The sprint discussion thread

DOOM just had a 57 percent boost in sales in the UK, currently dethroning Overwatch as the number one spot. This comes on the heels of a roughly $10 pricecut, and the announcement of a “dreaded” Paid DLC and the release of a playlist that brings back the Classic mechanics of DOOM. While DOOM might not be doing that well on Xbox, it’s doing well somewhere.

It could be the price cut, or it could be that fans just want that classic feel, either way, a jump in sales like that says it is popular, regardless of it’s place on the XBL Most Pop list.

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> > > > it was fine in reach it was fine in H4 and it is Perfect in H5 people like you could be focusing on other more important problems like REQs which is a big problem and need people pushing to ether get a new system of reform it but no you are going to whine about what is not going to change
> > >
> > >
> > > How on earth was it fine in Reach and Halo 4? It’s nowhere near perfect in Halo 5 as it should not even be in it. Reach started the trend and instead of 343i noticing the complaints and request of removing all the AAs, their tried to improve them and make something more. The biggest problem spring brought was map design and breaking the combat by applying an escape route in every fight. Now people say that your shields don’t recharge when you sprint. Yes, that is true, just run, hide and you’ll be fine.
> > >
> > > The addictive component in Halo was that the better player almost always won (if the host or lag wasn’t unbearable). Now sprint and thruster give weaker players a chance. A good player doesn’t like the combat being broken or stopped every other fight or making a opponent weak and see him sprint away. And no need to tell me to get good and don’t miss shots. I’m good, was in Halo 3, Reach, 4 and 5.
> >
> >
> > if its that big of a problem don’t play halo or learn to aim and hit sprinting players i mean come one halo games have had sprint for six years and in halo 5 you cant hit a sprinting player would you rather have evade or jet packs no. like you said in H5 if you sprint and have low health your shields and health won’t recover and reset if you are the better player you would have more health and should be able to chase them but no you are the lazy person who wont chase them because you’d like to sit in a corner and camp. Map design is easier to change then sprinting in the engine so they will most likely fix map design
>
>
> Are you serious? Halo didn’t have sprint for 9 years and it did great, it was a console seller. I didn’t like Halo reach’s AA like I said and you still talked about them as if I wanted them. And again as I said, because people run and hide, they’ll have their healt back in no time by getting that distance. Also Halo 5s long distances help them a lot, I can’t just turn the corner and shoot them. Also, don’t tell me how to be a good player and chase someone. Don’t assume and say that I camp, I’m by far a better player than you. So much so that you should just sit there and stop giving me advice on how to play Halo. I looked at your service record, I’m better in all of them, Halo 3, Halo reach, Halo 4 and ironically miles and miles better in Halo 5 you’re so defending and giving advice on. Give me brake, a kid handing me advice on how to play a franchise I have played for the past 15 years.
>
> P.S. If you chase a player of my skill level, you’re gonna have a bad day
>
> Edit. Also, I’m not a noob like you and miss sprinting players, I actually think that headshots are extremely easy in Halo 5, especially with the sniper. One more thing, the only reason I responded with a condescending tone is because you attacked me and my skill as a player personally.

you have been playing halo for 15 years I’ve played for 7 both of us are not noobs and we have watched halo change in ways we like and dislike the difference between you and me is that you dislike sprint more i could care less weather it was in or out but when i see our community whining and wasting energy on something that will not change. things that could change for halo in the future like the reintroduction of split screen in halo 6, getting rid of the REQ system at least for Armor, better story and level design in story mode, and a return to a classic halo art style from the og halo games. sorry teasing you it’s not the way to argue a point but the sprint argument needs to be sidelined for now and more important and winnable problems need to be addressed first.

> 2598282106454479;1941:
> DOOM just had a 57 percent boost in sales in the UK, currently dethroning Overwatch as the number one spot. This comes on the heels of a roughly $10 pricecut, and the announcement of a “dreaded” Paid DLC and the release of a playlist that brings back the Classic mechanics of DOOM. While DOOM might not be doing that well on Xbox, it’s doing well somewhere.
>
> It could be the price cut, or it could be that fans just want that classic feel, either way, a jump in sales like that says it is popular, regardless of it’s place on the XBL Most Pop list.

At least Bethesda didn’t feel the need to completely change the game mechanics, sure, they increased jump height, but it’s to make the maps a small size instead of stretching out a really big, flat map. It feels good, just not happy with the loadouts

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> > > > > it was fine in reach it was fine in H4 and it is Perfect in H5 people like you could be focusing on other more important problems like REQs which is a big problem and need people pushing to ether get a new system of reform it but no you are going to whine about what is not going to change
> > > >
> > > >
> > > > How on earth was it fine in Reach and Halo 4? It’s nowhere near perfect in Halo 5 as it should not even be in it. Reach started the trend and instead of 343i noticing the complaints and request of removing all the AAs, their tried to improve them and make something more. The biggest problem spring brought was map design and breaking the combat by applying an escape route in every fight. Now people say that your shields don’t recharge when you sprint. Yes, that is true, just run, hide and you’ll be fine.
> > > >
> > > > The addictive component in Halo was that the better player almost always won (if the host or lag wasn’t unbearable). Now sprint and thruster give weaker players a chance. A good player doesn’t like the combat being broken or stopped every other fight or making a opponent weak and see him sprint away. And no need to tell me to get good and don’t miss shots. I’m good, was in Halo 3, Reach, 4 and 5.
> > >
> > >
> > > if its that big of a problem don’t play halo or learn to aim and hit sprinting players i mean come one halo games have had sprint for six years and in halo 5 you cant hit a sprinting player would you rather have evade or jet packs no. like you said in H5 if you sprint and have low health your shields and health won’t recover and reset if you are the better player you would have more health and should be able to chase them but no you are the lazy person who wont chase them because you’d like to sit in a corner and camp. Map design is easier to change then sprinting in the engine so they will most likely fix map design
> >
> >
> > Are you serious? Halo didn’t have sprint for 9 years and it did great, it was a console seller. I didn’t like Halo reach’s AA like I said and you still talked about them as if I wanted them. And again as I said, because people run and hide, they’ll have their healt back in no time by getting that distance. Also Halo 5s long distances help them a lot, I can’t just turn the corner and shoot them. Also, don’t tell me how to be a good player and chase someone. Don’t assume and say that I camp, I’m by far a better player than you. So much so that you should just sit there and stop giving me advice on how to play Halo. I looked at your service record, I’m better in all of them, Halo 3, Halo reach, Halo 4 and ironically miles and miles better in Halo 5 you’re so defending and giving advice on. Give me brake, a kid handing me advice on how to play a franchise I have played for the past 15 years.
> >
> > P.S. If you chase a player of my skill level, you’re gonna have a bad day
> >
> > Edit. Also, I’m not a noob like you and miss sprinting players, I actually think that headshots are extremely easy in Halo 5, especially with the sniper. One more thing, the only reason I responded with a condescending tone is because you attacked me and my skill as a player personally.
>
>
> you have been playing halo for 15 years I’ve played for 7 both of us are not noobs and we have watched halo change in was we like and dislike the difference between you and me is that you dislike sprint more i could care less weather it was in or out but when i see our community whining and wasting energy on something that will not change. things that could change for halo in the future like the reintroduction of split screen in halo 6, getting rid of the REQ system at least for Armor, better story and level design in story mode, and a return to a classic halo art style from the og halo games. sorry teasing you it’s not the way to argue a point but the sprint argument needs to be sidelined for now and more important and winnable problems need to be addressed first.

I would say this is pure opinion, I think sprint is just as big of a problem as the art style and writing. After all, Halo 4 and 5 don’t look, sound, play, or feel like the Halo we fell in love with. Sorry, but I find it hard to like any of the design choices in Halo 5. It’s hard to believe 343 actually paid someone to make this horrible armor, and they allowed it to get into the game. it’s honestly embarrassing.

> 2533274921821201;1943:
> > 2598282106454479;1941:
> > DOOM just had a 57 percent boost in sales in the UK, currently dethroning Overwatch as the number one spot. This comes on the heels of a roughly $10 pricecut, and the announcement of a “dreaded” Paid DLC and the release of a playlist that brings back the Classic mechanics of DOOM. While DOOM might not be doing that well on Xbox, it’s doing well somewhere.
> >
> > It could be the price cut, or it could be that fans just want that classic feel, either way, a jump in sales like that says it is popular, regardless of it’s place on the XBL Most Pop list.
>
>
> At least Bethesda didn’t feel the need to completely change the game mechanics, sure, they increased jump height, but it’s to make the maps a small size instead of stretching out a really big, flat map. It feels good, just not happy with the loadouts

I remember years ago Bethesda said something like they scrapped most of what they had because it was starting to look like, “Call of Doom” or “BattleDoom” and redid it to try to remain faithful to the series. It’s a shame Bethesda doesn’t have a say in Halo.

Well, you have reason, the sprint in Halo is… Is not the best thing they put in the game.

For bad “luck” the most part of the community is gonna say “NOPE”, because they are so “COD” Players or something like that.

> 2533274819567236;1945:
> > 2533274921821201;1943:
> > > 2598282106454479;1941:
> > > DOOM just had a 57 percent boost in sales in the UK, currently dethroning Overwatch as the number one spot. This comes on the heels of a roughly $10 pricecut, and the announcement of a “dreaded” Paid DLC and the release of a playlist that brings back the Classic mechanics of DOOM. While DOOM might not be doing that well on Xbox, it’s doing well somewhere.
> > >
> > > It could be the price cut, or it could be that fans just want that classic feel, either way, a jump in sales like that says it is popular, regardless of it’s place on the XBL Most Pop list.
> >
> >
> > At least Bethesda didn’t feel the need to completely change the game mechanics, sure, they increased jump height, but it’s to make the maps a small size instead of stretching out a really big, flat map. It feels good, just not happy with the loadouts
>
>
> I remember years ago Bethesda said something like they scrapped most of what they had because it was starting to look like, “Call of Doom” or “BattleDoom” and redid it to try to remain faithful to the series. It’s a shame Bethesda doesn’t have a say in Halo.

Yeah, it’s not that I don’t enjoy 343’s Halo games, but they aren’t respectful to the series whatsoever, Throwing in a Halo 2 BR isn’t going to bring back lost fans.

and this video is for people who say HALO is nothing like CoD

> 2533274819567236;1945:
> > 2533274921821201;1943:
> > > 2598282106454479;1941:
> > > DOOM just had a 57 percent boost in sales in the UK, currently dethroning Overwatch as the number one spot. This comes on the heels of a roughly $10 pricecut, and the announcement of a “dreaded” Paid DLC and the release of a playlist that brings back the Classic mechanics of DOOM. While DOOM might not be doing that well on Xbox, it’s doing well somewhere.
> > >
> > > It could be the price cut, or it could be that fans just want that classic feel, either way, a jump in sales like that says it is popular, regardless of it’s place on the XBL Most Pop list.
> >
> >
> > At least Bethesda didn’t feel the need to completely change the game mechanics, sure, they increased jump height, but it’s to make the maps a small size instead of stretching out a really big, flat map. It feels good, just not happy with the loadouts
>
>
> I remember years ago Bethesda said something like they scrapped most of what they had because it was starting to look like, “Call of Doom” or “BattleDoom” and redid it to try to remain faithful to the series. It’s a shame Bethesda doesn’t have a say in Halo.

Yep. They scrapped what they had and went back to the drawing board. And in doing so, they earned my respect, attention, and eventually a sale when the game came out. I haven’t played the multiplayer yet because I’m still working on finding all the secrets in the campaign. I can say that the campaign plays fantastic and is a ton of fun, all without sprint.

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> > Can we stop with these Spartan ability threads? We get it, you’re butt hurt halo isn’t what you grew up with. Get over it. Game developers have to constantly update how their games play to keep up with an evolving market, and their competitors. Throwing tantrums on forums won’t get rid of sprint, so how about you shut your yap and embrace the fact that games and how the play will continue to change.
>
>
> would you be saying that if the circumstances were reversed? what if halo goes in a different direction…one you dont like…will you “shut your yap and embrace the fact that games and how they play will continue to change”?

I’d either play with the changes or (heaven forbid an adult reaction) find something else to play.

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> > > Can we stop with these Spartan ability threads? We get it, you’re butt hurt halo isn’t what you grew up with. Get over it. Game developers have to constantly update how their games play to keep up with an evolving market, and their competitors. Throwing tantrums on forums won’t get rid of sprint, so how about you shut your yap and embrace the fact that games and how the play will continue to change.
> >
> >
> > would you be saying that if the circumstances were reversed? what if halo goes in a different direction…one you dont like…will you “shut your yap and embrace the fact that games and how they play will continue to change”?
>
>
> I’d either play with the changes or (heaven forbid an adult reaction) find something else to play.

Maybe you should have an adult reaction and respect other fans’ opinions, He doesn’t like sprint, you do. Get over it. He’s giving his opinion and feedback, if you have a problem with that you should leave the forums, this is what they’re for after all.

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> > > > > 2533274924502890;1897:
> > > > > it was fine in reach it was fine in H4 and it is Perfect in H5 people like you could be focusing on other more important problems like REQs which is a big problem and need people pushing to ether get a new system of reform it but no you are going to whine about what is not going to change
> > > >
> > > >
> > > > How on earth was it fine in Reach and Halo 4? It’s nowhere near perfect in Halo 5 as it should not even be in it. Reach started the trend and instead of 343i noticing the complaints and request of removing all the AAs, their tried to improve them and make something more. The biggest problem spring brought was map design and breaking the combat by applying an escape route in every fight. Now people say that your shields don’t recharge when you sprint. Yes, that is true, just run, hide and you’ll be fine.
> > > >
> > > > The addictive component in Halo was that the better player almost always won (if the host or lag wasn’t unbearable). Now sprint and thruster give weaker players a chance. A good player doesn’t like the combat being broken or stopped every other fight or making a opponent weak and see him sprint away. And no need to tell me to get good and don’t miss shots. I’m good, was in Halo 3, Reach, 4 and 5.
> > >
> > >
> > > if its that big of a problem don’t play halo or learn to aim and hit sprinting players i mean come one halo games have had sprint for six years and in halo 5 you cant hit a sprinting player would you rather have evade or jet packs no. like you said in H5 if you sprint and have low health your shields and health won’t recover and reset if you are the better player you would have more health and should be able to chase them but no you are the lazy person who wont chase them because you’d like to sit in a corner and camp. Map design is easier to change then sprinting in the engine so they will most likely fix map design
> >
> >
> > Are you serious? Halo didn’t have sprint for 9 years and it did great, it was a console seller. I didn’t like Halo reach’s AA like I said and you still talked about them as if I wanted them. And again as I said, because people run and hide, they’ll have their healt back in no time by getting that distance. Also Halo 5s long distances help them a lot, I can’t just turn the corner and shoot them. Also, don’t tell me how to be a good player and chase someone. Don’t assume and say that I camp, I’m by far a better player than you. So much so that you should just sit there and stop giving me advice on how to play Halo. I looked at your service record, I’m better in all of them, Halo 3, Halo reach, Halo 4 and ironically miles and miles better in Halo 5 you’re so defending and giving advice on. Give me brake, a kid handing me advice on how to play a franchise I have played for the past 15 years.
> >
> > P.S. If you chase a player of my skill level, you’re gonna have a bad day
> >
> > Edit. Also, I’m not a noob like you and miss sprinting players, I actually think that headshots are extremely easy in Halo 5, especially with the sniper. One more thing, the only reason I responded with a condescending tone is because you attacked me and my skill as a player personally.
>
>
> you have been playing halo for 15 years I’ve played for 7 both of us are not noobs and we have watched halo change in ways we like and dislike the difference between you and me is that you dislike sprint more i could care less weather it was in or out but when i see our community whining and wasting energy on something that will not change. things that could change for halo in the future like the reintroduction of split screen in halo 6, getting rid of the REQ system at least for Armor, better story and level design in story mode, and a return to a classic halo art style from the og halo games. sorry teasing you it’s not the way to argue a point but the sprint argument needs to be sidelined for now and more important and winnable problems need to be addressed first.

I’m glad the name calling stopped. You are right in the sense that there are a lot of things that should change ( split screen brought back, removing reqs, better campaign etc.) but wrong in saying that this can’t be changed in sense of Spartan abilities and sprint included.

You have to remember that that’s what people said about bloom, armor abilities, loadouts, random weapon drops, halo reach’s/4 ranking and flinch. If we just stood aside didn’t let them know that those things ruin the gameplay, you would have halo 4 2.0 right now, all those things crammed together. People can make a difference, that’s what we are trying to do.

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> > > > > > > > > > > > > > > > > > > Id rather keep sprint.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Why does this have more likes than the thought out and lengthy arguments against sprint? (208 last time I checked).
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Because the majority of people like sprint and think it should stay.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > That’s an assumption. There is no feasible way to actually know what the actual majority thinks. The only thing we do know about the majority is that their opinions are unknown.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > “But, but… the majority WANTS sprint!”
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > That was a year and a half ago. Find/make one that’s up to date.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > Why does it matter when it’s from? We’ve been having this argument for at least four years with the same results. If an “up to date” poll changes anything it’s only because so many anti-sprinters have left (people tend to do that when the devs don’t remove bad game changing mechanics).
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Peoples opinions change. Halo 5 has balanced sprint so more people like it now. Also they’ve gotten used to it. That’s why the date matters.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > People also stop playing the game. For the last four years, the community was much larger and was largely against sprint. The smaller the communtiy gets (as it’s now the smallest it’s ever been since before Halo 3) the more people within it that will like sprint because they’ll soon be the only ones left playing the game. Like I said, keeping a game changing mechanic that people don’t like will push them away. Players having been pushed away doesn’t exactly support your claim of pro-sprinters being the majority.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > So if they stop playing the game/series and aren’t buying anymore, then they should have no impact on how it should turn out. As of right now, the halo community is mainly pro-sprinters. Before, it might’ve been different, but now most of us like sprint.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > 343 doesn’t make decision based on what the existing community wants. If they did, they wouldn’t have added sprint when the community was telling them not to for the last four years.
> > > > > > > >
> > > > > > > >
> > > > > > > > Um, yah they do. Not all decisions but definitely a lot. I think of the MoR update, containing infection and reach stuff which the community wanted. I think of BTB, which was supposed to be replaced by warzone until fans yelled at them to put it in the game. I think of firefight, which 343 specifically stated that if people wanted a PvE warzone enough, they’d put it in. I think of them removing ordnance and loadouts, which the community said made it feel too much like CoD. No they don’t make every single decision requested by the community, but community feedback is where a ton of their decisions come from.
> > > > > > >
> > > > > > >
> > > > > > > Ok, so why should that not apply to sprint?
> > > > > >
> > > > > >
> > > > > > Because 343 believes it needs to be in the game to compete with other FPSs. They don’t take ALL the decisions from the community.
> > > > >
> > > > >
> > > > > And they believed wrong and have been proven wrong. So what’s the excuse now?
> > > >
> > > >
> > > > 1. You can’t believe wrong.
> > > > 2. How have they been proven wrong? The only way to test it would be to make a game with no sprint but have the same campaign and gamemodes.
> > >
> > >
> > > Overwatch, a game in which only one character can sprint (and is used less than 7% of the time), is consistently in the top 10 and sold pretty damn well which shows that sprint is not nearly as important to people as they think. And Dooms gameplay was praised by most and it obviously lacks sprint.
> > >
> > > They think sprint is needed to keep up with the competition, but one of its biggest competitors is played largely by people who don’t even mind not sprinting. So why can that not be the case with Halo?
> >
> >
> > Is it confirmed that people use sprint less than 7% of the time? Also, overwatch is fairly new, so I’m not surprised that it’s in the top 10.
> >
> > As for Doom, if it was so good, it wouldn’t be on the third page, being beat by the mcc, Titanfall, and CoD AW.
>
>
> Well if Halo 5 is doing so well, where are the population numbers? BF4 is ahead of it according to your Most popular, granted I even bought a digital copy to upgrade from my 360 copy. For BF4 estimates here you go. Makes one wonder, being as it is hanging around 60k on XB1, 180k total, for a 3yr old game.
>
> As a suggestion, I highly recommend not using the Most Popular list to discredit any game.

I never said halo was doing really good. I said Doom was doing bad. So why can’t I use the most popular list? Do you have a better source?

Personally I think sprint is fine. What took the Halo feel away from Halo was that loss of teamplay. Everything is just a pointless pro gaming themed deathmatch with the occasional objective. Halo needs to get back to the classic theme of having large teams battling each other, fighting together to cap objectives and take flags. Halo 5 would be amazing if it wasn’t so arena focused, and it actually had content from the get go (plus had paid DLC instead of these garbage randomly generated “reward” micro transactions)

This post has been edited by a moderator. Please do not post spam.
*Original post. Click at your own discretion
NO ( sorry i had i had to change it apparently im not allowed one word)

> 2533274855768280;1954:
> Personally I think sprint is fine. What took the Halo feel away from Halo was that loss of teamplay. Everything is just a pointless pro gaming themed deathmatch with the occasional objective. Halo needs to get back to the classic theme of having large teams battling each other, fighting together to cap objectives and take flags. Halo 5 would be amazing if it wasn’t so arena focused, and it actually had content from the get go (plus had paid DLC instead of these garbage randomly generated “reward” micro transactions)

Yeah they also need to add more playlists to make MP more fun and fresh.

> 2533274855768280;1954:
> Personally I think sprint is fine. What took the Halo feel away from Halo was that loss of teamplay. Everything is just a pointless pro gaming themed deathmatch with the occasional objective. Halo needs to get back to the classic theme of having large teams battling each other, fighting together to cap objectives and take flags. Halo 5 would be amazing if it wasn’t so arena focused, and it actually had content from the get go (plus had paid DLC instead of these garbage randomly generated “reward” micro transactions)

I love the Arena focus, that’s part of why Halo 2 was so successful, but Bungie didn’t cram too much competitive crap down everyone’s throats, the game just grew a competitive, skilled fanbase, and 343 when making Halo 5 were like “Hey guys, Halo 5 is an e-sports game!” It doesn’t exactly work like that. If 343 builds a good, solid ground for arena, more and more competitive players will show up, making the game big with e-sports. Halo 5 has little to no foundation, Warzone and Arena separate the player base. They need social/unranked game modes for people to practice so that they can get into competitive. They’re doing nearly everything wrong to setup an e-sports game.

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> It’s beyond tiresome. There’s instances where I just want to read about updates and as soon as I see a thread like this I can’t help it but have to jump in. Like watching a car wreck.
> What you guys need to understand is that it works both ways. There’s people that enjoy sprint/Spartan abilities and there’s nothing you guys could say to persuade them to agree with you. the difference is that the people that enjoy it are not writing daily articles about it.
> 343 is in the business to make money that means that it’s in their best interest to make a game that appeal to the mass majority. I tip my hat off to them for in my opinion modernizing the game while not completely losing what Halo is all about.
> I believe that they would do their do diligence and build their next game with the majority of their consumers in mind.
> While the game is not perfect I like the direction they’re going I just hope for a better story and a lot more content than what we got at launch.

well of course disgruntled peoples voices are going to be louder…if you like something theres not as much of a reason to blabber about it because its already good to you…and all making a game that is supposed to appeal to more people does is get certain people slightly more interested than they normally would be for halo just before they leave and go back to their primary established franchises, while leaving people looking for a specific gaming experiance in the wind…you really want people to not just buy the game, but continue playing it…while also keeping interest in future titles…make a game that is unique…a halo game…not a halo game with elements of X Y OR Z…just halo…because making a game that tries to appeal to everyone at the same time is short sighted and will ultimately lead to its death…you know. what kind of games try to appeal to everyone? a game that has developers who are only trying to milk the franchise…for franchise milking its all about short term gain…over and over till it dies

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> > > Can we stop with these Spartan ability threads? We get it, you’re butt hurt halo isn’t what you grew up with. Get over it. Game developers have to constantly update how their games play to keep up with an evolving market, and their competitors. Throwing tantrums on forums won’t get rid of sprint, so how about you shut your yap and embrace the fact that games and how the play will continue to change.
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> > would you be saying that if the circumstances were reversed? what if halo goes in a different direction…one you dont like…will you “shut your yap and embrace the fact that games and how they play will continue to change”?
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> I’d either play with the changes or (heaven forbid an adult reaction) find something else to play.

well some people actually care about the franchise and dont want to just move on…so i am dealing with the changes for now…but i dont accept them as permanent…so ill voice my opinion just like everyone else on here

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> Personally I think sprint is fine. What took the Halo feel away from Halo was that loss of teamplay. Everything is just a pointless pro gaming themed deathmatch with the occasional objective. Halo needs to get back to the classic theme of having large teams battling each other, fighting together to cap objectives and take flags. Halo 5 would be amazing if it wasn’t so arena focused, and it actually had content from the get go (plus had paid DLC instead of these garbage randomly generated “reward” micro transactions)

I get what you’re saying, and I kind of think that all of these abilities are somewhat to blame for that. Putting more abilities in the hands of the players encourages more “lone wolf” behavior. By trying to make everyone feel like a badass, we’re making everyone think they can take on the enemy team by single-handedly. In the old days, the most effective teams were the ones that could coordinate and gang up on opponents. That tactic is still perfectly viable, but you don’t see it as much anymore because everyone dashes off to go do their own thing.