The sprint discussion thread

> 2535460550943257;15040:
> Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.
>
> The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.
>
> Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.

"Let’s be honest here, sprint is not going away. " didn’t people think the same for loadouts? Or duel wielding? Even armor abilities (still here but have been changed quite a bit because of backlash). Anything can go at any time, you’ll have people willing to wait till halo is nothing if they have to get a no sprint halo.

“I would predict that a no-sprint Halo 6 would decrease the Halo population overall.” what’s it matter when halos population has been already been dropping since Reach? Halo 5 sold 3 million less than 4 if the 5 million sales are true that people speak of. What if I predicted halo would sell better if it ditched sprint?

“the people who left because of sprint are probably fans of other games now.” probably yes as that’s why we have options and don’t need to be stuck to one franchise and only that franchise. Regardless I’d bet people would come back if sprint was tossed, you can even see some of that being said in this thread.

“Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.” this thread alone is accurate enough to show that as it is a halo 5 thread. I can link you old threads on Bungie so old forums dating to the halo 2-3 period where you was considered ignorant for thinking halo needed sprint, you’d even see polls showing majority vs it. Point is it’s hard to assume sprint halo is the majority when halo no longer has much of its original player base playing due to whatever reason they quit playing for.

“The best potential future I can see for no-sprint advocates is a spin-off title” people have advocated for that, they’ve also advocated to try a mainline game since its declining anyways just to see what happen. People have even mentioned desperate playlists (which I oppose).

“in which classic movement makes more sense than the new, ability-infused movement.” how does classic make more sense in a spin-off than a mainline game? If it worked before then it can work now. It’s all about how you do it that matters.

“the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.” the anti-sprint campaign isn’t for halo 5 to me, it’s for future games in general. Halo 6, halo 7, etc etc. halo 5 is already deleted off my Xbox so whatever they do to it not mean much to me. regardkess halo 5s designs would be an issue regardless of what 343 does to implement a more classical gameplay. Parts of the community has done their own replications of older games and has issues with things they can’t control. You can Redding maps to fit classic settings you want but how do you make it work with bullet magnetism designed specifically for sprint play?

“we could get some special no-sprint playlist in the playlist rotation” as I said earlier, people have advocated for this but it’s something I oppose. I oppose it cause it still doesn’t resolve the core issue itself, that halo has sprint in its gameplay. I’ve seen people ask why not just have every playlist have its own non sprint version. 1. It really stretches the player pop when you have 2 versions of slayer, btb, infection, etc etc. halo 5 has what, a dozen playlists? So you’d have another dozen playlists which divides the game up even further, not beneficial when you’re already dropping players game after game. 2. It also stretches 343s time and resources. Instead of balancing 12 playlists, they’re doing 24 and with differing settings and options at that because of how sprint and a BMS operate differently. 3. I also don’t think any developer would truly be able to make it work. Either side will be taking from the other and I can see players blaming the other “side” as being catered to. It’ll be an instance that 343 just won’t please people trying to comprise between the two. 4. Speaking of compromise, compromises has been part of halos issues. 343 needs to either goes all out on classic halo or new halo. Trying to keep sprint for those who like it but penalize it for those who oppose it can’t work. Instead you just make both unhappy. If one doesn’t like sprint, penalizing it won’t change that. Instead, you now tick off those who do like sprint as they’re wondering “why aren’t my shields regenerating?”, “why am I knocked out of sprint if I get shot?”. Point being when it comes to 343 trying to compromise is it leads people on that 343 is wanting to keep that audience but that audience will tire of it eventually if they don’t get their way 100%.

Id rather 343 say they’re not the going back to classic halo rather than being dragged on with them tweaking the issues game after game.

if there’s to be an end “sprint or no sprint”, then doing a game without sprint will give the answer. Get that answer and then people will quiet down on it. We can argue all day if no sprint is for better or worse, but no one would really know until shown.

> 2533274825830455;15024:
> Here’s some stats about this thread from the last 750 pages:
> - 2133 people have contributed to this thread - 25% of all posts are from ten different users - Seven out of them have shown clear feelings against sprint, three have shown clear feelings in favor of sprint - 28 users have made more than 100 posts - The most prolific user has 851 posts in the threadThings get a bit strange once you start looking at the larger population. A significant number of people feel indifferent towards sprint. Another significant number never clearly stated their opinion in this thread. It also turns out that, generally speaking, deducing someone’s opinion from their posts is difficult unless they explicitly state it. With that in mind:
> - 61.8% of all posts from top 100 posters - 63 out of them have shown clear feelings against sprint, 27 have shown clear feelings in favor of sprint - Remaining users are either undecided or a clear opinion was not found - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint - Of the users with only one post in the thread: 14.7% have shown clear feelings against sprint, and 57.3% have shown clear feelings in favor of sprint - The average opponent of sprint has made 18 posts while the average supporter has made 5Finally, take all of this for what it is: some fun stats from this particular thread. How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯

I notice that it seems to be the same anti-sprint people on here a lot. They feel strongly about it and do have some good points. I am somewhat indifferent about sprint(slightly more in support) but have been on here quite a few times. Usually, I am pulled in because I see someone bashing some other “modern” abilities(AAs, loadouts, clamber, etc.), though I actually would enjoy Halo with or without sprint. I just want a fun, casual multiplayer experience.

So, no I don’t have a clear opinion. I have changed from being “completely in support” of sprint to “not being sure” since reading good arguments on both sides.

> 2535460550943257;15040:
> Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t.

> 2533274825830455;15024:
> Finally, take all of this for what it is: some fun stats from this particular thread. How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯

> 2533274825830455;15024:
> How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯

> 2533274825830455;15024:
> ¯_(ツ)_/¯

I knew from the beginning that no matter what the results were, people from both sides would find a way to make it support their agenda. (And thanks to Richnj for showing that the anti-sprint side isn’t discouraged despite getting the short end of the stick.)

You cannot just generalize this to the rest of the community. For that to be possible, this thread would have to be an unbiased random sample of the community. But that is an unreasonable assumption, since this thread began its life with a provocative title that would surely rile up people who like sprint, in a time when a new sprint thread on the forums was a weekly occurence.

Of course, there is the opposite bias that people who find themselves on forums are more likely to do so because they want to complain about something, and thus for any given thing you’re more likely to find a person who dislikes it from the forums than from the rest of the fan base. But expecting all of these biases to cancel perfectly to produce an unbiased sample of the player base is completely unreasonable. The stats from this thread are no more conclusive than the various sprint polls from various communities that appear contradictory until you realize they’re all biased.

> 2533274923562209;15046:
> I can link you old threads on Bungie so old forums dating to the halo 2-3 period where you was considered ignorant for thinking halo needed sprint, you’d even see polls showing majority vs it.

Would be nice if you could. Because I could easily believe that to have been the case, but I wouldn’t trust my memory from ten years ago.

> 2535416616313329;15047:
> So, no I don’t have a clear opinion. I have changed from being “completely in support” of sprint to “not being sure” since reading good arguments on both sides.

I have you listed as pro-sprint. Sorry.

> 2533274833081329;15016:
> > 2535441152633368;15014:
> > If Halo 6 comes out and I have less movement than I do now in Halo 5 I’m not buying it. Halo:CE was great because of what it was back in the day. Amazing, great story and concept. But the movements were limited to crouch jumping across the map. Sorry but how can you have all this great lore and story telling about how amazing and athletic the Spartan’s are only to have them limited to arcade style movement? (You know the game where you had to shoot off screen to reload) I tried to play Halo 3 the other day and didn’t even get into the first firefight before I got frustrated. There’s a scene where a group of marines scale the side of a rock face but your amazing athletic bio engineered 7 foot+ tall Spartan can’t ?? WHAT !! Also those same Marines are running WAY faster than Master Chief… Again… what ?
>
>
>
> > 2623748890068912;15015:
> > I don’t think there is going back at this point, nor should there be. Halo 5 experience felt to me much closer to what a Spartan should move like, and if 343i goes back I will not be continuing onward, and I have been an avid fan since Halo CE
>
> To the both of you, you try to say that it’s realistic for Spartans to sprint, but how is it realistic that Spartans can’t run and shoot at the same time?
>
> It makes even less sense because we have been shown Spartans that can run and shoot at the same time, but we can’t do that.

Who said that we can’t run and shoot in Halo 5? If I’m correct, the BMS is slightly faster than Halo CE-3. This means that Spartans can run and shoot at the same time as before(nothing is taken away) but can’t shoot while moveing at even faster speeds(sprint). In another words, you can play Halo 5 just like previous Halos just with the option to move even faster than the normal running.

My point is that sprint doesn’t break lore by keeping Spartans from running and shooting at the same time. They still can choose not to sprint and still walk at the same rate. Your argument would be valid if 343i lowered BMS to fit sprint into the game.

> 2535416616313329;15049:
> > 2533274833081329;15016:
> > > 2535441152633368;15014:
> > > If Halo 6 comes out and I have less movement than I do now in Halo 5 I’m not buying it. Halo:CE was great because of what it was back in the day. Amazing, great story and concept. But the movements were limited to crouch jumping across the map. Sorry but how can you have all this great lore and story telling about how amazing and athletic the Spartan’s are only to have them limited to arcade style movement? (You know the game where you had to shoot off screen to reload) I tried to play Halo 3 the other day and didn’t even get into the first firefight before I got frustrated. There’s a scene where a group of marines scale the side of a rock face but your amazing athletic bio engineered 7 foot+ tall Spartan can’t ?? WHAT !! Also those same Marines are running WAY faster than Master Chief… Again… what ?
> >
> >
> >
> > > 2623748890068912;15015:
> > > I don’t think there is going back at this point, nor should there be. Halo 5 experience felt to me much closer to what a Spartan should move like, and if 343i goes back I will not be continuing onward, and I have been an avid fan since Halo CE
> >
> > To the both of you, you try to say that it’s realistic for Spartans to sprint, but how is it realistic that Spartans can’t run and shoot at the same time?
> >
> > It makes even less sense because we have been shown Spartans that can run and shoot at the same time, but we can’t do that.
>
> Who said that we can’t run and shoot in Halo 5? If I’m correct, the BMS is slightly faster than Halo CE-3. This means that Spartans can run and shoot at the same time as before(nothing is taken away) but can’t shoot while moveing at even faster speeds(sprint). In another words, you can play Halo 5 just like previous Halos just with the option to move even faster than the normal running.
>
> My point is that sprint doesn’t break lore by keeping Spartans from running and shooting at the same time. They still can choose not to sprint and still walk at the same rate. Your argument would be valid if 343i lowered BMS to fit sprint into the game.

I’m using “running” as synonymous as “Sprinting” or “using your maximum speed” in this case. Since people like to consider the Base Movement Speed of every Halo game as “walking.”

We have seen more than one that Spartans can move their fastest while shooting. I mean, they’re genetically engineered upgraded supersoldiers right? It shouldn’t be that hard for them. There was a video (one I hope someone can find) of a group of Spartans barreling through a Covenant Base, one using a Rocket Launcher and firing it while sprinting. Another example is literally in Halo 5, when Team Osiris is running down a mountain to escape a series of explosions and an avalanche, and they are still capable of shooting accurately in the process, something that we cannot do during gameplay. If you want to adhere to lore, Spartans can literally dodge a couple of bullets in mid-flight while running.

"In another words, you can play Halo 5 just like previous Halos just with the option to move even faster than the normal running."
Yeah that’s not true and you know it. Maps are designed for Sprinting. Weapons are designed to hit Sprinting targets. You can’t “walk” out of the blast radius of a grenade, you’d have to already be Sprinting or use Thrusters, especially after the weapon tuning update with a new minimum damage they gave. Just because you don’t sprint, doesn’t stop other people from Sprinting and using those advantages against you, and it doesn’t stop the game from being based around Sprinting.

It’s like telling me you don’t have to Clamber if you don’t want to because you can still jump normally. That’s all nice until you hit a map that has ledges that are only traversed by Clamber (which is every map).

"Your argument would be valid if 343i lowered BMS to fit sprint into the game."
It’s not about how fast the BMS is. That can always be changed. It’s the fact that there are two speeds in the game, they are not interchangeable, and the game is designed around the faster speed. They didn’t have to lower BMS to fit Sprint in the game. They just had to make everything else bigger instead.

> 2533274833081329;15050:
> > 2535416616313329;15049:
> > > 2533274833081329;15016:
> > > > 2535441152633368;15014:
> > > > If Halo 6 comes out and I have less movement than I do now in Halo 5 I’m not buying it. Halo:CE was great because of what it was back in the day. Amazing, great story and concept. But the movements were limited to crouch jumping across the map. Sorry but how can you have all this great lore and story telling about how amazing and athletic the Spartan’s are only to have them limited to arcade style movement? (You know the game where you had to shoot off screen to reload) I tried to play Halo 3 the other day and didn’t even get into the first firefight before I got frustrated. There’s a scene where a group of marines scale the side of a rock face but your amazing athletic bio engineered 7 foot+ tall Spartan can’t ?? WHAT !! Also those same Marines are running WAY faster than Master Chief… Again… what ?
> > >
> > >
> > >
> > > > 2623748890068912;15015:
> > > > I don’t think there is going back at this point, nor should there be. Halo 5 experience felt to me much closer to what a Spartan should move like, and if 343i goes back I will not be continuing onward, and I have been an avid fan since Halo CE
> > >
> > > To the both of you, you try to say that it’s realistic for Spartans to sprint, but how is it realistic that Spartans can’t run and shoot at the same time?
> > >
> > > It makes even less sense because we have been shown Spartans that can run and shoot at the same time, but we can’t do that.
> >
> > Who said that we can’t run and shoot in Halo 5? If I’m correct, the BMS is slightly faster than Halo CE-3. This means that Spartans can run and shoot at the same time as before(nothing is taken away) but can’t shoot while moveing at even faster speeds(sprint). In another words, you can play Halo 5 just like previous Halos just with the option to move even faster than the normal running.
> >
> > My point is that sprint doesn’t break lore by keeping Spartans from running and shooting at the same time. They still can choose not to sprint and still walk at the same rate. Your argument would be valid if 343i lowered BMS to fit sprint into the game.
>
> "In another words, you can play Halo 5 just like previous Halos just with the option to move even faster than the normal running."
> Yeah that’s not true and you know it. Maps are designed for Sprinting. Weapons are designed to hit Sprinting targets. You can’t “walk” out of the blast radius of a grenade, you’d have to already be Sprinting or use Thrusters, especially after the weapon tuning update with a new minimum damage they gave. Just because you don’t sprint, doesn’t stop other people from Sprinting and using those advantages against you, and it doesn’t stop the game from being based around Sprinting.
>
> It’s like telling me you don’t have to Clamber if you don’t want to because you can still jump normally. That’s all nice until you hit a map that has ledges that are only traversed by Clamber (which is every They just had to make everything else bigger instead.

I was not using the argument that sprint isn’t a problem because we can choose not to. I have heard that weak argument from the pro-sprint side before and I agree with you on the multiplayer side. I meant that to criticize Spartans for sprinting but to be okay with classic Halo is inconsistent.

A. Halo 5: BMS. Sprint(faster but can’t shoot)
B. Halo 3: BMS. No sprint
If you were a real super soldier that had to choose which option, are you going to say option B? Halo 5 has no movement downgrade only an optional faster speed. Would it be more realistic for a Spartan to have one type of speed? Or a Spartan that can travel faster at a cost?

In addition, Halo 4 and 5 feature Spartan 4’s. They are more human. They may not have the ability to shoot while running at 30mph.

Honestly at first when it came to Halo 4 I didn’t like sprint felt it hampered gameplay, in Halo 5, I feel the complete opposite. See the major problem when it comes to sprint is the way 343 introduces it. You have to understand that if you will put it in the game you cant have it nerfed where you cant regen shields. Its like with ADS and how if you get shot you get pulled out of it.

Either don’t have it or fully implement it. Personally I wouldn’t want sprint simply cause I like the old halo feel, but if you do have it in the game please just fully engross it in the system.

> 2535416616313329;15051:
> I was not using the argument that sprint isn’t a problem because we can choose not to. I have heard that weak argument from the pro-sprint side before and I agree with you on the multiplayer side. I meant that to criticize Spartans for sprinting but to be okay with classic Halo is inconsistent.
>
> A. Halo 5: BMS. Sprint(faster but can’t shoot)
> B. Halo 3: BMS. No sprint
> If you were a real super soldier that had to choose which option, are you going to say option B? Halo 5 has no movement downgrade only an optional faster speed. Would it be more realistic for a Spartan to have one type of speed? Or a Spartan that can travel faster at a cost?
>
> In addition, Halo 4 and 5 feature Spartan 4’s. They are more human. They may not have the ability to shoot while running at 30mph.

I think you’re misunderstanding the argument here (and I think Vegeto is making a bad version of it by using the word “realistic”).

As far as I’m aware, the “Spartans should be able to run and shoot at the same time” argument has never been intended as a serious, direct argument against sprint. Maybe someone out there believes that it’s justified by lore, or realism, or something. But for the most part, I’m pretty sure it originated as a parody of the “Spartans should be able to run” argument for sprint—to point out the arbitrariness in that argument.

The point isn’t that there’s some lore out there that explicitly states “Spartans can maintain accuracy while running at 30 mph”, or anything like that. In fact, as far as I’m aware, how well Spartans can maintain accuracy at speed is never explicitly touched in lore. The point is that the lore is completely arbitrary, and if 343i wanted to, they could decide tomorrow that Spartans can always maintain perfect accuracy, even while running at full speed. The point is that lore does not determine gameplay. If players don’t like a certain thing, the lore will always accomodate for that. That’s why lore can only ever at best be a loose guiding principle, or a hindsight justification for gameplay mechanics. It will never be the deciding factor in how gameplay should function.

I’d be surprised if Vegeto here actually cared about the lore side of the argument. To be fair, if somebody does intensely care about the lore implications Spartan movement speeds across games, then I think you’re making a reasonable point. But nobody actually cares. Or at least I would have hard time imagining a person who would derive intense joy from this knowledge, rather than its gameplay implications.

> 2535416616313329;15049:
> My point is that sprint doesn’t break lore by keeping Spartans from running and shooting at the same time. They still can choose not to sprint and still walk at the same rate. Your argument would be valid if 343i lowered BMS to fit sprint into the game.

Im pretty sure that in the lore its been established that Spartans can shoot and maintain accuracy in an all out sprint. Not 100% because its been a while since ive read the books but i think its there.

> 2533274825830455;15048:
> > 2535460550943257;15040:
> >
>
>
>
> > 2533274923562209;15046:
> > I can link you old threads on Bungie so old forums dating to the halo 2-3 period where you was considered ignorant for thinking halo needed sprint, you’d even see polls showing majority vs it.
>
> Would be nice if you could. Because I could easily believe that to have been the case, but I wouldn’t trust my memory from ten years ago.
>
>
>
>
> > 2535416616313329;15047:
> >

http://halo.bungie.net/Forums/posts.aspx?postID=6947507http://halo.bungie.net/Forums/posts.aspx?postID=8168068&postRepeater1-p=1#8168147http://halo.bungie.net/Forums/posts.aspx?postID=19152518http://halo.bungie.net/Forums/posts.aspx?postID=10482462https://halo.bungie.net/Forums/posts.aspx?postID=53258224&postRepeater1-p=1#53258304There’s more than these but unfortunately the Bungie forums seemed to never have a “mega poll” that could get more than a hundred votes plus or I just can’t find one. The last link is specifically for halo reach instead of H2-H3 but I still think Reach still had a considerable resistance vs the mechanic.

If you’re one to read the comments, much of what’s said in here was said 11 years ago whether it was pro sprint or anti-sprint. You did have a few differences such as “how do they make sprint work with the controls” as I guess they worried about sprint being hard to implement due to button limitations. Other than that you still had the “it doesn’t fit halo”, “we’re super soldiers why can’t i run”, “it’ll mess gameplay up”, “halo needs to evolve” arguments.

One cool thing I saw is a few commentators referring to Frankie during H2s time saying sprint caused so much of a mess that it wasn’t worth it. I wish they would’ve linked it had it been in an article or something cause boy has his mindset changed since then. Then again what mechanics had issues then do function better now because of hardware improvements and such but pacing of the gameplay was what was the biggest issue for them (and something I still think an issue today).

> 2533274923562209;15055:
> > 2533274825830455;15048:
> > > 2535460550943257;15040:
> > >
> >
> >
> >
> > > 2533274923562209;15046:
> > > I can link you old threads on Bungie so old forums dating to the halo 2-3 period where you was considered ignorant for thinking halo needed sprint, you’d even see polls showing majority vs it.
> >
> > Would be nice if you could. Because I could easily believe that to have been the case, but I wouldn’t trust my memory from ten years ago.
> >
> >
> >
> >
> > > 2535416616313329;15047:
> > >
>
> http://halo.bungie.net/Forums/posts.aspx?postID=6947507http://halo.bungie.net/Forums/posts.aspx?postID=8168068&postRepeater1-p=1#8168147http://halo.bungie.net/Forums/posts.aspx?postID=19152518http://halo.bungie.net/Forums/posts.aspx?postID=10482462https://halo.bungie.net/Forums/posts.aspx?postID=53258224&postRepeater1-p=1#53258304There’s more than these but unfortunately the Bungie forums seemed to never have a “mega poll” that could get more than a hundred votes plus or I just can’t find one. The last link is specifically for halo reach instead of H2-H3 but I still think Reach still had a considerable resistance vs the mechanic.
>
> If you’re one to read the comments, much of what’s said in here was said 11 years ago whether it was pro sprint or anti-sprint. You did have a few differences such as “how do they make sprint work with the controls” as I guess they worried about sprint being hard to implement due to button limitations. Other than that you still had the “it doesn’t fit halo”, “we’re super soldiers why can’t i run”, “it’ll mess gameplay up”, “halo needs to evolve” arguments.
>
> Mine cool thing I saw is a few commentators referring to Frankie during H2s time saying sprint caused so much of a mess that it wasn’t worth it. I wish they would’ve linked it had it been in an article or something cause boy has his mindset changed since then. Then again what mechanics had issues then do function better now because of hardware improvements and such but pacing of the gameplay was what was the biggest issue for them (and something I still think an issue today).

I think the lack of bigger polls is to be expected, because most people never seem to be interested in discussing hypothetical mechanics, not until they become reality. But at least there seems to be a reasonable level of consistency over multiple years, save for the thread from 2008.

There are definitely some parallels to the modern discussion. You can even see some of the posts in the 2008 thread anticipate some of the issues with sprint, namely “sprinting only works in games like CoD4 where the player has low health and therefore cannot use sprinting in combat without a guaranteed death” and “I think sprinting might give too much of an advantage to sword-wielders and other close range weapons”.

I have to say, I find these historical looks super interesting. Getting to see how the arguments have evolved (and haven’t evolved), and what kind of a divide there was gives some unique perspective.

Not quoting anybody in particular, I am more ambivalent about sprint than a lot of people may think based on my posts. I don’t do it any more, but when I used to debate this with my no-sprint opponents, I try to keep an open mind. Let it be known that my first Halo game was Halo 4, so I did not experience the no-sprint Halos in their prime. I favor sprint, but I do understand why other people do not.

tsassi quoted my generalization of this thread to the remaining Halo population, and I do know that generalization does not equal certainty. I should have been more clear on my previous post that it was a speculation on the effect of sprint on Halo 6’s sales, but my guess could certainly be wrong.

There is absolutely no clear way to determine that sprint caused former Halo fans to leave, but I am certain that it played a major role. We don’t know for sure, but I think that Halo would have been more successful if sprint was never included. However, it was, and here we are. With the generalized results of tsassi’s info, we have an unproven statistic saying that more current Halo fans prefer sprint over no sprint. That is what led to my prediction.

> 2535460550943257;15057:
> With the generalized results of tsassi’s info, we have an unproven statistic saying that more current Halo fans prefer sprint over no sprint. That is what led to my prediction.

Since you’re fairly new to this thread, you might not be aware that this thread is not our only source of information on how sprint is perceived in various Halo communities. What has been linked to many times already here is this Reddit thread, which lists the results of three different sprint polls from three different Halo communities: Halo Waypoint, the r/Halo subreddit, and the Team Beyond forums. And all of these polls have the majority opinion against sprint. So, if you don’t assume that at least some of these polls, or this thread, is biased, you will find your generalization in a contradictory situation where the majority both prefers and dislikes sprint.

That’s why I don’t want you to draw generalizations. Not from this thread, and not from any of those polls. If it was the case that every place where a large number of people had gathered to give their opinion on sprint gave mutually consistent data, then you might be able to draw some generalizations, at least concerning the vocal part of the Halo community (that is, the part that discusses Halo on the internet). But alas, that is not the case, so we can do nothing but observe how variable the response to sprint can be depending on where, when, and how you ask.

Now I kinda wish this thread had a sprint poll.

> 2535416616313329;15051:
> Halo 5 has no movement downgrade only an optional faster speed.

Sprint is not an optional mechanic, unless you deliberately want to give up all the power weapons to the enemy team.

> 2533274825830455;15058:
> > 2535460550943257;15057:
> > With the generalized results of tsassi’s info, we have an unproven statistic saying that more current Halo fans prefer sprint over no sprint. That is what led to my prediction.
>
> Since you’re fairly new to this thread, you might not be aware that this thread is not our only source of information on how sprint is perceived in various Halo communities. What has been linked to many times already here is this Reddit thread, which lists the results of three different sprint polls from three different Halo communities: Halo Waypoint, the r/Halo subreddit, and the Team Beyond forums. And all of these polls have the majority opinion against sprint. So, if you don’t assume that at least some of these polls, or this thread, is biased, you will find your generalization in a contradictory situation where the majority both prefers and dislikes sprint.
>
> That’s why I don’t want you to draw generalizations. Not from this thread, and not from any of those polls. If it was the case that every place where a large number of people had gathered to give their opinion on sprint gave mutually consistent data, then you might be able to draw some generalizations, at least concerning the vocal part of the Halo community (that is, the part that discusses Halo on the internet). But alas, that is not the case, so we can do nothing but observe how variable the response to sprint can be depending on where, when, and how you ask.

If those polls are genuine, and I don’t doubt that they are, then my question would be why we have two contradicting statistics. My best answer is that Halo Waypoint may be biased in favor of sprint, while the other sources are more genuine. That is only a slightly probable guess at best, so any generalizations would be untrustworthy.

This brings up a larger question over whether or not any statistics are reliable. Every statistic I have seen has been flawed in some way. If the answer to the big question is yes, then this debate is broken down into two opposing opinions each fueled by strong arguments, and neither side is conceding any time soon.

Man. Everyone is still talking about this sprint issue. Who cares about the Spartan Abilities when you got sprint? I’m surprised that the phone company haven’t chose this topic to advertise their products. They’d make good money. Maybe.

To the people saying that sprint isn’t going away, are you sure? I have no idea how to innovate sprint. Since there a lot of complaints, there has to be a way to innovate sprint to make it Halo like mechanics. Perhaps, 343 found a way to work on sprint?

> 2533274825830455;15058:
> What has been linked to many times already here is this Reddit thread, which lists the results of three different sprint polls from three different Halo communities

Not a poll, but that thread always reminds me of this Reddit comment, bringing up sprint in Halo on the question “What do you have an extremely strong opinion on that is ultimately unimportant?” that ended up with ~3400 upvotes.
Take of that what you will, might be a representation of the general audience or maybe just showing that Reddit is biased - or more likely no extrapolation is possible at all. I just found it funny, seeing as this appeared in a completely unrelated non-gaming subreddit.

> 2533274887410089;15061:
> Perhaps, 343 found a way to work on sprint?

This is probably the best iteration of sprint that we’re going to get. The only other nerf I can think of is to make it like Reach where it had a cooldown meter, but 343 should be asking themselves if it’s even worth keeping at that point.

Seems to me that they know it’s bad for the game, but they just want to shoehorn it in no matter what because it fits into their immersion theme for the game as well as it being in other modern shooters.

> 2727626560040591;15063:
> > 2533274887410089;15061:
> > Perhaps, 343 found a way to work on sprint?
>
> This is probably the best iteration of sprint that we’re going to get. The only other nerf I can think of is to make it like Reach where it had a cooldown meter, but 343 should be asking themselves if it’s even worth keeping at that point.

It still doesn’t fix the “Get Out Of Jail Free” part of the problem, not in the slightest. The absolute bare minimum that needs to be changed with sprint in Halo is to add the ability to shoot while sprinting, if neccessary at an increased spread. As long as a player is able to just disengage from combat without punishment, forcing his opponent to give up any and all means of actually finishing the kill, thus completely butchering Run’n’Gun, the mechanic is still unacceptable. Note that this might not even be the only change needed, but as I said, it’s the absolute bare minimum that needs changing before anybody should even consider putting sprint back into Halo.

> 2533274833081329;15050:
> here was a video (one I hope someone can find) of a group of Spartans barreling through a Covenant Base, one using a Rocket Launcher and firing it while sprinting.

Btw, you were referring to this clip from “The Package”, included in “Halo Legends”.