I wanted to see where the community stands on these various issues, in one comprehensive place that will hopefully be convenient for 343i. So without further ado:
What Capstone Challenge system would you prefer?
Capstone challenges (and respective unlocks) require completing all challenges every week and exist only
for the week (current system)
Every week, you can choose which previously incomplete capstone challenge you want to unlock when you complete weekly challenges. You can buy an additional set of challenges if you want to attempt multiple unlocks per week.
At the end of every week, the capstone challenge is unlocked for all premium players indefinitely and can be attempted at any time
At the end of every week, the capstone challenge is unlocked for everyone indefinitely and can be attempted at any time
Other (describe below)
0voters
How should player collisions be handled?
Player collision should always be off (current system)
Player collision should always be on
Player collision should be on in matchmaking, but be a toggle for customs
Player collision should be on in ranked matchmaking, but be a toggle for customs
Player collision should be a toggle for customs
0voters
How should per-game BP experience be handled?
+50xp per match (current system)
+100xp per match/win decreasing as you play per day (previous system)
+50xp per match, +25xp per win, +1% of your score XP
Other (describe below)
0voters
How should movement be handled?
Left as-is
Strafing acceleration needs to be decreased
Other (describe below)
0voters
How should cross-play be handled?
As-is (always on)
Capable of being turned off in ranked solo/duo queue
Capable of being turned off in ranked
Capable of being turned off in everything but BTB
Capable of being turned off in matchmaking
Always off and limited to custom games (as some people might not know the difference and quit because they’re getting destroyed due to crossplay)
Other (describe below)
0voters
How should armor be handled?
Armor kits should unlock everything used in the kit to be used on any armor
Armor, shaders, and visors unlock for every core
Shaders can be applied to each individual armor piece (might be problematic due to the fact that shaders are currently often “special” because they allow coloration by armor piece)
As an alternative to shaders, a basic two-color scheme, with shaders being more unique designs and different materials
Not $20
0voters
How should shaders be handled?
As-is
Customizable, where players instead unlock color/pattern/material combinations to apply to each part of the armor
Other (explain below)
0voters
What other “fixes” would you like to see?
More vehicles in BTB
Playlists split up into many different playlists
Vote system
Veto system
Challenges made conducive to playing to win rather than selfishly
Challenges made simpler to attempt and complete
Basic progression system
Other (describe below)
0voters
PART 2
How should currency be handled?
Earnable in the Battle Pass
Earnable via challenges
Earnable via basic progression system
0voters
How should weekly challenges be handled?
All completable at all times
All completable at all times for Premium players
3 at a time for free players, 4 at a time for Premium players (current system)
0voters
How should Emblems be handled?
Old system (foreground, background, three colors) plus banner and its own colors
As-is (full emblem and banner selected together, color shader applied to all parts)
Other (describe below)
0voters
Does Infinite need an additional skill-based ranking system like Halo 3?
Yes
No
Yes but not like Halo 3 (explain below)
0voters
How should scope flare be handled?
As-is (extreme for snipers, on all scoped weapons, color coded for the weapon)
Removed
Removed from non-snipers
Removed from non-snipers, reduced on snipers
Other (describe below)
0voters
How should team colors be handled?
Option to color all spartans by team colors with adjustable shield color
Highlights removed from enemies
Shield color (and overshield) adjustable separately from “enemy” color
Other (describe below)
0voters
Please suggest more polls to make this a truly useful tool for 343i feedback!
i think the best way to handel bp progresion is to do it like in mcc by getting rewarded on how many kills you have to deaths to medals from killstreaks to objective and for not activiti like no medels of any kind no kills just deaths meaning he was afk he should not get nothing
And for the BP ad the credits in there like the rest of the ftp games out there like warzone fortnite and soo on so people can truly work for ther cosmetisc not buy them
(bye the way sry for the broken english its not my first laguage )
How would you propose they are fixed? Also, is this for console or PC? I have been playing on Series X and honestly haven’t had that much trouble, except for certain weapons that I feel underperform from where they should
Would also like to see a system like in Halo Reach were you earn a in game currency based on xp, challenges, etc. Were you would have a separate store to buy stuff from exclusively this currency.
But would not like to see that this replaces something else. Just an addition.
Okay, that sounds like a variation on the simple progression system then. I recall you had to unlock the ability to buy items, then buy them. I don’t really know the purpose of the purchasing though, except that you could get what you wanted at each tier first rather than needing to rank up for each unlock progressively. I kinda get that
Hey thanks! I really hope it helps get feedback to 343i.
I’m surprised by some of the votes which is unfortunate but at least it is accurate to what the community wants. At least somewhat
Are you worried that the poll results will make the game worse, or are you worried that the things the poll is addressing need to be fixed or else the game will suffer?
Selectable game modes not playlists
XP per things done during match as well as match completion
complete challenge over haul
progression outside BP
more maps
more game modes
Ui change - lifetime metrics/challenge log mid match/other
more/better customization
World hub space to show off custom spartan
The Ultimate challenge reward (assuming that is what your poll meant with capstone) should be obtainable for doing half the weekly challenges while completing all weekly challenges allows you to either unlock a previously missed ultimate reward or a sum of store credits if you either have them all or don’t want any of the older rewards.
But ideally i would rather they get rid of weekly challenges entirely and raise match completion xp to 100xp, match win xp to 50xp and a decent percentage of match score converted to xp. The ultimate reward should be from either completing 20 matches or getting 10 wins for that week, could add a stretch goal of 50 matches played or 25 wins to get an unlock token to either get a missed reward or trade for store credits or even let us use it to skip a battlepass tier.
To anyone thinking the strafing should left as-is, please load into a custom game and try it turned down to 80% or 90%.
Depending on your preferred previous game (80% for H3) & (90% for HR), I promise you’ll notice the difference in feel and see why this should be implemented.
Outside of the reasons involving gun fights and the combat dance, it feels more Halo.