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> > > > > > > > > > > Hey, everyone! Arc Trooper is back with another proposal that will most likely get shot down because many can’t compromise lol.
> > > > > > > > > > > What if (drumroll please), sprint was removed from certain arena playlists, but it stayed in BTB, Warzone, and one sprint arena playlist? Yes, things like thrust and stabilizers will still be active, but this is a thread for removing sprint, not Spartan abilities. Also, once you hold the energy sword or gravity hammer, sprint would turn on for you. For games like grifball, action sack, and infection, sprint doesn’t really matter (and I actually like it better when sprint is in those playlists), but for things like team arena, team slayer, FFA, swat, etc. there would be no sprint. So what do you think?
> > > > > > > > > >
> > > > > > > > > > Or why not just increase the FOV or the BMS? Want the illusion of speed that sprint gives off? An increase in FOV would do just that. Want to actually get around faster? Increase the BMS while retaining the average original map size. Also, we can call vehicles in Warzone and there are a ton of vehicles usually in BTB.
> > > > > > > > > > Sprint is unnecessary, just increase the BMS.
> > > > > > > > >
> > > > > > > > > Looks like we have found one of the many who can’t compromise. Unless you actually discuss what would work and possible solutions (besides removing it), then I will not continue the conversation.
> > > > > > > >
> > > > > > > > But a compromise like that makes gameplay inconsostent over the playlists.
> > > > > > > > Why would we need sprint for specific playlists when we could increase BMS and/or FoV? While on top of that introduce more means of faster map traversal for players on foot like Portals, Teleporters, Man cannons, conveyor belts and then some?
> > > > > > > > Why do you want sprint? We can’t discuss a compromise if we do not have atleast two points to go from.
> > > > > > >
> > > > > > > It doesn’t. Just look at Halo online or whatever it’s called. It only has sprint in BTB, and everything works fine. You guys aren’t just gonna say "oh just increase the BMS and then everyone will be happy. No, that’s not what we want. Look at the other side instead of coming up with compromises that only help you.
> > > > > >
> > > > > > Wait! Why do you like sprint? Why do you want it in the game? Oh, and I’d personally be fine with sprint in BTB by the way.
> > > > >
> > > > > You’ve never known that I like sprint? Anyways, it adds more variety by having multiple movement speeds, it adds some realism that I like in my games, it helps me get to my places faster than my opponents so I can surprise them, and pretty much just stuff like that. Just adds another twist you have to think about that I like.
> > > > > So you like my compromise?
> > > >
> > > > I do like your compromise. I really liked Reaches BTB. I disliked H4s and H5s BTB, but that’s because of things like ordinance, vehicle health, weapon ranges etc. I generally dislike Warzone, but I do not think that sprint hurts it. Also, I really liked those temple run custom games and sprint works great with them.
> > > > Now, I wanted to address some of your pro-sprint points. Sprint does not give the player more options. You’re saying that in classic Halos you were only able to walk and now in H5 you’re able to walk and run. But a person with a different perspective might allege that in classic Halos you were able to go full speed with your gun up, while in H5 you have to put your gun down to go full speed. You might argue that this is only a matter of perspective, but realistically: You would get across Midship on H2 just as fast as you’d get across Truth on H5, while holding your gun up in H2. You say you like the realism aspect of it, but I will argue that it is subjective and people like Celestis have argued that Spartans should be able to run with their gun up.
> > > > You like that it gets you from point A to point B faster than by walking, but wouldn’t a better solution in that case be smaller maps or a high BMS?
> > > > BTB maps have to be designed around vehicles a lot of the time, so sprint doesn’t bother me in BTB as long as the vehicles are still a little faster than the player(excluding tanks).
> > >
> > > I’m glad someone likes my compromise. I’m beginning to wonder why even try lol. I’m gonna ask a few YouTubers like Favyn and see what they say.
> >
> > Yeah, like I said, I really liked Reaches BTB and I didn’t think that sprint hurt it.
> >
> >
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> > > It does give the player more options. That is a fact. Instead of just crouch walking and normal walking, now it’s crouch walking, normal walking, and sprint.
> > > Yes, there are many different perspectives. The way I see it, you always could hold your gun up in every Halo by using the BMS, but in Halo 4 and 5, they allow you to go faster than before, but at the cost of your gun not being ready.
> > > I haven’t tested it myself, but I thought with sprint, you’d get across Truth faster than BMS on midship, but using Halo 5’s BMS walking across Truth would take longer than Halo 2.
> >
> > Here, you do not get across Truth faster than Midship. But in H2 you have the ability to keep your gun up, while in H5 you need to put your gun down.
> >
> >
> > > 2535455681930574;12688:
> > > What Celestis doesn’t know is that you can’t run full speed and keep your gun steady. You need to move your arms back and forth to keep your balance and help you run faster. So to run full speed, a Spartan would in fact have to lower their gun.
> >
> > Yeah, I can’t speak for him/her, but the argument was that a spartan is a super soldier which should be able to go full speed while having it’s gun up. Celestis would always link this. But I think you should talk to Celestis about it. Because I personally don’t care how it affects the immersion.
> >
> >
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> > > I made sure I worded that specific sentence very carefully. I said you can get to a place faster than someone else while sprinting. The other player can still be moving at the BMS, but you can get to their destination faster by sprinting.
> >
> > I see…
>
> Glad we agree.
> So I guess you do get to the other side of midship about as fast as sprinting on Truth. Good to know.
> Look at 0:27 in that video. He is running with his AR up, but you can definitely tell that is not full speed. It has actually been proven that you swing your arms to balance yourself when running fast. Just look at the cutscene in halo 2 where Chief runs away from the glassing beams. Yes he doesn’t have a weapon, but you can see he is running at full speed and swinging his arms to balance himself.
Just so you know, Chiefs running speed in the glassing scene is still the identical 7m/s from normal gameplay.