The sprint discussion thread

> 2533274973685362;4:
> didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.

I agree with everything except the last bit. Just him not sprinting doesn’t solve everything that he sees as a problem. Him stopping doesn’t stop everybody.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

All you whiney babies need to grow up! If you don’t like what Halo is doing then don’t play it! When I don’t like what is happening to a game I STOP PLAYING IT! I bought starwars battle front and played for awhile because I love starwars and the original 2 games but I got fed up with how terrible it was so I STOPPED PLAYING IT!

Its way more complex than that, what would make halo halo again is the nonlazy makers

Last time checked 343 needs to worry about server issues instead of Sprint. Sprint needs to stay they are super soldiers after all.

This Topic is still going on.

> 2535428779736382;1465:
> This Topic is still going on.

Yeah and its still a popular topic which makes no sense at all.

> 2535466914543129;1462:
> All you whiney babies need to grow up! If you don’t like what Halo is doing then don’t play it! When I don’t like what is happening to a game I STOP PLAYING IT! I bought starwars battle front and played for awhile because I love starwars and the original 2 games but I got fed up with how terrible it was so I STOPPED PLAYING IT!

It’s not just about not playing. I agree and I don’t play games if I’m not having fun, look at my Halo 5 service record, but it’s also about what we do and do not like, if we post our likes and dislikes perhaps 343 will notice. There was an encouraging reply by them in another thread.

> 2533274819567236;1460:
> > 2535427400889272;1457:
> > I really don’t understand this logic at all.
> > I hate to be “that guy” but it has to be said. Credit goes to a Reddit user who posted this and it’s stuck with me since then - very sorry I don’t know your username.
> >
> > But I feel like what this guy said was true:
> > People always complain and hate on Call of Duty because it is the same game, yet people also hate on Halo for always changing.
> >
> > Just take a moment and think about that above statement.
>
>
> That’s a great point. Or at least it would be if gamers were a single entity that share the same thoughts and opinions.

What does that have to do with anything? All I did was make a true statement - that a ton of people hate on COD for always staying the same, and at the same time a ton of people also hate on Halo for all the changes it has gone through. I never said anything that indicated I thought gamers were a single entity lol. No matter what people will be unhappy, that’s just unfortunately how it is.

> 2535427400889272;1468:
> > 2533274819567236;1460:
> > > 2535427400889272;1457:
> > > I really don’t understand this logic at all.
> > > I hate to be “that guy” but it has to be said. Credit goes to a Reddit user who posted this and it’s stuck with me since then - very sorry I don’t know your username.
> > >
> > > But I feel like what this guy said was true:
> > > People always complain and hate on Call of Duty because it is the same game, yet people also hate on Halo for always changing.
> > >
> > > Just take a moment and think about that above statement.
> >
> >
> > That’s a great point. Or at least it would be if gamers were a single entity that share the same thoughts and opinions.
>
>
> What does that have to do with anything? All I did was make a true statement - that a ton of people hate on COD for always staying the same, and at the same time a ton of people also hate on Halo for all the changes it has gone through. I never said anything that indicated I thought gamers were a single entity lol. No matter what people will be unhappy, that’s just unfortunately how it is.

There’'s some truth in that, Halo changing is not the issue for me and a few friends, I’m sure other will share our view and some won’t. Halo evolving is fine, but it’s losing too much as it evolves. One example is the look. I cannot stand the shiney, almost plastic looking Spartans and the lack of grit and blood. For others it’s sprint, abilities etc. Halo evolving is fine, but not at the cost of losing what many of us love about it.

Please don’t state your opinion as though it is a fact, OP.

Should we have a petition to lock this thread?

> 2535409489305717;1471:
> Should we have a petition to lock this thread?

Your spam aside no one is breaking the rules so there’s no reason for it to be locked.

> 2533274861780280;1470:
> Please don’t state your opinion as though it is a fact.

If you’re talking to me… It’s not my personal opinion. There are so many people that I’ve seen complain about the two issues I made in my statement. Personally I feel like Halo is just fine, change is good especially for a franchise that is over 10 years old. I was just making a generalized statement, as there are definitely people that do and do not like COD/Halo for staying the same/not changing.

> 2592250499819446;1469:
> > 2535427400889272;1468:
> > > 2533274819567236;1460:
> > > > 2535427400889272;1457:
> > > > I really don’t understand this logic at all.
> > > > I hate to be “that guy” but it has to be said. Credit goes to a Reddit user who posted this and it’s stuck with me since then - very sorry I don’t know your username.
> > > >
> > > > But I feel like what this guy said was true:
> > > > People always complain and hate on Call of Duty because it is the same game, yet people also hate on Halo for always changing.
> > > >
> > > > Just take a moment and think about that above statement.
> > >
> > >
> > > That’s a great point. Or at least it would be if gamers were a single entity that share the same thoughts and opinions.
> >
> >
> > What does that have to do with anything? All I did was make a true statement - that a ton of people hate on COD for always staying the same, and at the same time a ton of people also hate on Halo for all the changes it has gone through. I never said anything that indicated I thought gamers were a single entity lol. No matter what people will be unhappy, that’s just unfortunately how it is.
>
>
> There’'s some truth in that, Halo changing is not the issue for me and a few friends, I’m sure other will share our view and some won’t. Halo evolving is fine, but it’s losing too much as it evolves. One example is the look. I cannot stand the shiney, almost plastic looking Spartans and the lack of grit and blood. For others it’s sprint, abilities etc. Halo evolving is fine, but not at the cost of losing what many of us love about it.

I agree with you. I really liked how the old art style was. In fact, even Halo 5’s beta looked a lot nicer haha.

I disagree

> 2535409489305717;1466:
> > 2535428779736382;1465:
> > This Topic is still going on.
>
>
> Yeah and its still a popular topic which makes no sense at all.

And I find it funny how the Moderators don’t do anything about it.

> 2535427400889272;1457:
> I really don’t understand this logic at all.
> I hate to be “that guy” but it has to be said. Credit goes to a Reddit user who posted this and it’s stuck with me since then - very sorry I don’t know your username.
>
> But I feel like what this guy said was true:
> People always complain and hate on Call of Duty because it is the same game, yet people also hate on Halo for always changing.
>
> Just take a moment and think about that above statement.

Quote “People always complain and hate on Call of Duty because it is the same game” Maybe a large group of PEOPLE feel that COD keeps bringing something unwanted in every game they feel needs changing…

Quote “yet people also hate on Halo for always changing.” Maybe a large group of PEOPLE feel that Halo changed something they feel should have stayed in the game…

what you are trying to perceive is that “people” don’t want change and at the same time “people want change” and conclude that you can’t satisfy “people”. what you are not seeing is that “People” from COD have different preferences from “People” in halo. So I can clearly understand how “people” could want change in one area and not want change in another.

Example: if you like AC in the hot summer, would you want someone to change and turn on the heat? at the same time, are you tired of going out in the same clothes soaking cold rain without raincoat?

After continuously seeing the same few arguments for Sprint’s inclusion, I thought I’d make a list of said arguments and the counters for each.

> I like sprint, so it should stay.

The most frustrating kind of comment to see, this one doesn’t even present any arguments. With no points to contend here, on to the next one.

> Sprint is modern and innovative. Halo has to have it in order to keep up with other games.

Noting the italicized words being mere buzzwords with no weight in an argument, this is a claim that Halo would otherwise decline in sales/population were it not for Sprint’s inclusion. Sprint is not a new development and is present in so many other FPS games that I wonder how anyone could use these words to describe it, yet they do. What’s more is that Halo’s sales and player retention without the mechanic were fine and there’s nothing I’ve seen that even suggests improvement in either regard with Sprint’s inclusion.

> Halo needs to evolve. You just need to adapt or leave.

Evolve? Putting aside the facade that any change is an improvement, how does Sprint constitute as a positive change?

Adapt? The argument is whether or not Sprint is a positive addition to Halo’s formula, not whether or not any given player is good at using said addition. Before Sprint’s inclusion, players could move around optimally with their weapons at the ready. Players could move optimally while facing directions other than the way they were headed. That allowed so many more tactics than the restrictions applied while sprinting (have to face the direction you want to sprint, weapons/grenades are disabled) while still allowing ideal map traversal. Tactics like bouncing grenades to damage pursuers, back-pedaling/side-stepping while still firing at your opponent, etc.

What tactics are available with Sprint that aren’t otherwise? What tactics do anti-Sprinters need to adapt to?

> Sprint makes the game more fast-paced.

Sprint makes players move faster, but with maps designed around the mechanic the advantages it offers are rendered moot (but the restrictions aren’t). It does make the movement speed at which you can fire your weapon slower in relation to map size, which can arguably slow the game’s pacing. How exactly are we to determine/quantify the pace, anyways?

> In Halo, you’re a super-soldier. It only makes sense to sprint. They even do it in the novels and cutscenes.

Realism, for lack of a better word, can only go so far before it becomes an impairment to how the game plays. It also makes sense for a super-soldier to go prone, pick up/throw objects, make obscene gestures, and dance to Gangnam Style if he/she so desired. Even if the goal was to make the gameplay mechanics a 100% accurate representation of Spartans’ abilities, wouldn’t we be able to move that fast in directions other than forward? Wouldn’t we be able to do so without lowering our weapons?

In a video game, don’t you think how it plays is more essential than how “real” the game is? I certainly do.

> Sprint has been in Halo for three games now. There’s no going back now.

A constant base movement speed for both in and out of combat was in Halo for three games (four if you count ODST, which featured Campaign and Firefight) and that was changed (for some reason). Heck, with other FPS games that haven’t conformed to such a generic convention as Sprint (both DOOM and Overwatch are very well-received & Unreal Tournament’s on the way), it could very well give 343i the confidence to give the tried-and-true method another shot… especially since it never really failed Halo to begin with.

> If you don’t like Sprint, then don’t sprint. Problem solved. You’ve got options to turn it off in custom games anyways, and that’s all you need.

If you don’t like how something works, simply not using said thing doesn’t solve anything. If I don’t like grenades or jumping and I follow this logic, I stop using those assets/mechanics and am put at a disadvantage. It also doesn’t stop other players from using it, which means the negative effects are still present whether I use it or not.

Options to turn off the mechanic doesn’t magically undo all of the effects it has on other aspects of the game. Things like map design, weapon damage, and aim-assist are all tuned with Sprint in mind. Even if maps are forged specifically for no-Sprint settings and weapon damage tables were modified to fit it all, that’s still just in custom games. There’s no matchmaking and there’s no ranking.

I’d love for the next FPS Halo game to do away with Sprint (among other things) if only to give more fans a current-gen game that suits their tastes on this divisive matter.

> 2535467428489156;1079:
> Honestly, why is it every day I log on to Waypoint, and everytime I check the Forums, the First things I see, or normally see are “Halo shouldn’t have sprint, Halo isn’t Halo, Halo is so bad, Halo sucks now, halo is trash.” Like, why everyday someone has to complain about a game mechanic that has been around for about 5 almost 6 years now(Yes I’m talking about reach even though that was an optional ability.) It’s honestly so annoying to come on and see this topic long every day and cause a big circle jerk of complaints and comments arguing about why an optional game mechanic that multiple people have said before, if you don’t want to sprint, just don’t sprint. I realize that these may be true nostalgic or veteran players, and I’m not hating on them, I actually understand the idea of the non sprint game mode to play. And honestly, sprint is not even that bad. Without sprint, you wouldn’t be spartan charging, getting out of areas quick enough, getting to places quick enough since maps are much more bigger this game, you wouldn’t be sprint sliding which is cool, you wouldn’t be getting on high ledges, the game would feel a little bit slow paced. Granted, not using sprint does have it’s advantages as that second of lag time from you stopping sprint and shooting costs kills, but at the end of the day, at a game that has already been produced, who gives a hoot?

everyone. But I’m sure you could already tell.

I think campain playstyle is ok as it is but 343 could thake sprint away from SWAT and put playlist with clasic HALO playstyle.
I think they won’t do it because maps are desighn with sprint and clambering in mind. They would have to give us new maps for clasic HALO playstyle.