The sprint discussion thread

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> > > > > > > > This guy must have the advanced thrusters mod on. Dodging questions like a pro!
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> > > > > What your thought process is, is A LOT different than the rest of us, even the other pro sprinters.
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> > > > To the contrary, my thought process lines up pretty closely with Josh Holmes (343i Executive Producer) when he advocated for sprint here and here.
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> > > > I just want to seek a viable compromise, such as the potential for split settings/playlists in the next Halo game regarding sprint so that as many fans as possible will be satisfied with the game.
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> > > 1) Your opinions are fine by me,
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> > > 2) but the way you project some of those opinions to us come off as out of whack. Your other arguments are fine, but your FOV posts are some of the weakest arguments you’ve had.
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> > > You repeatedly say you make a point about it, but all I see is a suggestion. To tsassi, you said it can be changed so sprint wouldn’t have to be removed, but never explain HOW it should be changed. To l Jinxed l, you did the same thing, but in a small section of a much bigger post. Should FOV be increased so that players feel faster or should it be decreased so that the difference between normal running and sprinting speed feels greater than it actually is?
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> > > As for your counter against “sprint is unneeded/redundant”, with “FOV is loosely tied to sprint” is kind of weak. If something is related to percieved or actual movement speed, then it’s as related to sprint as base movement speed and map sizes are. If we have something that makes us feel like we’re moving fast, why do we need another thing that makes us move fast? That’s why they’re saying it’s redundant.
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> > > 3) If the map sizes are good enough for normal speed, sprinting would ruin the map flow. If the movement speed is fast enough to make the map flow well, then sprint would ruin the current map flow.
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> > > Remove sprint from Halo 5 and don’t change anything else, or don’t sprint at all in a few matches, and the game will feel every very slow and empty. Go into custom games and remove sprint and increase the movement speed and acceleration to match sprint and compensate for the lack of it, then the map flows just as well. It wouldn’t matter if the map was designed for sprint or not, because a slow movement speed with sprint is almost the same as a fast movement speed without sprint on the same map. But the thing is, you’re always moving fast in the latter option.
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> > > 4) For me, I just want Armor Abilities to come back as map pickups so a thread this big hopefully doesn’t happen again. Sprint would still be in the game, but you’re gonna have to fight for it.
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> > 1) Thank you and likewise
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> > 2) That’s because I don’t believe that FOV is as closely correlated to sprint as some anti sprinters in this thread. For instance, Halo 3 was universally accepted to have had the worst FOV of the series and yet Halo 3 did not have sprint. I believe that altering FOV is technically a separate issue when compared to whether or not sprint should be kept in Halo. You could alter FOV and still have movement problems, with or without sprint (As evidenced by Halo 3). It’s actually understandable for you to claim that my “FOV arguments are the weakest,” among all my arguments because I don’t want to get into a separate off topic discussion about FOV when this thread is about sprint and its effects on Halo. I’m trying to tailor my arguments towards sprint, not FOV. The monitor asked me quite directly to discuss FOV/sprint so I discussed my thoughts on it but that response wasn’t intended to be a strong, front-runner argument as to why sprint should stay in Halo… My arguments on why sprint is good for Halo cover that aspect, not FOV arguments.
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> > 3) As far as map sizes go, I’d actually anticipate 343i to go bigger in the next Halo sequel. And they can accomplish bigger by increasing the player count and keeping sprint… No reason to go backwards by reducing map size- especially if the main argument to alter everything about the game like that to the point of moving backwards from the success found in Warzone would center around sprint (It would be entirely based upon trying to force out the sprint mechanic anyway under that logic).
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> > 4) I don’t actually agree with sprint being a “pick up,” idea either… Just like in Halo 3, “sprint pick ups,” were so few and far between they didn’t offer sprint to the entire team. They only offered sprint to one member of the team at a time and it was limited, left an enormous trail behind the player to give away their position and path to the enemy, and they had a dreadfully long respawn timer.
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> 4) Now that is just straight up wrong, no matter how you try to interpret it. It was Halo Reach, and everyone had a CHOICE of using sprint or not. Sprint or movement modifiers weren’t even a thing in Halo 3. I don’t know what series you’ve been playing, but Halo has never had map pickup abilities except for Camo and Overshields. You’re just reaching at this point.

I don’t want to ruin your momentum because I like where you’re going with this, but Halo 3 did have Trip mines and Grav Lifts… bubble shields… those were all map pick-ables. However, Sprint was never introduced until Halo Reach as you said

The Senior Designer Chris Carney said that Sprint even changed fundamentally how the game played. The look on his face when he says it is that of remorse. I don’t think that was a mechanic they particularly enjoyed putting in after they did…

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>

*Original post. Click at your own discretion.

Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…

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> They didn’t remove sprint from Halo 2, however… That’s why it’s still in the coding of the game. If they actually made a definitive decision to remove it then it would have been removed completely… To me that just screams the fact that they didn’t have enough time to finish implementing, tweaking, and balancing sprint like they would have needed to in order to properly execute it.

Uhhhhh

Yeah… You shouldn’t make -yoink- up.

SiN SHOOT2KILL The warzone ones are plenty big enough to hold more players. I said this a few pages back the maps already have massive dead zones there just needs to be more bases and capture points to thin out the players across the map more and they should also limit on fireteam numbers say 4 to 5.

Honestly, people not being able to move across large areas quickly will force them to use back corners of the map to avoid being shot… which forces you to use more of the map… which is how the map was originally intended to be played.

Just another reason to remove sprint.

I think at least 1 game mode without sprint would be nice.

Sprint sucks it makes the maps awful and un-halo. None of the maps on 4 or 5 feel nice. Csgo doesn’t have it, it’s the biggest fps in the world. The fact is the player base of cod and halo is falling as they change movement mechanics. Yet people act like it’s a new trend people like. No less people like it than do, clearly as they are quitting the games. Why defend it, more people liked and played they game without it you don’t need it. Go back to classic halo, I know like 80 ppl on my friends list who havnt played since reach who would go back if it was classic l.

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> I think at least 1 game mode without sprint would be nice.

Can’t do that… no one would ever play any of the other game modes…

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> Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…

It will die once 343i does the right thing and removes sprint.

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> > I cannot believe this is a real topic
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> > It disgusts me and its embarrassing. 343 finally brought halo into the modern era of multiplayer gaming by adding sprint and people are complaining?
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> > Sprint should definitely have been in halo reach not as an armor ability but as a tool available to everyone
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> > if they removed sprint for halo 6 i would not buy it guaranteed its too much of a step back
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> > moving around at snails pace is not fun the game becomes way too slow and in a game mode like warzone it will take 5 minutes to get across the map unless u have a vehicle
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> > KEEP SPRINT AND PLEASE KILL THIS THREAD
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> We don’t need you to buy Halo 6, go play CoD if you want sprint so bad. If 343i finally removes sprint, more people would come back to Halo. This new Halo community is small anyways compared to Halo 2 and 3s.

Yep, these kids don’t get it lmao we all quit because of reach, 4 put the nails in the coffin. I bought 5 and uninstalled after a week. Also modern era of shooters? Lmfao csgo Is a hundred times bigger than cod or halo it’s a remastered game from 1999 lololololol. P.s it has no sprint.

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> > Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…
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> It will die once 343i does the right thing and removes sprint.

They were like 8 these kids, they don’t remember they days of 800k player online haha finding games in ranked in an instant all within 1 to 2 levels of each other

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> > > Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…
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> > It will die once 343i does the right thing and removes sprint.
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> They were like 8 these kids, they don’t remember they days of 800k player online haha finding games in ranked in an instant all within 1 to 2 levels of each other

We are part of the golden era of Halo and all we are trying to do is revive that experience. None of these new kids understand how great Halo 3 was and how much worse Halo got after it.

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> > > > Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…
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> > > It will die once 343i does the right thing and removes sprint.
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> >
> > They were like 8 these kids, they don’t remember they days of 800k player online haha finding games in ranked in an instant all within 1 to 2 levels of each other
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> We are part of the golden era of Halo and all we are trying to do is revive that experience. None of these new kids understand how great Halo 3 was and how much worse Halo got after it.

Yep, most of them lie or think the broken 3 mcc counts as having played it. Sigh they don’t get how life changing it was, how I’d chill and get buzzed at a friends and play all night on two 360s, how amazing ranked was, the game was the best skill based shooter EVER!

Alright sin shoot2kill I got it directly from the Horse’s mouth. The guy who literally was the head of development for Multiplayer.

and

Bewm…

Please, continue your argument about why Sprint needs to be a part of gameplay.

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> Uhhhhh
> http://i.imgur.com/RNH8JKH.png
> Yeah… You shouldn’t make -yoink- up.

Nobody made anything up… All he stated there was “don’t recall if we toyed with it.” That makes sense since he’s talking about the development cycle of a game that released ~12 years ago. Either way sprint was in the coding of Halo 2 which was my point and that wasn’t made up.

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> > > > > Can we kinda like let this thread die? Just ignore it… Shhh dont think about it…
> > > >
> > > >
> > > > It will die once 343i does the right thing and removes sprint.
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> > >
> > > They were like 8 these kids, they don’t remember they days of 800k player online haha finding games in ranked in an instant all within 1 to 2 levels of each other
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> > We are part of the golden era of Halo and all we are trying to do is revive that experience. None of these new kids understand how great Halo 3 was and how much worse Halo got after it.
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> Yep, most of them lie or think the broken 3 mcc counts as having played it. Sigh they don’t get how life changing it was, how I’d chill and get buzzed at a friends and play all night on two 360s, how amazing ranked was, the game was the best skill based shooter EVER!

Yea you are 100 percent right about that, so many good memories

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> > Uhhhhh
> > http://i.imgur.com/RNH8JKH.png
> > Yeah… You shouldn’t make -yoink- up.
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> Nobody made anything up… All he stated there was “don’t recall if we toyed with it.” That makes sense since he’s talking about the development cycle of a game that released ~12 years ago. Either way sprint was in the coding of Halo 2 which was my point and that wasn’t made up.

I just had the people who built the game say they didn’t include it, so… please, now show me where there was code for this. I want to see a hastebin of the code inside Halo 2 for sprint.

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> didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.

Well if I added jet packs into basketball would it still be basketball?

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