Make Halo 4 have Ranked and Social, but make ranked have 1-50 ranks in every playlists, and give rank symbols exclusive to the ranked players, in the place were the current division symbol is in Reach. And whatever is there to raise the Global rank, will be goten when playing in ranked, doesn’t matter if it’s EXP or cR. I’ll be mainly taking about the Ranked ranking system.
The Ranked ranking system:
Like in Halo 3, Halo 4 will fuature a TrueSkill number in every ranked playlist, but unlike Halo 3, it doesn’t end at 50, for the playlist it does, but for you, the jorney for the max rank still countinues. You Highest Skill (visible in your servive record) doesn’t end at 50 either, instead, it can go to 200, 250 and 300, depending on the amound of ranked playlists, so to reach the last rank, you must play EVERY ranked playlist and get a 50 on each.
Example: You get a TrueSkill of 20 in a playlist, then you get a 10 in another, your highest skill will be 30. So unlike halo 3, highest skill won’t represent the higest trueskill gotten in a playlist, but insteead, the sum of your trueskill numbers in every ranked playlist.
Halo 4 should start with the following ranked playlists:
Lone Wolves
Team Slayer
Team Doubles
Team Snipers
The ranks for ranked will be (only trueskill needed):
Fisrts Lieutenant = 10*
Staff Captain = 30*
Field Major = 60*
Strike Commander = 90*
Force Colonel = 120*
Brigadier General = 150*
5 Star General = 200*
General will only be given to those that get a 50 in al 4 playlists, but when more ranked playlists come avaible, getting the rank of general will become easier, however, new ranks will be released.
Fleet Admiral (5 Total PLs**) = 250*
UNSC Overlord (6 Total PLs**) = 300*
Master Chief Petty Officer (7 Total PLs**) = 350*
Total Trueskill (highest skill) in every playlist is marked with an *
Playlists are marked witth an **
This system is more user friendly than those in H2/3 and the fail callled the arena, but at the same time a good measure of skill and hard to reach the last rank. Only the best players; those that are good at every game mode of the game, will be the only ones the reach the last rank.
Think of a Halo 4 playerplate like this: Emblem -> Gamertag -> Nameplate -> Skill Rank (raised by playing ranked) -> Global Rank (raised by playing ranked and social) -> TrueSkill number (only in visible ranked playlists).
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