The sprint discussion thread

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> > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > >
> > > > > > >
> > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > >
> > > > > >
> > > > > > Halo 5 sold over five million copies. Try again.
> > > > >
> > > > >
> > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > >
> > > >
> > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > >
> > >
> > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> >
> >
> > First off, you’re being so -Yoinking!- dramatic. Second, calm down, this is a civilized argument, on a civilized site in a civilized world, no need to start off by throwing false descriptions about a company. They are not “untrustworthy” or “corrupt.” “Unreliable” sort of, “incompetent” not so much anymore. Now that we have that out of the way, let’s move one to the real issues.
> >
> > The reason we don’t get a player count on multiplayer isn’t because it would affect H5’s reputation, it’s because MS doesn’t want to release them to the public, which they are doing with other MS titles, but they do give the numbers to other sources, which is why H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> >
> > Halo 6 is actually confirmed to be on the PC not because of the lack of H5 sales, but because of the lack of sales of X1s and other games, (which isn’t much a reason anymore considering they are making progress and catching up to PS4 slowly, still got a long way to go).
> >
> > So instead of just throwing around false statements and pointing figures at the wrong place, do a little research to either prove your point or disprove mine, because then it’s not a debate, it’s just a baseless fire.
>
>
> You are not serious, are you? Halo 5 has been behind BO3 on the X1 since BO3 launched. We’ve known this for a long time, it’s not new. Are you that misinformed? Where do you get this information from. Xbox.com → store go to games and check most popular. $50 is yours if halo is within 5 games of bo3. Hint look around 15th on the list.

You are misusing information, that is sales, not population. Bo3 is still most popular not based on population count but total sales. GTA 5 was still there not because of it’s enormous population count, but because of its record breaking sales.

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> > > > > > > > > 2533274801176260;1190:
> > > > > > > > > > 2533274839169051;1185:
> > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > >
> > > > > > > >
> > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > >
> > > > > > >
> > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > >
> > > > > >
> > > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > > >
> > > > >
> > > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > > >
> > > >
> > > > H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > >
> > >
> > > Uh, what?
> > >
> > > BO3 has (unfortunately) been #1 on xbl and psn since the day it launched.
> >
> >
> > I’m confused by this as well. What source is he getting that statistic from and if it’s true,(which I don’t think it is) what are the top 10 games?
>
>
> The only one I’ve found showing the Bo3 statistic is Steam, but I’m currently looking for the article that shows H5 at 11th in total population.

Steam is PC and you can check the most popular games on the Xbox store at any time. Most popular , most players and we use this in correlation with other games that have pop counters to get this info BF4 and SWBF for example.

Back on topic.

We’ve only witnessed the general interest in these modern games decline recently… Any reasons? Could it be a sprint/ wall climbing double jumping based gameplay is less appealing to the mass gamer than the original product that held so many players for so long? It’s time to adapt to a new play style, one without sprint.

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> > > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > > >
> > > > > > > >
> > > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > > >
> > > > > > >
> > > > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > > > >
> > > > > >
> > > > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > > > >
> > > > >
> > > > > H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > > >
> > > >
> > > > Uh, what?
> > > >
> > > > BO3 has (unfortunately) been #1 on xbl and psn since the day it launched.
> > >
> > >
> > > I’m confused by this as well. What source is he getting that statistic from and if it’s true,(which I don’t think it is) what are the top 10 games?
> >
> >
> > The only one I’ve found showing the Bo3 statistic is Steam, but I’m currently looking for the article that shows H5 at 11th in total population.
>
>
> Isn’t steam pc? Black ops will have a higher pop cuz halos not even on pc. Plus I seriously think you’re wrong on Bo3 being behind halo, I can’t stand CoD these days since MW3 but CoDs been in front of halo since h3s twilight light years.

Yes, you are correct, this isn’t the right one, just glanced at it, but I had it back in March. Just misplaced the link. Plus, outside of PC, Bo3 no longer has a total player count open to the public anymore.

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> > > > > > > > > 2533274839169051;1185:
> > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > >
> > > > > > > >
> > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > >
> > > > > > >
> > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > >
> > > > > >
> > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > >
> > > > >
> > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > >
> > > >
> > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > >
> > >
> > > First off, you’re being so -Yoinking!- dramatic. Second, calm down, this is a civilized argument, on a civilized site in a civilized world, no need to start off by throwing false descriptions about a company. They are not “untrustworthy” or “corrupt.” “Unreliable” sort of, “incompetent” not so much anymore. Now that we have that out of the way, let’s move one to the real issues.
> > >
> > > The reason we don’t get a player count on multiplayer isn’t because it would affect H5’s reputation, it’s because MS doesn’t want to release them to the public, which they are doing with other MS titles, but they do give the numbers to other sources, which is why H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > >
> > > Halo 6 is actually confirmed to be on the PC not because of the lack of H5 sales, but because of the lack of sales of X1s and other games, (which isn’t much a reason anymore considering they are making progress and catching up to PS4 slowly, still got a long way to go).
> > >
> > > So instead of just throwing around false statements and pointing figures at the wrong place, do a little research to either prove your point or disprove mine, because then it’s not a debate, it’s just a baseless fire.
> >
> >
> > You are not serious, are you? Halo 5 has been behind BO3 on the X1 since BO3 launched. We’ve known this for a long time, it’s not new. Are you that misinformed? Where do you get this information from. Xbox.com → store go to games and check most popular. $50 is yours if halo is within 5 games of bo3. Hint look around 15th on the list.
>
>
> You are misusing information, that is sales, not population. Bo3 is still most popular not based on population count but total sales. GTA 5 was still there not because of it’s enormous population count, but because of its record breaking sales.

Most popular has nothing to do with sales all with population, read the population thread as we’ve been trending this for a long while. Stay on topic please.

I don’t know what this nonsense is about BO3’s inferior population, but this guy must be pretty new to the population argument.

Regardless, I think it’s fair to say that anyone suggesting a fast base speed would be unbalanced clearly hasn’t play the original trilogy. A faster base speed being unbalanced isn’t even a debate, it’s just not true.

Since we’re going way off topic, i’m just going to stop. No point in arguing about bad tacos in a pizza place.

I like halo 5, the sprint makes the gameplay faster and I enjoy that. It still feels like halo to me, just faster

> 2533274819567236;1345:
> I don’t know what this nonsense is about BO3’s inferior population, but this guy must be pretty new to the population argument.
>
> Regardless, I think it’s fair to say that anyone suggesting a fast base speed would be unbalanced clearly hasn’t play the original trilogy. A faster base speed being unbalanced isn’t even a debate, it’s just not true.

The reasons why it was “balanced” in the original trilogy, is because it was pretty slow. Speeding it up would make it unbalanced because with todays gamers, they use guerilla tactics in every situation. They hit and run to recover health and ambush. They would have to make a major changes to the shields and health regeneration to deal with that issue

> 2535471109694535;1346:
> Since we’re going way off topic, i’m just going to stop. No point in arguing about bad tacos in a pizza place.

Make use of the population thread, loads of good data. Offer up anything you’d see as a contradiction.

> 2535414876585185;1:
> Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> Thoughts? :3

I don’t understand why people hate sprint. It has allow us to use many different strategies, not only that get from cover to cover. I wish we had sprint back when Halo first came out.

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> > > Truth be told even tho I’m neutral on sprint it’s actually getting to where it’s funny seeing all these responses of “I’m a super soldier! Must sprint!”.
> >
> >
> > I don’t get it.
> >
> > How does having to give up the ability to shoot or move in any directions but forwards in order to move at a decent speed make you feel “super soldierish”?
> >
> > Moving quickly in all directions while being able to shoot (coughdoomcough) feel way more “superish”.
>
>
> But it’s too unbalanced, which is why sprint is better than faster base movement. Doom works well with it because you don’t regenerate armor or health without packs. With halo tho, it is totally OP and encourages players to run away so they can regenerate, (just like H4 did with sprint). To have an increased base movement speed, there would need to be serious changes to Halo’s gameplay, like lower durability and stronger weapons.

I’m not really following what you’re saying here? Are you saying sprint makes it harder to escape battles? If so, that makes no sense.

With sprint in order for someone to chase you, they have to give up the ability to shoot you. With no sprint the chaser can move at the same speed as you and shoot you. Which can make escaping much more difficult.

But yes, a higher base movement speed would require faster potential kill times. It would also make people harder to hit which would create a large delta between perfect ttk and average ttk. Which would be fantastic.

> 2535471109694535;1346:
> Since we’re going way off topic, i’m just going to stop. No point in arguing about bad tacos in a pizza place.

You made a ridiculous claim without evidence, while insisting that there was evidence that only you have seen, and then proceeded to argue with people based on that claim. Literally nothing you’ve said is backed up by facts anyone else has seen. And now you’re going to just stop while you’re still “searching for that article?” Let me help with that: population numbers have never been released for Halo 5, aside from Frankie’s vague claim that it gets “hundreds of thousands unique daily,” which of course says nothing about the unimpressive concurrent population and is yet another example of only releasing numbers that sound pretty good, but ultimately mean very little. I have every reason to believe that this article does not exist.

> 2535471109694535;1348:
> > 2533274819567236;1345:
> > I don’t know what this nonsense is about BO3’s inferior population, but this guy must be pretty new to the population argument.
> >
> > Regardless, I think it’s fair to say that anyone suggesting a fast base speed would be unbalanced clearly hasn’t play the original trilogy. A faster base speed being unbalanced isn’t even a debate, it’s just not true.
>
>
> The reasons why it was “balanced” in the original trilogy, is because it was pretty slow. Speeding it up would make it unbalanced because with todays gamers, they use guerilla tactics in every situation. They hit and run to recover health and ambush. They would have to make a major changes to the shields and health regeneration to deal with that issue

False. That tactic didn’t work then, it won’t work now. The player speed being slightly slower isn’t what kept that from being a probably and your claims highlight a profound misunderstanding of both kill times and gameplay with one constant player speed.

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> > > > > > > > > > > 2533274839169051;1185:
> > > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > > >
> > > > > > > >
> > > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > > >
> > > > > > >
> > > > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > > > >
> > > > > >
> > > > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > > > >
> > > > >
> > > > > H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > > >
> > > >
> > > > Uh, what?
> > > >
> > > > BO3 has (unfortunately) been #1 on xbl and psn since the day it launched.
> > >
> > >
> > > I’m confused by this as well. What source is he getting that statistic from and if it’s true,(which I don’t think it is) what are the top 10 games?
> >
> >
> > The only one I’ve found showing the Bo3 statistic is Steam, but I’m currently looking for the article that shows H5 at 11th in total population.
>
>
> Steam is PC and you can check the most popular games on the Xbox store at any time. Most popular , most players and we use this in correlation with other games that have pop counters to get this info BF4 and SWBF for example.
>
> Back on topic.
>
> We’ve only witnessed the general interest in these modern games decline recently… Any reasons? Could it be a sprint/ wall climbing double jumping based gameplay is less appealing to the mass gamer than the original product that held so many players for so long? It’s time to adapt to a new play style, one without sprint.

“Most popular” is not a population chart. Not in any way. That’s based on user reviews or some sort of strange metric.

The “most played” list has been removed from the store. That was a population chart.

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> > > > 2535466914543129;1312:
> > > > Are your feet magnetically locked to the ground when playing Halo? Are you out of ammo? Do you not know how to throw grenades? If so that would explain your inability to kill someone running away who’s almost dead. Also the maps are big and open, when someone starts sprinting you can knock them out of it just by shooting them. You can also run after them with sprint since you have it too.
> > >
> > >
> > > How is it that 90% of the people who respond with “git gud” (as if it’s relevant) are not “gud” at the game and in no position to pass judgement? I hate to break it to you, but better players can abuse these mechanics more easily. The maps are big and open? We aren’t talking about BTB here. We’re talking about Arena. Please do tell me how EMPIRE is not full of corners, cover, and paths that make it completely trivial to use thruster pack and sprint defensively. Oh, wait. You won’t. Because it definitely is and so are plenty of other maps. The mediocre BTB forge maps in this game are not a major part of the conversation. There is plenty of cover in most Arena maps and there is often minimal incentive to go out in the open (think top mid on Truth, for example).
> > >
> > > Oh, you can run after them? Meaning you can’t shoot at the same time? Meaning the defending player is given tons of opportunities to lose you? Meaning the engagement is being needlessly prolonged and you have to play cat and mouse and over-extend yourself to finish a kill you earned because the game provides players with easy defensive options? Wow, dude. Great point. That’s not at all EXACTLY what we’re talking about. /s
> >
> >
> > Incase you didn’t get what I was saying I’ll put it in smaller words, when you shoot someone who is sprinting they can’t sprint anymore, when I try to get away from a conflict I die because the other guy just shoots me or throws a grenade at me or just has a bigger gun. When someone runs away from me I usually do the same thing that happens to me. Those corners you’re talking about are perfect for bouncing grenades and shotgun camping. Have you heard of thrusters? If so I’ll tell you a combo move that is this generation’s BXR, it’s sprint slide thrust, and when you do this you can either ground pound or since you’re caught up with the other guy you could try to assassinate him, and as a finishing move you can T-bag.
>
>
> I love how you’re lecturing me like you’re anything resembling an expert. Just because YOU are terrible at using sprint to escape and play against people who also suck at the game, doesn’t invalidate the simple fact that it makes escape easier. FYI, you can only knock someone out of a sprint before they reach top speed, which doesn’t take that long. Sprint around a corner, reach top speed before your opponent can catch up, continue running behind all of the cover, around corners, etc. And the preferred combination for people who actually know how to play the game is “sprint + thrust + slide + jump,” in that order. Don’t tell people how the game works when you don’t even know yourself. It just makes you look ridiculous. Nothing you said in any way addressed the problems with sprint. I’m going to end my post here so I don’t get banned.

What makes you think I’m terrible at this game? My win percentage? Because that’s not an indication that I suck. Since I like to play custom games I don’t always play with whiners like you in arena. And what the -Yoink- is wrong with wanting to escape a conflict? You’re inability to kill someone who is almost dead and coming onto the forums to -Yoink- about them getting away only makes you look like you’re terrible at this game. And sorry O’mighty know it all that I got the combo in the wrong order I rarely need to use it because people usually die with their back to me.

Edit: I just realized you got the combo wrong too, and if I saw someone attempting to do it in that order I would lmao!

> 2535471109694535;1331:
> > 2535438238115430;1325:
> > > 2533274923562209;1322:
> > > Truth be told even tho I’m neutral on sprint it’s actually getting to where it’s funny seeing all these responses of “I’m a super soldier! Must sprint!”.
> >
> >
> > I don’t get it.
> >
> > How does having to give up the ability to shoot or move in any directions but forwards in order to move at a decent speed make you feel “super soldierish”?
> >
> > Moving quickly in all directions while being able to shoot (coughdoomcough) feel way more “superish”.
>
>
> But it’s too unbalanced, which is why sprint is better than faster base movement. Doom works well with it because you don’t regenerate armor or health without packs. With halo tho, it is totally OP and encourages players to run away so they can regenerate, (just like H4 did with sprint). To have an increased base movement speed, there would need to be serious changes to Halo’s gameplay, like lower durability and stronger weapons.
>
> IMO, sprinting feels super solderish because it’s literally just like running through a battlefield and watching bullets swish in all directions (which is funny considering Doom). Increased movement speed would just be fast walking which doesn’t sound superish and should be default in all FPS with bad@sses. Just my opinion.

How does DOOM having non-regenerative health/armor factor into the game working well without Sprint? You just made that statement with no explanation to back it up.

Sprint encourages players to run away so they can recharge their shields. A higher base movement speed allows players to retreat and pursue each other without lowering their weapons. If your opponent can move at the same speed as you while you try to escape AND can keep his/her weapon up, the tactic of just running away no longer works. Without Sprint, you can be pursued more effectively and you can retreat more effectively (you can walk backwards and keep shooting, toss grenades, etc.).

“Serious changes to Halo’s gameplay”? A higher BMS w/o Sprint is exactly what Halo had to begin with, so any serious changes that occurred were when Sprint was added. What’s more is the changes you believe a sprint-less Halo would need are precisely the changes that were needed with its introduction. Kill-times were decreased in general to prevent players from being able to run away (as easily/often). Ultimately, that served as a band-aid covering more than a mere flesh wound.

Your last few sentences address how sprinting makes you “feel” and how it feels awkward to you to not be able to. Just curious, how much did you play of the original games? Have you ever toyed with the custom games settings in the or in H5 (without sprint)?

Lastly, don’t bypass the word filter.

> 2535438238115430;1354:
> > 2533274808669104;1342:
> > > 2535471109694535;1338:
> > > > 2783251376877086;1334:
> > > > > 2535438238115430;1328:
> > > > > > 2535471109694535;1326:
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> > > > > > > > > > > 2533274801176260;1190:
> > > > > > > > > > > > 2533274839169051;1185:
> > > > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > > > >
> > > > > > > >
> > > > > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > > > > >
> > > > > > >
> > > > > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > > > > >
> > > > > >
> > > > > > H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > > > >
> > > > >
> > > > > Uh, what?
> > > > >
> > > > > BO3 has (unfortunately) been #1 on xbl and psn since the day it launched.
> > > >
> > > >
> > > > I’m confused by this as well. What source is he getting that statistic from and if it’s true,(which I don’t think it is) what are the top 10 games?
> > >
> > >
> > > The only one I’ve found showing the Bo3 statistic is Steam, but I’m currently looking for the article that shows H5 at 11th in total population.
> >
> >
> > Steam is PC and you can check the most popular games on the Xbox store at any time. Most popular , most players and we use this in correlation with other games that have pop counters to get this info BF4 and SWBF for example.
> >
> > Back on topic.
> >
> > We’ve only witnessed the general interest in these modern games decline recently… Any reasons? Could it be a sprint/ wall climbing double jumping based gameplay is less appealing to the mass gamer than the original product that held so many players for so long? It’s time to adapt to a new play style, one without sprint.
>
>
> “Most popular” is not a population chart. Not in any way. That’s based on user reviews or some sort of strange metric.
>
> The “most played” list has been removed from the store. That was a population chart.

Most Popular may not be based on UU, but it was consistent with the Most Played. Most Popular isn’t based on reviews, ratings or copies sold and it’s not hard to just look at find that out. It’s based on some sort of population, whether unique users or non unique, over the last week. At the very least, it’s based on play time. It is based on people playing the game though.

no it won’t fam

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> > > > > > > > > 2535471109694535;1296:
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> > > > > > > > > > > 2533274926527272;1263:
> > > > > > > > > > > > 2533274801176260;1190:
> > > > > > > > > > > > > 2533274839169051;1185:
> > > > > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I used to have several links confirming this statement, but I lost them. I did read several places where they show they total sales, but they are not accurate because they don’t count digital sales, and that is how a lot of people buy games now.
> > > > > > > >
> > > > > > > >
> > > > > > > > What do you mean “confirming”? 343 has proven to be the most untrustworthy and corrupt game development company, IMO. Even an ‘official’ statement from Microsoft I’d take with a grain of salt. 343 and MS want people to believe Halo 5 is still doing great, buy why is there no multiplayer population counter to show off Halo’s high player count, and why is Halo 6 rumored to come to the PC if Halo’s sales are so fantastic?
> > > > > > >
> > > > > > >
> > > > > > > H5 ranks 11th in total population, (as of May), which is beating Bo3 in player count on both X1 and PS4 combined.
> > > > > >
> > > > > >
> > > > > > Uh, what?
> > > > > >
> > > > > > BO3 has (unfortunately) been #1 on xbl and psn since the day it launched.
> > > > >
> > > > >
> > > > > I’m confused by this as well. What source is he getting that statistic from and if it’s true,(which I don’t think it is) what are the top 10 games?
> > > >
> > > >
> > > > The only one I’ve found showing the Bo3 statistic is Steam, but I’m currently looking for the article that shows H5 at 11th in total population.
> > >
> > >
> > > Steam is PC and you can check the most popular games on the Xbox store at any time. Most popular , most players and we use this in correlation with other games that have pop counters to get this info BF4 and SWBF for example.
> > >
> > > Back on topic.
> > >
> > > We’ve only witnessed the general interest in these modern games decline recently… Any reasons? Could it be a sprint/ wall climbing double jumping based gameplay is less appealing to the mass gamer than the original product that held so many players for so long? It’s time to adapt to a new play style, one without sprint.
> >
> >
> > “Most popular” is not a population chart. Not in any way. That’s based on user reviews or some sort of strange metric.
> >
> > The “most played” list has been removed from the store. That was a population chart.
>
>
> Most Popular may not be based on UU, but it was consistent with the Most Played. Most Popular isn’t based on reviews, ratings or copies sold and it’s not hard to just look at find that out. It’s based on some sort of population, whether unique users or non unique, over the last week. At the very least, it’s based on play time. It is based on people playing the game though.

It was not consistent with most played at all.

That’s why Bo3 wouldn’t always fall low on “most popular”. Just like how it’s user reviews on metacritic or steam are always low.

> 2811398874529013;1323:
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> > > > > > > > > > > 2533274801176260;1190:
> > > > > > > > > > > > 2533274839169051;1185:
> > > > > > > > > > > > Although H5G is still making money…thanks to the Req Packs?!?
> > > > > > > > > > > > It seems like the Halo community is just the core fans now.
> > > > > > > > > > > > A smaller but fanatic group who will be here to the end.
> > > > > > > > > > > > I honestly think there is no fix, sprint or non-sprint that brings back the glory days.
> > > > > > > > > > > > Removing sprint just feels like condemning the future to BR starts, Midship, Ascension and Lockout till the end of eternity.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > What does Req Packs have to do with gameplay mechanics?
> > > > > > > > > > > Don’t you think they could make money with microtransactions in a classic game all the same?
> > > > > > > > > > > Even so, how much money have they made through Reqs? A quick google search sais 1.5 Million in February. Let’s be generous and round that up to 2M by now.
> > > > > > > > > > > H5G has sold around 2.5 Million copies less than even ODST. With 60$ per copy (In the US, that is. Here in Europe, I’m paying 80€ for any new game release) that alone accounts for 150 Million Dollars less revenue than the next-best-selling Halo title, which even was a spinoff-title. The difference only gets worse when you compare it to Halo 4 or Reach. Those few bucks from Reqs are peanuts compared to that.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Halo 5 sold over five million copies. Try again.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > If you honestly think 343 is being truthful about Halo’s sales, I have some news for you…
> > > > > > > >
> > > > > > > >
> > > > > > > > They wouldn’t outright lie about a concrete statistic. And whatever news you have for me, Icarus, is probably not the most reliable. I seem to recall about a month ago, you trying to make an argument about Halo’s popularity by comparing Machinima views of a video that’s been out for eight years vs a couple months. Here is the counter to that, in case you missed it.
> > > > > > >
> > > > > > >
> > > > > > > You’re right, which is why it was specifically stated that Halo 5 SHIPPED over 5 million copies. You can reach your own conclusion as to why that makes a significant difference, but the piles of Collector’s Edition games and consoles sitting at local Gamestops and Best Buys might offer a hint.
> > > > > >
> > > > > >
> > > > > > If you’re implying that Halo 5 had a massive return rate, then I’d like to remind you that selling your game back is nothing new to Halo or video gaming in general.
> > > > >
> > > > >
> > > > > No, I’m referring to UNSOLD collector’s editions. New ones. The distinction between “shipped” and “sold” has absolutely no relevance to the used game market. Used games have already been sold.
> > > >
> > > >
> > > > Source? My first source clearly states “sold” and Frankie didn’t say specify either way.
> > >
> > >
> > > No, your first source says sold. then someone in response says “5m shipped at the end of 2015,” to which said source says “same thing.” So, yes, it’s 5 million SHIPPED, not sold through. And of course Frankie didn’t specify. He never does. He always says vague nonsense that could be interpreted a bunch of different ways with a slant that implies but doesn’t confirm something favorable for 343.
> >
> >
> > They are pretty much the same thing. How do you know exactly what is meant by shipped? Regardless, you have yet to provide a clear source for the five million figure being shipped, including unsold units. So far, it sounds like you’re just speculating.
>
>
> Shipped is the number of copies sent to stores. Sold is the number that ended up in a customer’s home.
>
> For example, I worked at Best Buy when Titanfall launched. My store received approximately 150 copies of Titanfall for the Xbox One. Of those, we sold maybe 15 or 20 copies. The rest sat around for a few months before we were finally instructed to send them back. I realize that this is an extreme example, but in the case of this game, at my store, we had 150 shipped vs only 20 sold.

Ok you got me. But that’s besides the point, as he has no proof that the figure is indeed shipped rather than sold.