The sprint discussion thread

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> > > > > > > > > > > > > > > Yeah I think sprint needs to stay.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > What, no reasons as to why? No attempt to rebut the arguments against sprint? Not even the tried and true “sprint makes you go faster” or “Spartans can sprint in lore” arguments that have been easily countered ad nausium? I’m honestly disappointed.
> > > > > > > > > > > > >
> > > > > > > > > > > > > I just think sprint needs to stay.
> > > > > > > > > > > > > Why are you disappointed?
> > > > > > > > > > > >
> > > > > > > > > > > > Because simply saying “Sprint needs to stay” without ever saying why Sprint needs to stay holds about as much water as saying “Armor Lock needs to stay” without ever saying why.
> > > > > > > > > > >
> > > > > > > > > > > I think sprint needs to stay because I like being able to sprint.
> > > > > > > > > >
> > > > > > > > > > Well I think Sprint needs to go because I like not having to Sprint.
> > > > > > > > >
> > > > > > > > > Well that’s your opinion, a lot of games right now have sprint and I think it’s fine where it’s at in Halo.
> > > > > > > >
> > > > > > > > We shouldn’t be adding things simply because other games have it. There shouldn’t be change for the sake of change.
> > > > > > > >
> > > > > > > > People made that same argument with Loadouts in Halo Reach and Halo 4, and guess what? I didn’t work, and now it’s removed.
> > > > > > >
> > > > > > > Um okay, I still don’t find anything wrong with sprint.
> > > > > >
> > > > > > The 710 pages in this thread didn’t clue you in?
> > > > >
> > > > > Well I read the first page, I’m not going to read all 710 just to see other peoples opinions on sprinting. If you don’t like what I said because it was too short and no explanation for why that’s your problem not mine. So back off and ignore it and go on in your life.
> > > >
> > > > What’s the point of a Sprint discussion thread if not for discussion…
> > > >
> > > > Who said all 710 pages are people’s opinions? Sprint changes the game to revolve around sprint and comes with more negative mechanics.
> > > >
> > > > Asking to keep Sprint regardless of what happens to the game is essentially saying the aesthetic of sprinting is more important than the gameplay itself.
> > >
> > > Ok then.
> >
> > Okay I don’t want to be harping on people here, but a two word response? Really?
>
> Yeah because I really just don’t care. All I said was I think sprint needs to stay, I didn’t think someone was going to get upset over a simple sentence with literally no logic.

If you’re not gonna contribute to the discussion and just leave empty remarks and comments, then why even bother jumping on to the discussion in the first place? You clearly don’t care what anyone else has to say, so why bother? It’s not so much what you said, but more so that you made a claim with no intent on actually discussing it or contributing to the debate at hand.

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> > > > > > > > > > > Yeah I think sprint needs to stay.
> > > > > > > > > >
> > > > > > > > > > What, no reasons as to why? No attempt to rebut the arguments against sprint? Not even the tried and true “sprint makes you go faster” or “Spartans can sprint in lore” arguments that have been easily countered ad nausium? I’m honestly disappointed.
> > > > > > > > >
> > > > > > > > > I just think sprint needs to stay.
> > > > > > > > > Why are you disappointed?
> > > > > > > >
> > > > > > > > Because simply saying “Sprint needs to stay” without ever saying why Sprint needs to stay holds about as much water as saying “Armor Lock needs to stay” without ever saying why.
> > > > > > >
> > > > > > > I think sprint needs to stay because I like being able to sprint.
> > > > > >
> > > > > > Well I think Sprint needs to go because I like not having to Sprint.
> > > > >
> > > > > Well that’s your opinion, a lot of games right now have sprint and I think it’s fine where it’s at in Halo.
> > > >
> > > > We shouldn’t be adding things simply because other games have it. There shouldn’t be change for the sake of change.
> > > >
> > > > People made that same argument with Loadouts in Halo Reach and Halo 4, and guess what? I didn’t work, and now it’s removed.
> > >
> > > Um okay, I still don’t find anything wrong with sprint.
> >
> > The 710 pages in this thread didn’t clue you in?
>
> Well I read the first page, I’m not going to read all 710 just to see other peoples opinions on sprinting. If you don’t like what I said because it was too short and no explanation for why that’s your problem not mine. So back off and ignore it and go on in your life.

Most of it isn’t even peoples opinions, it’s discussion on the effects of sprint which is undebatable.Now whether you think some of those effects are negative or positive may be debatable though at a competitive level most of it is just negative and little to no positive.

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> > > > > > > > > > > > > > > Yeah I think sprint needs to stay.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > What, no reasons as to why? No attempt to rebut the arguments against sprint? Not even the tried and true “sprint makes you go faster” or “Spartans can sprint in lore” arguments that have been easily countered ad nausium? I’m honestly disappointed.
> > > > > > > > > > > > >
> > > > > > > > > > > > > I just think sprint needs to stay.
> > > > > > > > > > > > > Why are you disappointed?
> > > > > > > > > > > >
> > > > > > > > > > > > Because simply saying “Sprint needs to stay” without ever saying why Sprint needs to stay holds about as much water as saying “Armor Lock needs to stay” without ever saying why.
> > > > > > > > > > >
> > > > > > > > > > > I think sprint needs to stay because I like being able to sprint.
> > > > > > > > > >
> > > > > > > > > > Well I think Sprint needs to go because I like not having to Sprint.
> > > > > > > > >
> > > > > > > > > Well that’s your opinion, a lot of games right now have sprint and I think it’s fine where it’s at in Halo.
> > > > > > > >
> > > > > > > > We shouldn’t be adding things simply because other games have it. There shouldn’t be change for the sake of change.
> > > > > > > > People made that same argument with Loadouts in Halo Reach and Halo 4, and guess what? I didn’t work, and now it’s removed.
> > > > > > >
> > > > > > > Um okay, I still don’t find anything wrong with sprint.
> > > > > >
> > > > > > The 710 pages in this thread didn’t clue you in?
> > > > >
> > > > > Well I read the first page, I’m not going to read all 710 just to see other peoples opinions on sprinting. If you don’t like what I said because it was too short and no explanation for why that’s your problem not mine. So back off and ignore it and go on in your life.
> > > >
> > > > What’s the point of a Sprint discussion thread if not for discussion…
> > > > Who said all 710 pages are people’s opinions? Sprint changes the game to revolve around sprint and comes with more negative mechanics.
> > > > Asking to keep Sprint regardless of what happens to the game is essentially saying the aesthetic of sprinting is more important than the gameplay itself.
> > >
> > > Ok then.
> >
> > Okay I don’t want to be harping on people here, but a two word response? Really?
>
> Yeah because I really just don’t care. All I said was I think sprint needs to stay, I didn’t think someone was going to get upset over a simple sentence with literally no logic.

To be frank, we don’t care about your opinion here. If this thread was about caring about opinions it would have been a poll thread asking whether people wanted sprint or not. OP started the thread to argue why sprint should be removed. And your first comment added nothing that the very first comment, to this huge thread, didn’t already say.

It was the “literally no logic” that has caused the response you received. People have been spending quite a bit of time on their posts, trying to logically think through why there should or shouldn’t be sprint, and then more time explaining it in a way others can understand. Then you throw yet another thoughtless post in, instead of reading and understanding these well thought out posts.

It’s insulting to the people who posted.

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> > > > > I really hope 343 starts to shift Halo back to what made it so great to begin with.
> > > > >
> > > > > There was so much left to iterate on following h3. It’s so sad that the franchise went careening so far off course.
> > > > >
> > > > > I’d love to see a new Halo that drops sprint and opts for a fast movement speed(faster than CE/2/3) and fast perfect kill times like CE. Fast weapon timers.
> > > > >
> > > > > Achieve speed in ways that feel natural to Halo. Dropping my gun down to sprint like COD marine2389572943 does not feel natural or good in the context of Halo. I want to move and shoot at once. I want to jump backwards off an object while looking across map and firing away. I DO NOT WANT to have to stop shooting, turn, look directly at where I want to jump, sprint to build speed, jump, land, turn, resuming shooting. That is not Halo.
> > > >
> > > > Sadly, at this point I almost feel like our best hope for ever playing a classic style Halo game again would be if 343 and -Yoink!- released a mod-able Halo game on PC. They would quickly see that all the popular servers would be classic style ones, and maybe realize that it’d be a good idea to go back to that style. It’s too bad that neither of those things will ever happen though…
> > >
> > > There’s no way they can’t notice COD going back to its roots and the success of games like cs go, doom and Overwatch.
> > >
> > > Fps games exploded in that 04-09 time frame for a reason. It’s been downhill since then across the genre. It’s time to rewind a bit. Get that right. Then move forwards again.
> >
> > Exactly, it’s pretty obvious that Halo games with sprint aren’t doing well and most people don’t like then, otherwise we wouldn’t have this 700 page thread. Why does 343 continue to do the same thing (that doesn’t work) and expect different results?
>
> I could give a -Yoink- about popularity.Sprints many negative mechanical effects are why it should be removed not some stupid popularity contest.

I’d agree with you, but sadly that “stupid popularity contest” is all 343 cares about. They make Halo to make money, which would be fine if not for the fact that they’ve nearly -Yoinked!- it up beyond recognition.

Played Truth (Halo 5 Midship) with sprint and abilities and the action was slower than an old dieselcar.

Played Midship and Heretic on Halo 2 and Halo 3 without sprint. The action was insane and nail biting.

How is that the case?

With sprint Truth has to be sized like an old school BTB map for 8v8. The weapons in Halo 5 are also more long range because of this. This means low action sprint and gun (long range) games.

In Halo 2 and Halo 3 everything is much smaller and fighting is more close and action packed. If Truth was sized like midship it would take 2 seconds to sprint and thrust across the map and making the map not work at all.

Sprint ruins the action because every map has to be 4 times the size!! Halo 5 is the slowest game in the series! (But I can sprint ehhh… so it’s fast i guess…NOT)

If Halo 6 has sprint im done with the series untill a developer who understands Halo will deliver a Halo game that follows Halo 1-3s formula.

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> Played Truth (Halo 5 Midship) with sprint and abilities and the action was slower than an old dieselcar.
>
> Played Midship and Heretic on Halo 2 and Halo 3 without sprint. The action was insane and nail biting.
>
> How is that the case?
>
> With sprint Truth has to be sized like an old school BTB map for 8v8. The weapons in Halo 5 are also more long range because of this. This means low action sprint and gun (long range) games.
>
> In Halo 2 and Halo 3 everything is much smaller and fighting is more close and action packed. If Truth was sized like midship it would take 2 seconds to sprint and thrust across the map and making the map not work at all.
>
> Sprint ruins the action because every map has to be 4 times the size!! Halo 5 is the slowest game in the series! (But I can sprint ehhh… so it’s fast i guess…NOT)
>
> If Halo 6 has sprint im done with the series untill a developer who understands Halo will deliver a Halo game that follows Halo 1-3s formula.

Good luck with that because instead of listening ro what a lost of fans wanted and remastering Halo 3 we’re getting nithing except stuff for Halo Wars 2, which is niche and honestly pretty mediocre according to the RTS community.

I like being able to shoot at top speed, and I prefer smaller Midships so we can traverse them at reasonable speed.

<mark>This post has been edited by a moderator. Please do not post inappropriate content or post about forum moderation decisions.</mark>

*Original post. Click at your own discretion.

For some reason my thread was locked so I can assume the MOD is a -Yoink!- or a racist. But Ill repost my ideas for a progressive Halo here.

As somebody who is new to Halo, I for one have a huge problem that I think need addressing. Competitive gameplay.I think most of us agree that the MLGers and the sweaty players need to be ignored and forgotten. They have done nothing but stand in the way progressive gameplay for Halo. From anti-sprinters who want to go back to the darkages of gaming.Here I will make a list of ideas that can help progress Halo to the modern era and end competitive merits so everybody feels welcome and equal to play.1. End winning vs losingI think winners and losers are outdated. People who continually lose over and over again to people who never go outside is problematic for the growing potential of Halo and how it can turn somebody away from being introduced to this franchise and how great it’s been since Halo Reach. I think a more progressive and fun system is to end the score to win and in it’s place put a 10 min timer and just have people go at it for fun. This will encourage players to enjoy the social aspect (something that “competitive” players lack) rather than trying hard to win. Nobody will get mad about losing, nobody will “trash talk” ( and in 2017 trash talking should be frowned upon anyway) and people will have more of a great equal experience.#2. No more statsHaving stats is literally there for the competitive crowd to flex their ego. They should not be allowed to do so. We live now in a day and age where inclusiveness should be encouraged. No player should feel they are lacking in skill and unable to have equal fun. The experience of Halo should be enjoyed by all, and allowing players to farm stats does nothing but cause problems to thoughs who may not have the time to sharpen their skills like others in the “MLGing” scene. We all have jobs, family, friends, and other things we have to do in our day to day. We can’t all be MLG. We shouldnt encourage thoughs who can be mlgers to be mlg. So the best solution is to end stats and copyright ban third party stat sites from creating stats through third party software.#3. No more ranks.Halo 4 was the best example for this and I hope 343 goes back to their progressive roots by ending the ranking system. As stated above, it only pushes players to try too hard, and also keeps the competitive coming around to perpetuate toxic competitive testosterone pumping behaviors. The competitive scene alienates minority communities who may feel excluded from picking up the game. Especially those with impairments who may not play as well. I think it’s important to include players who arent as well to play, so we can create a thriving community focused on fun, and exclude the competitive crowd from being able to be aggressive and violent towards people who do not play as well. The solution. End ranks.#4. Random elements/occurrencesThe more random, the less competitive, the more fun.Smash brothers was ruined by their “mlg” community because randomness was stripped from the game, and so there was no fun.I think in Halo, to bring fun and inclusive gamplay to the franchise, we need random elements. And I mean lots of them. Like maps made in volcanoes getting flooded by lava which will make players have to run to a survivable areas to fight each other, or die trying. It will bring a rush to gameplay, bring a more casual social approach, and really bringing Halo into the modern era.#5. Bans on players.I think quality control is important. That includes players in game. I think we need stricter rules on the xbox agreements in general and hardcore overwatch on all games in servers. I think anybody who is Aggressive and/or too competitive should be given warnings and bans. One warning and console ban after. Foul language, racism, homophobia, and anything of the sort should be given instant ban and also we should have a database to investigate and press charges against these people for misconduct after agreement to the terms of service. It will create a better environment for all people and will push away the competitive players who are well known for their disgusting behaviors as listed above.#6 Replace guns with other projectile weaponsAlthough this will be tough to push, gun violence is an issue and Halo in it’s current form may push away players traumatized by gun violence. The graphic immaagiriy of people dying can be a bit much in multiplayer. The solution? Make it seem like a game within a game? Instead of people actually dying, I think it would be a better experience to have clear visual that the person shot is still alive but out of the game until respawn. Kind of like paintball where players are shooting each other but nobody actually dies. The guns can be replace by bullets and magazines, and more energy play weapons that clearly do not kill people.Obviously in campaign it’s one thing. Its story telling. But in multiplayer this is where Halo 4 also did good. It wasnt “real” but a simulation for Spartans to practice. I think this idea along with replacing “death” with “pretend” can help push Halo to a newer bigger era**#7. More powerups/abilities.**Halo 5 lacked in this department. We took away everything that made Halo reach/4 more player friendly, and catered to the people who do not matter at all. In Halo 5 I think we need more random elements via armor abilities again. Bring all of them from reach and 4 back and add new ones. Again, the more random, the more inclusive, the less competitive players will ruin the game.These are just a few ideas I have had while playing this great franchise for the last few months and that has the potential to grow and exclude competitive players from brining toxic behavior to this franchise. We did well with Reach and Halo 4. Halo 5 is a step backwards as far and gearing toxic competitiveness away. If you would like to add anything, please post and let me know. Also, negative comments are not welcomed. If a competitive player/MLGer post about how great they are and wants to put down indigenous people, mods will be contacted for the deletion of your post. Thank you all and have a fantastic night! Long live Halo! :smiley:

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> **MODERATOR EDIT:****As this thread has reached 10,000 posts, there is no better time to make it clear that this is the official sprint thread where all sprint related discussion shall be directed, and give the title an accompanying face lift.**Original OP:
>
> > Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> > arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> > Thoughts? :3

With these bigger games, we need to improvise. The map material only get’s bigger, and we can’t make it like the olden days where the maps were small, but you were forced to walk. IMO, I didn’t care. I would be okay with or without sprint. Without the running feature, I spotted things I would have easily missed in older Halos, and it makes it enjoyable. Sprint does helps speed game play. However, it SPEEDS up game play. I like to have a chill time in online games, but they end really quick because the reaction time you need to kill someone before they kill you needs to be heightened, and, unfortunately, not everyone adapts. Sprint would be completely acceptable if it were like Halo: Reach where it wasn’t permanent. Unrealistically, you could have it as a pick-up ability. Halo: Reach game-play was pretty balanced and wasn’t unfair by many means. In Halo: Reach, the best thing was when you had an armor ability that you could use skillfully. Someone could have sprint or evade, but another could have camo. Evade might over-top the camo better than the sprint, but the sprint is more controlled. That’s one of the things about Halo: Reach abilities I liked. Not many people liked them, but that’s how they can be useful.

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Why not create a topic of your own more serious?

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Disagree, with a lot that is said here. No ranks??? you cant be serious. I am neither for nor against sprint, if it stays thats fine if it goes thats ok. Im for a little bit of unpredictability but smash bros is not a good example to use in comparing to halo.

Halo is about having competitive players and stats ever since Halo CE. BUT its also about having a place for social playlists which is what they need to look at more.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

This is probably the most stupid topic to discuss. Its like discussing “if global warming is real” and “is the world flat”, its literally someone who can’t accept change and progress and something has been improved and they can’t keep up with it because they can’t grasp the concept of progress and gameplay evolution. Seriously, game developers for games like Halo and most other games in this style struggle to emulate real life so why, would in a game that tries to simulate real movement not have the ability to bloody sprint do you think everyone in real time combat walks everywhere or speed walks into cover, no, we dive, we sprint, and we run our -Yoinks!- into cover to get out of the way of bullets so why would in any way would anybody want to go slower in a game where your trying your hardest not to die and kill more people than you dying. Also I swear you people blow everything out of proportion, honestly do you know why we like newer games as they get released, because they have NEW features that EVOLVE gameplay, do you see any other game in this genre without the ability to sprint and still be successful? For Mantle’s sakes I will never understand you people that constantly complain about things like sprint in features and how they’re ‘ruining’ competitive play. Seriously, a game is how the developers make it if you don’t like it don’t play. Features part of a game that allow everyone to do the same thing means that if their winning because of this feature and your not, you are the problem. Unless said feature doesn’t have a counter or way to stop it then its a bug. If others are succeeding because they can adapt to the gameplay and you can’t, means that you are the one who should change.

If you like how an old game played then go play that game, don’t beg and harass a developing company to release and change games that they make to be literally the same with a new story. Its the reason why they do anniversaries and the Master Chief Collection, so that if you liked the game so much go back and play it in this new generation, but if you don’t like how new generation games are then don’t play them, don’t bring your BS views on ‘old style’ or ‘true competitive gaming’ to a game that literally has a different format. The original games were designed to not have sprint so of course they play good with out sprint, but in reality spartans are at least 7ft tall and have long legs, what you think every place is designed to be so small that you can walk everywhere, NO! Halo 5 is designed to be big, to be more, to have maps that allow you to transverse and explore. You have the option to slow down if YOU want, forcing everyone to go without something we like just because you want to be special and unique because ‘its what we did before’ then go ahead, but the rest of us will be sprinting towards new futures and new gameplay as we evolve to surpass the limits of old games.

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CS:GO has no sprint and is the most popular fps game. When Halo had no sprint it was the most popular on Xbox Live. CS has’t changed it’s core gamplay for years but Halo has changed everything from gameplay to art design and more. Change is not good if it breaks the core gameplay and feeling of the game. Don’t change for the sake of changing because that’s a waste of resources and time. 343 has put more effort in changing the way Halo play, feel and look instead of adding features, expanding the game and making the game 100% complete on launch day!

Every succesfull business/brand in the world has kept its roots because if a business finds a way to satisfy consumers, why change it and risk losing them? 343 is doing bad business. They had a Halo consumer base and they are losing it because of changing everything (bad business). Coca Cola, Apple and CS:GO are doing good business because they satisfy their consumerbase.

BTW in real life spartans can drink beer so it makes no sense why we cant drink beer in the game!! Lore/reality should not be a factor for gameplay! If that was the case every game in the world would have sprint. But every game dont have sprint because some games dont need sprint, and Halo is one of those games that doesn’t need sprint. History tells you that.

Halo should not have evolved it’s gameplay. It should have evolved in it’s features. Gamplay was never broken but features can always improve and increase in numbers.
Adding sprint is not evolution but adding features are,

Hope you learned something from me!!

If I was the CEO of 343/Halo I would make Halo the best game ever but unfortunately I’m not the CEO of Halo.

The only reason for Sprint’s existence as I see it, is simply, just to have an animation for the sake of having an animation. Including a sprint animation -Yoink!- immersion and for some having a dynamic animation to watch whilst traversing lulls in combat helps alleviate the tedium. Maps have been stretched out to accommodate sprint so the lulls are still there and just as long, pacing hasn’t really changed since the inclusion of advanced mobility.

I would like to see a non sprint Halo, maybe some manner of prequel spin off and evolves gameplay by other means, but I don’t expect 343 to leave behind their newly formed fan base who do actually like the games they have made. So I don’t expect it for Halo 6. At tops maybe things like ground pound and Spartan charge might get removed in favour of some other additions.

I would like to see sprint altered some what if it does return. The gradual acceleration of sprint present in Halo 5 gets the thumbs up from me, I think that should return. Shield recharge being connected to sprint, personally I think scrap that idea entirely. It’s counter intuitive and it just feels like an admission of defeat to provide meaningful counterplay for mobility. I would simplify it. Make sprint a choice between speed and evasiveness. Make it so if you sprint you are committed to a more predicable path. You must turn in wide arcs to maintain sprint speed, if you turn to sharply you slow down. Simple. Also when you are sprinting you are loader, your footsteps can be heard at a greater distance.

Other alterations include being able to throw grenades whilst sprinting, it could even add a bit of momentum to your throw. Melee, no Spartan charge, but we don’t want a return of double melee either, maybe retain the knock back effect and have a different first person melee animation. Instant weapon draw, This is already present for the Magnum, AR, Plasma Rifle, SMG and maybe more in Halo 5 but sadly not the BR, DMR and power weapons. And remove the air breaks, your momentum shouldn’t just magically disappear when you come out of sprint, let us use the momentum in combat to a degree.

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> **This post has been edited by a moderator. Please refrain from making non-constructive posts.***Original post. Click at your own discretion.
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> This is probably the most stupid topic to discuss. Its like discussing “if global warming is real” and “is the world flat”, its literally someone who can’t accept change and progress and something has been improved and they can’t keep up with it because they can’t grasp the concept of progress and gameplay evolution. Seriously, game developers for games like Halo and most other games in this style struggle to emulate real life so why, would in a game that tries to simulate real movement not have the ability to bloody sprint do you think everyone in real time combat walks everywhere or speed walks into cover, no, we dive, we sprint, and we run our -Yoinks!- into cover to get out of the way of bullets so why would in any way would anybody want to go slower in a game where your trying your hardest not to die and kill more people than you dying. Also I swear you people blow everything out of proportion, honestly do you know why we like newer games as they get released, because they have NEW features that EVOLVE gameplay, do you see any other game in this genre without the ability to sprint and still be successful? For Mantle’s sakes I will never understand you people that constantly complain about things like sprint in features and how they’re ‘ruining’ competitive play. Seriously, a game is how the developers make it if you don’t like it don’t play. Features part of a game that allow everyone to do the same thing means that if their winning because of this feature and your not, you are the problem. Unless said feature doesn’t have a counter or way to stop it then its a bug. If others are succeeding because they can adapt to the gameplay and you can’t, means that you are the one who should change.
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> If you like how an old game played then go play that game, don’t beg and harass a developing company to release and change games that they make to be literally the same with a new story. Its the reason why they do anniversaries and the Master Chief Collection, so that if you liked the game so much go back and play it in this new generation, but if you don’t like how new generation games are then don’t play them, don’t bring your BS views on ‘old style’ or ‘true competitive gaming’ to a game that literally has a different format. The original games were designed to not have sprint so of course they play good with out sprint, but in reality spartans are at least 7ft tall and have long legs, what you think every place is designed to be so small that you can walk everywhere, NO! Halo 5 is designed to be big, to be more, to have maps that allow you to transverse and explore. You have the option to slow down if YOU want, forcing everyone to go without something we like just because you want to be special and unique because ‘its what we did before’ then go ahead, but the rest of us will be sprinting towards new futures and new gameplay as we evolve to surpass the limits of old games.
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You say “evolve” yet halos been dropping in every category since Reach, don’t you mean devolve? Cause that’s actually something that’s believable :7

old games aren’t even a solution, people want NEW games that stick to the core formula, halo 3 wasn’t much different than H2 by formula but it was still a new game. Refined duel wielding a tad bit, had forge which exponentially expanded custom games + there were forge playlists, introduced new game modes and maps, had armors unlocked by achievement and extended customization, etc etc. reach and onwards added new stuff too, but they also changed the core gameplay in the process. Movement system is completely different, weapons play considerably different because of that (more magnetism, bigger hit boxes =easier to kill people), map layouts have had to change as well because of that, you then have abilities completely altering the gameplay. Current halo is completely different than what Halo 1-3 did and that’s an issue because it’s unrecognizable, even the art direction, sound track and other things have changed.

Remove sprint and up base movement speed. I dont like sprint because how it works now is you have to drop your weapon to pursue the enemy thats going to run after the first shot lands and even if you shoot the enemy running away it doesnt stop them. Either remove it sprint or add a mechanic that stops you like how reach did it.
Also dont have sprint infinite, that makes people sprint forever until they spartan charge then AR you to death.

You movd slower in halo 5 than aby other halo because sprint is inbthe game.

Chasing was always bad in other halos, in halo 5 its almost required to chase.

> 2535465468607286;14219:
> You movd slower in halo 5 than aby other halo because sprint is inbthe game.

Actually, the base movement speed in Halo 5 is 15% faster than in the original trilogy.

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> > 2535465468607286;14219:
> > You movd slower in halo 5 than aby other halo because sprint is inbthe game.
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> Actually, the base movement speed in Halo 5 is 15% faster than in the original trilogy.

Which is negated by the increased map size. While technically you’re correct, I would say that B4gs 4 Days is the one who is “right.” True, in Halo 5 you move faster than you did in the original trilogy (note: I didn’t research this, but tsassi has proven to be reliable thus far, and has stayed objective, so I have no problem believing this is true) but due to Halo 5’s map design, which is stretched to accommodate sprint, you move across the map at a slower rate. I would say that how fast you move across the map is far more important than your UPS speed (Units Per Second for those who aren’t familiar). It’s how the speed feels that’s important. Imagine playing two different hypothetical Halo games on the same hypothetical map. Both games are identical except for the fact that in our “control” game base speed is 100% and the size of the map is 100%. In the other game, base speed is 120%, but the map is scaled up 130%. In the second game, you’re moving faster, but you’ll get to each point slower than you would in game one, because the map size has also been increased. Obviously, you’ll feel like you’re moving faster in the first game, and for all intents and purposes, you are. While technically you are moving faster in game two, you’re moving slower in relation to your surroundings than in game one, which is what really matters in a game. Of course, this doesn’t take into account spartan abilities and sprint, but that’s a whole other conversation in and of itself.

<mark>This post has been edited by a moderator. Please do not flame or attack other members.</mark>
*Original post. Click at your own discretion.

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> Id rather keep sprint.

I’d rather you stop playing Halo then. We didn’t need sprint for the first 4 released games why do we need it now?

> 2533274819567236;20:
> OP, it’s 2016. In 2016, players expect devs to not care about what’s good for the game.

It’s current year guys. -Yoink- you.

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> This post has been edited by a moderator. Please do not flame or attack other members.*Original post. Click at your own discretion.
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> > 2533274816299345;2:
> > Id rather keep sprint.
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> I’d rather you stop playing Halo then. We didn’t need sprint for the first 4 released games why do we need it now?
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> > 2533274819567236;20:
> > OP, it’s 2016. In 2016, players expect devs to not care about what’s good for the game.
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> It’s current year guys. -Yoink- you.
>

Well, that was a rather rude way to rebut someone’s (albeit lackluster) pro sprint argument. They don’t have to “stop playing Halo” just because you don’t like sprint. As for Zr0Fear’s comment, you do realize that was a sarcastic joke comment from a year ago, right?