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> like it has been suggest on the halo 4 topic’s when halo 4 was out and some wane see that in halo 5 sprint was remove and since its not happing in halo 5 then it will also come to Halo Infinite multiplayer and in the future off the halo titels that are coming.
> to bring halo back to the halo 3 time’s is not gone happing more since there keep adding new things in halo and also some things become standard in each titel like sprint.
> and if the maps become biger then its more fun also.
> to make a good main point halo will never go back to old school more like in the halo 3 time’s.
> this game needs to stay modern to keep the new generation off gamers also happy and not only focus on the old generation and the new generation like’s to play game’s that have sprint and in almost all new shooter game’s you have sprint in it.
> there is not one new shooter game that has no sprint in there game.
First of all, we know nothing of Infinite’s gameplay, and while I did hear that Infinite’s gameplay was to be close to Halo 5’s, that was a long time ago, a lot of things could’ve changed since then. However, sprint will probably stick with Infinite, but it’s still quite a claim, based on nothing tangiable, that Sprint will stay for Infinite, seeing as we’ve had quite a few different mechanics over the ages which have seen that exact phrase said about it.
People were quite sure Armor Abilities and Dual Wielding were going to stay indefinately, where are they now?
Then we have the “go back to Halo 3”, there are not many that actually advocate going entirely back to how Halo 3 was, as that had its share of problems.
It’s been said before, and will be said again, but people who oppose sprint and many of the new additions to Halo 5, aren’t opposed to change overall.
Did you see what happened with Halo 4 when it tried to do things that the people in charge of the game design thought they’d “keep the new generation” happy?
I mean, pretty much every “standard” mechanic got crammed into that game, and where did that lead us?
Not only this, but what does this “new generation” like? Who are they?
How come old games like LoL, DotA 2, TF2, CSGO, to name a few, are still top played games? These are games that haven’t seen many changes, and are played by millions.
Either the “old generation” is incredibly large, or gamers aren’t grouped into “old” and “new” generations. Where would you even draw the line between “old” and “new” generation?
Last but not least, no games today with no sprint?
-CSGO
-Mothergunship
-Doom 2016
-Doom Hell on Earth
-Vermintide 2
To name a few.
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> sprint need to stay standart in the halo game’s since if you remove sprint from the game a lot off players will play other shooter game’s since there not like the old school way since there are fan off the new school off the shooter game’s.
>
> that old school players not like it is there choose but at some point there need to adept to new things also staying in the past will make the game only get a worse reputation in the shooters line.
> if you think is good there are E sports teams in halo now thanks to the chance’s it has give us.
>
> for small multiplayer maps has sprint no use its good for the large maps there is sprint good for.
I’d be more inclined to believe gamers are more happy with a sprintless game that is good, rather than a mediocre game which has sprint. Regardless of old vs new school.
I don’t think many here who dislike sprint have had any issues with “adapting” to the new mechanics, the thing is, you don’t need to like something you adapt to.
Interesting how Doom got praised for sticking to the past, with quite a few different things. I mean, even something as standard as reloading is absent from Doom.
What does sprint have to do with good e-sports teams in Halo???
Sprint is not a necessity for larger maps.
Though I’d say that the map traversal tools we’ve seen, have decreased since the inclusion of sprint, not to mention, less experimentation with such things.
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> if you follow some game site’s on facebook like IGN that is also one off the game site’s that are giving game’s a Rate that are releasing and if there rate a game like some others game site’s also do a good rate like 9 from the 10 stars and not give it a low rate then some new players also gone see it on some streamer platforms from how the game looks like and if its maybe something there like to play also.
> its easy.
> let me tell it this way.
> the main halo game from halo 1 to halo 6 are all 6 shooters and what do think most new players if its a shooter then it most have sprint since there thinking then its a shooter and shooters have sprint.
> and if there see it has no sprint then its for then not the feeling there are playing a shooter game without sprint since the new generation see lots off game’s that have sprint and there thinking from a game without sprint is no shooter game more.
> and thats why to get new players play the game and make the comunnety strong with old school and new school mix a good thing.
> there are maybe some games that have no sprint the question is do there get new players from the new generation to play it and to let the game stay alive for a long time.
>
> i am from a mix generation between old and new school in the halo game’s
> halo 3 was my first halo i have play was not bad in that time but when reach came out with sprint it was for me feeling more like a shooter game and later on i am still playing the halo game’s.
> for me the mix generation is the feeling that sprint make’s it more like a shooter game since its for some weapons now harder to get kills with and more a challange like sniper weapons from the UNSC covenant and now prometheans sniper versions.
> same for the vehicles its now little easyer to evade then with sprint and make the belance in the game more good that snipers weapons and vehicles are not that power full more like in the past.
I’d argue that game reviewers aren’t really sitting with a checklist for mechanics and a table for how the rating is affected if the mechanics aren’t there.
Because I’ve never seen such a checklist, and I’ve asked for a list of standards for modern games since forever.
No, sprinting is not really a requirement for a game to be called a “shooter”. What would you call Doom Hell on Earth? Or CSGO, which is very succesful game, and that game can’t have survived on its old community only. Not to mention the other big non-shooter games that came out ages ago but are still played.