The weapons need to be fixed

After playing some matchmade games i´ve noticed that many weapons feel useless or underpowered in the multiplayer.

  • Ravager : it needs a buff as soon as possible, it used to be one of the best power weapons in the tech previews, but now it is useless against all other weapons, both fire rate and damage are extremaly low.
  • Commando: it needs a rework, something needs to be buffed but at the same time it still needs to feel unique. At close range the assault rifle kills faster, and at long range it is no match for the battle rifle due to its high recoil.
  • Pulse Carbine: just as the commando it needs a rework, the proyectiles are too slow, its tracking is unconsistent, and it needs to track the targets at a longer range in order to be more effective.
  • Plasma Pistol: it just need a small damage buff and better tracking for the overcharged shot (i don´t remember if that is how it was called).
  • Assault Rifle: right now the sidekick is just better than this rifle at any range. So it needs a damage buff to be more effective (at least than a pistol) at close range. everyting else is perfect with it.
  • Bulldog: it needs either a damage buff or a bullet spread reduction to be better at a longer range. perhaps even a fire rate increase.
  • Seeker Rifle: It needs a damage buff, just one shot less to kill. 3 bodyshots or 2 headshots and done.
  • Distruptor: It is great against vehicles but it is terrible against infantry, at least a small percentage of the damage has to ignore the shields.

I know this is not a weapon but it also needs a buff:

  • Dropwall: its shield segments are easy to break and it takes a lot of time to deploy. It needs a health (it feels strange to use this word when talking about a wall) buff and pehaps even activate in the air right after being thrown.
3 Likes

Please go back to destiny with that B.S…
‘Nerf that gun, I got killed with it’
‘Buff that gun, I can’t kill with it’
‘Fix that map, I don’t like it’…

C’mon…

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It’s not good for mid to far-range, but it’s good at melee-range.
That said, it probably shouldn’t be like that, since we already have good melee-range weapons like the Bulldog and Mangler.

Yeah, right now it might as well be a weak AR.

This is probably the weakest weapon in the game right now.

I agree.

I see a lot of people using the Sidekick because of that.

It should probably be given a damage buff to make it stronger at close to mid-range.

That might be too powerful…

I think it’s actually better than the Plasma Pistol in damage, but a slight damage buff might be good.

If the time to deploy it was reduced, I think it would actually be worth using more often.

1 Like