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> > > > Just watch this. I feel like this video was made just for you.
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> Doing a 360 isn’t the point, the point was the fact that standard moving (in both older games and Halo 5), allowed you to interact with your environment while facing any direction. If you need to turn around and shoot people while retreating, you can do that (it’s actually recommended to do that - it prevents the opponent from pushing up). In order to do that effectively with Sprint, you would need a sensitivity high enough to turn mid thrust, fire, return to the forwards direction before landing in order to Sprint and jump again, and repeat. Even trying to explain this just shows how convoluted it is to do a function that we used to be able to do with much more freedom and control of movement, even if mechanically possible (especially since we now just limited this to only working in the air, falling in a predictable arc).
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> Similarly, those Sprint jumps he is seen doing without Clamber by running forward, because all that momentum only works in one direction. The original video had him make jumps…backwards.
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> Like the two videos claim to be connected in some way because it has the phrase “in 90 seconds” in it but the whole point of the original video flies right over his head. They even somewhat agree with each other over Clamber.
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> —
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> I know Shotzzy used it in tournaments - I didn’t say a high level player will never fall for it. It’s just not a guarantee and someone can take advantage of it, which is why he doesn’t use that technique all the time.
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> > Whoever you saw use it, used it wrong. You have to learn these things not just do it and expect it to work the first time.
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> Again, can we not fall back to the “you just don’t know how it works” tripe? If I know how to use it but I don’t like it anyway, what happens then? If I took this and used it for something like Spartan Charge, can we say people just don’t know how to use it?
Who do you know looks behind them while pushing forward somewhere? It isn’t smart because you are leaving your back exposed. So, people looked forward and if they were being shot in the back, yes they could turn around while still moving at full speed and shooting them. However, if they were smart they would find cover because they were shot first. I don’t see this as a problem because it is the same thing in Halo 5. Also, you can spring jump backwards and sideways as well, I don’t know why you think that you can’t. His part countering the original was 90 seconds. All of the extra time was showing the argument from the first video and then summarizing what he said at the end while watching the trailer. It makes me wonder if you even watched the full video. True, you didn’t say a high level player would “never” fall for it. You said not many, which is funny because it works, like I said earlier, 99% of the time I use it. Maybe, Shotzzy just didn’t want to use it all the time, ever think of that? Even though it works, using often against them same opponents makes them expect it, just like any other thing you would do in game. I’m just saying that you can know how to use something and still use it wrong. When I said to learn how to use it. I meant learning to use it right. Everyone knows to sprint then press melee to spartan charge. Some people may not know that if you do that in front of an enemy player it damages them.