I’m not going to lie. The Storm Rifle, while a sleek and awesome looking new weapon to the Halo Sandbox, is really nothing new. They effectively took the firing mechanics of the Plasma Repeater, and gave it an automatic overheat akin to the Plasma Rifle, making a blend of two weapons that were already similar enough. But what if they went a different route, and tried a strategy of making a Plasma Weapon that behaved… Uniquely?
Imagine if, for instance, as opposed to firing a barrage of extremely rapid Plasma in an extremely wide spread, the Storm Rifle instead fired at a slow, powerful feeling rate of fire, but with near perfect accuracy? Or alternatively, it would automatically fire 3 round bursts of plasma at set intervals while the trigger was held. The weapon would eventually overheat after, say, 7-8 shots (or bursts) were fired without additional pause.
These Shots (or Bursts) would have the following properties: 2 bursts, will fully drain the shields of an enemy. Then, one full burst, and a single bolt from the one following will take the enemy down if they are headshots. Body shots would require 5 bursts to kill after shield drain.
This would create an interesting tie-in with the Battle Rifle, the weapon will drain shields faster overall than any other precision weapon, but it’s headshot damage will only be a buffed compared to body shots, not a one hit kill (which is similar in function to Halo CE’s Plasma Rifle headshot mechanic, which killed in 3 additional shots after shields were drained, instead of 5).
This would make an interesting risk vs reward semi-precision weapon. The weapon being headshot capable (though only in terms of a damage buff to health) would create an interesting skill gap to support the weapons rather fast killtime, especially when you have to consider that it is firing projectiles, not hitscan shots, so you would be forced to lead all of your shots at medium range, maximizing the weapon’s effectiveness in closer quarters.
This would also free up the Carbine to have more accuracy and function as a longer ranged weapon than it does now, as well as create a new and entirely unique weapon in the sandbox, and giving the Plasma Repeater or Plasma Rifle room to return to the scene without being redundant, (If the Plasma Rifle was the Covenant Sidearm, the Plasma Pistol would go to being a power weapon, where it honestly belongs because of Vehicle Stun and Noob Combos).
It would also much better fit the functional appearance of the weapon. Looking so much like the precise Needle Rifle and Carbine, and so little like a traditional close quarters plasma weapon I.E Rifle Repeater and Pistol.
Any takers on this idea? Especially knowing that all they honestly had to do was buff the Plasma Repeater’s damage and it would be literally the exact same as the Storm Rifle is in it’s current form, but with a slightly different reload mechanic?