> Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic.
Except it also makes it to where you have to lower your weapon in order to move in one direction. Increasing base movement speed does the same thing, but you can have your weapon up at all times and move in all directions. It also forces the developers to alter map design to compensate for everyone having sprint, for example, compare Midship to Truth from Halo 5.
> Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that!
Peoples’ definition of “Halo” is different with each individual, but generally, when people think of Halo’s multiplayer, they think of even starts, weapons and pickups on the map, maps built for base movement speed with multiple methods of traversing the map such as teleporters and man-cannons. They also generally think of red and blue Spartans wielding 2 weapons at a time, chucking grenades at each other, and meleeing each other in order to deplete other players’ recharging energy shields so they can get the kill with a headshot. There, of course needs to be a variety of vehicles in certain maps and gametypes. THAT is how I define Halo! Is that, or is that not an accurate idea of what Halo actually is?
> 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.
Nobody who criticizes or complains about sprint in Halo “wants the same game over and over.” That is a fallacy. They want games that tailor to the style of gameplay that Halo CE created and Halos 2 and 3 expanded upon. Having a sequel that is more familiar to it’s predecessors isn’t a bad thing. Sequels shouldn’t radically change the known formula of a franchise every time one comes out, otherwise, many AAA titles out nowadays would be catastrophic failures.
> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans.
As I said above, no sequel should radically change from it’s predecessor. Adding sprint and all the other things Halo 4 did to the Halo franchise was a radical change that led to the game being majorly disliked, especially for its multiplayer gameplay. You mention CoD, but CoD doesn’t change every game, and when it does, there is a backlash, as there was for every CoD since Advanced Warfare. Also, more FPS games being like CoD isn’t a good thing. Conformation leads to stagmentation, which isn’t good for any industry. Should Counter Strike, TF2, or Overwatch play more like CoD because CoD fans might like it (even though if CoD fans really wanted to play a game like CoD, they would just play CoD)?
> “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.
No, I don’t think Halo games should be specifically like any previous Halo game. I DO think it should take the basic gameplay that the original trilogy created and use that instead of conforming to popular trends like default sprint, custom loadouts, ADS, and microtransactions. I’ve also stated above what my basic definition of Halo is, and I can guarantee that many people on this thread will likely agree with me.
> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game.
Yes, Halo 3 is still as great as it once was, because it is still heavily liked by many Halo fans, and hailed as one of the best games of all time. Hyperbole? Yes, but if a game has that much impact on people, then there must be something about the game that makes it so widely liked other than it being the popular norm at the time or due to nostalgia, if so many people STILL talk about Halo 3.
Also, Halo 3 being slow wasn’t due to low movement speed, it was the same speed as Halo CE and 2, it just had a lower field of vision which made it look slower. Try looking up Halo PC gameplay with high FOV and tell me that that doesn’t look at least moderately fast. Even if it were due to lower movement speed, we could always increase base movement speed. Look up Halo 5 Evolved settings and tell me that that doesn’t look like fast paced gameplay.
> 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.
But 343 ARE adding things that Halo doesn’t need. When did people ask for ADS in Halo? When did people ask for quick time events, or killcams, or microtransactions? Who asked to remove playable Elites as an optional thing, or to remove splitscreen? I will say they have done SOME good things like the massively improved Forge mode, the Custom Games browser, and have expanded on the lore (for better and worse), but a lot of what 343 have added to Halo since Halo 4 is just not good for the games.
> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.
I’m sorry if this comes off as a personal attack. I was simply just rebutting your arguments. You are free to enjoy “New Halo” if you do. No one here is stopping you. However, you have to realize that people here aren’t complaining for the sake of complaining (some might be, but many aren’t), they are simply stating their concerns with Halo’s gameplay direction and wish Halo to return to the style that it once held to with pride, but since 343 have taken over, have almost completely thrown away for the sake of trying to be like other modern shooters, instead of being its own thing.