Yes there is a deiffrence. Yet not a bad to good one. Because each contributes something good to the Halo community and collective. Yet sometimes bad folks ruin it for the better ones. So I’ll try to generalize the two in easy ways.
Competitive
This is your MLG, BR, DMR, but generally the type of folks who try there hardest. Sometimes they will have clans, teams, and tactics. They for the most part prefer Team Slayer, MLG, sometimes SWAT, Snipers.
That’s about as easy as you can get for a meaning to the word. Overall players who are pinned to the objective. Which is important, Without this ideal of playing Halo would not last long.
The Good Kind
The good competive player, MLG or Not. Is the kind of folk you like to play Slayer with. They understand the game, use good language, sportsmanship. These folks want a balanced and skilled Halo game. They are the “Left Brains” of Halo. Yet infact still know how to just play a game. Winning is important, But not the only thing. An important part of Halo. They reason, which is good. Players like this are great.
The Bad Kind
You know them, we all do. These are the people who think having 'Xo" and “MLG” or some clan tag automatically makes them good (No offense to clans or MLG). They only care about the K/D, Winning, And could care less about other players. They are the kind of brat who will team kill you for a Sniper Rifle, Or take a warthog with no gunner to go “kill da enemies”. These players annoy people, a lot. ANd there arrogance and ignorance gives the competive crowd a terrible name.
Casual
This is your more “fun” oriented crowd of folks. The kind of people who like Big Team Battle, Invasion, Race, Action Sack. They still care about winning yet mostly as long as they have some fun moment to laugh about. These would be your folks who glitched out of Halo 2 maps. Yet sometimes that can lead to some cheap playing. Balance and skill is a good thing to these folks, But it’s more about the sandbox, then the fairness.
The Good Kind
The good casual player is the one who forges awesome maps. Who makes Zombie games, Big vehicle maps, Forge Art and race tracks. In Halo 2 they would be the folks who did zombies and TOP. They are the sugar of Halo, Maybe there games may not be totally skilled/balanced (up to opinion). Yet they add a lot to Halo. The “Right” brains of Halo.
The Bad Kind
The Bad kind of these are nearly the same as the Competive bad folks. They are overly arrogant, ignorant in there effords. A little more rare to find, yet I’ve seen many. These would be the kind of people who glitch and cheat mostly, Team killers, De-rankers. And people who go into matches to “be stupid”. The annoying kid who takes a warthog and runs over 2 of his team mates. Because to him “it’s just a game lol”.
So…
The two together are needed for an effective gameplay. If you were to take out Competitive mentality of Halo you would have a mess of randomless, It would be fun for sure, but no pepper to spice up the thing. Without the Casual mentality you would have a black and white bland mess of no variety. Either way it would suck.
What people need to realize you want the BEST of both types and you want to get rid of the BAD from each. Because if you go with the Good of each you’re talking about the perfect balance and variety. However if you try to just go with one, or the bad then Halo 4 will fail.
SLAM

