Made a similar post, You touch up on a lot of stuff I glossed over, but honestly if anyone drops more than $60.00 on the free to play multiplayer after paying full price for the campaign, you’re just a fool who should just stay off the forums.
Yes we get that 343 Industries needs to meet a quota, make back more than what they put into the game, but at this point Halo will be dead, if not is already consider dead to most die hard fans, thats not saying die hard fans aren’t going to just stop playing Halo Infinite or any Halo game, its that if were going to support Halo or any game title, we as fans, consumers and investors need to be more vocal, constructively of course, feedback matters and now were seeing how exactly 343 is handling this feedback.
There choosing to use the Halo content creators on Youtube to try and sway fans into just accepting that Halo is changing, but honestly its just dividing the fan base and pushing toxicity to whole another level where like in the old Halo waypoint, admins will just start banning / silencing people voicing there concerns.
Look to twitter and see how Halo content creators are acting vs how they act on youtube… Just 2 faced.
if they would kill the micro transactions i would forgive the rest of it list
Well after I watched the " Power On" doc that released on youtube the the other day, I’m hopeful.
Quite a bit of it was devoted to the times when “Xbox” dropped the ball and made amends. RROD, the Duke, Xbox one…and so on.
So hopefully they still have the mindset to get Halo back to a respectable state. This is the flagship game series for the console so…
I agree with the campaign stuff… been really bored of the same biome the whole time. I miss halo’s missions being various different locations and biomes. every level felt unique.
I can’t think of a single stand-out mission in Infinite.
Thought the campaign was… alright… But everything else with Infinite just makes me feel physically sick. I love MCC for what it is now… It makes me really sad they didn’t just follow what they were doing there. So far, I’ve been enjoying the campaign, but when it comes to the whole multiplayer experience, I gladly go back to Halo MCC for that. At least until they fix Infinite… somehow… sometime…
I agree with everything said. H4 bust… H5 bigger bust, Inifinite, a Ca$h Grab.
343 continues to drag the name Bungie through the dirt while M $ just continues profiting off this new, weak generation of gamers that will throw money at absolutely anything… Including this lump of excrement.
also on the higher difficulties you have to fly at tree top level or even between the trees or two banshees will spawn in and rip you apart like tissue paper
I finally beat campaign on legendary and am coming back to say that OP hit it right on the head on the campaign - my only opinion is that he should’ve been harder/harsher because campaign was absolute garbage.
It was such complete garbage, I requested the one dollar refund for the promo gamepass.
Nevermind the almost 10 years on other titles that should have given them everything they needed to know in terms of what the community likes and doesn’t like. epic fail really.
100 + people think his comments are good. Do you think your comment is going to get that many likes? GTFO clown.
Agree. The OP is great, and you’ve added to it substantially.
HiddenXperia is a diehard Halo fan and even he was not supportive of the initial multiplayer progression when the beta came out. He has good credibility for a Halo review.
Didn’t mean solely don’t listen to him, just that if someone is overwhelmingly positive despite large, very clear, issues, then you should take it with a grain of salt. I know HiddenXperia, and while I wouldn’t trust everything he says, he’s at least a better option than most any other dedicated Halo channel that were ignoring the problems.
Fair enough; I agree with that though - I think even just some remakes of classic maps would go a long way.
Yeah, I mean I’m glad you enjoyed it, but personally I found the game’s story very dry and fanfiction-y even while collecting everything and going everywhere. I liked the lore, audio logs, tidbits around the side missions, etc. but the main story still felt like reading someone’s fanfiction, much like Halo 4, in my opinion. It had that same air of forced, unnatural, and things happening just kinda… to happen, not really because they make a lot of sense.
I do enjoy the return to sender with the repuslor, though I wish it reflected everything, including like sniper shots, so you could predict a sniper shot and kill the sniper with it. I found the thruster, threat sensor, and drop wall pretty boring though.
And yeah I think the main issue with vehicle health is that all weapons deal full damage to vehicles, so just a little bit of consistent fire, even from weapons that aren’t vehicle killers, will pretty quickly light the vehicle up. You could have shot at a vehicle with pistols and ARs for minutes on end in the classic games and it would take forever to even damage it. Rockets, missile pods, etc. on the other hand would deal full damage, wrecking the vehicles as quickly as they do people. Now, it feels like all weapons do the same flat damage to vehicles that they do to anything else, so the generic weapons are almost as effective at killing vehicles as vehicle-killing weapons are.
THE SUPER INTENDENT IN ODST DIDN’T TALK
IT USED PUBLIC SERVICE ANNOUNCEMENTS AND PRE-BAKED VOICES TO CREATE SENTENCES. Like Bumblebee in Transformers movies.
This is why the rose tinted glasses half of you guys are wearing is driving me nuts. It’s like this weird rolling Mandela effect in the community where none of you can remember things correctly.
The bubble shield was pretty much the only equipment I liekd in Halo 3.
No… not really.
Yeah sometimes. Not having a problem with controlling vehicles anymore though.
You can actually cancel a grapplejack, but who cares you’re going back to MCC so that doesn’t matter.
Grenade AOE needs to be reduced IMO, but not necessarily changed in amount. They gave the player more tools to stop grenades, if you don’t use them, that’s on you.
That was just random pieces I looked at as I’m doing this at work and shouldn’t be here.
Ah one more thing:
This is a horrific false equivalence. Hollowknight is not the same pipeline, Team cost, or QA process as Halo and is NOT the same cost structure. I am not saying I DON’T want Free DLC, But I’m saying this is an incredibly BAD argument and you shouldn’t use arguments like this to support your point because it’s absolutely devoid of logic.
Oh good…Another purist post that just reads like REEEEEEEEEEEE
There’s not enough of these word salads on here.
I love how everybody acts like weapon balancing is final. The DMR could never be in Infinite because it didnt work in Reach? What??
All you need to do is make the DMR kill in the same amount of time as all the other super balanced weapons in Infinite.
You mean someone who used their money to make Halo popular from the start? Because they loved how the games were and wanted more of them?
Are you implying that newbies are the people who should be telling game developers what to do with an established franchise?