The sprint discussion thread

> 2533274806679134;13562:
> > 2533274923562209;13561:
> > > 2533274806679134;13560:
> > > > 2676692992818466;13559:
> > > > > 2533274806679134;13524:
> > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > >
> > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > >
> > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > >
> > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > >
> > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > >
> > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > >
> > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> >
> > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> >
> > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
>
> Come on now. Bungie? Did you play Destiny? That game was average at best.
>
> As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
>
> Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
>
> Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.

Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)

Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.

so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.

> 2533274831961512;13563:
> > 2533274806679134;13560:
> > > 2676692992818466;13559:
> > > > 2533274806679134;13524:
> > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > >
> > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > >
> > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > >
> > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > >
> > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > >
> > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> >
> > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
>
> I could simply make a counter argument that says you should be disregarded because you want something in a game because it’s lore and for gameplay that makes absolutely zero sense because you care more for lore than gameplay.
>
> Simply put, in the elder scrolls lore Mehrunes Razor is used to make sacrifices to a demonic god more or less and he steals souls through the razor. Why is this weapon not always a one hit kill in game then? Because it makes the game less fun. Again with Battlefield. It makes no sense that you can fix a tank that’s on fire with a blow torch and have it drive off like it hadn’t just gotten hit by 3-4 rockets. From a real-life perspective it makes absolutely no sense. In lore Spartans run at sprint speed with their weapon sight synced to their visors so tell me why do we traditional ADS in halo now? Why can we pummel the snot out of brutes when in lore MC himself is more or less completely overpowered by one? When you try to apply lore or realism to games you normally end up making them way more tedious and annoying, which is exactly what sprint is in Halo 5. It isn’t so bad that it turns off a lot of people like a hardcore mode would, but sprint has made Halo’s gameplay way more inconsistent and way more tedious
>
> 343 doesn’t care a lick for the lore to gameplay. They’re doing it because CoD does it and CoD’s more popular than halo

Taking it to extremes using other games doesn’t make your point more valid or consistent. We are talking about Sprint. A core human function.

When I bring up lore, I mean I want more Spartan abilities outside Sprint. What is with some of you?

> 2533274806679134;13562:
> > 2533274923562209;13561:
> > > 2533274806679134;13560:
> > > > 2676692992818466;13559:
> > > > > 2533274806679134;13524:
> > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > >
> > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > >
> > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > >
> > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > >
> > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > >
> > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > >
> > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> >
> > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> >
> > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
>
> Come on now. Bungie? Did you play Destiny? That game was average at best.
>
> As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
>
> Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
>
> Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.

I’m not going on by current bungie, I’m going by pre reach bungie. You’re trying to disregard the point, bungie still didn’t make lore a focus point for their games, it was an after thought to them.

you say we don’t know the sales yet no one ever comes out to stop the speculation, and speculation vs h5s sales only grow when you see other game devs saying they “smashed h5s week one sales” (uncharted 4). There’s then the lack of 343/Microsoft even trying to quiet it down. For the record odst was a spin off, and lacked many features a mainline halo would have, so it’s sales get disregarded. I’d compare H4s sales more so with reach which they were near identical on the numbers, but you also had a new dev taking over which gathers interest on what they’ll do differently than bungie, and people had hope they’d fix what bungie got wrong with reach. Instead you end up with a h4 that dropped in player pop severely in the first 6 months when previous games had far more longevity. H5 is also another victim of severe pop drops and sales dropping by millions. If franchise fatigue were an issue you wouldn’t see people leaving by the millions, the issue is halo being in an identity crisis and not re-establishing one as well as drastic gameplay changes. H5 is quite different than 1-3, it’s also quite different than 4, showing 343 doesn’t even know what they want halo to even be yet.

ultimately, halo just needs to sell more than its predecessor (in h5s case it would be h4). I look forward to see what happens with h6, and if it too drops even further it just gives more support that 343 aren’t progressing the franchise, especially if it brings back features that have been hotly debated since their inclusions.

Sure people probably did jump ship when H3 was out, it still didn’t stop it from breaking records on player counts and sales. When you can hold a top 3 position for multiple years, that means the game is good and has what is needed for longevity. I hardly saw people bring up the lack of sprint being an issue, and if it bothered them they could’ve jumped ship as you said + that’s why there’s options when it comes to a variety of games, not change the franchise into something it’s not.

> 2533274831961512;13564:
> > 2533274806679134;13562:
> > > 2533274923562209;13561:
> > > > 2533274806679134;13560:
> > > > > 2676692992818466;13559:
> > > > > > 2533274806679134;13524:
> > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > >
> > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > >
> > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > >
> > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > >
> > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > >
> > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > >
> > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > >
> > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > >
> > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> >
> > Come on now. Bungie? Did you play Destiny? That game was average at best.
> >
> > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> >
> > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> >
> > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
>
> Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
>
> Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
>
> so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.

Actually is is not inaccurate and you made my point for me. Halo 3 was an anomaly. Halo 4 outsold Reach. And don’t bother quoting VG Charts because they are guesstimates. I go by Microsoft who said Halo 4 outsold Reach. And never did I say Halo 5 Guardians outsold or performed Halo 3 in any way. I disregard conse bundles etc myself. So we are actually on the same page. Halo 3 was awesome, it remains my most played (online) Halo game. Sprint was needed though, and needs to remain

> 2533274806679134;13567:
> > 2533274831961512;13564:
> > > 2533274806679134;13562:
> > > > 2533274923562209;13561:
> > > > > 2533274806679134;13560:
> > > > > > 2676692992818466;13559:
> > > > > > > 2533274806679134;13524:
> > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > >
> > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > >
> > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > >
> > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > >
> > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > >
> > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > >
> > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > >
> > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > >
> > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > >
> > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > >
> > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > >
> > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > >
> > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> >
> > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> >
> > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> >
> > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
>
> Actually is is not inaccurate and you made my point for me. Halo 3 was an anomaly. Halo 4 outsold Reach. And don’t bother quoting VG Charts because they are guesstimates. I go by Microsoft who said Halo 4 outsold Reach. And never did I say Halo 5 Guardians outsold or performed Halo 3 in any way. I disregard conse bundles etc myself. So we are actually on the same page. Halo 3 was awesome, it remains my most played (online) Halo game. Sprint was needed though, and needs to remain

So what justifies sprint being in halo when halo 4 dramatically dropped in population? Population is a better statistic to use than sales because it indicates the current interest of the game itself, but sales only focus on the hype leading up to the game’s release.

> 2533274968707582;13568:
> > 2533274806679134;13567:
> > > 2533274831961512;13564:
> > > > 2533274806679134;13562:
> > > > > 2533274923562209;13561:
> > > > > > 2533274806679134;13560:
> > > > > > > 2676692992818466;13559:
> > > > > > > > 2533274806679134;13524:
> > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > >
> > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > >
> > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > >
> > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > >
> > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > >
> > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > >
> > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > >
> > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > >
> > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > >
> > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > >
> > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > >
> > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > >
> > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > >
> > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > >
> > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > >
> > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
> >
> > Actually is is not inaccurate and you made my point for me. Halo 3 was an anomaly. Halo 4 outsold Reach. And don’t bother quoting VG Charts because they are guesstimates. I go by Microsoft who said Halo 4 outsold Reach. And never did I say Halo 5 Guardians outsold or performed Halo 3 in any way. I disregard conse bundles etc myself. So we are actually on the same page. Halo 3 was awesome, it remains my most played (online) Halo game. Sprint was needed though, and needs to remain
>
> So what justifies sprint being in halo when halo 4 dramatically dropped in population? Population is a better statistic to use than sales because it indicates the current interest of the game itself, but sales only focus on the hype leading up to the game’s release.

You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.

I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.

Here is 2 reasons. Call of Duty and Battlefield

> 2533274806679134;13569:
> > 2533274968707582;13568:
> > > 2533274806679134;13567:
> > > > 2533274831961512;13564:
> > > > > 2533274806679134;13562:
> > > > > > 2533274923562209;13561:
> > > > > > > 2533274806679134;13560:
> > > > > > > > 2676692992818466;13559:
> > > > > > > > > 2533274806679134;13524:
> > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > >
> > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > >
> > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > >
> > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > >
> > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > >
> > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > >
> > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > >
> > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > >
> > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > >
> > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > >
> > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > >
> > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > >
> > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > >
> > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > >
> > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > >
> > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
>
> You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.
>
> I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.
>
> Here is 2 reasons. Call of Duty and Battlefield

There’s the top played games list on Xbox to use as a reference. Battlefield uses a player counter, if halo is below that then you have a pop idea, which people have done and estimation is normally around 10-20k.

why does it being a core human function matter? This is a video game, and games aren’t based off real life expectations. Sprint isn’t something I look for, I look for good gameplay that suits that game. I liked how CE played, I liked how h2 played, I liked h3 and to an extent how reach played, after that tho it’s been me just forcing myself to play as I’m not really a fan of shooters to begin with, halo was one of the few exceptions, and I also keep thinking there’s that sliver of hope they fix what I dislike and bring back my childhood franchise.

halo drops in any category because of halo. It’s called being better than your competitors. CoD and battlefield are only better cuz they put in the effort to doing so.

> 2533274806679134;13565:
> > 2533274831961512;13563:
> > > 2533274806679134;13560:
> > > > 2676692992818466;13559:
> > > > > 2533274806679134;13524:
> > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > >
> > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > >
> > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > >
> > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > >
> > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > >
> > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > >
> > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> >
> > I could simply make a counter argument that says you should be disregarded because you want something in a game because it’s lore and for gameplay that makes absolutely zero sense because you care more for lore than gameplay.
> >
> > Simply put, in the elder scrolls lore Mehrunes Razor is used to make sacrifices to a demonic god more or less and he steals souls through the razor. Why is this weapon not always a one hit kill in game then? Because it makes the game less fun. Again with Battlefield. It makes no sense that you can fix a tank that’s on fire with a blow torch and have it drive off like it hadn’t just gotten hit by 3-4 rockets. From a real-life perspective it makes absolutely no sense. In lore Spartans run at sprint speed with their weapon sight synced to their visors so tell me why do we traditional ADS in halo now? Why can we pummel the snot out of brutes when in lore MC himself is more or less completely overpowered by one? When you try to apply lore or realism to games you normally end up making them way more tedious and annoying, which is exactly what sprint is in Halo 5. It isn’t so bad that it turns off a lot of people like a hardcore mode would, but sprint has made Halo’s gameplay way more inconsistent and way more tedious
> >
> > 343 doesn’t care a lick for the lore to gameplay. They’re doing it because CoD does it and CoD’s more popular than halo
>
> Taking it to extremes using other games doesn’t make your point more valid or consistent. We are talking about Sprint. A core human function.
>
> When I bring up lore, I mean I want more Spartan abilities outside Sprint. What is with some of you?

In a science fiction game with men and women with bones stronger than steel encased in two tons of titanium armor with a hivemind parasite and aliens that fire concentrated beams of plasma to glass planet surfaces with slip space technology.

it’s a work of fiction and it is suspension of disbelief, not to mention in Halo’s case I am not taking it to the extreme. Just because you can’t argue my point doesn’t mean you get to dismiss it as extreme. Don’t come to a forum if you can’t deal with counter-arguments and don’t have the stones to assume it’s something with everyone else.

Gameplay trumps lore in a game and lore trumps percepted abilities from the games in lore. What don’t you get about that?

> 2533274923562209;13570:
> > 2533274806679134;13569:
> > > 2533274968707582;13568:
> > > > 2533274806679134;13567:
> > > > > 2533274831961512;13564:
> > > > > > 2533274806679134;13562:
> > > > > > > 2533274923562209;13561:
> > > > > > > > 2533274806679134;13560:
> > > > > > > > > 2676692992818466;13559:
> > > > > > > > > > 2533274806679134;13524:
> > > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > > >
> > > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > > >
> > > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > > >
> > > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > > >
> > > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > > >
> > > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > > >
> > > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > > >
> > > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > > >
> > > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > > >
> > > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > > >
> > > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > > >
> > > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > > >
> > > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > > >
> > > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > > >
> > > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > > >
> > > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
> >
> > You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.
> >
> > I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.
> >
> > Here is 2 reasons. Call of Duty and Battlefield
>
> There’s the top played games list on Xbox to use as a reference. Battlefield uses a player counter, if halo is below that then you have a pop idea, which people have done and estimation is normally around 10-20k.
>
> why does it being a core human function matter? This is a video game, and games aren’t based off real life expectations. Sprint isn’t something I look for, I look for good gameplay that suits that game. I liked how CE played, I liked how h2 played, I liked h3 and to an extent how reach played, after that tho it’s been me just forcing myself to play as I’m not really a fan of shooters to begin with, halo was one of the few exceptions, and I also keep thinking there’s that sliver of hope they fix what I dislike and bring back my childhood franchise.
>
> halo drops in any category because of halo. It’s called being better than your competitors. CoD and battlefield are only better cuz they put in the effort to doing so.

Seriously? I have already posted why Sprint needs to be in the game. This thread is not worth it. I gave my support for Sprint I am through. Some of you do not want to listen or have a conversation.

And you are wrong about Halo. Call of Duty and Battlefield have a larger well to draw from. Bigger audience (multi-plat), budget, etc. That is why. Halo was never going to be able to continue to contend with the big boys.

> 2533274806679134;13567:
> > 2533274831961512;13564:
> > > 2533274806679134;13562:
> > > > 2533274923562209;13561:
> > > > > 2533274806679134;13560:
> > > > > > 2676692992818466;13559:
> > > > > > > 2533274806679134;13524:
> > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > >
> > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > >
> > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > >
> > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > >
> > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > >
> > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > >
> > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > >
> > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > >
> > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > >
> > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > >
> > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > >
> > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > >
> > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> >
> > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> >
> > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> >
> > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
>
> Actually is is not inaccurate and you made my point for me. Halo 3 was an anomaly. Halo 4 outsold Reach. And don’t bother quoting VG Charts because they are guesstimates. I go by Microsoft who said Halo 4 outsold Reach. And never did I say Halo 5 Guardians outsold or performed Halo 3 in any way. I disregard conse bundles etc myself. So we are actually on the same page. Halo 3 was awesome, it remains my most played (online) Halo game. Sprint was needed though, and needs to remain

lol when did I quote vgchartz? Never is when and you get it from MS. The next most least reliable source because they fluff the numbers. Was it sell through or shipped? As I said with Halo 5 they fluffed the numbers to make it look like it outsold Halo 3 revenue-wise but they really just applied strict criteria to make it appear favorable. And saying Halo 4 beat a spin-off is like saying BF3 beat BF 1943. It really isn’t impressive at all and if it hadn’t it would be that much more pathetic.

> 2533274806679134;13572:
> > 2533274923562209;13570:
> > > 2533274806679134;13569:
> > > > 2533274968707582;13568:
> > > > > 2533274806679134;13567:
> > > > > > 2533274831961512;13564:
> > > > > > > 2533274806679134;13562:
> > > > > > > > 2533274923562209;13561:
> > > > > > > > > 2533274806679134;13560:
> > > > > > > > > > 2676692992818466;13559:
> > > > > > > > > > > 2533274806679134;13524:
> > > > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > > > >
> > > > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > > > >
> > > > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > > > >
> > > > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > > > >
> > > > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > > > >
> > > > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > > > >
> > > > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > > > >
> > > > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > > > >
> > > > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > > > >
> > > > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > > > >
> > > > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > > > >
> > > > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > > > >
> > > > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > > > >
> > > > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > > > >
> > > > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > > > >
> > > > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
> > >
> > > You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.
> > >
> > > I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.
> > >
> > > Here is 2 reasons. Call of Duty and Battlefield
> >
> > There’s the top played games list on Xbox to use as a reference. Battlefield uses a player counter, if halo is below that then you have a pop idea, which people have done and estimation is normally around 10-20k.
> >
> > why does it being a core human function matter? This is a video game, and games aren’t based off real life expectations. Sprint isn’t something I look for, I look for good gameplay that suits that game. I liked how CE played, I liked how h2 played, I liked h3 and to an extent how reach played, after that tho it’s been me just forcing myself to play as I’m not really a fan of shooters to begin with, halo was one of the few exceptions, and I also keep thinking there’s that sliver of hope they fix what I dislike and bring back my childhood franchise.
> >
> > halo drops in any category because of halo. It’s called being better than your competitors. CoD and battlefield are only better cuz they put in the effort to doing so.
>
> Seriously? I have already posted why Sprint needs to be in the game. This thread is not worth it. I gave my support for Sprint I am through. Some of you do not want to listen or have a conversation.
>
> And you are wrong about Halo. Call of Duty and Battlefield have a larger well to draw from. Bigger audience (multi-plat), budget, etc. That is why. Halo was never going to be able to continue to contend with the big boys.

and we gave ours and rather than act like an adult you seem to be upset that we have different opinions and gave you reasons why we disagree/think you are wrong. Not our fault you can’t deal with it. That’s what the forums are for.

> 2533274806679134;13572:
> > 2533274923562209;13570:
> > > 2533274806679134;13569:
> > > > 2533274968707582;13568:
> > > > > 2533274806679134;13567:
> > > > > > 2533274831961512;13564:
> > > > > > > 2533274806679134;13562:
> > > > > > > > 2533274923562209;13561:
> > > > > > > > > 2533274806679134;13560:
> > > > > > > > > > 2676692992818466;13559:
> > > > > > > > > > > 2533274806679134;13524:
> > > > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > > > >
> > > > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > > > >
> > > > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > > > >
> > > > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > > > >
> > > > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > > > >
> > > > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > > > >
> > > > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > > > >
> > > > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > > > >
> > > > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > > > >
> > > > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > > > >
> > > > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > > > >
> > > > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > > > >
> > > > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > > > >
> > > > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > > > >
> > > > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > > > >
> > > > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
> > >
> > > You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.
> > >
> > > I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.
> > >
> > > Here is 2 reasons. Call of Duty and Battlefield
> >
> > There’s the top played games list on Xbox to use as a reference. Battlefield uses a player counter, if halo is below that then you have a pop idea, which people have done and estimation is normally around 10-20k.
> >
> > why does it being a core human function matter? This is a video game, and games aren’t based off real life expectations. Sprint isn’t something I look for, I look for good gameplay that suits that game. I liked how CE played, I liked how h2 played, I liked h3 and to an extent how reach played, after that tho it’s been me just forcing myself to play as I’m not really a fan of shooters to begin with, halo was one of the few exceptions, and I also keep thinking there’s that sliver of hope they fix what I dislike and bring back my childhood franchise.
> >
> > halo drops in any category because of halo. It’s called being better than your competitors. CoD and battlefield are only better cuz they put in the effort to doing so.
>
> Seriously? I have already posted why Sprint needs to be in the game. This thread is not worth it. I gave my support for Sprint I am through. Some of you do not want to listen or have a conversation.
>
> And you are wrong about Halo. Call of Duty and Battlefield have a larger well to draw from. Bigger audience (multi-plat), budget, etc. That is why. Halo was never going to be able to continue to contend with the big boys.

being multi-plat doesn’t really mean anything, they were around doing halos hey days, as I said, halo was better because they put effort into it, now they stopped and let others take their place. Budget is also not an issue as it’s a billion dollar franchise supported by a billion dollar publisher.

Your reason for “why” sprint needs to be in the game is what people will debate. Why turn a 180 and leave when others give their issues vs it? It doesn’t make sense after all. Overwatch uses older mechanics without sprint and it has no issues to its audience outside the lack of a campaign, it also doesn’t use lore to justify things, it really doesn’t have much lore to it anyways.

Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.

> 2533274806679134;13569:
> > 2533274968707582;13568:
> > > 2533274806679134;13567:
> > > > 2533274831961512;13564:
> > > > > 2533274806679134;13562:
> > > > > > 2533274923562209;13561:
> > > > > > > 2533274806679134;13560:
> > > > > > > > 2676692992818466;13559:
> > > > > > > > > 2533274806679134;13524:
> > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > >
> > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > >
> > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > >
> > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > >
> > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > >
> > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > >
> > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > >
> > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > >
> > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > >
> > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > >
> > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > >
> > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > >
> > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > >
> > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > >
> > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > >
> > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
>
> You mean attach rate? I don’t know, nor do you. You nor I have the numbers to sustain an argument. So it doesn’t matter.
>
> I have made my point. I can’t change anyone’s mind. Sprint is a core human function, it should be in game. It is the first thing someone notices and tries to do in every game. Someone is in a jam… they want to run. Sprint is not, nor was the reason Halo dropped a couple million sales.
>
> Here is 2 reasons. Call of Duty and Battlefield

There is clear evidence of halo 4’s huge decline. It’s right here. If you care so much about having such realistic mechanics, play those games instead of trying to homogenize halo into another generic space shooter. If your argument of keeping sprint is that it didn’t actively drop sales, then you’re missing the point. You add mechanics to a game on the basis that they will increase the net worth of your game. If that’s not occurring, then what was the point of introducing it in the first place?

> 2533274806679134;13572:
> > 2533274923562209;13570:
> > > 2533274806679134;13569:
> > > > 2533274968707582;13568:
> > > > > 2533274806679134;13567:
> > > > > > 2533274831961512;13564:
> > > > > > > 2533274806679134;13562:
> > > > > > > > 2533274923562209;13561:
> > > > > > > > > 2533274806679134;13560:
> > > > > > > > > > 2676692992818466;13559:
> > > > > > > > > > > 2533274806679134;13524:
> > > > > > > > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > > > > > > > >
> > > > > > > > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > > > > > > > >
> > > > > > > > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > > > > > > > >
> > > > > > > > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > > > > > > > >
> > > > > > > > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > > > > > > > >
> > > > > > > > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > > > > > > > >
> > > > > > > > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> > > > > > > >
> > > > > > > > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> > > > > > > >
> > > > > > > > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
> > > > > > >
> > > > > > > Come on now. Bungie? Did you play Destiny? That game was average at best.
> > > > > > >
> > > > > > > As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
> > > > > > >
> > > > > > > Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
> > > > > > >
> > > > > > > Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
> > > > > >
> > > > > > Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
> > > > > >
> > > > > > Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
> > > > > >
> > > > > > so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.
>
> Seriously? I have already posted why Sprint needs to be in the game. This thread is not worth it. I gave my support for Sprint I am through. Some of you do not want to listen or have a conversation.

Keep trying to justify a mechanic that has correlated to halo dropping to the bottom 20 of the most played games on Xbox live, as the console’s flagship title. Yet you somehow believe that putting halo in the same market as “the big boys” is going to increase its sales. No, it isn’t.

> And you are wrong about Halo. Call of Duty and Battlefield have a larger well to draw from. Bigger audience (multi-plat), budget, etc. That is why. Halo was never going to be able to continue to contend with the big boys.

Halo 3 thrived on its unique arena gameplay on the FPS genre despite being an Xbox exclusive, CoD thrived as a casual game, and Battlefield is successful with its large scale gameplay. All of these shooters didn’t try to copy each other in the slightest, which was why they had their own share of success back in the day. If you can’t comprehend that, then please leave this thread as you have been dying to tell us that you’d do.

> 2533274968894951;13576:
> Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.

It works just fine. I wish people would stop stating option as fact, such as it’s ‘never going to work. Ever’, or that there is not a single argument that justifies it etc

It’s been there since the game launched, and I can’t speak for you but on my Spartan it works just fine.

Oh and I couldn’t give a monkeys banana about any of this lore stuff- for me it’s multiplayer all the way and having extra components/ weapons/ ability generally improve the options and experience for me… and I say that as someone who grew up on Halo from the original where sprinting was but a pipe dream.

> 2533274810350686;13579:
> > 2533274968894951;13576:
> > Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.
>
> It works just fine. I wish people would stop stating option as fact, such as it’s ‘never going to work. Ever’, or that there is not a single argument that justifies it etc
>
> It’s been there since the game launched, and I can’t speak for you but on my Spartan it works just fine.

Does it really? If that was truly the case, then why has 343 essentially nerfed sprint in an attempt to accommodate it in halo? They’ve reduced its overall speed (while simultaneously increasing BMS during the beta), sprint makes your shield recharge reset when you activate it, and you can be shot out of sprint in the initial 2 seconds that you use it, before reaching terminal velocity. CoD and Battlefield have none of these nerfs on sprint because sprint plays fine on those games, especially when it is a fundamental mechanic from when those franchises first existed. Halo was made primarily without sprint in its first 3 games, so you will have to fundamentally adjust the game to accommodate sprint. So no, it doesn’t play fine in this game.

> 2533274810350686;13579:
> > 2533274968894951;13576:
> > Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.
>
> It works just fine. I wish people would stop stating option as fact, such as it’s ‘never going to work. Ever’, or that there is not a single argument that justifies it etc
>
> It’s been there since the game launched, and I can’t speak for you but on my Spartan it works just fine.
>
> Oh and I couldn’t give a monkeys banana about any of this lore stuff- for me it’s multiplayer all the way and having extra components/ weapons/ ability generally improve the options and experience for me… and I say that as someone who grew up on Halo from the original where sprinting was but a pipe dream.

“It works just fine. I wish people would stop stating [opinion] as fact”. Irony?

What argument justifies it? You’ve already personally discredited any lore-based reason. The only thing you’ve said here is that more is generally better, but even then “generally” means there are exceptions.

Why is Sprint not an exception to your claim? Do you believe that quantity of abilities supersedes quality of each individual ability? What makes Sprint a quality mechanic in Halo?

> 2533274968707582;13580:
> > 2533274810350686;13579:
> > > 2533274968894951;13576:
> > > Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.
> >
> > It works just fine. I wish people would stop stating option as fact, such as it’s ‘never going to work. Ever’, or that there is not a single argument that justifies it etc
> >
> > It’s been there since the game launched, and I can’t speak for you but on my Spartan it works just fine.
>
> Does it really? If that was truly the case, then why has 343 essentially nerfed sprint in an attempt to accommodate it in halo? They’ve reduced its overall speed (while simultaneously increasing BMS during the beta), sprint makes your shield recharge reset when you activate it, and you can be shot out of sprint in the initial 2 seconds that you use it, before reaching terminal velocity. CoD and Battlefield have none of these nerfs on sprint because sprint plays fine on those games, especially when it is a fundamental mechanic from when those franchises first existed. Halo was made primarily without sprint in its first 3 games, so you will have to fundamentally adjust the game to accommodate sprint. So no, it doesn’t play fine in this game.

And here lies the major problem with some of these reactions, well as far as I see it.

People talk about ‘fundamental mechanics from when those franchises first existed’ … partially misrepresenting the use of the word fundamental, and showing little to any understanding of how things can change and evolve. I first played CoD when it was a WW2 shooter so going by your premise here… do you also complain about the authenticity of a 1940s based game when you have subsequent releases of it? ‘Waaaah, where’s my M1 Garand, or such like’?

Games, as with many things evolve. Sure some things are better than others, but the over-reaction to sprint (and multiple other things) on here, is (in my humble opionion) a tad OTT.

So yes… it plays just fine in this game. Options huh?

> 2535440283237581;13581:
> > 2533274810350686;13579:
> > > 2533274968894951;13576:
> > > Sprint is simply never going to work. Ever. There is not a single argument in favor of gameplay that actually justifies sprint, only lore reasons. However, since gameplay is more important than lore, sprint remains a game-breaking mechanic.
> >
> > It works just fine. I wish people would stop stating option as fact, such as it’s ‘never going to work. Ever’, or that there is not a single argument that justifies it etc
> >
> > It’s been there since the game launched, and I can’t speak for you but on my Spartan it works just fine.
> >
> > Oh and I couldn’t give a monkeys banana about any of this lore stuff- for me it’s multiplayer all the way and having extra components/ weapons/ ability generally improve the options and experience for me… and I say that as someone who grew up on Halo from the original where sprinting was but a pipe dream.
>
> “It works just fine. I wish people would stop stating [opinion] as fact”. Irony?
>
> What argument justifies it? You’ve already personally discredited any lore-based reason. The only thing you’ve said here is that more is generally better, but even then “generally” means there are exceptions.
>
> Why is Sprint not an exception to your claim? Do you believe that quantity of abilities supersedes quality of each individual ability? What makes Sprint a quality mechanic in Halo?

On my spartan, I press the sprint button and… surprise surprise he sprints. So no, not irony, more a comment on my individual spartan and his willingness to move faster than a snail at my behest.

The argument that justifies it is that you and your ilk are not the only people with opinions, and this may come as a bit of a shock, but some opinions are going to vary from yours. Heck some may even downright disagree.

For me, it works perfectly well as a tool to either use or not use as I see fit, and I see it regularly add to and enhance many a game type and combat situation. There’s more of course, but you get the gist.

There are pros and cons to sprinting, as with many things in this game, and personal opinion and preference is why sprint is not the exception to my claim. Pretty simple really.