Hello everyone,
I am making this thread while thinking about the story of Reach (the game, not the well written novel). I am a student in 3d animation and video game conception and I red the book before playing the game.
I am having a hard time right now to figure out why bungie narrated the story in a soo cheap way. I’m not saying they should have followed the whole book, but hey, when you have a nice story, why change it that way? I’m going to explain the major problems the story has, both in the writting and the presentation, as well as character devlopement.
Character:
Noble six:
When you want to explain your story, the message goes through the characters. It’s funny because they have maybe 15 line in the whole -Yoink- campaign, and they all seem like some failed one liners. Your character, noble 6, seems aware of all what’s going on, fine, but what about the new audience? I would find the plot even more confusing that it is if I wasn’t aware of the halo story. Here how this goes: Do this, press button, one-liner, 10 seconds cut-scene. For every mission. With barely some explanation between them.
Your team:
I was planning doind a paragraph for each character, but it seems that I could just resume all of it with only one. At the start of the game, you are clearly said you are not wanted in the team, well okay. Right at the start, you know they all represent a bunch of -Yoink- bags with enough cliché to fill a covenant flag-ship with their one liners. Jorge, the big sentimental guy, Jun, the sniper who doesn’t shut up, Carter, the guy with a broom stick stuck in his -Yoink-, emile, a guy so dangerous he only uses a -Yoink- shotgun to fire sniper range targets and Kate, the tough annoying -Yoink-. It wouldn’t be soo bad if you had to work and have to know them, but it seems their only goal is who’s gonna die next. What a lame squad. I prefer the company of marines.
The story:
Bungie said they wanted to depict the fall of reach within the eyes of a team of spartans. having red the book I told myself, well, they annouced some starship battles, and the covenant fleet is here, this has to be cool. NO. The covenant fleet? They showed us 10 ships warping form a -Yoink- camera, that’s all. Space battle? Yeah, attack a small cruiser guarded by a dozen of banshees and a couple of fighters. They don’t show us an invasion, they just say it. Even the epic battle with 50 warthogs and dozen of scorpion doesn’t take place. You just leave the battlefield to destroy three AA guns. I 'd like to remeber you that you are playing as a -Yoink- spartan, and you are sent to do the side missions and look at the battle from afar. Yeah, epic story telling trough the eyes of a squad of spartans; no need to show them what they are up agaisn’t.
While playing, I was always waiting for the game to start, “Oh maybe there, the covenant fleet approches!!!” Nope, we don’t show you great scale battles, no stakes are at risk since you know youre screwed from the start and you know cortana made it to the pillar of autumn, no major space battle between the Covies and UNSC, no whatsoever. You wander in a planet you already know is screwed and your missions objectives are utterly pointless.
Reach, at the beginning you know the end, and at the end you know it’s not worth told