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> > > > > > Can someone please explain why the hate for sprint?
> > > > >
> > > > > Because some one sprinted to cover and they didn’t get their kill when had sprint not been added they would have gotten it. All sprint is is tactical decision to either get to point A to point B a bit faster or be able to shoot. That is it. Others try and over complicate it and come out with long drawn out over analytical stuff as to why sprint is bad. I still play old and new Halo and I feel Halo plays better with it.
> > > >
> > > > So because you’re incapable of understanding other persons opinions, you try to make them seem insignificant and mock them?
> > > > Glad we have people like you to lift up the quality of these topics
> > >
> > > I didn’t mock anyone. Just spoke the truth.
> >
> > To paraphrase your last post “people don’t like sprint because they don’t get as many kills”, which is not just plain -Yoink- but also pretty taunting if you ask me… I think you made it clear that you’re either not willing or not capable of understanding what people don’t like about sprint so why do you still come here other then to try to downplay people who don’t sahre your point of view?
>
> I didn’t say as many kills, I said they didn’t get a kill when some one made it cover because of sprint. Also I didn’t down play others point of view. Just said they way over analyze sprint to try and back up their opinion. And that is all whether some one who likes or dislikes sprint has. There is no right or wrong side when it comes to sprint in Halo.
“Pro-sprinters like sprint because it allows them to easier escape stuff they didn’t do good”
“Pro-sprinters don’t analyze at all in order to try to justify their opinion”
as said previously, there’s such a thing as implying.
Saying anti-sprinters can’t handle escapees in-game and say we over-analyze things is to me atleast putting me in negative light.
Then again, perhaps I should turn it around.
I’m so good at Halo people need sprint to escape me, and my analytical skills are so well trained it makes the results seem over-analyzed to the “layman”.
What you’ve used is just basic small things to make the opposition itself look bad, rather than tackle their arguments. I mean, why talk about things for games like depth and complexity, when you can say the opponents can’t do one thing and overdo another.
But hey, thanks for keeping the thread alive. I just got more motivated to do a longer input on some new thoughts I got about sprint, relating to older stuff said with some supporting things from newer games I’ve played recently.
lol