The sprint discussion thread

I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.

> 2533274816788253;16446:
> I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.

Halo players were used to a lot of things before they changed for better or for worse.

For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.

Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.

Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?

It just sounds extremely dismissive and ignores why some people don’t like it in the first place.

> 2533274823394867;16444:
> and if there have test it all out with removing sprint and boost the basic movement speed and it shows that it give’s some problems that you not have think about and there have see.

Okay, so tell me what these problems are. Can’t solve a problem that isn’t brought up.

> 2533274823394867;16444:
> why you not gone try it on your own and test it in forge mode on a halo game and see it on your own what for problems you get with boosting the basic moving speed what for type problems you can get

Don’t have to. (ex)343 already did. Said they played fine.

> 2533274833081329;16447:
> > 2533274816788253;16446:
> > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
>
> Halo players were used to a lot of things before they changed for better or for worse.
>
> For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
>
> Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
>
> Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
>
> It just sounds extremely dismissive and ignores why some people don’t like it in the first place.

I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.

> 2533274833081329;16448:
> > 2533274823394867;16444:
> > and if there have test it all out with removing sprint and boost the basic movement speed and it shows that it give’s some problems that you not have think about and there have see.
>
> Okay, so tell me what these problems are. Can’t solve a problem that isn’t brought up.
>
>
>
>
> > 2533274823394867;16444:
> > why you not gone try it on your own and test it in forge mode on a halo game and see it on your own what for problems you get with boosting the basic moving speed what for type problems you can get
>
> Don’t have to. (ex)343 already did. Said they played fine.

i not have twiter and no need it.
and you wane hear the problems its super easy.
now you need to choose if you gone sprint or go shooting.
with basic movingspeed boost to have the same as sprint then you get problems with some players crying like babys since there hate it that there cant shoot others easy more in a gun fight since.
then is sprint still a good option to have since its choosing between sprint or shoot in a gun fight and use the walking speed to shoot other players.
and removing the sprint option and not boost the basic movingspeed means you get players crying its to slow.
in the end you keep that players are crying about the same thing and you cant make then happy.

> 2533274816788253;16449:
> > 2533274833081329;16447:
> > > 2533274816788253;16446:
> > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> >
> > Halo players were used to a lot of things before they changed for better or for worse.
> >
> > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> >
> > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> >
> > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> >
> > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
>
> I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.

I’m not against offering both options. It was the way you offered both options and your reasoning for it.

Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.

> 2533274833081329;16451:
> > 2533274816788253;16449:
> > > 2533274833081329;16447:
> > > > 2533274816788253;16446:
> > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > >
> > > Halo players were used to a lot of things before they changed for better or for worse.
> > >
> > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > >
> > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > >
> > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > >
> > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> >
> > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
>
> I’m not against offering both options. It was the way you offered both options and your reasoning for it.
>
> Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.

why not like this?
Ranked Playlists have no sprint and Social Playlists have sprint.
there are happy with a playlist that has no sprint and is more about clasic and you have for the players that like to use sprint.
then 343 can see if this is the perfict belance and if there are some players not happy with it then its there problem

> 2533274833081329;16451:
> > 2533274816788253;16449:
> > > 2533274833081329;16447:
> > > > 2533274816788253;16446:
> > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > >
> > > Halo players were used to a lot of things before they changed for better or for worse.
> > >
> > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > >
> > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > >
> > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > >
> > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> >
> > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
>
> I’m not against offering both options. It was the way you offered both options and your reasoning for it.
>
> Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.

Because I feel the number of people playing who are used to it being there out number those who don’t. If the population of the playlist show otherwise then they can offer more for either side. I like Halo with and without it myself, doesn’t make that big a deal to me. My favorite Halo of all time is H2A. But in MCC the most requested thing was for Reach to be added (when it should have been for more H2A maps IMO)… But more wanted Reach (a Halo with sprint and loadouts, so I feel more in the population want it around.

> 2533274816788253;16453:
> > 2533274833081329;16451:
> > > 2533274816788253;16449:
> > > > 2533274833081329;16447:
> > > > > 2533274816788253;16446:
> > > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > > >
> > > > Halo players were used to a lot of things before they changed for better or for worse.
> > > >
> > > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > > >
> > > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > > >
> > > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > > >
> > > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> > >
> > > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
> >
> > I’m not against offering both options. It was the way you offered both options and your reasoning for it.
> >
> > Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.
>
> Because I feel the number of people playing who are used to it being there out number those who don’t. If the population of the playlist show otherwise then they can offer more for either side. I like Halo with and without it myself, doesn’t make that big a deal to me. My favorite Halo of all time is H2A. But in MCC the most requested thing was for Reach to be added (when it should have been for more H2A maps IMO)… But more wanted Reach (a Halo with sprint and loadouts, so I feel more in the population want it around.

Why does that side of the playerbase have to “prove their worth” just to get a mechanic removed (scratch that, just changed in general), and how can they even prove that without implementing the change in the first place?

Especially when the opposite side didn’t have to do so because Bungie/343i made the change anyway, and it’s a lot harder to push for a change than to have no change.

We didn’t have to do that to remove Loadouts, and we didn’t have to do that in Halo 5 to get Ground Pound and Spartan Charge removed from HCS (and potentially permanently).

People said take it to the various forums, argue it out there and rationally and constructively explain why you don’t want it. Well we’re sitting in an 800+ page thread full of (mostly) that over nearly 3 years with a mod pulling their own data out of it. Don’t know how much clearer it can be.

People tried pulling the whole “test playlist” with Halo 3 Throwback, and even MCC when it was broken. It’s never to test player feedback, it’s just to make it harder to argue Sprint as a mechanic - because it always boils down to a popularity contest.

You basically went from “we should satisfy both sides” to “we should satisfy the ‘majority’ and just quiet down the ‘minority’.”

Keep Sprint but as a defensive/escape/map traversal tactic, not an offensive one. Meaning no more charge.

> 2533274793640702;16455:
> Keep Sprint but as a defensive/escape/map traversal tactic, not an offensive one. Meaning no more charge.

But 343i already doesn’t want it to be used for defense or escape. That’s why Sprint is designed the way it is in Halo 5.

> 2533274973685362;4:
> didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.

No offense, but that’s a very ignorant comment. Think of what you said lol “don’t like sprint, don’t sprint” impossible when you’d be at a obvious disadvantage. Almost like saying don’t like guns? Don’t shoot…and dumbest topic? It’s a pretty popular topic and split 50/50 so is it really dumb? And “it’s one whole mechanic”…yeah? But it’s a HUGE mechanic lol…

> 2533274823394867;16452:
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> > > 2533274816788253;16449:
> > > > 2533274833081329;16447:
> > > > > 2533274816788253;16446:
> > > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > > >
> > > > Halo players were used to a lot of things before they changed for better or for worse.
> > > >
> > > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > > >
> > > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > > >
> > > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > > >
> > > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> > >
> > > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
> >
> > I’m not against offering both options. It was the way you offered both options and your reasoning for it.
> >
> > Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.
>
> why not like this?
> Ranked Playlists have no sprint and Social Playlists have sprint.
> there are happy with a playlist that has no sprint and is more about clasic and you have for the players that like to use sprint.
> then 343 can see if this is the perfict belance and if there are some players not happy with it then its there problem

You would need four, that’s why not. Some will want Ranked with sprint, some will want Ranked without sprint, it will be the same for social. It will just divide the player base, and that’s a bad thing. I think the best solution is to remove the sprint mechanic (the action of pressing for it) and increase base movement speed. We could also have FoV sliders, Halo 3 could really use that.

> 2592250499819446;16458:
> > 2533274823394867;16452:
> > > 2533274833081329;16451:
> > > > 2533274816788253;16449:
> > > > > 2533274833081329;16447:
> > > > > > 2533274816788253;16446:
> > > > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > > > >
> > > > > Halo players were used to a lot of things before they changed for better or for worse.
> > > > >
> > > > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > > > >
> > > > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > > > >
> > > > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > > > >
> > > > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> > > >
> > > > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
> > >
> > > I’m not against offering both options. It was the way you offered both options and your reasoning for it.
> > >
> > > Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.
> >
> > why not like this?
> > Ranked Playlists have no sprint and Social Playlists have sprint.
> > there are happy with a playlist that has no sprint and is more about clasic and you have for the players that like to use sprint.
> > then 343 can see if this is the perfict belance and if there are some players not happy with it then its there problem
>
> You would need four, that’s why not. Some will want Ranked with sprint, some will want Ranked without sprint, it will be the same for social. It will just divide the player base, and that’s a bad thing. I think the best solution is to remove the sprint mechanic (the action of pressing for it) and increase base movement speed. We could also have FoV sliders, Halo 3 could really use that.

other words more.
that this discussion about sprint is something that is becoming more useless since with the idea’s that have been suggest all you have then still a group off players hate it no matter how there chance it there is allways a group off players not happy with it and wane accept it.

> 2533274823394867;16459:
> > 2592250499819446;16458:
> > > 2533274823394867;16452:
> > > > 2533274833081329;16451:
> > > > > 2533274816788253;16449:
> > > > > > 2533274833081329;16447:
> > > > > > > 2533274816788253;16446:
> > > > > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > > > > >
> > > > > > Halo players were used to a lot of things before they changed for better or for worse.
> > > > > >
> > > > > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > > > > >
> > > > > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > > > > >
> > > > > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > > > > >
> > > > > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> > > > >
> > > > > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
> > > >
> > > > I’m not against offering both options. It was the way you offered both options and your reasoning for it.
> > > >
> > > > Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.
> > >
> > > why not like this?
> > > Ranked Playlists have no sprint and Social Playlists have sprint.
> > > there are happy with a playlist that has no sprint and is more about clasic and you have for the players that like to use sprint.
> > > then 343 can see if this is the perfict belance and if there are some players not happy with it then its there problem
> >
> > You would need four, that’s why not. Some will want Ranked with sprint, some will want Ranked without sprint, it will be the same for social. It will just divide the player base, and that’s a bad thing. I think the best solution is to remove the sprint mechanic (the action of pressing for it) and increase base movement speed. We could also have FoV sliders, Halo 3 could really use that.
>
> other words more.
> that this discussion about sprint is something that is becoming more useless since with the idea’s that have been suggest all you have then still a group off players hate it no matter how there chance it there is allways a group off players not happy with it and wane accept it.

You will always have players that don’t like something, 343i simply cannot please everyone imo. I think something like a faster bsm and fov is the middle ground most would settle for, but that’s just my opinion, having four separate playlists with different mechanics solves nothing and causes more issues imo.

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> > > 2592250499819446;16458:
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> > > > > > 2533274816788253;16449:
> > > > > > > 2533274833081329;16447:
> > > > > > > > 2533274816788253;16446:
> > > > > > > > I still feel they need to keep sprint in Halo. It’s been in Halo long enough the majority of players playing are used to it being there. All sprint is is a tactical decision, do I want to be able to shoot? Or get from point A to point B faster? It’s more realistic with it and a bit more immersive with it. There is a place for Halo without sprint and it’s in MCC. Leave the OG Halo to the OG games. Of course this doesn’t mean they shouldn’t make a way to turn sprint off, like in H5 customs, or even maybe offer a playlist without sprint. I feel they can easily satisfy both sides if they wanted too.
> > > > > > >
> > > > > > > Halo players were used to a lot of things before they changed for better or for worse.
> > > > > > >
> > > > > > > For a fanbase that likes to say “Halo needs to change and evolve”, we sure are adamant in keeping Sprint because Halo shouldn’t change or evolve.
> > > > > > >
> > > > > > > Same thing with realism and immersion, It’s a convenient argument until we come to an unrealistic limitation that players are used to, but that can’t change either.
> > > > > > >
> > > > > > > Sprint options in custom games and a playlist without Sprint are both things we’ve done before. People still aren’t satisfied, so why would it satisfy them now? What if we took it in the opposite direction - Sprint options in custom games and maybe offer a playlist with Sprint? That “old” style can stay back with Halo 4 and Halo 5. Surely that would satisfy you, no?
> > > > > > >
> > > > > > > It just sounds extremely dismissive and ignores why some people don’t like it in the first place.
> > > > > >
> > > > > > I don’t care why people like or dislike anything honestly. People have different preferences for different reasons. Also they will never satisfy the masses no matter what. The answer clearly is just have playlist with and without it. Sorry that won’t satisfy some out there but offering both is better than keeping it strictly one way or the other.
> > > > >
> > > > > I’m not against offering both options. It was the way you offered both options and your reasoning for it.
> > > > >
> > > > > Thats why I asked why not have one playlist with Sprint and the rest with no Sprint, and keep the Custom Game options? That should be easily satisfying both sides.
> > > >
> > > > why not like this?
> > > > Ranked Playlists have no sprint and Social Playlists have sprint.
> > > > there are happy with a playlist that has no sprint and is more about clasic and you have for the players that like to use sprint.
> > > > then 343 can see if this is the perfict belance and if there are some players not happy with it then its there problem
> > >
> > > You would need four, that’s why not. Some will want Ranked with sprint, some will want Ranked without sprint, it will be the same for social. It will just divide the player base, and that’s a bad thing. I think the best solution is to remove the sprint mechanic (the action of pressing for it) and increase base movement speed. We could also have FoV sliders, Halo 3 could really use that.
> >
> > other words more.
> > that this discussion about sprint is something that is becoming more useless since with the idea’s that have been suggest all you have then still a group off players hate it no matter how there chance it there is allways a group off players not happy with it and wane accept it.
>
> You will always have players that don’t like something, 343i simply cannot please everyone imo. I think something like a faster bsm and fov is the answer, having four separate playlists with different mechanics solves nothing and causes more issues imo.

thats true if there please everyone then halo has become a big mass off problems then become a good game we all wane see.
and the separate playlists idea was only thinking if it was something good since you see less solution’s on this forum and more the solution from remove it and thats something that never will fix any problems only curse more problems.

824 page’s about sprint.
and when there got a chance to get there own classic playlist on halo 5 all the players that post on this thread that wane see sprint gone and got a chance for there classic playlist on halo 5 on this thread link Halo 5 Classic Playlist
there all not suporting it thats the stupids worst thing i have see in my life more that there only need to support 1 thread for there own sprint free playlist and there blow it away.

> 2533274823394867;16462:
> 824 page’s about sprint.
> and when there got a chance to get there own classic playlist on halo 5 all the players that post on this thread that wane see sprint gone and got a chance for there classic playlist on halo 5 on this thread link Halo 5 Classic Playlistthere all not suporting it thats the stupids worst thing i have see in my life more that there only need to support 1 thread for there own sprint free playlist and there blow it away.

Bolded: be very careful with what you say.

That thread was created before Halo 5 got released, when the hype was humongous and threads would disappear from the front quickly.

That thread is not the only one regarding classic gameplay, before and after it.

> 2533274795123910;16463:
> > 2533274823394867;16462:
> > 824 page’s about sprint.
> > and when there got a chance to get there own classic playlist on halo 5 all the players that post on this thread that wane see sprint gone and got a chance for there classic playlist on halo 5 on this thread link Halo 5 Classic Playlistthere all not suporting it thats the stupids worst thing i have see in my life more that there only need to support 1 thread for there own sprint free playlist and there blow it away.
>
> Bolded: be very careful with what you say.
>
> That thread was created before Halo 5 got released, when the hype was humongous and threads would disappear from the front quickly.
>
> That thread is not the only one regarding classic gameplay, before and after it.

that thread was make on 3/10/2015 this thread was make on 6/14/2016.
you see there got a chance to support the classic playlist for halo 5 and you see there not have done it.
then you see some post’s on this thread about going back to the classic settings.
form the same year in 2016 then why there not have support that thread to show 343 that there is a good support for it for a classic playlist in halo 5 but thats something there not have done.
then there gone cry that 343 is not listing to then that there wane see the classic settings again but not getting.
but there was back in the halo 5 day’s a thread about it for adding a classic playlist in matchmaking but most off then not support it that wane play the classic settings again.
other games i have play we go for it and try it to get a lot off support for some off the idea’s to show the developers players wane see something else and there is a good population to support it.

in black ops 4 call of duty there doing the same there are looking for a lot off support to play with classic settings to have its own playlist to choose out but in black ops 4 the support was low for it and again you hear some off the players there still blaming that there not listing to then.
its thanks to the support for the next call of duty from this year we get some off the classic settings again to play with.

> 2533274833081329;16456:
> > 2533274793640702;16455:
> > Keep Sprint but as a defensive/escape/map traversal tactic, not an offensive one. Meaning no more charge.
>
> But 343i already doesn’t want it to be used for defense or escape. That’s why Sprint is designed the way it is in Halo 5.

Can you clarify? I’m fine with Sprint, but just want the ability to Sprint around charging people gone.

Take team arena, with HCS settings. You have to be selective when you Sprint as you are prone and don’t have spartan charge in your back pocket.

Whereas in ranked slayer, there are players who’s main tactic is to Sprint 100% of the time. Spartan charge first, ask questions later. And they can actually cobble together good stats doing it. They don’t even avoid taking fire, they just keep coming right at you.

That is what I’d like removed next game.

I play halo 3 rarely and it feels so slow to me. Like painfully slow. Sprint is still halo, spartan charge is overkill.