The sprint discussion thread

> 2533274825830455;15024:
> Here’s some stats about this thread from the last 750 pages:
> - 2133 people have contributed to this thread - 25% of all posts are from ten different users - Seven out of them have shown clear feelings against sprint, three have shown clear feelings in favor of sprint - 28 users have made more than 100 posts - The most prolific user has 851 posts in the threadThings get a bit strange once you start looking at the larger population. A significant number of people feel indifferent towards sprint. Another significant number never clearly stated their opinion in this thread. It also turns out that, generally speaking, deducing someone’s opinion from their posts is difficult unless they explicitly state it. With that in mind:
> - 61.8% of all posts from top 100 posters - 63 out of them have shown clear feelings against sprint, 27 have shown clear feelings in favor of sprint - Remaining users are either undecided or a clear opinion was not found - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint - Of the users with only one post in the thread: 14.7% have shown clear feelings against sprint, and 57.3% have shown clear feelings in favor of sprint - The average opponent of sprint has made 18 posts while the average supporter has made 5Finally, take all of this for what it is: some fun stats from this particular thread. How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯

I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:

> 2533274816299345;15026:
> > 2533274825830455;15024:
> > Here’s some stats about this thread from the last 750 pages:
> > - 2133 people have contributed to this thread - 25% of all posts are from ten different users - Seven out of them have shown clear feelings against sprint, three have shown clear feelings in favor of sprint - 28 users have made more than 100 posts - The most prolific user has 851 posts in the threadThings get a bit strange once you start looking at the larger population. A significant number of people feel indifferent towards sprint. Another significant number never clearly stated their opinion in this thread. It also turns out that, generally speaking, deducing someone’s opinion from their posts is difficult unless they explicitly state it. With that in mind:
> > - 61.8% of all posts from top 100 posters - 63 out of them have shown clear feelings against sprint, 27 have shown clear feelings in favor of sprint - Remaining users are either undecided or a clear opinion was not found - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint - Of the users with only one post in the thread: 14.7% have shown clear feelings against sprint, and 57.3% have shown clear feelings in favor of sprint - The average opponent of sprint has made 18 posts while the average supporter has made 5Finally, take all of this for what it is: some fun stats from this particular thread. How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯
>
> I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:

Well if you look at the percentages of pro sprint and anti sprint that is actually addressed. Soo it would make sense that a response against the OP would get a lot of likes considering the majority of waypoint favours sprint. It’s not the whole picture though since a lot the players that enjoy the classic style are already gone soo they wouldn’t be posting here. Also most don’t use waypoint in general people prefer to use Twitter

> 2533274855740591;15027:
> > 2533274816299345;15026:
> > > 2533274825830455;15024:
> > > Here’s some stats about this thread from the last 750 pages:
> > > - 2133 people have contributed to this thread - 25% of all posts are from ten different users - Seven out of them have shown clear feelings against sprint, three have shown clear feelings in favor of sprint - 28 users have made more than 100 posts - The most prolific user has 851 posts in the threadThings get a bit strange once you start looking at the larger population. A significant number of people feel indifferent towards sprint. Another significant number never clearly stated their opinion in this thread. It also turns out that, generally speaking, deducing someone’s opinion from their posts is difficult unless they explicitly state it. With that in mind:
> > > - 61.8% of all posts from top 100 posters - 63 out of them have shown clear feelings against sprint, 27 have shown clear feelings in favor of sprint - Remaining users are either undecided or a clear opinion was not found - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint - Of the users with only one post in the thread: 14.7% have shown clear feelings against sprint, and 57.3% have shown clear feelings in favor of sprint - The average opponent of sprint has made 18 posts while the average supporter has made 5Finally, take all of this for what it is: some fun stats from this particular thread. How poorly or well it reflects the rest of the community? ¯_(ツ)_/¯
> >
> > I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:
>
> Well if you look at the percentages of pro sprint and anti sprint that is actually addressed. Soo it would make sense that a response against the OP would get a lot of likes considering the majority of waypoint favours sprint. It’s not the whole picture though since a lot the players that enjoy the classic style are already gone soo they wouldn’t be posting here. Also most don’t use waypoint in general people prefer to use Twitter

I was busting his chops for not including me in his data lol. I really dont care if you didnt notice the winky face

> 2533274825830455;15024:
> - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint

> 2533274816299345;15026:
> > 2533274825830455;15024:
> >
>
> I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:

I mean, we’re in the Halo 5 forums. Did you not expect the people who visit here to be in favour of sprint?

Also, OP tried to make a reasonable argument. The first reply, and even the following pro-sprint replies, don’t even try to argue or give reasons why sprint is good. It’s just out-right “nah I like it, you wrong”.

As far as only 56% of Halo 5 players being in favour of sprint, I consider that pretty low. On a forum dedicated to Halo 5 I’d expect a vast majority being adamantly in favour. The fact that even Halo 5 players are split is kinda telling.

> 2547348539238747;15029:
> > 2533274825830455;15024:
> > - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint
>
>
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> > 2533274816299345;15026:
> > > 2533274825830455;15024:
> > >
> >
> > I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:
>
> I mean, we’re in the Halo 5 forums. Did you not expect the people who visit here to be in favour of sprint?
>
> Also, OP tried to make a reasonable argument. The first reply, and even the following pro-sprint replies, don’t even try to argue or give reasons why sprint is good. It’s just out-right “nah I like it, you wrong”.
>
> As far as only 56% of Halo 5 players being in favour of sprint, I consider that pretty low. On a forum dedicated to Halo 5 I’d expect a vast majority being adamantly in favour. The fact that even Halo 5 players are split is kinda telling.

In my defense i honestly believe that my response to the OP was directed toward the original name of this thread and the way it was worded. Sadly i cant remember what it was. While i would rather keep sprint i could honestly go either way on the feature. And my reponse to tsassi was clarified in my previous post.

Wow, how long did it take to come up with that?

I’d be curious to know the percentage of those people who gave actual reasons why the mechanic of sprint is or isn’t good for Halo other than responses like sprint sucks or sprint is good (I’m a super soldier). For example, things like sprint is bad because it extends maps and fighting engagements or sprint is good because it’s risk vs reward etc… My guess is the anti-sprinters produced more reasonable points.

> 2533274816299345;15030:
> > 2547348539238747;15029:
> > > 2533274825830455;15024:
> > > - Out of all 2133 participants: 20.2% have shown clear feelings against sprint, and 56.8% have shown clear feelings in favor of sprint
> >
> >
> >
> > > 2533274816299345;15026:
> > > > 2533274825830455;15024:
> > > >
> > >
> > > I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:
> >
> > I mean, we’re in the Halo 5 forums. Did you not expect the people who visit here to be in favour of sprint?
> >
> > Also, OP tried to make a reasonable argument. The first reply, and even the following pro-sprint replies, don’t even try to argue or give reasons why sprint is good. It’s just out-right “nah I like it, you wrong”.
> >
> > As far as only 56% of Halo 5 players being in favour of sprint, I consider that pretty low. On a forum dedicated to Halo 5 I’d expect a vast majority being adamantly in favour. The fact that even Halo 5 players are split is kinda telling.
>
> In my defense i honestly believe that my response to the OP was directed toward the original name of this thread and the way it was worded. Sadly i cant remember what it was. While i would rather keep sprint i could honestly go either way on the feature. And my reponse to tsassi was clarified in my previous post.

I Joined this thread kinda late, so I have no clue of the original title.

And yeah, I missed your follow up. I hit reply then became distracted by a few games of Halo and replied late. Sorry :smiley:

I don’t like Sprint except in big maps or campaign.

> 2533274855740591;15025:
> Well the large difference in number of posts between pro sprint and anti sprint is pretty interesting. I think it shows that people who don’t like sprint know exactly why they don’t want it in Halo. Where as the people who like sprint don’t exactly know why they want it in Halo other than it being “fun” or that it’s what a Spartan “Should Do”. Maybe people feel like they don’t need to defend Sprint since it’s in the Current games I’m not really sure why they wouldn’t explain why they like it

Personally, I believe it has to do with the fact that people who dislike a thing are more passionate about it. Going through the thread, it became clear that there’s a significant “it’s already there, they’re not going to remove it” attitude towards sprint. The people who like sprint are so certain about its future inclusion that few bother to defend it, let alone try to understand the issue.

> 2533274816299345;15026:
> I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:

I’m sure anyone can easily look that up for themselves. I know you’re not being completely serious, but the purpose was to show information that isn’t easily seen by simply viewing this thread.

> 2547348539238747;15029:
> Also, OP tried to make a reasonable argument. The first reply, and even the following pro-sprint replies, don’t even try to argue or give reasons why sprint is good. It’s just out-right “nah I like it, you wrong”.

Personally, I’ve always thought that weakness of the OP always hurt their success. While the initial title of this thread (which I think was “The removal of sprint will make Halo Halo again”) definitely caught people’s attention, it didn’t do so in a positive way. From reading the posts in this thread, it becomes clear that a lot of people who like sprint really disliked the title, and as a consequence didn’t bother to read the OP.

When it comes to the OP itself, it fails to construct an actual argument against sprint. It asserts that sprint has no place in competitive Halo, but fails to address why. Declaring any opinions to the contrary “absurd” doesn’t help the case. Despite its length, I think the OP is as weak as the first response.

> 2547348539238747;15029:
> As far as only 56% of Halo 5 players being in favour of sprint, I consider that pretty low. On a forum dedicated to Halo 5 I’d expect a vast majority being adamantly in favour. The fact that even Halo 5 players are split is kinda telling.

Depends on what the remaining 23% contains. It’s not all people who are indifferent, after all. For example, there are a bunch of people who fall into that group because they complained about being tired of sprint threads, which in my opinion wasn’t enough to be considered as support for sprint. 57% is just the portion I’m pretty sure supports sprint.

> 2727626560040591;15031:
> Wow, how long did it take to come up with that?

If I had gone with the initial idea, it would’ve been two weeks. But I soon realized that I’ll waste less of my time on doing something ridiculous by spending a couple of hours to make some scripts that’ll do the work for me. With that said, the most time consuming part was definitely getting people’s opinions, because you still have to spend a few seconds looking at at least one post from about two thousand different people. But really, it’s not the time that gets you, it’s the hundreds of “just don’t sprint” posts that you’ll have to read.

> 2727626560040591;15031:
> I’d be curious to know the percentage of those people who gave actual reasons why the mechanic of sprint is or isn’t good for Halo other than responses like sprint sucks or sprint is good (I’m a super soldier). For example, things like sprint is bad because it extends maps and fighting engagements or sprint is good because it’s risk vs reward etc… My guess is the anti-sprinters produced more reasonable points.

I think the question of who has more reasonable points is too subjective a question to get any useful data out of. It’s easy to subjectively discuss whether you think a point is reasonable, but it’s really difficult to pinpoint a good unbiased way of evaluating whether a point is reasonable. And if you can’t convince everyone else that your method of evaluating “reasonablity” is reasonable, the task is going to be meaningless because if the results turn out unfavorably for someone, they’re just going to blame you for bias.

The whole task of evaluating who has more reasonable points is just a huge exercise self-projection. Not just about your opinions regarding sprint, but also about your standards of communication. If I were to do it, it’d be a reflection of how I feel about this discussion. If someone else did it, it would reflect their attitude towards this discussion.

The most I think you could do is to look at who has contributed any reason for why they like or dislike sprint to this thread. That would mean things like “sprint makes me faster” and “sprint makes the game more competitive” (and yes, the latter is a real opinion presented by multiple people) would all be included. And I’m fairly certain based on the stuff I saw that due to their sheer numbers, the proponents of sprint might outweigh the opponents in this category.

[deleted]

> 2533274825830455;15034:
> > 2533274855740591;15025:
> > Well the large difference in number of posts between pro sprint and anti sprint is pretty interesting. I think it shows that people who don’t like sprint know exactly why they don’t want it in Halo. Where as the people who like sprint don’t exactly know why they want it in Halo other than it being “fun” or that it’s what a Spartan “Should Do”. Maybe people feel like they don’t need to defend Sprint since it’s in the Current games I’m not really sure why they wouldn’t explain why they like it
>
> Personally, I believe it has to do with the fact that people who dislike a thing are more passionate about it. Going through the thread, it became clear that there’s a significant “it’s already there, they’re not going to remove it” attitude towards sprint. The people who like sprint are so certain about its future inclusion that few bother to defend it, let alone try to understand the issue.
>
>
>
>
> > 2533274816299345;15026:
> > I didnt see you mention that the first response to the OP has more than double the likes as the OP. :wink:
>
> I’m sure anyone can easily look that up for themselves. I know you’re not being completely serious, but the purpose was to show information that isn’t easily seen by simply viewing this thread.
>
>
>
>
> > 2547348539238747;15029:
> > Also, OP tried to make a reasonable argument. The first reply, and even the following pro-sprint replies, don’t even try to argue or give reasons why sprint is good. It’s just out-right “nah I like it, you wrong”.
>
> Personally, I’ve always thought that weakness of the OP always hurt their success. While the initial title of this thread (which I think was “The removal of sprint will make Halo Halo again”) definitely caught people’s attention, it didn’t do so in a positive way. From reading the posts in this thread, it becomes clear that a lot of people who like sprint really disliked the title, and as a consequence didn’t bother to read the OP.
>
> When it comes to the OP itself, it fails to construct an actual argument against sprint. It asserts that sprint has no place in competitive Halo, but fails to address why. Declaring any opinions to the contrary “absurd” doesn’t help the case. Despite its length, I think the OP is as weak as the first response.
>
>
>
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> > 2547348539238747;15029:
> > As far as only 56% of Halo 5 players being in favour of sprint, I consider that pretty low. On a forum dedicated to Halo 5 I’d expect a vast majority being adamantly in favour. The fact that even Halo 5 players are split is kinda telling.
>
> Depends on what the remaining 23% contains. It’s not all people who are indifferent, after all. For example, there are a bunch of people who fall into that group because they complained about being tired of sprint threads, which in my opinion wasn’t enough to be considered as support for sprint. 57% is just the portion I’m pretty sure supports sprint.

Yes that is an interesting outlook and it does make a lot of sense when you think about it. When you enjoy something then you probably wouldn’t see some of the issues that surround the mechanic. Your enjoying the game soo you can ignore some of the short comings the game might have. However if you don’t like something in a game it can really be starting you in the face soo all the small issues surrounding the mechanic can really bother you. For me personally I have an issue with sprint because how much it changes the way maps are designed.

[deleted]

> 2533274825830455;15024:
> - The most prolific user has 851 posts in the thread

Wow, that’s a few Forum ranks if you’re starting out. Must have had quite a lot to say.

OT:
At the moment Vermintide is free on Xbl.
It’s an excellent game, and it has no sprint (not saying it’s excellent because it lacks sprint), so go download it while you can.

Now then. I admit it feels kind of slow between fights as the bms isn’t really to my liking.

This’d then be an good game to advocate sprint for, no?
Tell me, how would you implement sprint into Vermintide in order to keep it as challenging as it is? For instance, how would enemies be handled? Would their bms be somewhere between a player’s bms and sprint? Meaning you can run from them but get piled fast once you’re only walking? How frustrating wouldn’t fights be then? How easy wouldn’t it be to get run past sections?

Consider what you have to take into account when trying to implement sprint into that game. The balancing of it, for what gameplay purpose?
Easier to have one bms and balance it around that.

Then think about Halo and how sprint has changed since Reach. It has seen quite a few changes. Are we done or will we see new nerfs? Because that’s basically what it has only had.

I do not think there should be sprint. I’m right now seeing alot of people, so maybe there should be a cooldown for it, like in halo reach. You can sprint for about 5 seconds, and then you have to wait for it to recharge.

Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.

The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.

Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.

> 2535460550943257;15040:
> Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.
>
> The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.
>
> Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.

Your forgetting a major point about the numbers on this forum, it’s for Halo 5 soo most posting here are those that still play the game. There are a large number of Halo fans that didn’t like the direction the franchise was going in. Soo after playing the beta they didn’t purchase the game. There was almost a 50% drop in sales between h4 and h5 that’s pretty drastic. People say that a game without sprint wouldn’t be successful. Where is the proof of that ? It hasn’t ever been attempted since Halo 3 which was the best selling Halo game.

I realize that there will probably still be sprint in the next game but to say there would be no audience for a no sprint Halo just isn’t true

> 2533274855740591;15041:
> > 2535460550943257;15040:
> > Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.
> >
> > The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.
> >
> > Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.
>
> Your forgetting a major point about the numbers on this forum, it’s for Halo 5 soo most posting here are those that still play the game. There are a large number of Halo fans that didn’t like the direction the franchise was going in. Soo after playing the beta they didn’t purchase the game. There was almost a 50% drop in sales between h4 and h5 that’s pretty drastic. People say that a game without sprint wouldn’t be successful. Where is the proof of that ? It hasn’t ever been attempted since Halo 3 which was the best selling Halo game.
>
> I realize that there will probably still be sprint in the next game but to say there would be no audience for a no sprint Halo just isn’t true

I did account for the people who left Halo because of sprint. I said that they probably moved on to other games, and I projected that the number of people who would return would be less than those who would leave because sprint disappeared.

I never said that a game without sprint wouldn’t be successful, and it is next to impossible to determine that. There are many reasons why somebody may not like a game that have nothing to do with sprint. I hate it when people compare the sales of games with sprint to games without and claim that their results are because of sprint. They don’t know that. Maybe somebody didn’t buy Halo 5 because he hates Spartan Locke with a passion. With this cleared up, I do think that a Halo game with sprint would be more successful than one without, but no one can be sure about that.

> 2533274816299345;15022:
> > 2533274887665513;15021:
> > Sprint objectively breaks Halo’s map design and weapon balancing on a fundamental level…
>
> Yes. Sprint objectively would breaks those things in the games without it but not having sprint would break the games with it, minus Reach in some aspects, so its still a subjective opinion in the overall scope of the series.

Exactly, they built Halo Reach, 4 and 5 to accommodate sprint. That’s not what made Halo so good with the original Halo trilogy.

> 2535460550943257;15042:
> > 2533274855740591;15041:
> > > 2535460550943257;15040:
> > > Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.
> > >
> > > The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.
> > >
> > > Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.
> >
> > Your forgetting a major point about the numbers on this forum, it’s for Halo 5 soo most posting here are those that still play the game. There are a large number of Halo fans that didn’t like the direction the franchise was going in. Soo after playing the beta they didn’t purchase the game. There was almost a 50% drop in sales between h4 and h5 that’s pretty drastic. People say that a game without sprint wouldn’t be successful. Where is the proof of that ? It hasn’t ever been attempted since Halo 3 which was the best selling Halo game.
> >
> > I realize that there will probably still be sprint in the next game but to say there would be no audience for a no sprint Halo just isn’t true
>
> I did account for the people who left Halo because of sprint. I said that they probably moved on to other games, and I projected that the number of people who would return would be less than those who would leave because sprint disappeared.
>
> I never said that a game without sprint wouldn’t be successful, and it is next to impossible to determine that. There are many reasons why somebody may not like a game that have nothing to do with sprint. I hate it when people compare the sales of games with sprint to games without and claim that their results are because of sprint. They don’t know that. Maybe somebody didn’t buy Halo 5 because he hates Spartan Locke with a passion. With this cleared up, I do think that a Halo game with sprint would be more successful than one without, but no one can be sure about that.

Well the reason I bring up the sales numbers is because it’s a real number that can be looked at. Reach, 4 and 5 all had sprint and each game has sold less than the previous game. They have gone farther and farther away from halos original formula and at the core of that is sprint. You can say there are many factors why Halo isn’t as popular but the movement is the largest one.

What makes you think a game with sprint will do better than one without ? Is it just because of here on waypoint ? A lot of people don’t use this site

> 2535460550943257;15040:
> Let’s be honest here, sprint is not going away. It has been a part of Halo since Reach, and I would predict that a no-sprint Halo 6 would decrease the Halo population overall. Consider this: perhaps sprint was not the best mechanic added into Halo, but it is there, and the people who left because of sprint are probably fans of other games now. Generalizing the statistics provided by tsassi, more Halo fans like sprint than those who don’t. Therefore, if sprint goes away, Halo would probably lose more fans than it would reclaim.
>
> The best potential future I can see for no-sprint advocates is a spin-off title like another ODST game, in which classic movement makes more sense than the new, ability-infused movement. Perhaps the Anniversary Throwback playlist could ditch sprint, or we could get some special no-sprint playlist in the playlist rotation. I know that the new maps are designed around sprint, but the map designers at 343 are working on Halo 6 right now, so they wouldn’t go to the effort to redo several maps for Halo 5.
>
> Actually, I just realized… if the map designers are already working on Halo 6, and 343 has confirmed that, they should know whether or not sprint will be in the game, because their designs are either based on sprint or not.

This is assuming that the people who still play Halo 5 are playing because of Sprint. Chances are many of those people would play the next game for a multitude of other reasons, and probably wouldn’t even notice Sprint was missing.

And again, this is the same argument people said about Loadouts. It wasn’t the best mechanic, but it was there. It was there since Halo Reach, and people who left Halo 4 are fans of other games now, and removing Loadouts wouldn’t have brought them back. But here we are in Halo 5 with its core game devoid of Loadouts.

If Halo 6 ends up with Sprint, we’ll just be right back here complaining even harder that Sprint never belonged in the first place and 343i doesn’t even have a reason to include it. Having one or two playlists without Sprint doesn’t fix the problem, it only makes the problem worse because either they will be played on maps made for Sprint, or 343i would have to create entirely new maps to accommodate for that one playlist.

Mechanics shouldn’t be added solely because it gets more people’s attention, it should be based on whether it actually improves the game or not.