The sprint discussion thread

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> > Sprint can not be removed, its too late
>
> Says…who?

The game developers.
I’d love a halo game without sprint but they want to make it more like Call of Duty because that sells

You know sprint isn’t exclusive to cod

> 2535408720103530;15207:
> You know sprint isn’t exclusive to cod

Halo borrowed a lot when it got into 343’s hands.
Loadouts, always on Sprint, weapon skins, kill cams, etc. Heck, even borrowed the control schem for COD in 4. Fishstick.
I’m not saying COD invented any of these mechanics, or that they’re exclusive to Call of Duty. But that’s what COD is known for.

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> > > > > 2533274863760549;15183:
> > > > > I still don’t really mind sprint. I understand the argument that it makes Halo too similar to other shooters, but at the same time, it also makes sense logically for Spartans to be able to sprint. Main problem I still have with sprint is that the maps are all scaled larger to accommodate for sprint.
> > > > >
> > > > > If they kept sprint around, but stopped scaling the maps to sprint, that’d be great.
> > > >
> > > > Do you mean, disregard a global game mechanic when designing the very playgrounds we play on?
> > > > What if maps were designed without jumping in mind, so you’d have to take certain routes to get to elevated locations. But then we have jumping, what happens then?
> > >
> > > Yes.
> > >
> > > And nice strawman logical fallacy. In case you didn’t read my post, I think maps should be made before stating sprint into account.
> > >
> > > I’m not going to bother defending the jump mechanic. There’s an obvious difference between the two.
> >
> > Because sprint is excluded from messing up gameplay on smaller map and should thus not be compared to other movement mechanics on maps which had not taken the movement mechanics into question when designing said maps?
> > Remember why the Jetpack wasn’t a fan-favourite? Then again, sprint is for some reason untouchable in that regard.
> >
> > Of course I read it, not scaling maps is not taking sprint into account, that is disregarding a mechanic. No matter how you put it, even if they start making a map, then go back to change it for sprint, that is taking sprint into account for the map.
> >
> > But please do explain how sprint does not affect smaller maps, and as such can be ignored.
> > I mean, why are the map designers and creators who work with it scaling maps for sprint?
>
> This must be a topic close to the heart. I literally just feel that maps shouldn’t be scaled to sprint, and sprint just added in afterwards. They could take sprint out and I really wouldn’t care. **Just not a fan of the maps being so large to accommodate for it.**Honestly? I really don’t care enough about sprint, or jumping for that matter, do get in an argument over it. It’s a video-game.

I agree with this statement, and you’re 100% right that maps should be designed without sprint in mind and then sprint can be added in…Added in Custom games as a mechanic.

If people want to play custom games or even social playlists with sprint turned on and have it break maps with it turned on, I’m all for that. More options is better. But designing in reverse isn’t the best way. H6 should have a robust sandbox with all the features H5 has, but the core mechanics should be limited in number

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> > 2533274833081329;15200:
> > > 2535416010022389;15199:
> > > Sprint can not be removed, its too late
> >
> > Says…who?
>
> The game developers.
> I’d love a halo game without sprint but they want to make it more like Call of Duty because that sells

That’s always subject to change.

Look at Loadouts, which went through the same thing.

You’re saying “can’t”, when it’s more of a “won’t” for their personal reasons.

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> > > > 2535416010022389;15199:
> > > > Sprint can not be removed, its too late
> > >
> > > Says…who?
> >
> > The game developers.
> > I’d love a halo game without sprint but they want to make it more like Call of Duty because that sells
>
> That’s always subject to change.
>
> Look at Loadouts, which went through the same thing.
>
> You’re saying “can’t”, when it’s more of a “won’t” for their personal reasons.

Just to add onto this:

if “CoD” mechanics really sell then other games would be making it work. Ever since H4, the games have only dropped in sales so it’s hypocritical to say they do it for sales when that statistically isn’t true. Titanfall is very similar to CoD gameplay when you’re not in a mech yet the game has underachieved in sales that respawn has had to sell out to a Publisher (EA in this case) to support them here on out.

I pretty much agree that these mechanics are added just cause 343 wants them, not because it sells when that simply isn’t true. A game isn’t good/or sells good just by the mechanics it has, it has to also use those mechanics to stand out enough to be a different product, THAT is what sells. If everyone’s going to copy CoD, then CoD is going to still sell the best cause the original tends to always sell better than those borrowing off it. Simply adding in a mechanic from a popular game isn’t good enough, you need to do something different with it. The only thing different to halos sprint is it punishes you for using it, something pro sprinters dislike and something anti-sprinters say isn’t enough to tolerate its inclusion.

> 2535416010022389;15206:
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> > > 2535416010022389;15199:
> > > Sprint can not be removed, its too late
> >
> > Says…who?
>
> The game developers.
> I’d love a halo game without sprint but they want to make it more like Call of Duty because that sells

Overwatch and csgo both sold a whole lot of games.

Also while this thread is once again going back to halo cod bla bla. I think both of these games borrow too much from each other. They both need to move back into their respective wheel houses, and we’ve seen both of the games start to do that actually. Halo dropped loadouts in arena and went back to equal starts. Got rid of killstreak drops and focused on map control and weapon pick ups. All of theses were well received changes from halo 4.

Now I havnt played ww2 but from what I’ve heard from my friends who have played it they got rid of a lot of the verticality and returned to a more traditional cod game in a lot of ways. They seem to be in favor of the change back.

So let me ask this, if halo removing ordinance drops, focusing on map control and bringing back equal loadouts were all positive and well received changes and good for the franchise. Why wouldn’t removing sprint also be?

Sometimes returning to what you know works is the best change to make.

i want maps as good as halo 2 had. Imo they were the best maps in any halo. If removing sprint makes that a possibility for map designers. Why not?

> 2533274863760549;15205:
> I literally just feel that maps shouldn’t be scaled to sprint, and sprint just added in afterwards. They could take sprint out and I really wouldn’t care. Just not a fan of the maps being so large to accommodate for it.

Tiny maps made for the traditional Halo gameplay like Midship for example wouldn’t work with sprint plus all the other abilities combined with sprint allowing you to move around the map even faster. Also, not taking abilities into account when designing a map wouldn’t be good at all. You could end up with huge flaws that break the map gameplay.

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> > > 2533274833081329;15200:
> > > > 2535416010022389;15199:
> > > > Sprint can not be removed, its too late
>
> Overwatch and csgo both sold a whole lot of games.

And they didn’t have sprint?
Yes!
Hopefully they’ll remove sprint in 6!

> 2535473635314008;15213:
> Also while this thread is once again going back to halo cod bla bla.

Totally agree with you.
COD should be COD.
Halo should be Halo.

> 2533275031935123;15208:
> > 2535408720103530;15207:
> > You know sprint isn’t exclusive to cod
>
> Halo borrowed a lot when it got into 343’s hands.
> Loadouts, always on Sprint, weapon skins, kill cams, etc. Heck, even borrowed the control schem for COD in 4. Fishstick.
> I’m not saying COD invented any of these mechanics, or that they’re exclusive to Call of Duty. But that’s what COD is known for.

No cod isn’t known for sprint but for other reasons

No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:

> 2535408720103530;15218:
> No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:

Booooo!
(lol)

> 2535416010022389;15219:
> > 2535408720103530;15218:
> > No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:
>
> Booooo!
> (lol)

Just a prank bro chill

> 2535408720103530;15220:
> > 2535416010022389;15219:
> > > 2535408720103530;15218:
> > >
> >
> > Booooo!
> > (lol)
>
> Just a prank bro chill

Don’t worry bro I was joking too

<mark>Do note create/use alternate accounts to bypass forum bans.</mark>

> 2535408720103530;15218:
> No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:

So Your saying Halo is evolving By taking other aspects and mechanics from other games no your wrong.

> 2533274921228182;15222:
> Do note create/use alternate accounts to bypass forum bans.
>
>
>
>
> > 2535408720103530;15218:
> > No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:
>
> So Your saying Halo is evolving By taking other aspects and mechanics from other games no your wrong.
>

First of all it was a joke second of all why didn’t you complain when being added sprint to halo reach explain that to me and also chill dude I was just joke you should’ have tookin that seriously so stop overreacting

> 2535408720103530;15223:
> why didn’t you complain when being added sprint to halo reach explain that to me

They did. The community was in uproar.
The difference was that people expected for sprint to be removed in Halo 4, since that game is explicitly named to follow Halo 3, a game that didn’t have sprint and since 343 claimed during development that the gameplay would go “back to the roots” by being based on Halo CE, something that was a blatant lie as we later found out.
People just assumed that sprint would be a one-off mechanic, that was tried out in Reach and then quickly abandoned in the franchise. Especially after the first thing 343 did when they got their hands on Halo was to create ZBNS Reach.
In other words: We were misled by 343, which by now has become an unfortunate tradition…

Question who do you blame bungie or 343 as bungie started this while 343 continued it also if some of you are going to complain about halo taking aspects from other games then I guess walking should be removed and the guns oh and we can’t forget about the health system and on that note let’s just get 343 to remove multiplayer all together and we can’t forget about the controls can we

> 2533274921228182;15222:
> Do note create/use alternate accounts to bypass forum bans.
>
>
>
>
> > 2535408720103530;15218:
> > No halo hasn’t been trying to copy cod (except for halo 4 ) it has been evolving I guess you can say that in halo has “combat evolved” ( sorry for the bad halo 1 joke ) :slight_smile:
>
> So Your saying Halo is evolving By taking other aspects and mechanics from other games no your wrong.
>