The sprint discussion thread

> Clutchism: I know what you’re saying, but fortunately you’re wrong here. Maps on H5 work fine without sprint. I tested the movespeeds myself. You just have to increase the base movespeed. It does work.
>
> Explaining Sprint - Clutchism - YouTube
>
> https://twitter.com/masoncobb/status/846579140027297793

Links:

https://www.youtube.com/watch?v=a_oKr8fLDnw

https://twitter.com/masoncobb/status/846579140027297793

I had to remove your name from the quote or else the spacing gets messed up. Weird WP issue.

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> > > > > Pros have actually been begging for these changes for a long time, 343i is just too stubborn. The pros practice all the time and the time to make changes is now. It is currently between seasons. Now is the time to test and release new settings that are actually competitive. It breaks my heart that the largest two tournaments have pros running around with ARs. It’s embarrassing and insulting.
> > > >
> > > > Yeah I feel like an MLG playlist for slayer, team arena, and FFA would be the way to go. There could be no sprint, no abilities except thrusters, increased base movement, higher jump height and less gravity so clamber could possibly be removed. I don’t think that there’s a good alternative to the AR as a secondary though, because the BR is too easy.
> > >
> > > We just need one 4v4 playlist. Remove Radar. Remove Sprint. Magnum Only Starts. Remove Autos. Remove Splinters. Remove Plasma Caster. Remove Hydra.
> >
> > That wont work very well, respectfully. Why? Because the maps are designed with these abilities in mind. E.g Sprint causes maps to be stretched out and cover is sparse compared to previous titles. This is to accomodate two varying movement speeds. As, if you remember with reach, a sprinting player with an energy sword was insane, as the maps were not adapted for this speed differential. Adjusting base speed helps (and is much more enjoyable, tried it myself) with sprint off would be ok, but again wont work too well due to the impact on map design from sprint and such.
>
> I know what you’re saying, but fortunately you’re wrong here. Maps on H5 work fine without sprint. I tested the movespeeds myself. You just have to increase the base movespeed. It does work.
>
> Explaining Sprint - Clutchism - YouTube
>
> https://twitter.com/masoncobb/status/846579140027297793

Didn’t he say in his post that increasing base movement speed works well? He wasn’t talking about playing on the maps with increased movement speed, he was talking about simply playing on the maps with no sprint or Spartan Abilities. If we are just playing on the maps with base speed and jump height, of course the maps aren’t going to play as well as with the aid of Spartan Abilities since the maps were designed with that in mind due to them being base player traits. If we increased base speed and increased jump height/ decreased gravity, we would at least have playable maps with no BS from Spartan Abilities.

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> > > > > > Pros have actually been begging for these changes for a long time, 343i is just too stubborn. The pros practice all the time and the time to make changes is now. It is currently between seasons. Now is the time to test and release new settings that are actually competitive. It breaks my heart that the largest two tournaments have pros running around with ARs. It’s embarrassing and insulting.
> > > > >
> > > > > Yeah I feel like an MLG playlist for slayer, team arena, and FFA would be the way to go. There could be no sprint, no abilities except thrusters, increased base movement, higher jump height and less gravity so clamber could possibly be removed. I don’t think that there’s a good alternative to the AR as a secondary though, because the BR is too easy.
> > > >
> > > > We just need one 4v4 playlist. Remove Radar. Remove Sprint. Magnum Only Starts. Remove Autos. Remove Splinters. Remove Plasma Caster. Remove Hydra.
> > >
> > > That wont work very well, respectfully. Why? Because the maps are designed with these abilities in mind. E.g Sprint causes maps to be stretched out and cover is sparse compared to previous titles. This is to accomodate two varying movement speeds. As, if you remember with reach, a sprinting player with an energy sword was insane, as the maps were not adapted for this speed differential. Adjusting base speed helps (and is much more enjoyable, tried it myself) with sprint off would be ok, but again wont work too well due to the impact on map design from sprint and such.
> >
> > I know what you’re saying, but fortunately you’re wrong here. Maps on H5 work fine without sprint. I tested the movespeeds myself. You just have to increase the base movespeed. It does work.
> >
> > Explaining Sprint - Clutchism - YouTube
> >
> > https://twitter.com/masoncobb/status/846579140027297793
>
> Didn’t he say in his post that increasing base movement speed works well? He wasn’t talking about playing on the maps with increased movement speed, he was talking about simply playing on the maps with no sprint or Spartan Abilities. If we are just playing on the maps with base speed and jump height, of course the maps aren’t going to play as well as with the aid of Spartan Abilities since the maps were designed with that in mind due to them being base player traits. If we increased base speed and increased jump height/ decreased gravity, we would at least have playable maps with no BS from Spartan Abilities.

Yes that is exactly what I meant^^

Saved me from clearing it up any further, thanks.

Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.

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> Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.

No it doesn’t. A poll taken in today’s Halo community who already accepted sprint doesn’t mean -Yoink-. 5 million+ players left Halo between 2009-2015, that says more about “new Halo” than anything.

If the result here is 600 > 300 than obviously it’s a good indicator that on a grander scale it is 600,000 > 300,000

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> > 2535423139980712;13687:
> > Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.
>
> No it doesn’t. A poll taken in today’s Halo community who already accepted sprint doesn’t mean -Yoink-. 5 million+ players left Halo between 2009-2015, that says more about “new Halo” than anything.

Sprint does not make 5 million + players leave.

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> If the result here is 600 > 300 than obviously it’s a good indicator that on a grander scale it is 600,000 > 300,000

Would you say the same if you were shown older polls where the result was far more in favour of removing sprint than the “likes” ratio you’re comparing here?

Or is it just the current results that count? Which begs to question, if polls were in favour of removing it back then and polls do matter, why wasn’t it removed? Seeing as “current time” matters and back then when the polls were made, it was “current time” for them.

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> > 2535423139980712;13689:
> > If the result here is 600 > 300 than obviously it’s a good indicator that on a grander scale it is 600,000 > 300,000
>
> Would you say the same if you were shown older polls where the result was far more in favour of removing sprint than the “likes” ratio you’re comparing here?
>
> Or is it just the current results that count? Which begs to question, if polls were in favour of removing it back then and polls do matter, why wasn’t it removed? Seeing as “current time” matters and back then when the polls were made, it was “current time” for them.

Fair enough.

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> Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.

You cannot be serious? You do realize you are not accounting for:

  1. Players who left due to these changes
  2. Players who do not use forums
  3. Most of the people who still use/actually use forums are supportive of 343’s direction?
  4. Official polls conducted by 343, on numerous occasions showed the community did not want sprint.
  5. 343’s classic Halo 4 prototype received very positive feedback, clearly showing people still wanted classic halo. They scrapped this prototype because every other game has sprint, so Halo apparently needed it too.

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> > 2535423139980712;13687:
> > Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.
>
> You cannot be serious? You do realize you are not accounting for:
>
> 1) Players who left due to these changes
> 2) Players who do not use forums
> 3) Most of the people who still use/actually use forums are supportive of 343’s direction?
> 4) Official polls conducted by 343, on numerous occasions showed the community did not want sprint.
> 5) 343’s classic Halo 4 prototype received very positive feedback, clearly showing people still wanted classic halo. They scrapped this prototype because every other game has sprint, so Halo apparently needed it too.

I know what your saying. But how else can you get figures though? Waypoint is far to small and an in game poll wouldn’t work.

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> > > 2535423139980712;13687:
> > > Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.
> >
> > You cannot be serious? You do realize you are not accounting for:
> >
> > 1) Players who left due to these changes
> > 2) Players who do not use forums
> > 3) Most of the people who still use/actually use forums are supportive of 343’s direction?
> > 4) Official polls conducted by 343, on numerous occasions showed the community did not want sprint.
> > 5) 343’s classic Halo 4 prototype received very positive feedback, clearly showing people still wanted classic halo. They scrapped this prototype because every other game has sprint, so Halo apparently needed it too.
>
> I know what your saying. But how else can you get figures though? Waypoint is far to small and an in game poll wouldn’t work.

343 already HAS the figures? The final two points I wrote highlight this. They KNOW a classic halo would be better received by the original fanbase, but no, they are trying to cater to the generic fps audience, which quite simply won’t work purely on the basis that you cannot satisfy everyone. Make the game for the fanbase that made it great through LAN parties back in the day, not for players who play the game a week and return to CoD/Battlefield/Destiny/other generic fps.

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> > > > 2535423139980712;13687:
> > > > Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.
> > >
> > > You cannot be serious? You do realize you are not accounting for:
> > >
> > > 1) Players who left due to these changes
> > > 2) Players who do not use forums
> > > 3) Most of the people who still use/actually use forums are supportive of 343’s direction?
> > > 4) Official polls conducted by 343, on numerous occasions showed the community did not want sprint.
> > > 5) 343’s classic Halo 4 prototype received very positive feedback, clearly showing people still wanted classic halo. They scrapped this prototype because every other game has sprint, so Halo apparently needed it too.
> >
> > I know what your saying. But how else can you get figures though? Waypoint is far to small and an in game poll wouldn’t work.
>
> 343 already HAS the figures? The final two points I wrote highlight this. They KNOW a classic halo would be better received by the original fanbase, but no, they are trying to cater to the generic fps audience, which quite simply won’t work purely on the basis that you cannot satisfy everyone. Make the game for the fanbase that made it great through LAN parties back in the day, not for players who play the game a week and return to CoD/Battlefield/Destiny/other generic fps.

The better part of me is willing to say that 343 as developers know what we want, but 343 as a business entity along with Microsoft just don’t care, and only see large profit margins with modern gameplay mechanics, even if they don’t fit Halo at all.

i always laugh when people say sprint speeds up the gameplay. XD

ever tried playing Verdun? it has sprint in it and it has got one of the slowest gameplays i’ve ever seen (maybe it even is the slowest).
[btw, i love Verdun. it’s an authentic WWI shooter, unlike an AAA competitor with the same setting.]

so the argument, that sprint speeds up gameplay is invalid, because there is a counter example out there.

i think halo could benefit from removing sprint and going back to a more traditional gameplay

> 2535423139980712;13687:
> Remove SPRINT has 292 likes, keep SPRINT has 633! That gives the answer to this debate.

Go look at the old bungie forums and then tell me what you see when it came to the topic of sprint. Sprint back then got -Yoink- on if it was brought up. Of course the only people left playing will result in sprint “now” being higher up in the majority cuz people left ages ago when reach and H4 happened.

ive been playing mass effect Andromeda and ark for a month, put in maybe 2 hours into h5 in that span. I’m done with h5, I may give H6 a go depending. It’s not even sprint being why I left either, it’s just the general direction of the franchise as a whole. Art style is gone, just to look “practical” for others. Achievement unlocks is replaced with RNG -Yoink-.abilities (I hate abilities as a whole more than sprint itself) are still being out in after three games, now we’re at a point where even halos own story isn’t holding up anymore. I’ll touch the broken abomination that is the mcc more than h5 at this point as it still plays and feels like halo. Odds are mass effect and bioware games will get more of my love here on out.

I’m more neutral on the topic of sprint but I do often lean more towards removing it. When 343 can truly make sprint work for halo in a way no other games do besides adding panalties to it, I may support it more often. For now though, I dislike it removing combat readiness, stretching maps, and people using it to run away from fights they lossed in the first place.

[deleted]

> 2535423139980712;13689:
> If the result here is 600 > 300 than obviously it’s a good indicator that on a grander scale it is 600,000 > 300,000

By that logic if I were to ask 2 people if they like ice cream and they both say yes, the 100% of the population worldwide likes ice cream. In math class that might be true, but not in real life.

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> Go look at the old bungie forums and then tell me what you see when it came to the topic of sprint. Sprint back then got -Yoink- on if it was brought up. Of course the only people left playing will result in sprint “now” being higher up in the majority cuz people left ages ago when reach and H4 happened.
>
> ive been playing mass effect Andromeda and ark for a month, put in maybe 2 hours into h5 in that span. I’m done with h5, I may give H6 a go depending. It’s not even sprint being why I left either, it’s just the general direction of the franchise as a whole. Art style is gone, just to look “practical” for others. Achievement unlocks is replaced with RNG -Yoink-.abilities (I hate abilities as a whole more than sprint itself) are still being out in after three games, now we’re at a point where even halos own story isn’t holding up anymore. I’ll touch the broken abomination that is the mcc more than h5 at this point as it still plays and feels like halo. Odds are mass effect and bioware games will get more of my love here on out.
>
> I’m more neutral on the topic of sprint but I do often lean more towards removing it. When 343 can truly make sprint work for halo in a way no other games do besides adding panalties to it, I may support it more often. For now though, I dislike it removing combat readiness, stretching maps, and people using it to run away from fights they lossed in the first place.

Ah I loved the old bungie forums. Too bad once destiny rolled around they got shut down. I disagree with all Spartan abilities being bad. Personally I love thrusters, and in my opinion, they feel like they belong in Halo. I really love Halo 2/3’s movement system, but if a Halo game game out that was basically Halo 2’s movement + thrusters and Halo 3 caliber maps, it would easily be my favorite Halo game. I can only wish though. I would take abilities over sprint any day. I don’t really care for any abilities, but sprint just takes away the halo feeling.

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> > 2535423139980712;13689:
> > If the result here is 600 > 300 than obviously it’s a good indicator that on a grander scale it is 600,000 > 300,000
>
> By that logic if I were to ask 2 people if they like ice cream and they both say yes, the 100% of the population worldwide likes ice cream. In math class that might be true, but not in real life.
>
>
> > 2533274923562209;13698:
> > Go look at the old bungie forums and then tell me what you see when it came to the topic of sprint. Sprint back then got -Yoink- on if it was brought up. Of course the only people left playing will result in sprint “now” being higher up in the majority cuz people left ages ago when reach and H4 happened.
> >
> > ive been playing mass effect Andromeda and ark for a month, put in maybe 2 hours into h5 in that span. I’m done with h5, I may give H6 a go depending. It’s not even sprint being why I left either, it’s just the general direction of the franchise as a whole. Art style is gone, just to look “practical” for others. Achievement unlocks is replaced with RNG -Yoink-.abilities (I hate abilities as a whole more than sprint itself) are still being out in after three games, now we’re at a point where even halos own story isn’t holding up anymore. I’ll touch the broken abomination that is the mcc more than h5 at this point as it still plays and feels like halo. Odds are mass effect and bioware games will get more of my love here on out.
> >
> > I’m more neutral on the topic of sprint but I do often lean more towards removing it. When 343 can truly make sprint work for halo in a way no other games do besides adding panalties to it, I may support it more often. For now though, I dislike it removing combat readiness, stretching maps, and people using it to run away from fights they lossed in the first place.
>
> Ah I loved the old bungie forums. Too bad once destiny rolled around they got shut down. I disagree with all Spartan abilities being bad. Personally I love thrusters, and in my opinion, they feel like they belong in Halo. I really love Halo 2/3’s movement system, but if a Halo game game out that was basically Halo 2’s movement + thrusters and Halo 3 caliber maps, it would easily be my favorite Halo game. I can only wish though. I would take abilities over sprint any day. I don’t really care for any abilities, but sprint just takes away the halo feeling.

I don’t mind thrusters, stabilizing or slide, I actually have ideas for the 3 I mentioned on improving movement capabilities(maybe not so much on stabilizing tho). Everything else I just don’t care for, even then my point is 343 saw people disliked abilities so what did they do? Removed every ability reach and h4 used (minus thrusters) and simply replaced them with an entirely different set of abilities, but this time they made them passive with all the players and renamed them something else.

“Sprint speeds up the game”…
https://www.reddit.com/r/halo/comments/62drdc/sprint_speeds_up_the_game/

> 2533274923562209;13701:
> I don’t mind thrusters, stabilizing or slide, I actually have ideas for the 3 I mentioned on improving movement capabilities(maybe not so much on stabilizing tho). Everything else I just don’t care for, even then my point is 343 saw people disliked abilities so what did they do? Removed every ability reach and h4 used (minus thrusters) and simply replaced them with an entirely different set of abilities, but this time they made them passive with all the players and renamed them something else.

Oh ok, I misunderstood and thought that you meant you were against all abilities. I guess we’re pretty much in the same boat then. I really like thrusters, don’t care about stabilizers since they can be turned off (thank you 343) but I don’t really see how slide would work without sprint. Care to elaborate on that idea?