The three most obvious Button Layouts

RT: Fire
RB: Use AA
RS: Scope

LT: Sprint
LB: Throw Grenade
LS: Crouch

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

Generated with Controller-Layout-Designer

And then a simple yet affective change that would make a lot of people happy

RT: Fire
RB: Sprint
RS: Scope

LT: Use AA
LB: Throw Grenade
LS: Crouch

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

And this of course

RT: Fire
RB: Use AA
RS: Scope

LT: Grenade throw
LB: Sprint
LS: Crouch

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

These three simple yet affective controller layouts are intuitive and would be perfect for so many people. I don’t know why it’s so hard to implement something so simple as this.

My personal fav is the first choice. Sprint is going to be the second most used button besides firing your weapon and so it should be placed on the left trigger. grenade throws would not be effected by placing it on the left bumper. movement isn’t hindered, shots can still be fired, nothing is screwed up with this layout.

Most importantly everything else remains the same. I don’t get why bungie and now 343 love adding button layouts that completely change the layout instead of just switching one or two things.

RT: Fire
RB: AA
R2: Zoom

LT: Grenade
LB: Sprint
L2:Crouch

A: Jump
B: Melee
X: Action/Reload
Y: Switch weapons

Back: Scoreboard
Start: In-game menu
Guide: Guide

D-North: Frag grenade
D-South: Plasma Grenade
D-West: (Forerunner?) Grenade
D-East: (Incendiary?) Grenade

I think that this would be mine.
RT: Fire
RB: Melee
RS: Scope

LT: Throw Grenade
LB: Jump
LS: Crouch

A: Use AA
B: Reload/Action
X: Sprint
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

Generated with Controller-Layout-Designer

i dislike both of those. halo 4’s recon load out is what im using. its most similar to what i used in reach.

This is another very obvious layout.

RT: Fire
RB: Use AA
RS: Scope

LT: Grenade throw
LB: Sprint
LS: Crouch

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

This is a layout tailored for people like me who prefer control schemes more similar to that of the Default from the original trilogy.

RT: Fire
RB: AA
RS: Scope

LT: Throw Grenade
LB: Sprint
LS: Crouch

A: Jump
B: Melee
X: Action/Reload
Y: Switch Weapon

DP: Left or right to scroll between grenades, Up to activate Flashlight, Night Vision, or VISR.
BACK: Score board
START: Settings/Loadouts

> This is a layout tailored for people like me who prefer control schemes more similar to that of the Default from the original trilogy.
>
> RT: Fire
> RB: AA
> RS: Scope
>
> LT: Throw Grenade
> LB: Sprint
> LS: Crouch
>
> A: Jump
> B: Melee
> X: Action/Reload
> Y: Switch Weapon
>
> DP: Left or right to scroll between grenades, Up to activate Flashlight, Night Vision, or VISR.
> BACK: Score board
> START: Settings/Loadouts

i posted this one as a second option.

there really should be 3 more options for the halo 4 controller layout. the ones i posted make the most sense for the most amount of people.

it blows my mind how 343i can’t think of this.

I don’t think I’ve seen a point yet since E3 where a control schemes thread wasn’t on the front page of the Halo 4 forum.

This should be telling 343i something.

> I don’t think I’ve seen a point yet since E3 where a control schemes thread wasn’t on the front page of the Halo 4 forum.
>
> This should be telling 343i something.

The best thing would be to allow custom map layouts but i don’t know why they won’t do it. i think they’re afraid of glitches like BXB? but whatever, if a glitch comes out freaking patch it. we all know how many patches it takes to solidify the game after release anyway.

this would make SO MANY PEOPLE happy.

RT: Fire
RB: Sprint
RS: Scope

LT: Throw Grenade
LB: Use AA
LS: Crouch

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

This is what I want!

> RT: Fire
> RB: Sprint
> RS: Scope
>
> LT: Throw Grenade
> LB: Use AA
> LS: Crouch
>
> A: Jump
> B: Melee
> X: Reload/Action
> Y: Switch Weapon
>
> DP: Switch Grenade
> BACK: Score board
> START: Settings/Loadouts
>
> This is what I want!

this could work but any time you have to take your finger off the trigger it better be worth it. this could work but i find it less intuitive.

RT: Fire
RB: Crouch
RS: Scope

LT: Throw Grenade
LB: Use AA
LS: Sprint

A: Jump
B: Melee
X: Reload/Action
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

Pretty much Reach Recon layout with Halo 4 abilities (etc.) added on

RT: Fire
RB: Melee
RS: Scope

LT: Throw Grenade
LB: Jump
LS: Crouch

A: Use AA
B: Reload/Action
X: Sprint
Y: Switch Weapon

DP: Switch Grenade
BACK: Score board
START: Settings/Loadouts

I’m a Bumper Jumper guy. Melee, jump, shoot and nade are my bumper/triggers, and to me those are the four controls that will be needed quickly in combat. I already deal with X to Sprint with no problems, I don’t see why a second AA on a face button is much of a bigger deal. I’ll probably be sticking to classic playlists anyway, so I see that as an ideal control scheme.

I just want RB to reload and L3 to crouch, idc about anything else really.