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> > > > > > I like the sprint feature. It makes games more fast paced and exciting.
> > > > >
> > > > >
> > > > > Can you actually engage with a mechanical argument instead of regugitating the same Exact Crap that every Advocate Spews? It’s like I’m watching Halo Enthusiests Argue with an Automated Response system.
> > > > >
> > > > > “This Feature is Great and Fun because It is Great and Fun and we said so. Sleep Consume Obey.”
> > >
> > >
> > > Could you please list those tons and tons of reasons because I haven’t seen any of them
> >
> >
> > My original pro sprint points (which were greatly expanded upon and have since evolved due to this debate) were: Immersion, Lore, Predictive Combat, Player Expectations, Give the majority of fans what they want in Halo, and Past Precedence… I’ve also provided and discussed map examples as to why not having sprint was hurtful to gameplay in larger maps in Halo 3.Those aren’t all the points that I’ve argued when advocating for keeping sprint in Halo but those are where I began in this thread.
> >
> > Also since you asked, I have cited several times that Josh Holmes (343i Executive Producer) has provided multiple reasons advocating for sprint in Halo and I’ve discussed his pro sprint opinions here in this thread. Those multiple points on sprint in no way boiled down to “This Feature is Great and Fun because It is Great and Fun and we said so. Sleep Consume Obey,” as xxxRedBlueGiG suggested that all pro sprint opinions have in this thread. And those were points made from 343i and from myself- From the very onset of this thread I’ve also been reading a number of other good reasons as to why people think sprint should stay in Halo (That one got 41 likes so that means that dozens of other people agreed with that person’s pro sprint opinions as well).
> >
> > Whether or not you agree with those points is a separate issue than whether or not they were made at all. These points have been debated here back and forth between pro & anti sprinters at length so I’m not sure why you haven’t seen them either.
>
>
> Uhhhhhh the problem with all of those “arguments” is that none of them are based on why the actual mechanic should stay and how sprint makes halo better other than “it makes me move faster”
>
> there is no machanic/gameplay reason as to why sprint needs to be in halo
>
> pleaee give us/cite us actual mechanic reasons as to why it improves halo
I’m sorry you feel that way but those arguments in no way boil down to “it makes me move faster.” If they did then “it makes me move faster,” would have been the discussion, not each of those separate, multiple pro points. If that’s really your opinion of each and every single one of the plethora of mechanical/gameplay examples that were provided to you defending why sprint is beneficial for gameplay and should remain in Halo then I simply cannot help you. You need to be able to read points with an open mind.