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> > > > > Respectfully… Sprint is a function every one can do. Almost everyone can get up and sprint right now. It is silly, flat out silly and stupid to not have a Spartan, a super soldier not have the function in game to sprint.
> > > > >
> > > > > I don’t even understand, nor can I comprehend how this is even a discussion.
> > > > >
> > > > > The Spartans in game need to catch up to the lore. They need to be fast, powerful, and stealthy. With a wide range of abilities such as Spartan Charge, Ground Pound, etc.
> > > > >
> > > > > It is 2017, NOT 2001. And Halo should evolve. Halo Combat Evolved was ground breaking in 2001. Those mechanics do not fly in today’s first person shooters.
> > > >
> > > > The game doesnt need to have a sprint mechanic to make Spartans fast. Just boost the base movement speed.
> > > >
> > > > Also the sprint mechanic had nothing to do with the lore- since in the lore Spartans are able to sprint and shoot at the same time.
> > >
> > > You are missing the point about the lore. The game should do its best to reflect the lore. Anyone that feels otherwise has purely ultra conservative view points and should be disregarded. There is nothing wrong with synchronization of all the Halo properties. Games, Movies, Novels should all reflect each other.
> >
> > Not at the sacrifice of good gameplay (something bungie understood). It tends to be the best multiplayer games that happen not disregard lore or use it at minimal. Besides, halo itself contradicts itself many times over when it comes to lore so what good is it if you don’t exactly follow it through?
> >
> > lore is best left out as it’s own thing outside of games as it then doesn’t muck things up. You say synchronization, I say that’s how you end up with h4-5 dropping in sales when you change gameplay to reflect it. It’s a minority of the fanbase that actually cares for the lore, that reads the books or watches the movies/animations made for halo.
>
> Come on now. Bungie? Did you play Destiny? That game was average at best.
>
> As far as sales go we have no hard numbers on Halo 5 Guardians sales numbers. Seeing as digital sales are estimated at 50% of game sales now. Last we heard 5 million in only a few months. And Halo 4 sold better than the 2 previous installments. Which Halo 3: ODST is the series low point if you ask me (still a solid Halo game, just my least favorite).
>
> Halo 3 was an anomaly. For several reasons. It should not be looked at as the definitive Halo sales go to target. Halo 2, Reach, 4, and Halo 5 Guardians are more in line with what Halo sales are expected.
>
> Sprint, should absolutely be in Halo, and it should have been in Halo by Halo 3. Which is one reason we seen quite a few Halo fans jump to Call of Duty Modern Warfare. Several of my Halo friends back then jumped ship. I couldn’t get them back in Halo 3 for any occasion.
Interesting. To your last point several friends and myself jumped back and forth. We stopped really going back to Halo after Reach when sprint was made standard because we thought it was boring (well that and Halo 4 sucked)
Also, what proof do you have that Halo 3 was an anomaly. You can’t just discount the best selling game in the series for no reason. The original trilogy to Reach has a clear arc of sales. Halo 2 sold well because it was THE shooter of the mid 2000’s. Halo 3 sold well because Halo 2 was huge and Sony flopped with PS3’s reveal so everyone bought Xbox and what was the game? Halo 3. Everyone bought Xbox for Halo. CoD began its climb with MW it didn’t turn into the juggernaut it is today until MW2 two years later in 2009. Halo 4 also didn’t sell better than 3 or even Reach. It sold more quickly than they did, but stopped there and its community died within a month where 3 and Reached lasted their whole life cycle with solid populations, Halo 3 even more so. It took MW2 and Reach to knock it out of Xbox’s top five most played. If you mean ODST. ODST was barely a full game. More people bought it for the full DLC disc. And we still lack a concrete number on Halo 5’s sales and it was teetering off the most played after a month or two.
so you’ll have to forgive me for this, but that entire sales point you made is completely inaccurate/misguided because Halo 5 needed console bundles and Ltd. Edtion sales to just beat Halo 3’s disc sales and I mean revenues, not copies sold. I think that speaks volumes about what people preferred and how 343’s changes are perceived. Maybe not bad by all, but definitely not exciting.