> 2535414356806465;14050:
> > 2533274973685362;4:
> > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
>
> Haha, definitely! If you don’t like modern gaming go back and play the old games. All modern first-person-shooters have sprint.
-CSGO
-Doom
-Overwatch
-Unreal Tournament
-Warhammer: Vermintide
-Quake Champions
-Toxic
But sure, let’s move the goal posts and put in some sort of popularity requirement as well as “sequel” stuff meaning that few or even none of those listed games qualify for your statement.
> 2535414356806465;14051:
> > 2535446258961514;10:
> > I think sprint is important part of the game now and should stay. I dont know why it really matters in campaign. It allows you to escape easier for one so i dont know why you would want it removed. Kinda why its essential in the game now. Being able to get around faster and having the choice of sprinting around and running around factor a ton into if you run into a fight. For example most time if im running around a corner and a guy is right in my face and he was not sprinting i will likely die since you cant fire from hip while running. So it matters in a game-play what you choose to do. Think it should stay.
>
> Agreed! Spartans can sprint right!? So why not have it in the game.
Prone, HtH combat, roll grenades instead of throwing them, corner lean, blind fire from cover, need I go on?
> 2535414356806465;14052:
> > 2535446258961514;10:
> > I think sprint is important part of the game now and should stay. I dont know why it really matters in campaign. It allows you to escape easier for one so i dont know why you would want it removed. Kinda why its essential in the game now. Being able to get around faster and having the choice of sprinting around and running around factor a ton into if you run into a fight. For example most time if im running around a corner and a guy is right in my face and he was not sprinting i will likely die since you cant fire from hip while running. So it matters in a game-play what you choose to do. Think it should stay.
>
>
>
> > 2533274886267116;19:
> > The reason why sprint was added to halo was to make it more fast paced. Newer generations of gamers (me included) who didn’t grow up with halo are used to fast paced games such as battlefield, cod, and just about every other fps. It’s hard for a slow paced game like the older halos and even the newer ones to attract these gamers so they added sprint. To be honest I like sprint when I don’t have it I feel like a turtle with a gun. Sure you might not like it but your not everyone. 343 also has to appeal to the newer generations as well. Don’t get me wrong I had fun playing halo 3(my first halo and firs Xbox game) but ounce I got to other games like battlefield and even cod I noticed how slow the gameplay actually was.
>
> I agree. Having sprint allows the thousands of young gamers a chance to transition from one game to the other. Also, when you don’t sprint you feel soooo slow! They can’t take it out now that they’ve added it. Additionally, improved gaming platforms naturally leads to larger maps. Players need some way to move faster, without vehicles, across large maps.
So, are general younger gamers unable to learn entirely new games and thus all games in certain genres need to conform in order for those younger players to be able to actually play them? You make it sound like a young gamer can’t comprehend a new ruleset no matter how much they play.
You know, sprinting isn’t the only way to make movement seem fast…
-Increased Movement speed
-Increased Field of View
-Varying degrees of motion blur depending on speed
-Weapon bobbing of varying degrees
Better platforms lead to more detailed maps, You could have massive maps on previous generation consoles. Thing is though, new tech does not dictate map size, what the designer wants to accomplish with the map does, and larger does not automatically mean better.
We already had ways of moving around large maps without vehicles before sprint was introduced.
-Teleporters
-Man cannons
-Grav lifts
-Conveyor belts
-Elevators
-Short cuts in the map meant for foot people
Not to mention untested waters like Portals ala from Portal, escalators, positioning arms that grab you and pull you a specific path to a specific locations.
Furthermore, how you choose to move on a map is up to you, if vehicles are present for you to use then it’s your choice not to use them, alternatively you’ve lost them which is then a lack of skill keeping them together, as long as map weapon placement is good enough.