The sprint discussion thread

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> > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
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> > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
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> > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
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> MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
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> Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
>
> Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.

How is competitive halo “thriving”? It’s viewership is awful and people only go to these events because of the money. Even I’d go if there’s 2.5 million dollars involved. If you compare halos competitive scene to others you’ll notice something. Halo has low viewership, but because they throw money out like no other they get a few teams to play it out. Then you compare overwatch which has high viewership but much lower in prize money, however even with said prize money being much lower overwatch gets a lot more people interested in these events. H5 is the first halo game since h3 to have a semi-decent competitive scene, but h5 is in no way thriving. There’s also the issue that it’s pretty much 343/Microsoft lending the money where as other games don’t need to because they have people willing to sponsor them. H5 lacks in sponsors and what’s best is mlg has actually shown interest in partnering with 343 on h5, yet 343 declines it.

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> > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > >
> > > >
> > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > >
> > >
> > > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
> >
> >
> > MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
> >
> > Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
> >
> > Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.
>
>
> How is competitive halo “thriving”? It’s viewership is awful and people only go to these events because of the money. Even I’d go if there’s 2.5 million dollars involved. If you compare halos competitive scene to others you’ll notice something. Halo has low viewership, but because they throw money out like no other they get a few teams to play it out. Then you compare overwatch which has high viewership but much lower in prize money, however even with said prize money being much lower overwatch gets a lot more people interested in these events. H5 is the first halo game since h3 to have a semi-decent competitive scene, but h5 is in no way thriving. There’s also the issue that it’s pretty much 343/Microsoft lending the money where as other games don’t need to because they have people willing to sponsor them. H5 lacks in sponsors and what’s best is mlg has actually shown interest in partnering with 343 on h5, yet 343 declines it.

I didn’t say, “thriving,” I said it has been successful. Most of your points regarding this issue stand, but I don’t see how sprint has anything to do with those sponsorship issues. I have seen over a million viewers at times that I’ve been watching HCS, so I wouldn’t call that “awful,” either however lining up sponsors correctly would definitely help the competitive scene.

After well over 500 pages and over 11K posts, I bet 343 is face palming and saying ‘I wish MS would give us time and budget to just make two -Yoinking!- games’.

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> > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > …which you’ve always been able to do
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> > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
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> > > > > > > > > > > > >
> > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
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> > > > > > > > > > >
> > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
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> > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
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> > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
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> > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
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> > > > > > >
> > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > >
> > > > > >
> > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > >
> > > > >
> > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > >
> > > >
> > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
>
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> The lore states that spartans can accurately fire weapons while moving at a speed which is much faster than the speed at which we sprint in game. high BMS fits the lore. Sprint does not fit the lore. Why are we sprinting in game at a speed that is a fraction of what spartans are supposed to sprint at? Why are we lowering our weapons when the lore says we should be able to move and shoot at this speed?

No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.

I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore. Either way, sprint/shoot or sprint/no shoot - the sprinting is what has supported lore- not what Spartans can do in gameplay while sprinting… However along those lines 343i has added sprint+thrust, sprint+jump, sprint+clamber, sprint+slide, and sprint+shoulder charge to help enhance combat. Point is that 343i has branched additional game mechanics that use sprint to enhance competitive gameplay in a variety of very good ways.

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> > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > >
> > > > > > > >
> > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > >
> > > > > > >
> > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > >
> > > > > >
> > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > >
> > > > >
> > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > >
> > >
> > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> >
> >
> > The lore states that spartans can accurately fire weapons while moving at a speed which is much faster than the speed at which we sprint in game. high BMS fits the lore. Sprint does not fit the lore. Why are we sprinting in game at a speed that is a fraction of what spartans are supposed to sprint at? Why are we lowering our weapons when the lore says we should be able to move and shoot at this speed?
>
>
> No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
>
> I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore.

So. What you’re saying is that you hate all change.

Ok

Gotcha.

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> > > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > > >
> > > > > > > >
> > > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > > >
> > > > > > >
> > > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > > >
> > > > > >
> > > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > > >
> > > >
> > > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> >
> >
> > No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
> >
> > I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore. Either way, sprint/shoot or sprint/no shoot - the sprinting is what has supported lore- not what Spartans can do in gameplay while sprinting… However along those lines 343i has added sprint+thrust, sprint+jump, sprint+clamber, sprint+slide, and sprint+shoulder charge to help enhance combat. Point is that 343i has branched additional game mechanics that use sprint to enhance competitive gameplay in a variety of very good ways.
>
>
> So. What you’re saying is that you hate all change.
>
> Ok
>
> Gotcha.

Not… at… all… What I’m saying is what I said so you’re having trouble reading once again.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

> 2625759425619671;11109:
> > 2535450703392903;11108:
> > > 2625759425619671;11107:
> > > > 2535450703392903;11098:
> > > > > 2625759425619671;11095:
> > > > > > 2533274956198854;11091:
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> > > > > > > > 2533274956198854;11085:
> > > > > > > > > 2625759425619671;11083:
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> > > > > > > > > > > 2625759425619671;11081:
> > > > > > > > > > > > 2533274956198854;11080:
> > > > > > > > > > > > > 2625759425619671;11078:
> > > > > > > > > > > > > > 2533274956198854;11075:
> > > > > > > > > > > > > > > 2533274847473633;11053:
> > > > > > > > > > > > > > > > 2533274956198854;10938:
> > > > > > > > > > > > > > > > > 2533274847473633;10936:
> > > > > > > > > > > > > > > > > > 2533274956198854;10933:
> > > > > > > > > > > > > > > > > > > 2533274847473633;10931:
> > > > > > > > > > > > > > > > > > > > 2535450703392903;10928:
> > > > > > > > > > > > > > > > > > > > > 2533274847473633;10926:
> > > > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > > > >
> > > > > > > >
> > > > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > > > >
> > > > > > >
> > > > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > > > >
> > > > >
> > > > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> > >
> > >
> > > No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
> > >
> > > I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore.
> >
> >
> > So. What you’re saying is that you hate all change.
> >
> > Ok
> >
> > Gotcha.
>
>
> Not… at… all… What I’m saying is what I said- If you’re having trouble reading ONCE AGAIN I’ll recommend glasses at this point…

Can you pass over your rose tinted nostalgia glasses? The ones that make you afraid of change. You worried you won’t be able to adapt so you want halo to keep dated, old mechanics like sprint?

> 2535450703392903;11110:
> > 2625759425619671;11109:
> > > 2535450703392903;11108:
> > > > 2625759425619671;11107:
> > > > > 2535450703392903;11098:
> > > > > > 2625759425619671;11095:
> > > > > > > 2533274956198854;11091:
> > > > > > > > 2625759425619671;11086:
> > > > > > > > > 2533274956198854;11085:
> > > > > > > > > > 2625759425619671;11083:
> > > > > > > > > > > 2533274956198854;11082:
> > > > > > > > > > > > 2625759425619671;11081:
> > > > > > > > > > > > > 2533274956198854;11080:
> > > > > > > > > > > > > > 2625759425619671;11078:
> > > > > > > > > > > > > > > 2533274956198854;11075:
> > > > > > > > > > > > > > > > 2533274847473633;11053:
> > > > > > > > > > > > > > > > > 2533274956198854;10938:
> > > > > > > > > > > > > > > > > > 2533274847473633;10936:
> > > > > > > > > > > > > > > > > > > 2533274956198854;10933:
> > > > > > > > > > > > > > > > > > > > 2533274847473633;10931:
> > > > > > > > > > > > > > > > > > > > > 2535450703392903;10928:
> > > > > > > > > > > > > > > > > > > > > > 2533274847473633;10926:
> > > > > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > > > > >
> > > > > > > >
> > > > > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > > > > >
> > > > > >
> > > > > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> > > >
> > > >
> > > > No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
> > > >
> > > > I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore.
> > >
> > >
> > > So. What you’re saying is that you hate all change.
> > >
> > > Ok
> > >
> > > Gotcha.
>
>
> Can you pass over your rose tinted nostalgia glasses? The ones that make you afraid of change. You worried you won’t be able to adapt so you want halo to keep dated, old mechanics like sprint?

Yeah, so ironic that you tried to call me for trolling when you reply like this… smh

Thanks for trying to twist my words around and get off topic with a reply like this versus just responding to what I said in the first place… Sure that’s just the easier way for you to conduct yourself but if you can’t respond then just say so.

> 2625759425619671;11111:
> > 2535450703392903;11110:
> > > 2625759425619671;11109:
> > > > 2535450703392903;11108:
> > > > > 2625759425619671;11107:
> > > > > > 2535450703392903;11098:
> > > > > > > 2625759425619671;11095:
> > > > > > > > 2533274956198854;11091:
> > > > > > > > > 2625759425619671;11086:
> > > > > > > > > > 2533274956198854;11085:
> > > > > > > > > > > 2625759425619671;11083:
> > > > > > > > > > > > 2533274956198854;11082:
> > > > > > > > > > > > > 2625759425619671;11081:
> > > > > > > > > > > > > > 2533274956198854;11080:
> > > > > > > > > > > > > > > 2625759425619671;11078:
> > > > > > > > > > > > > > > > 2533274956198854;11075:
> > > > > > > > > > > > > > > > > 2533274847473633;11053:
> > > > > > > > > > > > > > > > > > 2533274956198854;10938:
> > > > > > > > > > > > > > > > > > > 2533274847473633;10936:
> > > > > > > > > > > > > > > > > > > > 2533274956198854;10933:
> > > > > > > > > > > > > > > > > > > > > 2533274847473633;10931:
> > > > > > > > > > > > > > > > > > > > > > 2535450703392903;10928:
> > > > > > > > > > > > > > > > > > > > > > > 2533274847473633;10926:
> > > > > > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > > > > > >
> > > > > > >
> > > > > > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> > > > >
> > > > >
> > > > > No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
> > > > >
> > > > > I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore.
> > > >
> > > >
> > > > So. What you’re saying is that you hate all change.
> > > >
> > > > Ok
> > > >
> > > > Gotcha.
> >
> >
> > Can you pass over your rose tinted nostalgia glasses? The ones that make you afraid of change. You worried you won’t be able to adapt so you want halo to keep dated, old mechanics like sprint?
>
>
> Yeah, so ironic that you tried to call me for trolling when you reply like this… smh

It’s been 10 years of sprint. It’s old. It’s dated. Numerous other games are moving on. If Halo doesn’t, it will be behind the times. H5 already feels slow and clunky. Like it’s behind the times.

> 2625759425619671;11096:
> > 2533274921982810;11094:
> > > 2625759425619671;11089:
> > > > 2533274921982810;11087:
> > > > > 2625759425619671;11077:
> > > > > > 2533274921982810;11076:
> > > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > > >
> > > > >
> > > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > > >
> > > >
> > > > See this post right here confirms you’ve got no clue what you are talking about they can’t tweak the default settings because 343 control the settings something the competetive and pro scene arent happy with the gane still doesn’t have lan support the scene is better that much is true but has been far from succesful outside of worlds. Theres still a lot of work to do from 343.
> > >
> > >
> > > No clue what I’m talking about? That’s not even necessary and trollish behavior on your end.
> > >
> > > There is no reason to tweak movement speeds in Halo 5 because players get multiple speeds to pick between. That’s got nothing to do with any work required from 343.
> >
> >
> > You could not be more wrong, currently the pros have no say over settings for competetive they arent being heard at all, something thats a very contentious issue amongst the pros and that community, also there is no -Yoinking!- lan support which creates a whole host of problems for non sanctioned HCS “lan” tournaments so please do youself a favour and and stop pretending like you have any clue about that community and what it wants from halo 5 and 343.
>
>
> Lan issues are not equal or even related to movement settings. Could you stop trying to discredit me with your irrelevant points when you tell me that I “have [no] clue about that community”? I’ve stated that the HCS pro scene has been very successful in Halo 5- pro players did not have to adjust Halo 5’s movement speed like they did in Halo 3 to accommodate because they have sprint in Halo 5 which gives them a choice to move at different speeds.

Who said they were ? I referenced the lan issues to 343 needing to do more to help the competitive scene and in response to you basically inferring everything is fine on the competitive scene and with HCS when thats not really the case at all.

Ive said this twice already 343 control the settings, the pros want things changedband they want to have a say but they aren’t being listened to or heard. A bit like conversing with you on this board.

Quick question for anyone willing to answer.

Why should something as basic as movement and shooting restrict you by needlessly stop you from doing one or the other? How does this help a competitive game? WHY are limitations that SEPERATE movement and shooting beneficial to the game? Movement in past Halos was an important part of combat as there was no separation between them, and there was no restriction in moving forward and not shooting.

> 2535450703392903;11112:
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> > > 2535450703392903;11110:
> > > > 2625759425619671;11109:
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> > > > > > > > > > > > > > > > > > > > > > 2533274847473633;10931:
> > > > > > > > > > > > > > > > > > > > > > > 2535450703392903;10928:
> > > > > > > > > > > > > > > > > > > > > > > > 2533274847473633;10926:
> > > > > > > > > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > …which you’ve always been able to do
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> > > > > > > >
> > > > > > > >
> > > > > > > > No way I “ignored every post,” from you. I didn’t ignore your every post at all- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
> > > > > >
> > > > > >
> > > > > > No the lore depicts Spartans that can sprint when they have to based upon the combat situation… Such as sprinting for a power weapon when you spawn. You don’t normally have to sprint to get to a weapon, but in this case the situation calls for you to beat out your opponent to that weapon. Lore doesn’t definitely state that Spartans “must move and shoot at sprint speed,” but I see what you’re trying to do regarding trying to get me to contradict myself on this point. But fact remains that no one is demanding Halo to be exactly like lore anyway… And being restricted to one BMS detracts from how sprint has developed over the years between Reach, 4, to 5 in order to inadvertently support lore anyway.
> > > > > >
> > > > > > I’m not arguing to keep sprint to support lore- sprint is already in Halo and has been for the past 3 AAA Halo titles. You are actually arguing to remove sprint which would be the change to Halo at this point. The issue is that you’re actually contradicting yourself when you’ve stated that changes to gameplay shouldn’t be made on the basis of lore. Or based upon your example, if you’re trying to say that sprint/shoot is true lore, then it doesn’t matter because sprint/no shoot is better for balanced, competitive multiplayer… And one thing that most of us do agree upon is that Halo shouldn’t sacrifice gameplay for lore.
> > > > >
> > > > >
> > > > > So. What you’re saying is that you hate all change.
> > > > >
> > > > > Ok
> > > > >
> > > > > Gotcha.
> > >
> > >
> > > Can you pass over your rose tinted nostalgia glasses? The ones that make you afraid of change. You worried you won’t be able to adapt so you want halo to keep dated, old mechanics like sprint?
>
>
> It’s been 10 years of sprint. It’s old. It’s dated. Numerous other games are moving on. If Halo doesn’t, it will be behind the times. H5 already feels slow and clunky. Like it’s behind the times.

You asked for “anything,” regarding why one BMS couldn’t work for Halo and I gave you many points. You chose to twist my words around & reply like this with jabs

> 2533274921982810;11113:
> > 2625759425619671;11096:
> > > 2533274921982810;11094:
> > > > 2625759425619671;11089:
> > > > > 2533274921982810;11087:
> > > > > > 2625759425619671;11077:
> > > > > > > 2533274921982810;11076:
> > > > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > > > >
> > > > > >
> > > > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > > > >
> > > > >
> > > > > See this post right here confirms you’ve got no clue what you are talking about they can’t tweak the default settings because 343 control the settings something the competetive and pro scene arent happy with the gane still doesn’t have lan support the scene is better that much is true but has been far from succesful outside of worlds. Theres still a lot of work to do from 343.
> > > >
> > > >
> > > > No clue what I’m talking about? That’s not even necessary and trollish behavior on your end.
> > > >
> > > > There is no reason to tweak movement speeds in Halo 5 because players get multiple speeds to pick between. That’s got nothing to do with any work required from 343.
>
>
> Ive said this twice already 343 control the settings, the pros want things changedband they want to have a say but they aren’t being listened to or heard. A bit like conversing with you on this board.

Ridiculous- Especially since I’ve responded to you every time you’ve said something to me. All I was trying to do was keep this on topic because this thread is a sprint discussion, not a lan discussion. At least when I disagree with you I actually listen to you and respond to your points versus trying to discredit you by repeatedly telling you that you “have no clue what you’re talking about,” which is basically how you started to respond to me (and continued to say to me). And you call me a troll?? smh…

> 2625759425619671;11092:
> > 2533274819667356;11090:
> > > 2625759425619671;11077:
> > > > 2533274921982810;11076:
> > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > >
> > >
> > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> >
> >
> > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
>
>
> MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
>
> Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
>
> Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.

I’m convinced you don’t watch the HCS, and know literally nothing about the scene.

Competitive Halo has been doing slightly better in Halo 5. The community is also upset about the treatment of the HCS. The LAN support, the production value, spectator mode, SETTINGS.

The HWC was the only successful event, and it was only because of the prize pool. Everything else is below 15k. We have been very clear about settings changes on TB, but 343i doesn’t care. Majority of the comp community want radar, sprint, and the autos out. Halo 5 is struggling in the Esports scene.

> Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene

>People who think the community chose the settings.

> 2533274970658419;11117:
> > 2625759425619671;11092:
> > > 2533274819667356;11090:
> > > > 2625759425619671;11077:
> > > > > 2533274921982810;11076:
> > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > >
> > > >
> > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > >
> > >
> > > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
> >
> >
> > MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
> >
> > Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
> >
> > Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.
>
>
> 1) I’m convinced you don’t watch the HCS, and know literally nothing about the scene.
>
> 2) Competitive Halo has been doing slightly better in Halo 5.
>
>
>
> >

  1. You have no basis for which to stand upon to even tell me something like that… You don’t like sprint so makes sense for you to go on such an offensive but trying to tell me that I “know literally nothing about the scene,” is just stupid so stop it.

  2. Based off… what? Oh yeah, your opinions about how you feel competitive Halo is doing- well based on the millions of viewers that I’ve seen on Twitch for HCS and the millions of dollars in prize pools I think competitive Halo has been doing fine in Halo 5. It’s certainlybeen doing better than it did in Halo 3, with sprint and all…

You know in this thread you extreme anti-sprint guys have been very aggressive against anyone with a pro sprint opinion. You try to run people out of the thread if they say they like sprint but won’t get into an argument with you about it. So you’ll continuously press and demand for pro sprint opinions just to try to shoot them down and “demolish,” or “destroy,” (as you call it) any pro sprint opinions that you see anyway. You don’t want to hear people’s opinions on sprint you want to argue to no end about it. That’s really not a debate- you guys are just waging a flame war against sprint.

Understand that this thread is not where sprint/no sprint will be decided. Getting into heated arguments with your fellow Halo fans about this accomplishes nothing but potentially dividing the community further… That’s it. There are potential compromises to this issue that don’t involve shouting matches over sprint/no sprint being an all or nothing issue.

> 2533274970658419;11117:
> > 2625759425619671;11092:
> > > 2533274819667356;11090:
> > > > 2625759425619671;11077:
> > > > > 2533274921982810;11076:
> > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > >
> > > >
> > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > >
> > >
> > > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
> >
> >
> > MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
> >
> > Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
> >
> > Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.
>
>
> I’m convinced you don’t watch the HCS, and know literally nothing about the scene.
>
> Competitive Halo has been doing slightly better in Halo 5. The community is also upset about the treatment of the HCS. The LAN support, the production value, spectator mode, SETTINGS.
>
> The HWC was the only successful event, and it was only because of the prize pool. Everything else is below 15k. We have been very clear about settings changes on TB, but 343i doesn’t care. Majority of the comp community want radar, sprint, and the autos out. Halo 5 is struggling in the Esports scene.
>
>
> > Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene
>
>
> >People who think the community chose the settings.

>meme arrows

But yeah, I know, right?

Proper page

> 2625759425619671;10492:
> 3) Man I don’t even know where to begin on that one. I absolutely hated flinch- still do. I’m with you 100% against flinch if that’s what you’re getting at.

No, the idea was to illustrate how mechanics are implemented not because of realism, lore, what a spartan should be capable of and so forth, but for the mechanic itself.

I don’t think Flinch makes sense at all, yet there it was.

> 2625759425619671;10492:
> 4) Valid argument and well composed. I personally think the most “immersive,” experience would one that feature no flinch/sprint/shoot because why not? Based upon the Spartan super soldier you described that would be the most logical way they should perform in combat. However I also understand that sprint/no shoot is way more balanced and supports competitive gameplay way more. But I’m with you insofar that no flinch/no sprint would also be better than flinch/no sprint. As a side note to that end- it’s for these types of issues that I think that “flinch/sprint,” versus “no flinch/no sprint” polls are basically bogus if people want to and go back to try and pull out one or the other later on- mainly because they’re two separate gameplay mechanics and some people just really hated flinch… So if said poll has tie-ins to flinch with every response people aren’t necessarily voting against sprint at all.

The only way it can be more balanced and support competitive gameplay more, is based on what kind of gameplay you’re looking for.

Furthermore, had you participated in the poll, which option would you have chosen?
1: Sprint / Flinch
2: No Sprint / Flinch
3: Sprint / No Flinch
4: No Sprint / No Flinch

Which one do you think I voted?

> 2625759425619671;10492:
> 5) True and I agree lore should not dictate gameplay- interesting point to remind us that it’s often the other way around. My argument isn’t really to change gameplay based upon lore, it’s granted a weaker argument but I’m suggesting to keep sprint as an existing mechanic because it does fit in with lore. I know that’s not necessarily a popular stance either but it’s how I feel.

But, they could easily change the Lore at the same time as the game mechanics so No sprint would fit the lore.

> 2625759425619671;10492:
> 8) Sure I can agree with that. Not sure that this serves to counter keeping or removing sprint but it’s a valid point nonetheless.

7 and 8 was kind of one point.

> 2625759425619671;10492:
> 11) I don’t think most people bash 343i over sprint. Everyone is different and they vary in the way they express their displeasure with the creators of their favorite franchise.

Well I meant that most people not liking sprint, are not bashing i343 for them not trying to balance sprint, but rather that sprint is kept.

> 2625759425619671;11045:
> -One BMS, and the problems with it were addressed; including the problems that one BMS caused in the competitive community during Halo 3- the last Halo title with one BMS. The competitive community had to increase that one BMS by 10% to fix the problems posed by one BMS and this would just happen again.

But how was one BMS a problem, if it was too low? And the solution was to increase it?
You’d still have one BMS, and if the problem was that you had only one BMS, then it’d still be a problem, no matter how much you increased it.

> 2625759425619671;11057:
> No one is reaching. If there was sprint then the default BMS in Halo 3 wouldn’t have had to be increased by 10%.

Why? Wasn’t it said that the BMS in Halo 3 was increased the little it was to increase the Strafe efficiency?
All Halo OG titles have the same default BMS.

I like the sprint feature. Except on Halo 5, you don’t regen. your shields, which is stupid but in some ways makes sence. Gameplay wise, dumb, but lore/fictional wise, make sence. Lore/fiction wise, if you think about it hard enough, your sheilds don’t regen. because you’re using your armor’s power to run faster rather than regen. your shields. Why you can’t do both? I don’t know, it could be a thing, who knows.

> 2533274795123910;11120:
> Proper page
>
>
>
>
> > 2625759425619671;10492:
> > 3) Man I don’t even know where to begin on that one. I absolutely hated flinch- still do. I’m with you 100% against flinch if that’s what you’re getting at.
>
>
> No, the idea was to illustrate how mechanics are implemented not because of realism, lore, what a spartan should be capable of and so forth, but for the mechanic itself.
>
> I don’t think Flinch makes sense at all, yet there it was.
>
>
>
>
> > 2625759425619671;10492:
> > 4) Valid argument and well composed. I personally think the most “immersive,” experience would one that feature no flinch/sprint/shoot because why not? Based upon the Spartan super soldier you described that would be the most logical way they should perform in combat. However I also understand that sprint/no shoot is way more balanced and supports competitive gameplay way more. But I’m with you insofar that no flinch/no sprint would also be better than flinch/no sprint. As a side note to that end- it’s for these types of issues that I think that “flinch/sprint,” versus “no flinch/no sprint” polls are basically bogus if people want to and go back to try and pull out one or the other later on- mainly because they’re two separate gameplay mechanics and some people just really hated flinch… So if said poll has tie-ins to flinch with every response people aren’t necessarily voting against sprint at all.
>
>
> The only way it can be more balanced and support competitive gameplay more, is based on what kind of gameplay you’re looking for.
>
> Furthermore, had you participated in the poll, which option would you have chosen?
> 1: Sprint / Flinch
> 2: No Sprint / Flinch
> 3: Sprint / No Flinch
> 4: No Sprint / No Flinch
>
>
>
>
> > 2625759425619671;10492:
> > 5) True and I agree lore should not dictate gameplay- interesting point to remind us that it’s often the other way around. My argument isn’t really to change gameplay based upon lore, it’s granted a weaker argument but I’m suggesting to keep sprint as an existing mechanic because it does fit in with lore. I know that’s not necessarily a popular stance either but it’s how I feel.
>
>
> 5) But, they could easily change the Lore at the same time as the game mechanics so No sprint would fit the lore.
>
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> >

  1. No issues with that, other than to reiterate that flinch was a separate mechanic than sprint. Flinch wasn’t a good idea to me either but sprint could have worked without it.

  2. I did participate in that poll even though I didn’t agree with how it was set up by its OP.

I voted 3. Sprint/No Flinch. How would you have voted?

  1. I disagree… Ultimately the “no sprint fits lore,” concept seems new to me, but IMO lore depicts Spartans that can sprint when the situation demands to do it… Strolling around at one BMS is too relaxed, bulky, and “Robo-cop-like,” to fit the Spartans that I’ve seen in lore sprinting around at top speed. Even when they were kids in the Fall of Reach they had foot races, so one BMS would virtually neutralize that concept because all Spartans would always move around at the same speed regardless of the situation. Conversely some of the anti sprinters are trying to argue that Spartans should be able to keep their gun up when they’re running… While that doesn’t make sense form a realism perspective, it also doesn’t fit their argument. Because they’re only arguing the a balancing issue of sprint, not if sprint should even stay. The difference with that is sprint/no shoot or sprint/shoot.

> 2625759425619671;11105:
> > 2533274923562209;11104:
> > > 2625759425619671;11092:
> > > > 2533274819667356;11090:
> > > > > 2625759425619671;11077:
> > > > > > 2533274921982810;11076:
> > > > > > YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> > > > >
> > > > >
> > > > > The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
> > > >
> > > >
> > > > Had nothing to do with its prize pool 343/MS started with half the Reqs, which I believe they said they would match at the release. Can correct me if you wish, nonetheless, it was still a large sum.
> > >
> > >
> > > MLG Dallas had a huge prize pool back in 2006 ($100,000 to the first place team). What’s your point?
> > >
> > > Part of the reason that there is an increase in the prize pool is a attributed to the increase in popularity in the game itself; which means that sprint and all- Halo is increasing in popularity in the competitive scene. Another part of the reason is that 343i has been innovative enough to figure out a way to use in-game micro-transactions to help fund the HCS prize pools. Regardless as to how you feel about the micro-transactions, the point remains that the success that 343i accrued from people playing Halo 5 went directly into funding their HCS tournament prize pools.
> > >
> > > Either way the “why,” behind the reason that Halo 5 has been successful in the competitive scene isn’t the issue. The issue is that MIGGY483 tried to assert that, “the competetive scene has been struggling ever since,” which is completely untrue! Halo 5 has been successful in the competitive scene with sprint and all.
> >
> >
> > How is competitive halo “thriving”? It’s viewership is awful and people only go to these events because of the money. Even I’d go if there’s 2.5 million dollars involved. If you compare halos competitive scene to others you’ll notice something. Halo has low viewership, but because they throw money out like no other they get a few teams to play it out. Then you compare overwatch which has high viewership but much lower in prize money, however even with said prize money being much lower overwatch gets a lot more people interested in these events. H5 is the first halo game since h3 to have a semi-decent competitive scene, but h5 is in no way thriving. There’s also the issue that it’s pretty much 343/Microsoft lending the money where as other games don’t need to because they have people willing to sponsor them. H5 lacks in sponsors and what’s best is mlg has actually shown interest in partnering with 343 on h5, yet 343 declines it.
>
>
> I didn’t say, “thriving,” I said it has been successful. Most of your points regarding this issue stand, but I don’t see how sprint has anything to do with those sponsorship issues. I have seen over a million viewers at times that I’ve been watching HCS, so I wouldn’t call that “awful,” either however lining up sponsors correctly would definitely help the competitive scene.

H5 right now isn’t even top 37 for twitch views. Twitch is what’s used more than anything when it comes to live streaming. I can also link an article where halo5 wasn’t even top 15 when it first launched. You can pretty much find pros and 343 live streaming in it as well. Funny enough they pull in either a few hundred or a few thousand viewers, come these events they hold, I’ve only ever seen it hit 80k at the most. That’s far from a million where as other games do pull in more than even 5 million views. To make it worse destiny is rated higher than h5 and destiny is a joke. It would be amazing to see h5 hit a million cause that’s put it in the top 10, which it’s not even past 37 right now. GoW4 (just came out) is also past h5 in viewership. The one thing the top 10 have in common? Dota, csgo, overwatch, Bo3 (-Yoinking!- Bo3 of all things), LoL, ect ect is they’re watched more for competitive play where as much of h5s streamers are nerds(no offense people) with a few views each lol.

the anwser is simple. While it does have a competitive scene it’s still not found to be an enjoyment to many people. I remember HCS first starting out where 343 had an exclusive emblem only obtainable by watching (which was a lie). That was the only reason I and 5 other guys in party chat did watch it lol.

To a comment you posted saying h5s scene is bigger than h3, nope, h3 and h2 were both known in the competitive scene, h5 is not. and what does money have to do with anything? It’s funded by the devs themselves rather than sponsors. That just shows 343 has to fund it themselves cuz no one else wants to waste money on an incompetent and uncooperative group. Jinx has already mentioned some issues with the current setup. 343 won’t cooperate with their own players on many things, they’ll even lie (breakout being polled when it really wasn’t) to their players and their audience, and they decline offers that would benefit them and their game.

to stay on “topic”, sprint most definately could be part of why h5 lacks in the competitive scene however there’s many other things that could’ve been fixed to mask sprints issues and make the game more tolerable. You have radars, automatics, magnetism, bad maps, bad gametypes mixed with bad maps, the abilities, no LAN, the list goes on.