The sprint discussion thread

> 2533274943854776;13040:
> The reason I’ve kinda made an exception with Halo is that I’ve felt that 343I doesn’t get to have a vision of their own, because I was here first. But I realize how unfair that is to anyone who disagrees with me on the direction that Halo should take.

I guess that’s an understandable view to have, considering the circumstances, though not necessarily a fair one as you said. I’d be a liar not to admit that I often feel the same. But then again, if they didn’t get to execute their own vision, then whose vision would it be? I’m fairly positive that if Reach is anything to go by, if Bungie had stayed with Halo, they would’ve gone onwards with the same philosophy as 343i, but more Bungie-esque excecution. If it’s not following Bungie’s vision, the only option left would be tip-toeing around what Bungie left them with. I have a hunch I would’ve been less unhappy with these two options, but realistically, I can’t see a realistic alternate history where I wouldn’t be complaining.

> 2533274943854776;13040:
> I think it would be very interesting to talk to 343I and Bungie people about not only sprint-, but also many other design decisions even outside of gameplay. And like I’ve said before: I don’t think that 343i can’t make a competitively deep game, I think they just chose not to.

Yep, I’ve always felt like 343i doesn’t want to make a competitive game, and I always felt the same about Bungie. They support the competitive scene, but they’re not willing to entertain the idea of designing the gameplay with competition as a driving force. 343i in particular has historically made it pretty clear that they want a game that enables all players to feel good about themselves, which is probably the part of their philosophy I most strongly disagree with. That’s pretty much the polar opposite of making a competitive game.

343i are supposed to make a game for the fans not themselves we’re the people buying the games.

I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.

> 2533274831961512;13037:
> > 2535410901623492;13032:
> > The support on this thread really is great though. Sprint strongly needs to go and hopefully continuing pressure will acheive it like with loadouts
>
> I’m back after like a month or two away maybe even more but I still agree. After playing Titanfall 2 with gunrunner mod smgs that let you shoot and sprint the only thing I can say is oh hey I really enjoy that game way more because it reinforced my belief that sprint should either allow you to shoot while running and Halo’s ttk is too high for that or do what I talked about this entire time. Nix sprint and just bump up movement speed and design the maps well.

This would work great. We could have the condensed maps to complement the no-sprint gameplay.

> 2535464039574339;13046:
> I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.

Sprint will leave Halo if enough people complain, remember things like armor abilities, flinch and ordinance? And I wouldn’t accept it even if it stays.

Since I don’t have the energy to tell you all the reasons I personally dislike sprint, why don’t you tell me why you like sprint, then I can tell you why your opinion isn’t as good as mine(because two opinions can’t coexist). Sound good?

> 2533274943854776;13048:
> > 2535464039574339;13046:
> > I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.
>
> Sprint will leave Halo if enough people complain, remember things like armor abilities, flinch and ordinance? And I wouldn’t accept it even if it stays.
>
> Since I don’t have the energy to tell you all the reasons I personally dislike sprint, why don’t you tell me why you like sprint, then I can tell you why your opinion isn’t as good as mine(because two opinions can’t coexist). Sound good?

Ehh, abilities are still involved, just a different name to it now.

just to add on things that have been removed: duel wielding, bloom after the reach TU, custom loadouts (even tho warzone has them but one mode is far better than most of the game having them).

@ everyone in general- the arguement that we need to just accept whatever the dev gives us is a bad one, many things get and have been removed due to feedback, sprint is not excluded just cuz one says so, it still has the potential to get scrapped if the devs see it.

> 2533274825830455;13044:
> > 2533274943854776;13040:
> > The reason I’ve kinda made an exception with Halo is that I’ve felt that 343I doesn’t get to have a vision of their own, because I was here first. But I realize how unfair that is to anyone who disagrees with me on the direction that Halo should take.
>
> I guess that’s an understandable view to have, considering the circumstances, though not necessarily a fair one as you said. I’d be a liar not to admit that I often feel the same. But then again, if they didn’t get to execute their own vision, then whose vision would it be? I’m fairly positive that if Reach is anything to go by, if Bungie had stayed with Halo, they would’ve gone onwards with the same philosophy as 343i, but more Bungie-esque excecution. If it’s not following Bungie’s vision, the only option left would be tip-toeing around what Bungie left them with. I have a hunch I would’ve been less unhappy with these two options, but realistically, I can’t see a realistic alternate history where I wouldn’t be complaining.
>
>
>
>
> > 2533274943854776;13040:
> > I think it would be very interesting to talk to 343I and Bungie people about not only sprint-, but also many other design decisions even outside of gameplay. And like I’ve said before: I don’t think that 343i can’t make a competitively deep game, I think they just chose not to.
>
> Yep, I’ve always felt like 343i doesn’t want to make a competitive game, and I always felt the same about Bungie. They support the competitive scene, but they’re not willing to entertain the idea of designing the gameplay with competition as a driving force. 343i in particular has historically made it pretty clear that they want a game that enables all players to feel good about themselves, which is probably the part of their philosophy I most strongly disagree with. That’s pretty much the polar opposite of making a competitive game.

TBH I think reach was the way it was solely because they wanted to test stuff for destiny as oppossed to it being representative of where Halo was going. Bungie wanted it to end at 3.

> 2535410901623492;13050:
> > 2533274825830455;13044:
> > > 2533274943854776;13040:
> > > The reason I’ve kinda made an exception with Halo is that I’ve felt that 343I doesn’t get to have a vision of their own, because I was here first. But I realize how unfair that is to anyone who disagrees with me on the direction that Halo should take.
> >
> > I guess that’s an understandable view to have, considering the circumstances, though not necessarily a fair one as you said. I’d be a liar not to admit that I often feel the same. But then again, if they didn’t get to execute their own vision, then whose vision would it be? I’m fairly positive that if Reach is anything to go by, if Bungie had stayed with Halo, they would’ve gone onwards with the same philosophy as 343i, but more Bungie-esque excecution. If it’s not following Bungie’s vision, the only option left would be tip-toeing around what Bungie left them with. I have a hunch I would’ve been less unhappy with these two options, but realistically, I can’t see a realistic alternate history where I wouldn’t be complaining.
> >
> >
> >
> >
> > > 2533274943854776;13040:
> > > I think it would be very interesting to talk to 343I and Bungie people about not only sprint-, but also many other design decisions even outside of gameplay. And like I’ve said before: I don’t think that 343i can’t make a competitively deep game, I think they just chose not to.
> >
> > Yep, I’ve always felt like 343i doesn’t want to make a competitive game, and I always felt the same about Bungie. They support the competitive scene, but they’re not willing to entertain the idea of designing the gameplay with competition as a driving force. 343i in particular has historically made it pretty clear that they want a game that enables all players to feel good about themselves, which is probably the part of their philosophy I most strongly disagree with. That’s pretty much the polar opposite of making a competitive game.
>
> TBH I think reach was the way it was solely because they wanted to test stuff for destiny as oppossed to it being representative of where Halo was going. Bungie wanted it to end at 3.

I disagree. They made it very clear during the development of Reach that they tried to make the game as much what they had always envisioned Halo to be. This can be supported by the fact that in Halo CE, Bungie experimented with Jetpacks, and that in Halo 2 they famously experimented with sprint. Moreover, it can also be argued that the addition of Equipment can be considered as Bungie wanting to give the player more tools, and being a natural step towards Armor Abilities. This evidence can of course be interpreted in various ways, but all of it considered together definitely hints to an extended set of abilities being part of Bungie’s vision with Halo all along.

> 2533274943854776;13048:
> > 2535464039574339;13046:
> > I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.
>
> Sprint will leave Halo if enough people complain, remember things like armor abilities, flinch and ordinance? And I wouldn’t accept it even if it stays.
>
> Since I don’t have the energy to tell you all the reasons I personally dislike sprint, why don’t you tell me why you like sprint, then I can tell you why your opinion isn’t as good as mine(because two opinions can’t coexist). Sound good?

well like sprint because I’m a aggressive run and gun type player and halo 4 was my fist and favorite halo other than halo 2. I just like fast movement that’s all I still can have fun playing halo if sprint is removed. and yes people can have different opinions with out being triggered.

> 2535464039574339;13052:
> > 2533274943854776;13048:
> > > 2535464039574339;13046:
> > > I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.
> >
> > Sprint will leave Halo if enough people complain, remember things like armor abilities, flinch and ordinance? And I wouldn’t accept it even if it stays.
> >
> > Since I don’t have the energy to tell you all the reasons I personally dislike sprint, why don’t you tell me why you like sprint, then I can tell you why your opinion isn’t as good as mine(because two opinions can’t coexist). Sound good?
>
> well like sprint because I’m a aggressive run and gun type player and halo 4 was my fist and favorite halo other than halo 2. I just like fast movement that’s all I still can have fun playing halo if sprint is removed. and yes people can have different opinions with out being triggered.

Well, thanks for your post. It’s fine to be an aggressive player, but wouldn’t a better solution be to increase base movement speed, decrease map size, widen the FoV or something like that? I’d also like to note that if sprint is in the game, you can’t be a run and gun type player, because you either have your gun up or you sprint, but you never do both at the same time.

<mark>This post has been edited by a moderator. Please do not purposely bypass the word filter or make non-constructive posts.</mark>

*Original post. Click at your own discretion.

Sprint Sucks @ss. Just get rid of it already

<mark>This post has been edited by a moderator. Please do not post comments that are discriminatory in nature.</mark>

*Original post. Click at your own discretion.

why do people need to have a fxcking Gun rocking back and forth to feel immersed? It’s Flat -Yoink!-. Give Base movement the Speed of Doom or Unreal Tournament and the game would run almost flawlessly and The Trash Maps would Instantly feel significantly smoother. FACT. not opinion.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

> 2535431550546249;13055:
> why do people need to have a fxcking Gun rocking back and forth to feel immersed? It’s Flat -Yoink!-. Give Base movement the Speed of Doom or Unreal Tournament and the game would run almost flawlessly and The Trash Maps would Instantly feel significantly smoother. FACT. not opinion.

They say it’s boring because you don’t move fast. These people are either 14 year old kids that don’t know anything about Halo or they are just casuals that don’t know anything about games.

> 2535455477282651;13056:
> > 2535431550546249;13055:
> > why do people need to have a fxcking Gun rocking back and forth to feel immersed? It’s Flat -Yoink!-. Give Base movement the Speed of Doom or Unreal Tournament and the game would run almost flawlessly and The Trash Maps would Instantly feel significantly smoother. FACT. not opinion.
>
> They say it’s boring because you don’t move fast. These people are either 14 year old kids that don’t know anything about Halo or they are just casuals that don’t know anything about games.

Don’t you think this is a little unfair?

> 2533274943854776;13057:
> > 2535455477282651;13056:
> > > 2535431550546249;13055:
> > > why do people need to have a fxcking Gun rocking back and forth to feel immersed? It’s Flat -Yoink!-. Give Base movement the Speed of Doom or Unreal Tournament and the game would run almost flawlessly and The Trash Maps would Instantly feel significantly smoother. FACT. not opinion.
> >
> > They say it’s boring because you don’t move fast. These people are either 14 year old kids that don’t know anything about Halo or they are just casuals that don’t know anything about games.
>
> Don’t you think this is a little unfair?

Agreed definitely unfair.

> 2535464039574339;13052:
> > 2533274943854776;13048:
> > > 2535464039574339;13046:
> > > I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.
> >
> > Sprint will leave Halo if enough people complain, remember things like armor abilities, flinch and ordinance? And I wouldn’t accept it even if it stays.
> >
> > Since I don’t have the energy to tell you all the reasons I personally dislike sprint, why don’t you tell me why you like sprint, then I can tell you why your opinion isn’t as good as mine(because two opinions can’t coexist). Sound good?
>
> well like sprint because I’m a aggressive run and gun type player and halo 4 was my fist and favorite halo other than halo 2. I just like fast movement that’s all I still can have fun playing halo if sprint is removed. and yes people can have different opinions with out being triggered.

But you can’t really run and gun with sprint, you either have to run, or gun, it’s one or the other, a higher BMS and smaller maps would create real on the move run and gun combat.

> 2535464039574339;13046:
> I personally think halo 5 has the best sprint system so far and I enjoy it. I don’t think sprint will leave halo any time guys so we all might as well accept it. plus what is wrong with sprint no one seems to be able to give me a valid reason why people hate it.

(Bold) Your kidding right? Are you just trolling here or what?? This thread is 653 pages long. In this thread a lone, there have been many, MANY people give in-depth explanations as to how sprint affects gameplay. I suggest starting on page 1 of this thread and going from there.

Remember this post? It has really bothered me sometime now. It was great post, right? tsassi commented on the post saying: ‘‘If I’m not mistaken, you are the first person in these 600 pages of this thread to properly systematically address some of the common arguments from the pro sprint side in a non-half-baked way. Kudos for making a meaningful contribution to this thread.’’- And I agree with tsassi. My problem with the post is that of the 10 points LeoMohamedN10 makes 5 are opinions. The conversation ends immediately and it ends with: ‘‘I disagree’’.
And people come up to like:
‘‘Here’s why sprint should be in Halo:’’

  • Halo feels slow without it - I’m a super soldier in a sci-fi future - I should be able to sprint - Sprint makes the game more immersive - It adds an element of excitement and franticness - I enjoy sprint, and that’s all that mattersI’ll just sit here like:

  • I disagree - I disagree - I disagree - I disagree - I disagreeBut if someone comes up to me and says: ‘‘I think sprint adds depth to the gameplay’’ or ‘‘I think sprint makes the gameplay faster’’, then we can have a conversation, find a satisfying conclusion and an answer.
    And when someone like Richnj tells us how it’s gonna take a big person to admit they screwed up, Richnj isn’t just saying that because he/she knows that I’m a better H2 player than he/she is. There just isn’t a right answer for everything.

Sprint is amazing! I hope it never ever gets removed. BUT! I wish there was a toggle to turn it on or off for custom game maps.

> 2533274943854776;13061:
> Remember this post? It has really bothered me sometime now. It was great post, right? tsassi commented on the post saying: ‘‘If I’m not mistaken, you are the first person in these 600 pages of this thread to properly systematically address some of the common arguments from the pro sprint side in a non-half-baked way. Kudos for making a meaningful contribution to this thread.’’- And I agree with tsassi. My problem with the post is that of the 10 points LeoMohamedN10 makes 5 are opinions. The conversation ends immediately and it ends with: ‘‘I disagree’’.
> And people come up to like:
> ‘‘Here’s why sprint should be in Halo:’’
> - Halo feels slow without it - I’m a super soldier in a sci-fi future - I should be able to sprint - Sprint makes the game more immersive - It adds an element of excitement and franticness - I enjoy sprint, and that’s all that mattersI’ll just sit here like:
> - I disagree - I disagree - I disagree - I disagree - I disagreeBut if someone comes up to me and says: ‘‘I think sprint adds depth to the gameplay’’ or ‘‘I think sprint makes the gameplay faster’’, then we can have a conversation, find a satisfying conclusion and an answer.
> And when someone like Richnj tells us how it’s gonna take a big person to admit they screwed up, Richnj isn’t just saying that because he/she knows that I’m a better H2 player than he/she is. There just isn’t a right answer for everything.

  1. Original Halo was designed for the player to move ‘slow’ (not really moving slow) But just because something feels slow doesn’t mean it is bad and halo never needed Sprint. Original Halo was a succes and people loved it. People enjoyed moving ‘slow’ so they never needed to add Sprint. I could argue that games with Sprint feel fast therefore every game should remove Sprint.
  2. Gameplay is more important than lore. Just because it makes sense that spartans can sprint in the lore doesn’t mean it’ll work in the multiplayer. And that person completely ignores Sprint as a gameplay mechanic.
  3. Putting your gun down and moving a little faster makes you feel immersive? Just because it makes you feel immersive doesn’t mean it’ll be a good gameplay mechanic.
  4. Original Halo movement speed and the maps build around one movement speed make engagements feel exciting and more enjoyable. Gravity lifts make th game and man canons make the game more exciting, equipment make the game more exciting, guns that have been designed for one movement speed make engagements more exciting and skilful, .
  5. I enjoy original Halo. The Halo That had millions of people playing, the game that didn’t struggle to get in the top 20 years after launch because it was in either 1or 2. I enjoy original Halo and that is all that matters.