The stance should matter for Halowaypoint as well

In Halo 4 stances were introduced as a way to personalize your Spartan even further, this was even shown on Halo Waypoint, but with Halo 5 the stances are still there but the Stance is always default for Halo Waypoint I think they should change with you stance on Halo 5 to add a little more diversity for Profile pictures just a small change that would be little bit better for artist to use there Spartan as a reference in a pose, just a thought.

Yeah they should. I want do want to show off my guys armor and holding Jorges Chaingun.

I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.

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> I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.

Oh yeah that’s one other things that’s weird. Its 2016, GRAPHICS ON WAYPOINT SHOULD NOT BE THAT BAD! Plus Halo 4 was made in 2012 and yet the profile pictures are better.

That would be a welcome addition to the Waypoint UI.

The UI does need a upgrade.

> 2533274826499284;3:
> I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.

I’ve always wondered this, the quality is so bad like it’s not rendered properly but it’s always like it. Also agree with OP we should be able to see the stance you have equipped like you can for Halo 4 ones (these are the two reasons I use my Halo 4 avatar, that and I have the Raider helmet).

> 2533274826499284;3:
> I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.

I think they said that Halo 5 take a base Spartan model, then adds on the armor, helmet, and visor onto the model, instead of Halo 4 which (I believe) just keeps a Hi-res image of your Spartan with its stance. At least I believe it works like that

Would be a cool addition

Agreed. It’s probably not that hard to do, as they already port your emblem over.

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> > 2533274826499284;3:
> > I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.
>
>
> I think they said that Halo 5 take a base Spartan model, then adds on the armor, helmet, and visor onto the model, instead of Halo 4 which (I believe) just keeps a Hi-res image of your Spartan with its stance. At least I believe it works like that

Then why not keep using the Halo 4 method since it was better

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> > 2533275007059966;8:
> > > 2533274826499284;3:
> > > I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.
> >
> >
> > I think they said that Halo 5 take a base Spartan model, then adds on the armor, helmet, and visor onto the model, instead of Halo 4 which (I believe) just keeps a Hi-res image of your Spartan with its stance. At least I believe it works like that
>
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> Then why not keep using the Halo 4 method since it was better

That is an extremely good question, because this method is absolutely awful. Truly, truly terrible. LIke, inexcusably.

That’s why I use my Halo 4 spartan, that and the quality. Even though I’d like to show off my Halo 5 armour

> 2533274826499284;3:
> I just wanna know why our Halo 5 player models are so low quality on Waypoint yet not our Halo 4 ones.

I think that’s because you can change your Spartan’s appearance through Waypoint.

Stances are cool

Why not more customization is always welcome.