The sprint discussion thread

> 2533274887665513;13741:
> Just want to say I love you guys for all the intelligent discussion on this topic. It gives me some hope for the future of Halo. The key is to keep making noise. Make it clear that we first and foremost want Halo to play like Halo. That is all. From there the game should expand and not change like it has since Reach-5. And think about how much time and effort must go into trying to make these bad additions to Halo. Had the game kept to its roots, 343 would have had more time to add modes, maps, weapons, Firefight (Not that warzone BS) and so much more. The additions to movement have only hurt Halo and drained development time that could have been better used to make a larger game.

This is such a good point. We would be playing a ridiculously fun version of Halo at this point if they wouldn’t have wasted so much time adding mechanics that have all ended up needing to be removed. Hopefully with Halo 6 on PC (possibly/probably) they’ll add like a mod screening thing so that people can do more professional looking remakes and make gamemodes.

> 2533274887665513;13741:
> Just want to say I love you guys for all the intelligent discussion on this topic. It gives me some hope for the future of Halo. The key is to keep making noise. Make it clear that we first and foremost want Halo to play like Halo. That is all. From there the game should expand and not change like it has since Reach-5. And think about how much time and effort must go into trying to make these bad additions to Halo. Had the game kept to its roots, 343 would have had more time to add modes, maps, weapons, Firefight (Not that warzone BS) and so much more. The additions to movement have only hurt Halo and drained development time that could have been better used to make a larger game.

Yes! Exactly right!! The amount of time 343 would have spent Testing/Tweaking Halo 5 with ALL abilities, then in turn repeat this on each map just to get the balance of these new mechanics right is insane! This time could have been spent making the multiplayer bigger and better with more content and game types at launch, rather than conforming to FPS trends. Which is all it comes down to, all of the changes made in Halo 5 are to conform to what other shooters are doing, as that’s what “gamers are used to” apparently.

Edit: Just a heads up, this is a rant. I’m not trying to be rude to anybody.

Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic. Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that! 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.

Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans. “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.

Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game. 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.

Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

> 2535428931873471;13744:
> > 2533274887665513;13741:
> > Just want to say I love you guys for all the intelligent discussion on this topic. It gives me some hope for the future of Halo. The key is to keep making noise. Make it clear that we first and foremost want Halo to play like Halo. That is all. From there the game should expand and not change like it has since Reach-5. And think about how much time and effort must go into trying to make these bad additions to Halo. Had the game kept to its roots, 343 would have had more time to add modes, maps, weapons, Firefight (Not that warzone BS) and so much more. The additions to movement have only hurt Halo and drained development time that could have been better used to make a larger game.

What do you mean “bad additions” Halo has always been changing to make itself feel fresh and new. Do you think Warzone is bad because of this?

> 2533274974350131;13747:
> > 2535428931873471;13744:
> > > 2533274887665513;13741:
> > > Just want to say I love you guys for all the intelligent discussion on this topic. It gives me some hope for the future of Halo. The key is to keep making noise. Make it clear that we first and foremost want Halo to play like Halo. That is all. From there the game should expand and not change like it has since Reach-5. And think about how much time and effort must go into trying to make these bad additions to Halo. Had the game kept to its roots, 343 would have had more time to add modes, maps, weapons, Firefight (Not that warzone BS) and so much more. The additions to movement have only hurt Halo and drained development time that could have been better used to make a larger game.
>
> What do you mean “bad additions” Halo has always been changing to make itself feel fresh and new. Do you think Warzone is bad because of this?

Careful not to go too off topic with Warzone discussion.

The main controversial aspects of Halo 5 people complain about are:

  • Sprint - Spartan Charge - Clamber - Ground Pound - Radar NerfAlso personally it’s not Sprint itself that’s the issue, it’s the fact that it’s the cause of Spartan Charge (which I hate for reasons previously outlined.) Additionally, I think Sprinting should be limited like in previous games, so that you have to use it sparingly rather than constantly for travel. Sprinting/SA is made worse because of the nerf to the Radar which makes it even more of a pain to react to.

Also, pretty sure Halo 3 is what most players would point to when it comes to the peak of multiplayer. So it’s pretty fair to draw a comparison to. Plus, you can’t relate back to Halo: CE, because Halo: CE didn’t have accessible online multiplayer.

> 2533274974350131;13746:
> **Edit: Just a heads up, this is a rant. I’m not trying to be rude to anybody.**Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic. Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that! 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.

It affects your speed used to traverse the map.
As has been pointed out several times, and measured as well, maps are elongated to fit the higher movement speed of Sprint.
As such, maps become relatively larger.

While in sprint you’re unable to fire, if you fire, cancel sprint, you lose your extra movement speed, if I’m also not mistaken, it also affects your turn rate, or the radius of the circle in which you can retain sprint but also turn corners.

Yes, to Halo they add new things, however, many of the things they’ve added so far have been things already existing outside of Halo. Sprint for instance, since we’re in a thread about it, has been in gaming for soon two decades, in its somewhat current iteration, furthermore, one of the motivations to adding sprint that has been stated by the higher ups of i343 was that “the general gamer expects sprint”. Not so much a new thing overall.
No, I don’t want to play the same halo game over and over, I however want a Halo that perfects what it did before and innovate in a different path, experimenting with other things rather than looking at what the more popular games are doing and then doing what they’re doing. So to counter your question with another question, Do you really want to play the same game over and over, provided you actually jump between different games. If all anyone but the leader is going to do is copy the leader, we’re not going to get many unique games, but rather poor copies of what the leader does.

Offering feedback is an attempt at improving the product, you think most people here providing feedback want Halo to fail?

If you can’t understand what people think is so bad about sprint, you have about 688 pages worth of sprint debate in this thread alone, go read it.

> 2533274974350131;13746:
> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans. “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.

Being an FPS fan doesn’t mean you like Sprint. Furthermore, sounds selfish, but I’m not keen on sacrificing what I believe to be the integrity of Halo for other players who are initially not interested in Halo for what I like, if it doesn’t contain a specific set of features found in other games. Why would I want new players in Halo who doesn’t like Halo for what it is, and only start playing it when it conforms to other games out there that already exist?

Did Halo 4 appeal to CoD and Halo fans? I didn’t see that.
As far as how different the older Halo games were, they did have a couple of unifying traits that place them in “Halo” basket to quite a few, while the newer Halo games deviate from that “basket” enough for those people to not call the newer Halo games, “Halo games”

> 2533274974350131;13746:
> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game. 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.

Halo 3 is as fast as it ever was, nothing has changed there. As far as your perception of it being slow, you’ve been fed with sprint, which increase your movement speed, but does not really shorten your time to travel, relatively to Halo 3, as has been measured on numerous occasions. Furthermore, Halo 3’s PoV is also quite low.
Furthermore, as has been pointed out in this thread many times, if you want to feel faster, sprint is far from the only solution, for instance, just increasing the PoV of the player will make you feel like you’re flying forward, a simple increase in base movement speed does the same thing, added motion blur and a slight added bobbing will also add to the illusion of faster speeds.

I sorely disagree that i343 adds things that make Halo fresh and a new experience. If I’ve experienced most of the things added to Halo, outside of Halo prior to whatever Halo is released, then I do not consider it to be “fresh and a new experience”. Seeing as one of the reasons they added sprint was that “the general gamer expects it”.

> 2533274974350131;13746:
> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

You can’t dictate what another person finds fun. If someone has an idea for an improvement or does not find something enjoyable, he/she has the right to adress that concern.

Last and not least, you continued asking anyone who says “it’s not Halo” to define Halo, seeing as you said “It still feels like Halo”, how about you define it?

> 2533274974350131;13746:
> **Edit: Just a heads up, this is a rant. I’m not trying to be rude to anybody.**Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic. Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that! 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.
>
> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans. “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.
>
> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game. 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.
>
> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

Unfortunately for you, not everyone shares your opinions. I’m not in the mood to go in greater depth to why I dislike sprint, but you are obviously wrong to say that it “effects [sic] nothing whatsoever”. For if it truly affected nothing, then you wouldn’t feel such a need to defend it as you wouldn’t even notice the existence of the ability. There are multiple effects sprint has on gameplay: it forces the player to make a choice between running at maximum speed and being able to shoot, the existence of that choice means that escpaing an encounter is easier than it would be if players were able to run and shoot simultaneously, the higher maximum speed either makes the gameplay faster or necessitates larger maps.

To say that sprint affects nothing shows that you haven’t actually taken the time to consider whether it does affect something. The existence of the above effects is not up for debate. You may feel about them however you want, but you have to acknowledge their existence, and you have to accept that others will feel differently about them. You certainly don’t get to be the arbiter of whether sprint is bad or not.

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> Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic.

Except it also makes it to where you have to lower your weapon in order to move in one direction. Increasing base movement speed does the same thing, but you can have your weapon up at all times and move in all directions. It also forces the developers to alter map design to compensate for everyone having sprint, for example, compare Midship to Truth from Halo 5.

> Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that!

Peoples’ definition of “Halo” is different with each individual, but generally, when people think of Halo’s multiplayer, they think of even starts, weapons and pickups on the map, maps built for base movement speed with multiple methods of traversing the map such as teleporters and man-cannons. They also generally think of red and blue Spartans wielding 2 weapons at a time, chucking grenades at each other, and meleeing each other in order to deplete other players’ recharging energy shields so they can get the kill with a headshot. There, of course needs to be a variety of vehicles in certain maps and gametypes. THAT is how I define Halo! Is that, or is that not an accurate idea of what Halo actually is?

> 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.

Nobody who criticizes or complains about sprint in Halo “wants the same game over and over.” That is a fallacy. They want games that tailor to the style of gameplay that Halo CE created and Halos 2 and 3 expanded upon. Having a sequel that is more familiar to it’s predecessors isn’t a bad thing. Sequels shouldn’t radically change the known formula of a franchise every time one comes out, otherwise, many AAA titles out nowadays would be catastrophic failures.

> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans.

As I said above, no sequel should radically change from it’s predecessor. Adding sprint and all the other things Halo 4 did to the Halo franchise was a radical change that led to the game being majorly disliked, especially for its multiplayer gameplay. You mention CoD, but CoD doesn’t change every game, and when it does, there is a backlash, as there was for every CoD since Advanced Warfare. Also, more FPS games being like CoD isn’t a good thing. Conformation leads to stagmentation, which isn’t good for any industry. Should Counter Strike, TF2, or Overwatch play more like CoD because CoD fans might like it (even though if CoD fans really wanted to play a game like CoD, they would just play CoD)?

> “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.

No, I don’t think Halo games should be specifically like any previous Halo game. I DO think it should take the basic gameplay that the original trilogy created and use that instead of conforming to popular trends like default sprint, custom loadouts, ADS, and microtransactions. I’ve also stated above what my basic definition of Halo is, and I can guarantee that many people on this thread will likely agree with me.

> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game.

Yes, Halo 3 is still as great as it once was, because it is still heavily liked by many Halo fans, and hailed as one of the best games of all time. Hyperbole? Yes, but if a game has that much impact on people, then there must be something about the game that makes it so widely liked other than it being the popular norm at the time or due to nostalgia, if so many people STILL talk about Halo 3.

Also, Halo 3 being slow wasn’t due to low movement speed, it was the same speed as Halo CE and 2, it just had a lower field of vision which made it look slower. Try looking up Halo PC gameplay with high FOV and tell me that that doesn’t look at least moderately fast. Even if it were due to lower movement speed, we could always increase base movement speed. Look up Halo 5 Evolved settings and tell me that that doesn’t look like fast paced gameplay.

> 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.

But 343 ARE adding things that Halo doesn’t need. When did people ask for ADS in Halo? When did people ask for quick time events, or killcams, or microtransactions? Who asked to remove playable Elites as an optional thing, or to remove splitscreen? I will say they have done SOME good things like the massively improved Forge mode, the Custom Games browser, and have expanded on the lore (for better and worse), but a lot of what 343 have added to Halo since Halo 4 is just not good for the games.

> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

I’m sorry if this comes off as a personal attack. I was simply just rebutting your arguments. You are free to enjoy “New Halo” if you do. No one here is stopping you. However, you have to realize that people here aren’t complaining for the sake of complaining (some might be, but many aren’t), they are simply stating their concerns with Halo’s gameplay direction and wish Halo to return to the style that it once held to with pride, but since 343 have taken over, have almost completely thrown away for the sake of trying to be like other modern shooters, instead of being its own thing.

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> 2533274974350131;13746:
> **Edit: Just a heads up, this is a rant. I’m not trying to be rude to anybody.**Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic. Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that! 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.
>
> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans. “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.
>
> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game. 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.
>
> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

Heads up… this may get a little “ranty”… but not intended to be rude, just true:

“Sprint is not bad” is your opinion, which is something nobody here has to (nor will they) “face it.” Nobody needs to call you someone who hates the OG games (or any of the games) to see that.

It does not now, nor will it ever “affect nothing whatsoever.” I’m sorry, but damn near 700 pages of arguing are a crystal clear and profound indicator of the exact opposite. It most certainly and undeniably has had an affect. People may dissect the reasons they like or dislike sprint for eternity on this thread and each person has every right to either like it or dislike it for any one of those reasons. Like or dislike of any game mechanic is unquestionably an affect of that mechanic. Even if like or dislike is the only affect it has in the end.

You can get tired of people saying Halo doesn’t feel like Halo because of sprint if you like, but they aren’t going to care and your weariness of it doesn’t make them wrong for feeling that way. You’re right, all it does is increase movement speed… and movement is one of, if not the most fundamental aspects a game has. Change that and undeniably affect everything it’s associated with… which is basically anything you do in the game… unless you plan on not ever moving. Just because you don’t get what’s so bad about that doesn’t negate the fact that those who dislike it find it bad. It’s not about playing the same game over and over, it’s about not liking a particular thing about the game to the point that it’s less fun. If all you care about is “the game being fun” why would you simply dismiss 688 pages (at the time of this post) worth of feedback from 2 sides of an obviously major argument where one side is no doubt not having [as much, if any] fun, by saying sprint affects nothing? It does.

Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game.” - Absolutely NOT. My basic definition of Halo will be the one I enjoyed playing most… the one that was most fun for me. It is NOT in any way, shape or form required to conform to that “definition of Halo”.

“It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3” - NO, [personally] I DON’T mean Halo 3. I mean whichever Halo game I enjoyed most (if I were to pick one). I mean whatever Halo game that I played and found the most appealing to keep playing because it had all the things that made that magic spark for me. The one(s) that made me say “Now this is Halo!” Because it’s my definition… not yours.

“Let me ask you this. Is halo 3 still as great as it once was?” - Unless you’d like to wait around and ask this same question of H5 in 2025, it’s moot.

“and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.” - There’s nothing wrong with adding things to keep any game fresh and the experience new. But it’s never been about adding things a game doesn’t need. It’s about adding things that people do/don’t like.

Halo didn’t need: (Just off the top of my head) Health packs, destructible vehicles and the ability to mount/hijack them, a myriad of additional weapons, dual wielding, playable Elites, deployable equipment, armor abilities, armor customization… and yup… that’s right, sprint. All of those were added (health packs were there, taken out, added back and taken out again) to make the game fresh and the experience new. It isn’t about why they were added or if the game needed them. It’s about how well received they were, how well people liked how they affected (and they did affect) gameplay and peoples’ perception of the game and how it played.

I get that you’re tired of the whole argument, I doubt many people aren’t tired of it at times, but it isn’t going anywhere no matter how much you want people to just enjoy the new Halo games “because they are fun”. Regardless of how much of a role sprint plays for some, they are not as “fun” for them as they could be.

> 2533274974350131;13746:
> **Edit: Just a heads up, this is a rant. I’m not trying to be rude to anybody.**Face it people, sprint is NOT BAD. I might get people who call me someone who hates the original games, but sprint really isn’t bad. It effects nothing whatsoever. I’m tired of people saying that halo is not what it used to be, just because of this one mechanic. Halo still feels like halo to me. It’s an FPS. What is you definition of Halo feeling like Halo? No sprint? How does it effect anything? All it does is increase your movement speed! I don’t get what’s so bad about that! 343 adds new things in each game. Do you really want to play the same halo game over and over? Again, I don’t see what’s so bad about it! People might call me a fanboy, but trust me when I say I like every halo game for what it was. I just care about the game being fun. I don’t like being one of those people who just criticize everything about halo.
>
> Halo added sprint for all FPS fans. Sprint in Halo is not bad because fans of COD like sprint. COD fans are not our enemies. If you think a game like Halo 4 appeals to COD fans, then that’s good, because it can appeal to Halo and COD fans. “Halo is not supposed to be like COD, it’s supposed to be like Halo”. Again, what is you basic definition of Halo? It can’t be Halo 3, it has to be Halo CE. It was the first game. I think the main reason why the new games aren’t as popular as Halo 3 is not because it doesn’t play like it. It’s because of people who criticize how great halo 3 say that the new games don’t feel like halo. Doesn’t feel like halo? That’s not what you mean. You mean halo 3.
>
> Many of the people who don’t like sprint in halo always go to halo 3 to back up their opinion. Let me ask you this. Is halo 3 still as great as it once was? When I went back it was slower because of no sprint. It’s an older halo game. 343 is adding on to halo, and I know people are going to tell me that 343 is adding things halo doesn’t need. 343 adds those things to make halo still fresh and a new experience.
>
> Sorry for the long post. I just wanted to get that off my head. I’m tired of this whole sprint argument. I just want everyone to just enjoy the new halo games because they are fun.

Actually, Sprint does affect the feeling of Halo. A lot. I don’t dislike sprint because it’s faster, I dislike it because with it included base movement is slower, maps are stretched, and gameplay behaves much differently. Have you noticed how the older Halo games feel a lot “airy-er”? THAT’S what Halo is supposed to feel like. Quick movement speed, higher jumps (so I suppose removing clamber might be good) and slightly less gravity. With sprint Halo just feels…heavy. Halo used to really have a unique feeling, you could feel that you were playing Halo once you started moving, now it just feels like any other FPS.

> 2533274974350131;13747:
> What do you mean “bad additions” Halo has always been changing to make itself feel fresh and new. Do you think Warzone is bad because of this?

Personally, I don’t really like Warzone (I don’t like huge maps and loadouts very much) but I have no issue with it being in the game. In fact, I want as many gamemodes as possible in Halo. The “bad changes” that we’re talking about are movement changes that affect how the game feels in a negative way. What do I mean by that? What I mean is that if you go play Halo 1-3, the games feel really airy when you play them, and you constantly have your gun up looking for enemies. Compare that to reach-5, and you get a clunky game (albeit less than most AAA fps) where you aren’t always looking for enemies and playing tactically. Now there are definitely movement changes that make Halo feel better, (Being able to crouch without stopping and thrusters come to mind) but many of them negatively impact the way that the game feels.

Note: This is NOT ANOTHER RANT
I have read some of the last few posts after mine, and I should say that I was kind of mindless during that whole thing. I was in a rant after all. So I read the last few comments and now I can really understand what your trying to say. I can say that sprint does affect the gameplay. I guess I’m one of those halo fans that don’t want to look too critically into things, but I can see what you guys mean when you say it effects the gameplay. I think sprint was perfectly used in Halo Reach, but in Halo 5, sprint itself is not the problem. It’s the fact that in order to use certain abilities like slide and charge, you HAVE to use sprint. Thank Sgt x Slaphead for this point. If someone tells you to just not use sprint, then the gameplay is not fair, because if you don’t use sprint you can’t use those abilities. Now that I’m out of anger right now, I can say there is no point to add these abilities on to sprint. Sprint should not play a key function in order to win. In Halo: Reach, it was an armor ability and nothing else. You couldn’t use any crazy abilities when you used sprint. In Halo 4 it was just a mechanic and nothing else. In Halo 5, 343 say they added all these new abilities while you have to use sprint in order to use these abilities. Now I can see why people don’t want sprint in Halo anymore. It’s now being constantly being shoved in our faces. It’s like if you want to use an extra ability, you have to run faster.

What I said in my rant post, I said that it effects nothing and it just increases your speed. But all 343 did was make the maps larger for sprint to fit in. So in reality, your not REALLY running faster than normal speed. It’s like if 343 went into Halo 3, added sprint but made the maps larger and changed nothing about those maps. When you sprint it’s just the same speed if you were normally running in the real Halo 3. Now when I think about it even more, people go back to Halo 3 to back their opinions because it was the game they had the most fun with. Thank A Blue Illusion for this point. For those people who don’t like sprint, I respect them to want the Halo formula to be just like it was 10 years ago. For me, I was stuck in between with my decision of sprint. I liked how it was in Halo Reach, but at the same time sprint isn’t necessary. I’m going to say it was not necessary. If 343 removes sprint, then they won’t have to work on balancing it all the time. Halo should be like how it was without sprint. Halo SHOULD BE like Halo.

One last thing. I don’t know how long this argument will last. The argument sort of exists between me and my brother believe it or not. I would say sprint wasn’t necessary, but he always tries to explain why it’s not so bad to have it.

> 2533274974350131;13759:
> Note: This is NOT ANOTHER RANTI have read some of the last few posts after mine, and I should say that I was kind of mindless during that whole thing. I was in a rant after all. So I read the last few comments and now I can really understand what your trying to say. I can say that sprint does affect the gameplay. I guess I’m one of those halo fans that don’t want to look too critically into things, but I can see what you guys mean when you say it effects the gameplay. I think sprint was perfectly used in Halo Reach, but in Halo 5, sprint itself is not the problem. It’s the fact that in order to use certain abilities like slide and charge, you HAVE to use sprint. Thank Sgt x Slaphead for this point. If someone tells you to just not use sprint, then the gameplay is not fair, because if you don’t use sprint you can’t use those abilities. Now that I’m out of anger right now, I can say there is no point to add these abilities on to sprint. Sprint should not play a key function in order to win. In Halo: Reach, it was an armor ability and nothing else. You couldn’t use any crazy abilities when you used sprint. In Halo 4 it was just a mechanic and nothing else. In Halo 5, 343 say they added all these new abilities while you have to use sprint in order to use these abilities. Now I can see why people don’t want sprint in Halo anymore. It’s now being constantly being shoved in our faces. It’s like if you want to use an extra ability, you have to run faster.
>
> What I said in my rant post, I said that it effects nothing and it just increases your speed. But all 343 did was make the maps larger for sprint to fit in. So in reality, your not REALLY running faster than normal speed. It’s like if 343 went into Halo 3, added sprint but made the maps larger and changed nothing about those maps. When you sprint it’s just the same speed if you were normally running in the real Halo 3. Now when I think about it even more, people go back to Halo 3 to back their opinions because it was the game they had the most fun with. Thank A Blue Illusion for this point. For those people who don’t like sprint, I respect them to want the Halo formula to be just like it was 10 years ago. For me, I was stuck in between with my decision of sprint. I liked how it was in Halo Reach, but at the same time sprint isn’t necessary. I’m going to say it was not necessary. If 343 removes sprint, then they won’t have to work on balancing it all the time. Halo should be like how it was without sprint. Halo SHOULD BE like Halo.
>
> One last thing. I don’t know how long this argument will last. The argument sort of exists between me and my brother believe it or not. I would say sprint wasn’t necessary, but he always tries to explain why it’s not so bad to have it.

It seems like you’ve embraced debate and changed your position. Everything is a bit subjective in the end but let me ask this? Does Halo 2 feel slower to you than 5? Emphasis on feel, genuinely curious.

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I honestly don’t mind sprint to much but I’d like it if in arena they got rid of sprint and clamber and raised your base movement speed. I think that way the competitiveness is good but then in the casual warzone u can still have sprint.

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