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> > > > So if you think about it in the most literal sense, a “sprint” mechanic could be added to even Halo 2 or 3 without changing the game play at all in the aspect of pushing a button to move at top speed. Simply capping BMS to a percentage of “top speed” with stick movement and requiring clicking a TS to achieve full BMS would be sprint… but who would’ve wanted that? It sounds completely stupid in that context, at least to me. Therefor, every single thing that has been done with sprint, all the crap they’ve adjusted to “balance” it, IMO, is nothing more than a (often enough) misguided attempt to justify pushing a button to do something that previously didn’t require you to push a button to do in Halo… well after it’s basic gameplay had been deployed and refined. So the way I see it, all the “balancing” aspects they’ve thrown at sprint in the hopes that something sticks aren’t balancing aspects in as much as they’re little more than “Let’s hope this set of attributes adds enough depth to make the added complexity of having to push a silly button just to achieve top speed seem worthwhile.” Just MPO, but… not really working well.
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> > > There are aspects of Sprint that you’re leaving out here: forward-facing movement only and weapons disabled. Without those restrictions, I wouldn’t call it Sprint so much as an inverse of crouching (without height change, obviously).
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> > While I can see a point about forward-facing movement only (and IMO an arguable one in some aspects), you’re missing my point about thinking in the most literal sense and that is to have sprint be nothing more than a button push to move faster. You’re applying weapons disabled… which is not a necessity in order to push a button and move faster. Therefor it isn’t an aspect in the most literal sense of having the ability to sprint, it’s a balancing measure applied in an after the fact fashion.
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> Don’t get me wrong, I see what you’re saying. The thing is without those restrictions I mentioned, I wouldn’t consider it “Sprint” so much as “turbo” or “speed boost”.
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> As far as I can tell, those aspects are as integral to Sprint as crouching is to… well, crouching. You can talk about crouching being a “press button to move slower”, but that doesn’t detail the mechanic in its entirety. I know that’s not a perfect comparison, but I hope you get my point.
I can kind of see your point and it’s not that I disagree completely. But, again, staying on the simplistic (and I understand some may see it as over simplistic) side, it seems where we aren’t quite seeing ‘eye to eye’ is that I don’t see crouch as pressing a button to move slower and I never did. Crouch was always a very useful and straightforward mechanic where you had to push a button to avoid radar detection. A secondary benefit, or function would be to “duck down behind low cover” to avoid fire. Either way, the primary function of crouch was never to move slower to me. I could, as I’ve said [inversely with sprint], simply not push my TS as far forward to accomplish that.
That aspect makes sense to me and seems logical in the concept of “push a button to avoid radar”. Crouching, to me, is not about affecting movement speed at all when it comes to why it’s there and what its intended use is. Slower movement is just the balancing “restriction”. Of course, we could always discuss the idea of a push-button radar avoidance mechanic that didn’t involve slower movement speed, but then we’d probably end up with some stupid (IMO) idea like shield regen reduction, or not having the ability to fire while in radar avoidance mode… sounds familiar, yes? >.< But then, I wouldn’t consider it crouch walking as much as “stealth mode” or even… “cloak”…
In either case, “detailing the mechanic in its entirety” is what this thread has done both for and against for over 700 pages and is what I originally was shying away from. Makes me think of the old saying “The devil is in the details”… and what can easily become the problem is when people become so fixated on the details that they either end up demonizing anything they can think of in order to support their opinions or they invent devils when there are none.
