The sprint discussion thread

[deleted]

> 2535464451695009;11304:
> I’d rather keep my guns up and move fast than lower my weapon to move faster.

"Faster."

The highest FOV setting on minecraft is titled “quake pro”. It takes a game that is by default quite slow and prodding and makes it feel like a game where you have rockets attached to your back firing you across the landscape at the speed of sound. FOV could potentially be a replacement for sprint. Especially if you tied it in with the type of momentum based trigger system H5 already has. ie, after 1 second of sustained forward movement the FOV could widen out, wind cues and audio speed cues could kick in. This could easily be as “immersive” as sprint. It could easily convey speed better than sprint.

Sprint is not hard to replace given that it is doing a horrible job at what it’s trying to do(anything that creates the kind of dissension and hate sprint does is doing a bad job).

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> > > > > > > > Omg don’t even- opening up an argument with “people who lack knowledge always…” is a jab anyway you want to look at that statement. You just disagree with that because you’re antisprint so it makes sense for you that someone who disagrees would “lack knowledge,” but that statement was indeed a jab, any way you want to try to cut the cake now. Altering FOV simply has nothing to do with whether or not sprint should stay so I couldn’t disagree more with you there.
> > > > > > >
> > > > > > >
> > > > > > > You can look at it as a jab all you want, but if you boil it down to its entire base meaning rather than a small (sometimes) out of context snippet of the comment, it’s far from it. Has nothing to do with my viewpoint on anti-sprint. Bar that point, you can disagree, but again, it shows a lack of understanding for what a wider FoV does for player perception. Take some time and talk to hardcore PC players about FoV. Or talk to hardcore CE players, given they’re closer to what we speak of (I know a few if you need references).
> > > > > >
> > > > > >
> > > > > > Yeah well you seem to disagree on me on just about everything I say in this thread… Even when I posted evidence to support that plasma pistols can kill people in game to counter a point when someone said that “you can’t get kills with plasma pistols,” as a way for them to try to counter the lore element of why sprint should stay… You kept on and kept on arguing against that long after that person conceded and basically said “yeah my fault maybe plasma pistol kills weren’t the best example.” Pretty sure that person would have been a lot more heated if I tried to just open with “you lack knowledge…” versus just posting evidence that plasma pistols can actually kill people in game. They didn’t have an issue with me for that because what I did was counter the point, not try to discredit the person.
> > > > > >
> > > > > > Either way you can’t open a counter argument with “You lack knowledge because you always…” without sending a jab with that statement. Especially when my original point they tried to counter with that statement showed that I do have knowledge about FOV in Halo. I can only assume you’re disagreeing with the obvious fact that that’s a jab because you’ve disagreed with just about everything that I have said in this thread up to this point.
> > >
> > >
> > > You’re letting your emotions get in the way again. What they said (“people who lack knowledge always underestimate”) wasn’t directed at you.
> >
> >
> > There’s nothing “emotion[al],” about the problem with that… The problem is that opening up a counter argument with “you lack knowledge because you always…” is that the person was attempting to discredit me instead of my points about FOV.
>
>
> 1) What points? You literally just said something like “343 can test it and stuff because it’s a separate issue.” That’s not a point at all. If you said “FOV can be changed to X becaue Y will happen,” then it’s a point. Here’s an example; Higher FOV is good for PC users because they’re much closer to their screens than console players.
>
> 2) EDT: What age group are you in anyways? I’ve seen you posting here non-stop like your life completely depends on it. It’s like you don’t have work or school to go to.

  1. How many times must I link my original points on FOV to get them through to you?? I’ve literally linked them two, maybe three times since you started going back and forth with me on this one and yet you still incorrectly referenced them.

  2. I don’t even know where to begin to state the problems with this point from you. First “Edit,” not “EDT”. Second, age has nothing to do with this discussion whatsoever. Even so you can check easily check stats to see how much Halo people have played and mine go all the way back to the original Halo 2 XBL days. Third, you literally reply just about every single time that I quote you therefore you’re posting a ton here as well. Fourth plenty of people can use their phones while they’re at work (and though I’m done with school, I could have easily used my phone to post in a forum in between classes). This point is off topic, non constructive, and as such I’ve actually reported your post because of the aforementioned reasons.

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> > > > 2) I think that potentially altering BMS is a separate issue than potentially altering FOV… Aside from those actually being two separate aspects of the game; 343i can potentially alter FOV and keep sprint in Halo… It’s not enough of a reason to suggest that altering a separate aspect of the game is justification to remove sprint IMO.
> > >
> > >
> > > They can alter FoV and keep sprint despite how it’s unneeded, redundant, and damaging, sure. Or they could go the CE splitscreen way, give us a wide FoV on top of a good BMS and give you one of the most satisfying movement sets available. ¯_(ツ)_/¯
> >
> >
> > Sure that’s a logical opinion for you to make but FOV is so loosely tied to sprint that rationale you have for dropping sprint doesn’t make sense in that statement (Not to mention that the FOV-anti sprint opinion you shared has already been said and repeated multiple times in this thread by anti sprinters). My point is that multiple pro sprinters disagree- especially since potentially altering FOV doesn’t have to mean removing sprint. I don’t agree that it’s “unneeded, redundant, and damaging,” nor do a lot of gamers that want to keep sprint. That train of thought is only shared by anti sprinters, but it’s no more than opinions about sprint- the fact that you think that sprint is, “unneeded, redundant, and damaging,” doesn’t correlate to potentially altering FOV; especially since FOV can be altered without doing anything to sprint.
>
>
> Why would we need to change the FOV if we have sprint? Why would we need sprint if we have a sufficient FOV? Having both is a detriment to the game experience.
>
> I’d rather keep my guns up and move fast than lower my weapon to move faster.

And I would rather keep sprint…

Yet I’ve acknowledged that adjusting FOV is perfectly fine for 343i to do if it can potentially enhance gameplay. Adjusting FOV doesn’t have to mean doing anything to sprint.

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> > 2625759425619671;11270:
> > Sure that’s a logical opinion to make but the point has already been said and repeated multiple times in this thread. My point is that multiple pro sprinters disagree- especially since potentially altering FOV doesn’t have to mean removing sprint. I don’t agree that it’s “unneeded, redundant, and damaging,” nor do a lot of gamers that want to keep sprint. That train of thought is only shared by anti sprinters, but it’s no more than opinions about sprint- the fact that you think that sprint is, “unneeded, redundant, and damaging,” doesn’t correlate to potentially altering FOV; especially since FOV can be altered without doing anything to sprint.
>
>
> It’s not an opinion and any attempt to pass it off (Bar the legitimate opinion of “most satisfying movement set”) as such is just wrong. ¯_(ツ)_/¯ There are many facts about sprint and its effects, and they’re not opinions, no matter how much you try and say they are. How it effects the game isn’t related to FoV (Never said it was, vice versa with FoV to sprint), but that doesn’t change that it is those points and a bit more, and that an FoV change would make sprint’s presence only less “needed”, quotes needed, given it was never needed in the first place.

Once again, your opinions that sprint is “unneeded, redundant, and damaging,” are simply that… You’re trying to assert them as some sort of fact again which is wrong for the purposes of this debate. Furthermore those opinions don’t have anything to do with FOV. As I stated before, the mere fact that FOV can be adjusted without dropping sprint is enough to show you that sprint does not have to tied to FOV. No amount of Lenny faces can deny that your sentiments on sprint there are pure opinion.

> 2625759425619671;11308:
> Adjusting FOV doesn’t have to mean doing anything to sprint.

Why not? What’s the special thing sprint puts on the table?

> 2625759425619671;11270:
> Once again, your opinions that sprint are “unneeded, redundant, and damaging,” are simply that… You’re trying to assert them as some sort of fact again which is wrong for the purposes of this debate. Furthermore those opinions don’t have anything to do with FOV. As I stated before, the mere fact that FOV can be adjusted without dropping sprint is enough to show you that sprint does not have to tied to FOV.

They are not, though. They’re facts of sprint in game design, bud. The purpose of this debate, is to argue and debate on sprint, and using facts to do so, is the best way, because opinions get you next to nowhere. There’s nothing wrong with using facts in a debate, and it’s not my fault if some people can’t see/accept these facts. Not my loss.

And again, I never said sprint and FoV were tied or had to be. I just said an upped FoV and presumably higher BMS would make sprint even more redundant than it already is. Look at splitscreen CE for example.

[deleted]

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> > 2625759425619671;11270:
> > Once again, your opinions that sprint are “unneeded, redundant, and damaging,” are simply that… You’re trying to assert them as some sort of fact again which is wrong for the purposes of this debate. Furthermore those opinions don’t have anything to do with FOV. As I stated before, the mere fact that FOV can be adjusted without dropping sprint is enough to show you that sprint does not have to tied to FOV.
>
>
> They are not, though. They’re facts of sprint in game design, bud. The purpose of this debate, is to argue and debate on sprint, and using facts to do so, is the best way, because opinions get you next to nowhere. There’s nothing wrong with using facts in a debate, and it’s not my fault if some people can’t see/accept these facts. Not my loss.
>
> And again, I never said sprint and FoV were tied or had to be. I just said an upped FoV and presumably higher BMS would make sprint even more redundant than it already is. Look at splitscreen CE for example.

To the contrary – your opinions that I’m referring to are your personal thoughts that sprint is somehow, “unneeded, redundant, and damaging”

As per all of my pro sprint points here in this thread (along with all the positive things that 343i’s Executive Producer has stated advocating for sprint in Halo) there have been many points provided to demonstrate why sprint is needed, isn’t redundant, and is actually helpful to gameplay in Halo. You may not have agreed with me, the other pro sprinters in this thread, or the 343i employees that have all advocated for sprint but that doesn’t make those opinions against sprint that you just used any closer to being factual in this debate.

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> > 2625759425619671;11308:
> > Adjusting FOV doesn’t have to mean doing anything to sprint.
>
>
> Why not? What’s the special thing sprint puts on the table?

My point was just that sprint doesn’t have to be tied to adjusting FOV. If FOV is adjusted in the next Halo title then sprint doesn’t have to be dropped…

I believe you’ve seen my previous points regarding why I’m pro sprint, which coincide with Josh Holmes (343i Executive Producer) and his advocating for sprint in Halo. I’ll be happy to link or summarize those again for you if you wish?

-I agreed with Josh Holmes regarding an article that cited his advocating for sprint in Halo in this previous post.

-Here’s an IGN thread where Josh Holmes further expands on sprint’s positive effects on Halo.

-Here are multiple points that I’ve provided why I think sprint is good for Halo (I realize that my opinions in those points were just that, but those are all reasons why I think sprint is good for Halo. My original points which were greatly expanded and have since evolved due to this debate were: Immersion, Lore, Predictive Combat, Player Expectations, Give the majority of fans what they want in Halo, and Past Precedence. Those aren’t all the points that I’ve argued when advocating for sprint but those are the areas where I began in this thread).

-Here is the evolution of many of those points; including counters from someone against sprint.

-Here are some more personal reasons why I want sprint to stay in Halo; along with me asking several dozen friends on XBL about their feelings on sprint in Halo.

I want to apologize if linking those posts isn’t appreciated by anyone. Fact is that I really cannot fit all of those things into one post; nor do I want to be redundant and repeat things that we’ve already discussed.

> 2625759425619671;11270:
> To the contrary – your opinions that I’m referring to are your personal thoughts that sprint is somehow, “unneeded, redundant, and damaging”
>
> As per all of my pro sprint points here in this thread (along with all the positive things that 343i’s Executive Producer has stated advocating for sprint in Halo) there have been many points provided to demonstrate why sprint is needed, isn’t redundant, and is actually helpful to gameplay in Halo. You may not have agreed with me, the other pro sprinters in this thread, or the 343i employees that have all advocated for sprint but that doesn’t make those opinions against sprint that you just used any closer to being factual in this debate.

Again though, every point you’ve made has been factually debunked. I don’t know if you don’t remember or just don’t see it that way, but multiple users here can and have debunked yours and Josh’s (343i dude’s) pro-sprint side. If you need more evidence, or just want reiteration, post/list your pro-sprint points again, I’d honestly be glad to ramble through them once more, as would others. Possibly. I dunno if they have the same drive I do to continuously speak in a redundant circle.

Also, the point on FoV you posted as “points”…

> 2625759425619671;11270:
> I think that FOV is technically a separate issue albeit the FOV discussion can be tied to sprint in certain ways. I’d say any messing around with FOV to tweak it should probably be done in earlier stages of development… Perhaps during an open beta at the very latest (IMO since you asked) but I’m not wholly against 343i trying to tweak FOV if it can potentially improve the overall quality of the game.

Uhhhhhhh… Why in the “early stages”? There’s literally no excuse for a set FoV in an FPS anymore, and games have active FoV sliders for a reason in the final build. It shouldn’t be something that you decide has a static state in games like these, unless you design your game in a way to where an altered FoV messes with your game and how it works. But in that case, I’d just say you’re either a new, limited (by hardware, as per earlier Halos), or possibly (POSSIBLY, loose use, I rarely think there’re game devs that’re bad at what they do) a bad dev, maybe just one that just doesn’t make in depth settings. In short, this point makes next to no sense. At all.

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> > > > > > > Omg don’t even- opening up an argument with “people who lack knowledge always…” is a jab anyway you want to look at that statement. You just disagree with that because you’re antisprint so it makes sense for you that someone who disagrees would “lack knowledge,” but that statement was indeed a jab, any way you want to try to cut the cake now. Altering FOV simply has nothing to do with whether or not sprint should stay so I couldn’t disagree more with you there.
> > > > > >
> > > > > >
> > > > > > You can look at it as a jab all you want, but if you boil it down to its entire base meaning rather than a small (sometimes) out of context snippet of the comment, it’s far from it. Has nothing to do with my viewpoint on anti-sprint. Bar that point, you can disagree, but again, it shows a lack of understanding for what a wider FoV does for player perception. Take some time and talk to hardcore PC players about FoV. Or talk to hardcore CE players, given they’re closer to what we speak of (I know a few if you need references).
> > > > >
> > > > >
> > > > > Yeah well you seem to disagree on me on just about everything I say in this thread… Even when I posted evidence to support that plasma pistols can kill people in game to counter a point when someone said that “you can’t get kills with plasma pistols,” as a way for them to try to counter the lore element of why sprint should stay… You kept on and kept on arguing against that long after that person conceded and basically said “yeah my fault maybe plasma pistol kills weren’t the best example.” Pretty sure that person would have been a lot more heated if I tried to just open with “you lack knowledge…” versus just posting evidence that plasma pistols can actually kill people in game. They didn’t have an issue with me for that because what I did was counter the point, not try to discredit the person.
> > > > >
> > > > > Either way you can’t open a counter argument with “You lack knowledge because you always…” without sending a jab with that statement. Especially when my original point they tried to counter with that statement showed that I do have knowledge about FOV in Halo. I can only assume you’re disagreeing with the obvious fact that that’s a jab because you’ve disagreed with just about everything that I have said in this thread up to this point.
> >
> >
> > You’re letting your emotions get in the way again. What they said (“people who lack knowledge always underestimate”) wasn’t directed at you.
>
>
> There’s nothing “emotion[al],” about the problem with that… The problem is that opening up a counter argument with “you lack knowledge because you always…” is that the person was attempting to discredit me instead of my points about FOV. That’s not an effective (or constructive) method of debating. The fact that it was also a jab was just a secondary problem anyway… Jabs can happen in debates, sure- but not as a way to open up a counter argument like that.

Now you’re just being willfully ignorant, not only are you misquoting what he said you weren’t even quoted in the post.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

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> > > Adjusting FOV doesn’t have to mean doing anything to sprint.
> >
> >
> > Why not? What’s the special thing sprint puts on the table?
>
>
> My point was just that sprint doesn’t have to be tied to adjusting FOV. If FOV is adjusted in the next Halo title then sprint doesn’t have to be dropped…
>
> I believe you’ve seen my previous points regarding why I’m pro sprint, which coincide with Josh Holmes (343i Executive Producer) and his advocating for sprint in Halo. I’ll be happy to link or summarize those again for you if you wish?
>
> -I agreed with Josh Holmes regarding an article that cited his advocating for sprint in Halo in this previous post.
>
> -Here’s an IGN thread where Josh Holmes further expands on sprint’s positive effects on Halo.

This guy must have the advanced thrusters mod on. Dodging questions like a pro!

> 2535462289840976;11317:
> This guy must have the advanced thrusters mod on. Dodging questions like a pro!

Jebuuuuuz. Okay, Sean the Neighborhood Savage, let’s calm down. xP

The whole point why people against sprint bring up FOV is beacause time and time again they hear the older games and especially Halo 3 feel too slow, or they cant go back its like moving in quicksand.

Widening the field of view to say 90 from i think the 60 it is in Halo 3 would instantly give the feeling of faster movement ( like a poster said earlier there are numerous videos that explain and show this in comparison videos), theres a good reason Halo 3 feels so slow despite having the same BMS as CE and 2 and thats purely down to the FOV, you’re not actually moving slower its just the narrow FOV makes it feel that way, its one of the reasons I find Halo 3 unplayable.

Anti sprinters are all for a High FOV and increased BMS because if at the right settings with the appropriate map design built around them it would give a feeling of moving fast that these (granted not all) pro sprinters want without sacrificing the ability to move and shoot at maximum speed in the full 360 degrees of movement.

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> > > > > > > > Omg don’t even- opening up an argument with “people who lack knowledge always…” is a jab anyway you want to look at that statement. You just disagree with that because you’re antisprint so it makes sense for you that someone who disagrees would “lack knowledge,” but that statement was indeed a jab, any way you want to try to cut the cake now. Altering FOV simply has nothing to do with whether or not sprint should stay so I couldn’t disagree more with you there.
> > > > > > >
> > > > > > >
> > > > > > > You can look at it as a jab all you want, but if you boil it down to its entire base meaning rather than a small (sometimes) out of context snippet of the comment, it’s far from it. Has nothing to do with my viewpoint on anti-sprint. Bar that point, you can disagree, but again, it shows a lack of understanding for what a wider FoV does for player perception. Take some time and talk to hardcore PC players about FoV. Or talk to hardcore CE players, given they’re closer to what we speak of (I know a few if you need references).
> > > > > >
> > > > > >
> > > > > > Yeah well you seem to disagree on me on just about everything I say in this thread… Even when I posted evidence to support that plasma pistols can kill people in game to counter a point when someone said that “you can’t get kills with plasma pistols,” as a way for them to try to counter the lore element of why sprint should stay… You kept on and kept on arguing against that long after that person conceded and basically said “yeah my fault maybe plasma pistol kills weren’t the best example.” Pretty sure that person would have been a lot more heated if I tried to just open with “you lack knowledge…” versus just posting evidence that plasma pistols can actually kill people in game. They didn’t have an issue with me for that because what I did was counter the point, not try to discredit the person.
> > > > > >
> > > > > > Either way you can’t open a counter argument with “You lack knowledge because you always…” without sending a jab with that statement. Especially when my original point they tried to counter with that statement showed that I do have knowledge about FOV in Halo. I can only assume you’re disagreeing with the obvious fact that that’s a jab because you’ve disagreed with just about everything that I have said in this thread up to this point.
> > >
> > >
> > > You’re letting your emotions get in the way again. What they said (“people who lack knowledge always underestimate”) wasn’t directed at you.
> >
> >
> > There’s nothing “emotion[al],” about the problem with that… The problem is that opening up a counter argument with “you lack knowledge because you always…” is that the person was attempting to discredit me instead of my points about FOV. That’s not an effective (or constructive) method of debating. The fact that it was also a jab was just a secondary problem anyway… Jabs can happen in debates, sure- but not as a way to open up a counter argument like that.
>
>
> Now you’re just being willfully ignorant, not only are you misquoting what he said you weren’t even quoted in the post.

“Willfully ignorant,” like where are you even coming from with a point like that? This reply serves no purpose for this thread but since you asked you can clearly see that Sonic quoted me on my point about FOV when he opened that counter argument right here. I’ve directly quoted that person and included a link to their original post so there’s no misquoting going on by me. I’ve directly quoted people, though the same courtesy hasn’t been extended to me from anti sprinters throughout the course of this thread (as I’ve been misquoted multiple times and my words are routinely twisted by some anti sprinters who try to incorrecly summarize, paraphrase, and/or twist my points by saying “so you really said was…”)

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> >
>
>
> Jebuuuuuz. Okay, Sean the Neighborhood Savage, let’s calm down. xP

-Redacted after Exuberant Umbra changed the post-

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> > > > Adjusting FOV doesn’t have to mean doing anything to sprint.
> > >
> > >
> > > Why not? What’s the special thing sprint puts on the table?
>
>
> This guy must have the advanced thrusters mod on. Dodging questions like a pro!

I was still formulating that reply; as it took time to search for everything that I wanted to link in that reply.

And I’ve since adequately summarized and explained what the monitor asked me to explain in that post. Your reply here was non constructive and I’d ask that you’d exercise patience in the future on this kind of thing.

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> > > > > > > > > Omg don’t even- opening up an argument with “people who lack knowledge always…” is a jab anyway you want to look at that statement. You just disagree with that because you’re antisprint so it makes sense for you that someone who disagrees would “lack knowledge,” but that statement was indeed a jab, any way you want to try to cut the cake now. Altering FOV simply has nothing to do with whether or not sprint should stay so I couldn’t disagree more with you there.
> > > > > > > >
> > > > > > > >
> > > > > > > > You can look at it as a jab all you want, but if you boil it down to its entire base meaning rather than a small (sometimes) out of context snippet of the comment, it’s far from it. Has nothing to do with my viewpoint on anti-sprint. Bar that point, you can disagree, but again, it shows a lack of understanding for what a wider FoV does for player perception. Take some time and talk to hardcore PC players about FoV. Or talk to hardcore CE players, given they’re closer to what we speak of (I know a few if you need references).
> > > > > > >
> > > > > > >
> > > > > > > Yeah well you seem to disagree on me on just about everything I say in this thread… Even when I posted evidence to support that plasma pistols can kill people in game to counter a point when someone said that “you can’t get kills with plasma pistols,” as a way for them to try to counter the lore element of why sprint should stay… You kept on and kept on arguing against that long after that person conceded and basically said “yeah my fault maybe plasma pistol kills weren’t the best example.” Pretty sure that person would have been a lot more heated if I tried to just open with “you lack knowledge…” versus just posting evidence that plasma pistols can actually kill people in game. They didn’t have an issue with me for that because what I did was counter the point, not try to discredit the person.
> > > > > > >
> > > > > > > Either way you can’t open a counter argument with “You lack knowledge because you always…” without sending a jab with that statement. Especially when my original point they tried to counter with that statement showed that I do have knowledge about FOV in Halo. I can only assume you’re disagreeing with the obvious fact that that’s a jab because you’ve disagreed with just about everything that I have said in this thread up to this point.
> > > >
> > > >
> > > > You’re letting your emotions get in the way again. What they said (“people who lack knowledge always underestimate”) wasn’t directed at you.
> > >
> > >
> > > There’s nothing “emotion[al],” about the problem with that… The problem is that opening up a counter argument with “you lack knowledge because you always…” is that the person was attempting to discredit me instead of my points about FOV. That’s not an effective (or constructive) method of debating. The fact that it was also a jab was just a secondary problem anyway… Jabs can happen in debates, sure- but not as a way to open up a counter argument like that.
> >
> >
> > Now you’re just being willfully ignorant, not only are you misquoting what he said you weren’t even quoted in the post.
>
>
> “Willfully ignorant,” like where are you even coming from with a point like that? This reply serves no purpose for this thread but since you asked you can clearly see that Sonic quoted me on my point about FOV when he opened that counter argument right here. I’ve directly quoted that person and included a link to their original post so there’s no misquoting going on

He quoted exuberant umbra who had quoted you and said “people” but you are insistent that he directly aimed that commen at you, a comment which he gives plenty of valid reasons why some “PEOPLE” do lack knowledge and undervalue the effects of FOV. You’ve been told this already but still you keep miss quoting with “you” when it wasn’ that at all so yeah willfully ignorant.