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> Seeing as how 343, company that was formed because of the game and works only on the game, put sprint in there because they wanted to, I’d say you were to one wanting Halo to cater to your own tastes.
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> Stop the game relative talk and focus on Halo 5. BMS may be slightly reduced, but sprint speed is faster than original trilogy BMS. There are countless youtube videos which compare moving across Valhalla/Ragnarok, other remakes, etc. Stop arguing about the illusion of speed. Within Halo 5, sprint speed is faster than BMS. People press the move button to go from one area to another. People sprint to get from one area to another faster than using BMS, but without having their gun up.
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> A higher BMS will never help with immersion. it doesn’t matter if you like immersion or not or question it’s validity, BMS will always have two Spartans fast-walking around the battlefield.
How? Halo’s gameplay is already set. 343i are the ones who changed it. I don’t want Halo to cater to my own tastes, I want Halo to be Halo again. Remember, 343i are making Halo games, not another franchise.
Sprint is faster than BMS in the original trilogy, that’s true. However, you have to remember that the maps in Halo 4 and 5 generally are significantly larger than the ones in Halo 1-3. Ragnarok and Pit Stop are exceptions as those are 1:1 remakes. That’s not the case in Halo 5, as Truth is significantly bigger than both Midship or Heretic. Meaning that walking from one side to another in Halo 3’s Midship is the same speed as walking from one side to another in Halo 5’s Truth.
Let’s first make sure we’re clear on the definition of immersive. When something is immersive, that means it provides information or stimulation for a number of senses. In this particular case, the sense we are talking about is sight.____The claim is that sprint makes you feel more like you’re in the game due to running in bursts (as the average human would do in real life), and therefore should be in the game.
Firstly, immersion is not actually a top priority as far as gameplay goes. It is something that should be sought after so long as more important factors, such as balance, are not disrupted in the process. Sprint is an example of “immersion” that does have several harmful effects on the gameplay itself and therefore is not an appropriate addition simply for the sake of “immersing” the player.
Secondly, if immersion means making you, a normal human being, feel more like you’re moving around in the world itself in the same way that you would be capable of, then immersion is not appropriate in that sense.You are playing as a spartan who, as pointed out earlier, have been shown in the canon to be able to sprint at speeds far faster than you or I am capable of while aiming and shooting accurately and without having to stop after 5 seconds.A true immersion in the sense of making us feel like Spartans from the Halo universe would mean making us move around the world in the way that they would be capable of, and in the process, sprint and lowered weapons would simply be abandoned.
As with the canon argument, if you really truly believe that “immersion” is a priority in a game, then you’ll actually be against sprint and lowered weapons.
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> Why are people still talking about this? here is the thing sure it gives the illusion that maps are bigger, but the main purpose is to add another mechanic to the combat! Not to just looking around the map. You have a choice in game, to walk and have your weapons at the ready, or to get somewhere and be semi defenseless. It is a gamble, but if you can use it to quickly get behind people it is worth it. That is why it needs to stay. It adds variables. I understand that because of this there is a lot of dead space, but honestly that is because a lot of people never try anything new and always go the same paths. It is all tactical, and I love it because you have to weigh the risks and think about your movements, with a more purposeful outlook.
That means Halo lost what made it unique. The fact that there was no mobility mode and combat mode. The fact that this was a simple game that allows you to use creative methods to out skill and outgun your opponent. Complexity gives the illusion of creativity, only.
There are so many tactical things that you could add in the game that some people may love it, but it might as well also completely change the game. Such as sprint.
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> > > If you think we simply just want to move faster, you are sorely mistaken.
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> > That’s what the general “pro-sprint” people want from sprint. To move faster. To have the illusion of moving fast. Why do you think people press the sprint button? Cause they want to get from one area to another.
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> > Of course, there are people who have other reasons.
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> > Making the game about who has his gun up and who has his gun down is a terrible idea. Halo shouldn’t sacrifice the way it does things to cater 100% to your own tastes. Halo shouldn’t have sprint in the first place. Putting in BTB or not won’t change anything. It will still change the game, one way or another.
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> No it’s not. People also want different options. Thinking that we just want to move fast is ignorant.
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> The game hasn’t and will never be about who has his gun up or down. 100% to my own tastes? If it wanted it to be 100% to my own tastes, I wouldn’t be here trying to compromise. In fact, I don’t even need to try to compromise because by the looks of it, sprint is staying.
The minority do. The most argument people tend to use for pro sprint is “because halo 1-3 was too slow!” or “I’m a super soldier I should be able to traverse maps faster!”
It can’t be ignorant. These are the most common excuses for its inclusion, so it’s totally OK for me to assume that that’s what you want too.
The game is like that now. The guy who has his gun down is at a disadvantage to the one who had his gun up. You aren’t trying to compromise here, as you’re missing every single reason why we don’t want in the game.
Not to mention it’s not a good compromise. As it hardly fixes anything, and the reasons why you want sprint to stay are the same reasons why we believe sprint needs to go and why it changes the game.