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> > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
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> > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
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> > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
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> MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
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> Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
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> Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.
How is competitive halo “thriving”? It’s viewership is awful and people only go to these events because of the money. Even I’d go if there’s 2.5 million dollars involved. If you compare halos competitive scene to others you’ll notice something. Halo has low viewership, but because they throw money out like no other they get a few teams to play it out. Then you compare overwatch which has high viewership but much lower in prize money, however even with said prize money being much lower overwatch gets a lot more people interested in these events. H5 is the first halo game since h3 to have a semi-decent competitive scene, but h5 is in no way thriving. There’s also the issue that it’s pretty much 343/Microsoft lending the money where as other games don’t need to because they have people willing to sponsor them. H5 lacks in sponsors and what’s best is mlg has actually shown interest in partnering with 343 on h5, yet 343 declines it.