The sprint discussion thread

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> > > > > > > What makes it interesting is that basically almost all modern shooters use sprint now if it were such a bad thing to have then cod games would never utilize it.
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> > > > > > Why should this game add something solely because another game is doing the same thing? I thought people hated it when they heard “Halo is like Call of Duty now,” so why are we…trying to make that statement true?
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> > > > > > > A common tactic for halo players or perhaps many players of the same genre is to drown the enemy in grenades and give relentless pursuit for a kill. Sprint in a situation like that would be useful in escaping situations like that. And situations like that are not telling of ones skill but certainly doesn’t let the other team have a 1 kill advantage over the other. And who says it’s limiting? Sprint keeps the game interesting because it can be used for a kill or in a fight of flight situation and as mentioned before running is not telling of ones skill.
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> > > > > > Except 343i doesn’t want you to do that. That’s explicitly why they designed Sprint the way it is today. They don’t want you to use it to run away, or give fight or flight situations, or escaping with no shields.
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> > > > > It’s not even just cod other games like pubg use it as well get over it. Well then I guess that sucks then cause that’s just what people do so unless you’re working for 343 then feel free to make halo in your “vision” at the end of the day sprint literally is just an option but players choose to use it so who’re you to try to take that away from other players
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> > > > “If you don’t like it make your own game”
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> > > > I didn’t expect to receive that statement so quickly. You didn’t answer my initial question either.
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> > > > By your own words, 343 failed to design Sprint the way they wanted to because people still escape with it as if it’s a viable tactic. They made the game in their “vision” and you metaphorically threw it away and said “I sprint anyway you can’t take that away from me!”
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> > > > This thread (and many others) have gone through why people think it’s bad, and possible compromises to not “take away from other players.”
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> > > Because I’ve seem to have attracted many who oppose sprint as if it’s a step in a new direction that supposedly “ruins halo” and for some reason that last post did not correct itself as I’d rather respond in a less defensive way. So I apologize on that end but I come across comments that suggest we should run and gun at the same time now don’t get me wrong i think it’s a fun idea but that kind of style requires a lot of accuracy and getting used too and if new players would somehow have trouble getting used to this new style of fast paced multiplayer with sprint then how should we expect them to Get used to running and gunning
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> > A grand total of 3 people replied to you since your first comment here, and none of them said the words “ruin Halo.”
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> > “Getting used to Halo” isn’t any harder than getting used to these Sprint limitations in Halo 5. You already can’t Sprint in a firefight, so it’s not like your accuracy changed because you already aren’t Sprinting.
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> > You’re heavily underestimating what players can do when they simply enjoy a game.
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> Yet it seems you’re understimaing the way people like me enjoy a game. I’ve seen your previous comments and you just can’t seem to replying and ranting about how much you hate sprint. If you don’t want to waste your lunch break maybe you can not tell people how to enjoy a game. See how that’s works?

  1. The lunch break comment was a joke (and the comment only took me about 10 minutes to make)

  2. That aforementioned comment actually had nothing to do with Sprint, or with anyone’s enjoyment of the game.

  3. I’m going to need some examples of where I tried to tell people how to enjoy a game, since apparently my comments were combed through. This is also coming from the same person who told me to “deal with it” because it’s so popular, which sounds awfully like telling me how to enjoy the game.

  4. If anything, I (and someone else) were wondering how you enjoy the mechanic Sprint. Note: not the action of making decisions. Every mechanic does that. Explicitly this mechanic named “Sprint” where you push a button to go temporarily faster. What aspect of this mechanic makes it enjoyable that no other mechanic can fulfill?

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> If sprint is such an issue how come people still use it? Surely one team or spartan depending on the mode can win without using it. The solution to not wanting sprint could be to maybe not use it? It’s not for everyone apparently

I believe people use it because it’s an ability in the game, it gives you advantages and some jumps require using sprint due to how the maps are made, but that doesn’t automatically mean that someone using it likes sprint. I don’t like sprint, but I use it all the time for the reasons I listed. Sure someone can boycott it, but they would only be hurting themselves for something that won’t be changed in this game. Also, saying to just don’t use it isn’t a solution considering the game was designed for sprint and not using it doesn’t make the problems that it creates go away.

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> What makes it interesting is that basically almost all modern shooters use sprint now if it were such a bad thing to have then cod games would never utilize it. Sure it takes away the ability to shoot but it only limiting if you’re poorly utilizing it. A common tactic for halo players or perhaps many players of the same genre is to drown the enemy in grenades and give relentless pursuit for a kill. Sprint in a situation like that would be useful in escaping situations like that. And situations like that are not telling of ones skill but certainly doesn’t let the other team have a 1 kill advantage over the other. And who says it’s limiting? Are you familiar with hit and run tactics? In a lot of matches there are tons of players who use the combination of sprint + spartan charge for a good kill so while sprint limits things like shooting and grenade throwing it doesn’t “limit” the third form of attacking in halo which is melee. Sprint keeps the game interesting because it can be used for a kill or in a fight of flight situation and as mentioned before running is not telling of ones skill. And yes it can be bad for pro players but as far as pro players go it’s their choice on how to engage/disengage or to sprint and not sprint. I’m no pro player either but it’s common sense when sprint should be used and not used, now does this always guarantee safety? No because the maps in which we are playing on can offer an adavantage or a disadvantage as a player it’s your judgement to make the decision of using it and not using. If I’m running from a brawl at low shields and I have a chance to live and fight another day im taking it cause multiplayer team games are about decisions and skill. What can I do that ensures my team winning? What can I do to make sure I’m not being a hindrance. It’s all decision making. My teammates are in trouble and I have the fire power to help them? Sprint to their aid and find cover to help them without getting yourself killed it’s all in the decision

Halo is not a twitch shooter.The closest thing to it are arena shooters. They play differently. Arena shooters do not have sprint.

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> Halo is not a twitch shooter.The closest thing to it are arena shooters. They play differently. Arena shooters do not have sprint.

Not true. TF2 is an Arena shooter and has sprint. You people really need to research before you state something as a fact.

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> > Halo is not a twitch shooter.The closest thing to it are arena shooters. They play differently. Arena shooters do not have sprint.
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> Not true. TF2 is an Arena shooter and has sprint. You people really need to research before you state something as a fact.

Imagine thinking a game without equal starts is an Arena shooter.

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> > > Halo is not a twitch shooter.The closest thing to it are arena shooters. They play differently. Arena shooters do not have sprint.
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> > Not true. TF2 is an Arena shooter and has sprint. You people really need to research before you state something as a fact.
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> Imagine thinking a game without equal starts is an Arena shooter.

Imagine actually looking at the genre.

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> > > > Halo is not a twitch shooter.The closest thing to it are arena shooters. They play differently. Arena shooters do not have sprint.
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> > > Not true. TF2 is an Arena shooter and has sprint. You people really need to research before you state something as a fact.
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> > Imagine thinking a game without equal starts is an Arena shooter.
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> Imagine actually looking at the genre.

Imagine getting an Arena Shooter definition which is agreed upon by close to, if not all, parties.

I also agree to remove sprint. Doom 2016 for instance shows a great way of how you can just have fast movements as you “run and gun”. I really liked how they executed their multiplayer as it is fast-paced like Halo 5. Halo 5 or the current Multiplayer of Halo has been really fast-paced and so taking an example from Doom or Quake, Halo can take some inspiration from it. The reason sprint was added is because you can close distances in maps but as far as I can tell it is too risky sprinting as you can get gunned down off guard or your shields don’t recharge which makes it also a risk running to cover as you’ll just die anyway. I prefer that instead of just removing sprint you remove it in exchange of a higher movement speed. That way players can close distances and there is not that much big of a risk and probably strafing is actually worth doing in my opinion.

Halo can be Halo, with or without sprint.

Yes, the maps are stretched out to accommodate for greater the travel speed, so simply not using sprint at all, isn’t a realistic solution. But the larger maps allow for longer range gun fights, and don’t have the claustrophobic feeling sometimes present in classic Halo. As of Halo 5, players that sprint will be penalised by not being able to shoot, and not being able to regenerate their shields while sprinting. In addition to this for Halo [6]: Infinite, not having full shields should render a sprinting player unable to reach max. speed.

Spartan Charge, on the other hand, should be definitely be removed. It rewards players for sprinting, which shouldn’t be the case. If you’re sprinting, you shouldn’t be able to melee.

I like the fast pased action to be honest it’s just more fun on top of that it also gives u more wiggle room if u positioned yourself poorly on the map.

I’m a big fan of the older Halo’s and like how it played without sprint. I dont mind if sprint is included but it should be a choice. Like an loadout choice. If you choose sprint you can’t have another abillity like extra grenades for instance. That way you can choose to be faster on the field but miss out on other things. It would be more of a tactical choice instead of a feature you have to use to get around.

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> I’m a big fan of the older Halo’s and like how it played without sprint. I dont mind if sprint is included but it should be a choice. Like an loadout choice. If you choose sprint you can’t have another abillity like extra grenades for instance. That way you can choose to be faster on the field but miss out on other things. It would be more of a tactical choice instead of a feature you have to use to get around.

Sounds like Halo 4 all over again.

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> > I’m a big fan of the older Halo’s and like how it played without sprint. I dont mind if sprint is included but it should be a choice. Like an loadout choice. If you choose sprint you can’t have another abillity like extra grenades for instance. That way you can choose to be faster on the field but miss out on other things. It would be more of a tactical choice instead of a feature you have to use to get around.
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> Sounds like Halo 4 all over again.

Hmm, you’re right. Then scratch it. Rather have the feel and playstyle of Halo CE, Halo 2 those were the good days.

I’m just gonna repost this to remind people where the original Halo developers stand on the sprint argument.

Imgur
Imgur

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> I’m just gonna repost this to remind people where the original Halo developers stand on the sprint argument.
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> Imgur: The magic of the Internet
> Imgur: The magic of the Internet

Just because the original developers couldn’t figure out how best to implement it into the original game doesn’t mean it’s not a good fit in today’s Halo games. And besides, you don’t know if that’s a universally held opinion by all staff members. You reference one employee affirming a company decision. That’s not exactly a declaration that all staff members agreed. Heck, even if all staff members had that same opinion then, you don’t know if they all hold it today regarding future Halo titles (assuming they all play the Halo titles). Their opinions may have changed since multiple titles have released with it included. In my opinion, Halo 5’s has been incredibly well implemented and is an excellent example of how well it does fit within the game-play.

Since we are spartan and not anything else atm, the character is already “running/sprinting” at his fastest pace. The spriting is activated only when the player’s thruster pack is activated.

I think its a cool mechanic, especially with the speed boosts. I also think if they were to keep it, the animation for the magnum could be changed to something more dramatically intense than it is already.

Halo is great. No matter what happens I will still play Halo 5 and MCC over anything else.

Sprint is fine, we all love sprint, you are the very small group that hates it, and you can go play the chief collection if you dont like the new stuff. We can finally be spartans from the books in halo 5, and I hope we get the same treatment in infinite.

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> Sprint is fine, we all love sprint, you are the very small group that hates it, and you can go play the chief collection if you dont like the new stuff. We can finally be spartans from the books in halo 5, and I hope we get the same treatment in infinite.

I thought we were past “Everyone loves it, go play something else if you don’t like it.”

Respect doesn’t seem to go a long way anymore.

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> Sprint is fine, we all love sprint, you are the very small group that hates it, and you can go play the chief collection if you dont like the new stuff. We can finally be spartans from the books in halo 5, and I hope we get the same treatment in infinite.

Where is the proof of this small group? I’m sure there are plenty who hate sprint who don’t even visit these forums.

Honestly I’d be fine if they took out spring from the Campaign, but multiplayer wise I really don’t care about sprint, but the thing that bothers me is spartan charge, I’d much rather perform a normal melee than a full charge. Another thing that I really liked about 5 was the clamber, it was really fun to use and removed the frustration from Halo 3 when you couldn’t jump on top of something because of half a millimeter