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> > > This post has been edited by a moderator. Please refrain from making non-constructive posts.
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> > > *Original post. Click at your own discretion.
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> > > > > THE ALL NEW SPACE MARINE SUPER SOLDIER. CAPABLE OF DESTROYING COVENANT FLEETS ALL BY THEMSELVES. AND ARE SMARTER FASTER AND STRONGER THEN ANY OTHER MARINE.
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> > > > > So ummm, whats his abilities…
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> > > > > Welp…he can maybe run…or maybe hit something with a charge I’m still deciding.
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> > > > So you’re going to use Halo Lore as the basis for why we should be able to sprint? I guess we should be able to grab missiles and toss them back since that was done in the books also.
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> > > > I’m so tired of this over used argument… that and the old argument of “Well if you hate sprinting you should just not sprint”.
> > > >
> > > > Here JoelWelsh1998Hunterkiller040SORZUSZANEWatch this
> > > > Sprint in Halo is an illusion and CAN NOT be Defended! (Please Read The Description) - YouTube
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> > > Don’t you find it bizarre that this is the only community I know of that has a thread of over 2000+ comments that argue over a game mechanic that lets you run faster. Talk about pathetic, sprint is a tool that when used correctly is a benefit and when used incorrectly is a drawback. As for the youtube vid you linked *slow clap. I cant believe that this guy just wasted 10 minutes of oxygen -Yoinking!- like a little girl about a game mechanic that makes you run a little faster.
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> > Err you miss the point entirely. It changes the map design and whole feel of the game. Games work without it, halo did. It’s not halo anymore. No more tight small maps with intricate skill jumps. No more hard punish if you get caught in the open, no more skill based shortcuts, like narrows where players found jumps to get from top mid to man cannon. Now we have huuuuuge maps with a million corridors and escape routes. Its all been changed to accommodate sprint, to the point where it only looks like halo, a cheap plastic one at that. In terms of feel its nothing like halo. All you will do is post a response that does’nt answer what I brought up, if you bother at all. There was no need to change the game it was FINE. 343 tried to make it like other games no one wanted that so we all quit. Now it has sprint and 30,000 players woohoo its down to 10 percent of the players who would be on regular in 3.
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> Uhh didn’t all the older halo games have huge maps? Sidewinder, Blood Gulch etc. Consider this please. Now look the whole basis around this sprint argument is that it has influenced map design, ok i’m inclined to agree slightly. However the idea that the influence of sprint has caused maps to be larger than before is in my opinion untrue. Cause we have always had big maps and also small maps, now though we can just get to one side of the map faster than before.
> In my original post to you I wasn’t attempting to answer the issues you brought up because I don’t see an issue I frankly could care less if we had sprint or didn’t have sprint, bear in mind this, I knew someone who hadn’t played halo before and we set up a LAN in college to play halo CE and the first thing he said when playing the game is that he wished he had sprint cause to him it felt way too slow, now that’s a point worth noting I think.
> And finally to address the issue you bring up at the end of your post. Look it isn’t 2007 anymore, times have changed for better or for worse depends on your perspective, however the idea that the decrease in player population is a result of Sprint alone is not the case at all.
Those maps are big team maps bro smh. What I’m saying is even the 4v4 maps are now big. Its irreverent. If you want sprint play a different game, we have had our game taken. No it isn just sprint the whole game is nothing like halo. We want HALO it can never be halo with sprint it changes it far too much. The game is just bad now, hadly anyone likes it. We will never get what we want anyway, quake fans got a new classic quake. So maybe its best if halo dies for 10 years and comes back classic.

