As humans we are naturally competitive. In my opinion this explains a lot as to why no one is playing Halo 4 anymore. Halo has always been a game about strategy. You have to place yourselves in a position to win the game. For example on Valhalla in halo 3 you would place people on hill, pelican, and maybe turret. So now since that’s out of the way lets get into the balance of halo 4.
Balance has always been the maker or breaker of multilayer games. With Halo 4 we got a lot of random gimmicks. The first gimmick is Armour abilities. Jet pack destroys map control because this ability can give you height advantage over the people who are controlling the map which might have height advantage. So in Halo 4 map control is just a illusion. Promethean vision slows down game play and takes away the element of surprise from players who might desperately need it in a match. Active camo should be a pickup. If you give a person a DMR an AC you make that a person a deadly sniper who can stop enemies from moving around the map. The rest of the Armour abilities should of just been pickups. I would of been happy to have those as pickups.
Ordnance is probably the most destructive part of this game. Ordnance promotes randomness in a match. There is no point of taking map control because someone can easily just get a couple kills with a ton of deaths an randomly spawn a rocket launcher and get multiple kills. Its very bad in Team Slayer because the goal is kills but if you have evenly skilled teams competing it is based on who gets the best random ordnance.
Load outs destroy the use of vehicles and map control. If you want to snipe people across the map then just use a loadout with a dmr and active camo. If you want to play big team battle and someone has a tank don’t get a rocket launcher get a plasma pistol an two plasmas in your loadout and it won’t move again.
A ranking system benefits people who want to play competitively which I think is everybody. Having a ranking system that is visible in game give s a reason to win every match you play. You play the objective more and communicate more if your rank depends on it. I think its fair to say everyone wants to win the game the play. CSR is not even close to being a ranking system. It is just a optional feature in the mess that is halo way point.
This is my theory of why people do not play this game. I believe this to be the truth of halo 4. Thank you if you read it all.