Primary:DMR
Secondary:Boltshot/or plasma pistol for BTB
Grenade:Not the Pulse Grenade
Perk:Dexterity and another of choice
AA: The obvious Active Camo
Really explain to me how its not because thats all the people -Yoink- about on here, so intrigue me
Not mine, but alot of ppl I ran into… but some use PV/jet pack
DMR is for kids who can’t aim worth anything.
Change the grenade to plasma and put /AR for the primary and you’ve nailed it.
@gwoodwardiii
What playlists do you play? In BTB, CTF and Dominion I rarely ever see the AR, even when you’re bound to be fighting close quarters.
Not really. These are just common things individually. I actually thing PV is more used than camo.
> Primary:DMR
> Secondary:Boltshot/or plasma pistol for BTB
> Grenade:Not the Pulse Grenade
> Perk:Dexterity and another of choice
> AA: The obvious Active Camo
For me:
Primary: Light Rifle
Secondary: Plasma Pistol
Grenade: Plasma nades
Perk: Ammo and Shielding
AA: Active Camo
That’s my main one. I also use one with the double weapon ability and carry a DMR and BR, and anotehr with a DMR AR, but those are for hill/flag/etc. games where I tend to run out of ammo a lot.
I have different loadouts for different playlists really though my go to btb loadout is:
DMR
PP
Plasma
Holo
Mobility
Ammo
For slayer
DMR
magnum
Frag
Holo
Resupply
Explosives
Mostly. The AA varies, but everything else is right.
> @gwoodwardiii
> What playlists do you play? In BTB, CTF and Dominion I rarely ever see the AR, even when you’re bound to be fighting close quarters.
You can find me in Infinity Slayer, Team Regicide, Dominion, and on occasion, CTF. From my experiences, the DMR is most common, followed closely by the AR.
Shrug.
Here are some of my loadouts. Any better or worse?
Assault [Slayer, Regicide, Spartan Ops]
Primary Weapon: Battle Rifle
Secondary Weapon: Magnum
Grenade: Fragmentation Grenade
Armor Ability: Promethean Vision
Tactical Package: Grenadier
Support Upgrade: Ammo
Operative [Dominion, Capture the Flag]
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Grenade: Fragmentation Grenade
Armor Ability: Thruster Pack
Tactical Package: Mobility
Support Upgrade: Dexterity
Experimental [Mid-Long Range Alien Combat]
Primary Weapon: Light Rifle
Secondary Weapon: Covenant Carbine
Grenade: Fragmentation Grenade
Armor Ability: Autosentry
Tactical Package: Firepower
Support Upgrade: Ordnance Priority
Contraband [Covenant Loadout Mastery]
Primary Weapon: Storm Rifle
Secondary Weapon: Plasma Pistol
Grenade: Plasma Grenade
Armor Ability: Hardlight Shield
Tactical Package: Resupply
Support Upgrade: Sensor
Heracles [Forerunner Loadout Mastery]
Primary Weapon: Suppressor
Secondary Weapon: Boltshot
Grenade: Pulse Grenade
Armor Ability: Regeneration Field
Tactical Package: Grenadier
Support Upgrade: Explosives
Primary: DMR
Secondary: Pistol
Tactical Package: Shielding
Support Upgrade: Ammo
AA: Jetpack
most common
dmr
BS
sticky
camo
what i currently use
carbine
storm rifle
frag
holo
i use it because i pull a 2.65 k/d playing solo. this game is to easy so i am trying to make it more interesting. i still use dmr sometimes tho
> DMR is for kids who can’t aim worth anything.
I guess that makes up about 80-90% of the Halo 4 population.
As for my loadout here’s my go to loadout:
UNSC ASSAULT:
Primary Weapon: MA5D Assault Rifle
Secondary Weapon: M6H Magnum
Grenade: Fragmentation Grenades
Armor Ability: Thruster Pack
Tactical Package: Fast Track (got it from Pioneer)
Support Package: Ammo
Not too crap, right? That’s what I’m mainly using. The name might change soon, but that’s just some extra unneeded info.
I used to have a DMR loadout, but I changed it to my UNSC Combo loadout (assault rifle, battle rifle) because of my hatred for the overpowered devil weapon.
I have two main classes I use:
AR
Magnum
Frags
Active Camo
Mobility
Ammo
DMR
Magnum
Pulse Grenades
Thruster Pack
Grenadier
Ammo
I would only use the OP stuff just to be done with it’s commendations. I’m getting close of being done with DMR and Boltshot, so when those are finished I have to use the Plasma Pistol.
Infinity Big Team Slayer -
Primary: DMR
Secondary: Plasma Pistol
Grenade: Plasma Grenades
Armor Ability: Active Camo
Perk 1: Requisition
Perk 2: Ordinance Priority
what i got that i feel is kinda like the “slayer pro” option and i beleive should be the most common is:
DMR/BR
magnum
frag granade
thruster pack
mobility
dexterity
i feel that this loadout leaves the player with there skill to fight and dont get many unfair advantages. i personaly dont like that this game added “perks” to halo but what can you do.
> Primary: Light Rifle
> Secondary: Magnum
> Grenade: Plasma or Pulse
> Perk: Dexterity and another of choice
> AA: Shield
That was mine when I played