5 and the start of halo infinite. just finding him floating in space with no explanation would be poor story telling.

I’m fairly certain piecing together what happened over the course of the game will the the route they take.

From what has been said, they want new and old players alike to feel just as uncertain about what’s going on at the start of the game. And so far they are succeeding at that since all we have to go on are our theories.

I think we will get the game starting out a bit linear and gradually introduce the open world.

> 2533274937308412;1:
> judging by all the trailers I think I can put together how it will start out, I could be 100 percent wrong, but it is nice to theorize.
>
> Mission 1 is obvious, you go to a destroyed ship and rescue the AI, The Weapon. You are in space when it begins and you literally only start with a pistol with 1 bullet, plus it does fit how Halo CE started as it has that feel a bit.
>
> Then after that, you go down onto the ring and get shot down by the AA Guns. This will make sure that Brohammer is down and can not help you, it is only after you get the AA Guns down do you get to explore the world more, get fast travel, and can have Brohammer deliver things to you.
>
> Finally, their will be missions where you have to take out a strong hold, which after doing so will show you other locations that will more then likely become optional, with one mission where you have to rescue marines and again, the rest become optional.
>
> That is how I think the game will start out and how the missions will go, now their could be some things, like taking out strong hold and rescuing marines before you take out all the AA Guns to get access to Brohammer, Hell the mission in that ship could just be to find out where The Weapon is and not where you get her.

I’m seeing a different outline for the early missions.

MC gets re-activated on the Pelican, who comes under attack from a Banished ship, and knowing that they have no chance against it, goes EVA to disable the ship and allow “Brohammer” and his Pelican to survive long enough to get him to the surface. MC does his thing and either disables the ship’s defenses or destroys the ship altogether…and heads back to the Pelican.

Once the mission is over, the Chief and Brohammer head for the Weapons’ last known location and get shot down by AA guns. MC disables the AA guns, rescues some marines…maybe establishes his first basecamp and proceeds to the Weapon’s location.

MC fights though a former human complex being occupied by Banished forces, rescues the weapon…then has to fight the base commander and unlocks the base as a human stronghold.

This would form a pretty smooth introduction to the gameplay loop…battle through the ship introduces basic combat and abilities. Crash-landing and destroying the AA guns gives you an understanding of the overworld gameplay loop…and the final assault and boss battle introduces the campaign-related gameplay loop. I’m sure that along the way things like Valor and Spartan cores will be explained and some secondary abilities will be unlocked by the player…after which the true open world map gets unlocked, and MC gets to pick how he wants to tackle things from there in “true” open world fashion. Whether the whole world will be unlocked from there, or aspects of it will be gated through campaign progression is unclear…I could see both being possible. Although ideally, the campaign and the open world will be closely tied to one another so that the two campaign loops enhance one another rather than feeling like completely different games.