I’m going to say HALO 5 will 100% have JIP
Lets talk about ways to fix JIP / how you feel it should work so that people don’t hate it.
Here is simple list of a few easy to follow Rules:
RULE 1 If a friend invites me to JOIN a game they are already in ie JIP I SHOULD ONLY JOIN HIS/HER TEAM not the other team, If that spot has been filled a message should pop up and say party is full.
RULE 2 JIP should NEVER SPLIT A Team/Party that is searching together.
If we can’t all be on the same team then fine just let us keep searching
- about not splitting up teams. Your team wont get split up but that will slow down your matchmaking time. If me and my friends just want a match as fast as possible and don’t care about getting split up we should have that option.-
RULE 3 If i lag out of a game and my team invites me back i should ONLY be able to join the TEAM I WAS ON in the first place other wise don’t let me join at all. And have a massage pop up saying party is full
RULE 4 If you start a game out 6v6 or 3v3 and then 2 people join 1 team well maybe you should also add 2 people to the other team as that’s the ONLY reasonable thing to do - game’s should never be 8v6 or 5v3 from start to end
RULE 5 I should be able to invite Someone NO MATTER HOW MUCH TIME IS LEFT IN THE GAME
RULE 6 No quitting at the voting screen: Incredibly important. One of the problems with JIP is the prevalence of it. A big part of this is that games start with uneven teams any time someone backs out at the voting menu
RULE 7 Quitting penalties: Quitting needs to be discouraged. EXP & XP per Playlist in HALO 3 helped It has a negative impact on everyone in the game except for the person quitting. That is a perverse incentive and needs to be fixed. Screen for habitual quitters so people with a rare internet issue or a UPS delivery at the front door don’t get penalized. Creating games with good connections is also important for this to be viable. Can’t expect people to stay in games that are unplayable.
RULE 8 Quitters are most likely to get JIP: Let the people that are creating the problem bear the burden of it. If they continue to quit out of JIP games, then the measures from step 2 kick’s in. This also creates an incentive not to quit.
RULE 9 The Further into a Game You Are, the Closer it has to Be: Well progressed games give you less time to influence the game. Similar leads also become more dominant when there is less time to overcome them. If you have to be within ten kills at the beginning of a game, then you should have to be within five kills or something half way through the game. Just throwing numbers out there for illustrative purposes. By no means proposing those exact numbers.
- should be able to invite anyone at any point in time if there is a spot open-
MORE TO COME
If you can think of any other ideas to fix JIP in HALO 5 post them here.
