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> > > > > > **This post has been edited by a moderator. Please refrain from making non-constructive posts.***Original post. Click at your own discretion. Yep we need our own separate game. But microsoft is unbelievably incompetent as a games company. They let the fable franchise die instead of bringing it in house. Scalebound was axed and crackdown 3 is nowhere to be seen. Nevermind what they have done to rare in the last 14 years. Then they ostracise hundreds of thousands of fans fro their biggest franchise. We need a barebones halo game. It would probably have to be online only and cost 30 poundsish because they are not going to make a seperate campaign, they cant even make one good campaign nevermind two. It doesnt matter anyway because they dont even read these forums. They actually think its all going brilliant. Microsoft are awful at this. Phil spencer should have lost his job over this first 3 years of xbox one.
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> > > > > Phil Spencer should have lost his job for turning an online-only, game DRM controlled spy box into an impressive UI console with backwards compatibility and a fast, reliable online network?
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> > > > > Also, not a fan of having the community split over 2 games versus a few playlists/customs. Any new Halo game should have a campaign, and that’s another part of the community now playing campaign in one game and multiplayer in another, etc. Long story short, it feels to fix a community divide by dividing the community even further
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> > > > > Also, I haven’t really seen any actual pro-sprint forumers who are against the restrictions placed on it in its current form. Every side has extremes, but most of the pro-sprint argument is fine with sprint restrictions.
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> > > > The Xbox one itself really isn’t doing so well vs it’s competition like the 360 did. The only thing I’d even give credit for is the backwards compatibility, everything else is just so much better on the 360. The UI is really crap, I don’t see how it’s impressive and it’s constantly updating as well showing no content with how it’s functioned. Online network would be a very debatable issue person to person so I can’t nor will argue that, however both PS4 and the k e have had multiple issues with online stability since being out since they put no value in security.
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> > > > i think the one is ok, but I view it inferior to the 360 when comparing what they did during their time, the one underachieved if you ask me. You had features the 360 had right off the bat, had some features that didn’t take forever to implement (it pissed me off not being able to listen to music in the background for over a year or two on the XB1) and it’s party system has issues when you get so many people in it. There’s also the issue that some of the 360 games look better than the Xbox one. For a next gen console I call that taking shortcuts and not really trying to evolve. Even games in general have more technical issues than the 360 had when it comes to the XB1.
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> > > > cant really say much on Phil spencer since I’ve never really cared for corporates, but I would say much if people’s issues are quite justified if what I hear is true on what half the stuff he says and has done. Take split screen as just one example for h5, it’s not used near as much according to him and the online world needs to expand beyond it. You also mentioned the DRM they was originally trying, it only got reversed because of heavy backlash, Phil wanted it, it was just a dumb move to continue pushing for it so he pretty much had to go back on it, just wait till the next Xbox (if there even ends up being a new one) comes out and they try doing it again. The Xbox ones original intent was to be an all entertainment system when it needed to just be a gaming system(it is all gamers care about), it’s one thing that Sony got correct with the PS4.
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> no one has claimed halo 5 sold more copies than halo 3 that’s complete BS
Actually Microsoft has claimed that Halo 5 is the most profitable Halo. Essentially using preorder bundles and exclusives, they inflated the numbers wildly. Halo 5 is, though, the poorest selling core game at 5 million+ copies.
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> > > > > > > No one actually dislikes the original style of gameplay but a lot of people dislike Halo 5’s gameplay.
> > > > > > > Make the next Halo game with the original gameplay. No one loses.
> > > > > > > Make the next Halo game with spartan abilities and a good chunk of the current population and buyers stop playing Halo. Also the half the of the fan base they lost don’t come back.
> > > > > > > Think about it. Microsoft care about money so they want more people to buy it.
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> > > > > > Some people actually dislike the old styled Halos because they were slow.
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> > > > > Bump up base movement speed and/or make maps smaller. Halo 5 can still be judged pretty slow, but most people are oblivious to the fact that sprint just makes it “feel faster” rather than it actually being faster. It still stands to reason that Halo has been losing out on sales over time which shows the new direction isn’t working very well. Halo 4 sold fast and then died. MS didn’t even bother releasing figures for 5, which is bad and the only figure they released they had to include additional inflators just for Halo 5 to touch Halo 3. I still think this can be partially attributed to lack of a balance between competitive and casual as well, but I do honestly hate sprint and find there’s no real decent argument that hasn’t been cut down a thousand times before in this thread whereas many only want sprint to stay because “they like it.” Overwatch is a prime example of a game a ton of people enjoy. It is fast paced without sprint, easy to pick up, but hard to master, and knows their audience. 343 just cannot nail down anything that will make the community mostly happy and that’s why I’m terrified for Halo Wars and Halo 6.
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> > > > The fall in sales began at Reach. Sprint adds a new element to the game because of knowing when to use it and how. Overwatch is a different story because of the type of game it is and skills that allow more speed and/or verticality.
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> This thread isn’t about removing all abilities, it’s about removing sprint, most people are fine with clamber, thruster, ground pound, and stabilize. Thruster without sprint would bring it from a mechanic for running away to a kind of boost strafe that can only really be used once in a fight.
Well that’s not true. I, and many others hate clamber, thruster, ground pound and stabilize. Clamber takes the skill out of movement and jumps that would previously reuire map knowledge and skill. Ground pound isn’t terrible, but in an attempt to balance it, 343 made it not hit a wide enough area with splash damage and keep you up high for a long time. There’s a reason why there’s a mini game for sniping ground-pounding spartans out of the air. Everyone hates spartan charge (and it would have to go if sprint goes (at least in the current iteration). Stabalizer prevents movement, makes you a target, and is a pain in the -Yoink-, because sometimes you don’t want to just sit there and and float to be a giant target. To me, and many others, it’s more of a hindrance. Thruster wouldn’t be needed without sprint. The increased bullet magnetism is to help aim at sprinting enemies. To balance this, they removed aim assist. So now you have insane bullet magnetism and very fast ttk to balance sprint. Thruster needed to be added in order to counter the bullet magnetism and fast ttk that’s necessary because of sprint.
Halo 5 may be well balanced, but the insane amount of balancing is unnecessary in comparison to what’s needed for gameplay without these abilities.