Them little nades'

Hey guys,

So, I don’t watch much of the gameplay vids (due mostly to avoid spoilers) so I’m completely unaware of the gravity of the situation here (aside from multiplayer.)

But I wan’t to talk about the nades. From what I’ve seen, they have gotten a damage nerf (thank god, no more nukes) but theres something else concerning me.

How do they bounce? Now if any of you remember, Halo 2 and 3 grenades bounce like basketballs, annoying, but if used right, incredibly useful. You could use them more effectively to take out certain camping positions because rather than just dropping dead, they would bounce like a bouncy ball right into the enemy.

Reachs nades don’t do that. You can throw them at the ground, and they just stick there. They don’t move, they don’t bounce, they sit. And further more, bouncing grenades off things (cough cough, countdowns air vent doors cough) is mostly innefective, because the moment they leave a surface, they just fall dead.

This is incredibly annoying because it makes it 20 times harder to kill the campers than it should be, leaving camping much easier for the camper. With halo 2/3 nades, you could bounce them off that door and straight into the enemy, but not with reachs.

Now, theres another aspect. Jumping. Anyone who was a jumper in halo 2/3 remembers how useful the bouncing less damaging nades could be; but in reach, not only did the grenade not throw you higher, it left you one shot away from death. It was also much more difficult to use because it doesn’t bounce near as high, leaving many jumps that could be possible, impossible…

TL;DR

Who wants to go back to the halo 2/3 style of grenades, where jumping was possible and campers where threatened mercilessly? Where grenades weren’t mini nukes and could bounce more than 2 inches off the ground?

Silent

EDIT: Adding a poll so you guys can vote… with of course a fun section!

EDIT:: Never mind, can’t seem to find the “Add Poll” button…

I can’t be too sure but from the info I read they bounce like reach’s not sure though. I always thought the grenades in reach bounced better they never landed dead for me or maybe I wasn’t paying attention all that much.

According to Bravo, the grenades are kinda bouncy.

> According to Bravo, the grenades have are kinda bouncy.

Bravo?

And thats good then… anything other than reachs grenades…

In reach I find myself running into my own nades sometimes just because they don’t bounce much or would literally get stuck.
It sucks ._.

> In reach I find myself running into my own nades sometimes just because they don’t bounce much or would literally get stuck.
> It sucks ._.

Agreed :stuck_out_tongue:

Or the one time it does bounce, and it flies up into your face as you walk forward…

They’re out to get me I swear O.o

> > According to Bravo, the grenades have are kinda bouncy.
>
> Bravo?
>
> And thats good then… anything other than reachs grenades…

Do you not know who Bravo is?

Bravo i think is an MLG pro whos played the E3 build a few times

but yea, reach grenades suck, the lack of bounce just made them so easy to use and get kills with it was unbelievable, really would love to have the halo 3 grenades back, those things were awesome.

> Agreed :stuck_out_tongue:
>
> Or the one time it does bounce, and it flies up into your face as you walk forward…
>
> They’re out to get me I swear O.o

lol Agreed. I would love to have some basketball grenades instead of the ones that seem like they have a glue on them that prevents a good bounce. I’ve definitely noticed some ridic grenades in Reach.

> Bravo i think is an MLG pro whos played the E3 build a few times
>
> but yea, reach grenades suck, the lack of bounce just made them so easy to use and get kills with it was unbelievable, really would love to have the halo 3 grenades back, those things were awesome.

Hmm… never heard of bravo, and I’ve watched quite a feiw MLG vids…

Ahh well…

And agreed, definitley agreed.

> > Agreed :stuck_out_tongue:
> >
> > Or the one time it does bounce, and it flies up into your face as you walk forward…
> >
> > They’re out to get me I swear O.o
>
> lol Agreed. I would love to have some basketball grenades instead of the ones that seem like they have a glue on them that prevents a good bounce. I’ve definitely noticed some ridic grenades in Reach.

XD From now on, I refer to reach nades as glue nades…

Anyway, yup, pretty much somes it up…

I want the grenades to bounce like Reachs’s but have the damage output of the Halo 3 nades.

I hope they took out that delayed timer magnetic garbage when you stick a Elite. It should blow like normal, but in Reach they have insane delays till they get close enough to take you with them.

> I want the grenades to bounce like Reachs’s but have the damage output of the Halo 3 nades.

So no bounce or damage?

IMO (and no offence) useless grenade is useless…

> I hope they took out that delayed timer magnetic garbage when you stick a Elite. It should blow like normal, but in Reach they have insane delays till they get close enough to take you with them.

In campaign or multiplayer? I haven’t played enough campaign to have seen that, but I don’t recall ever seeing it in multiplayer.

They are Nades after all they’re supposed to be useful, however hand-nukes are a no-no.

Moar bounce, slightly less dmg and we’re good to go.

For everyone’s sake I just hope they’re consistent in their physics.