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> > > > > > > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
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> > > > > > > > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > > > > > > > >
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> > > > > > > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
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> > > > > > > > > > > > > >
> > > > > > > > > > > > > > …which you’ve always been able to do
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> > > > > > > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
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> > > > > > > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
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> > > > > > > > > > > There is running, walking, and dead sprint. I need all 3.
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> > > > > > > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
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> > > > > > > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
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> > > > > > > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
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> > > > > > > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
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> > > > > > You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
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> > > > > You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions.
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> > > > You asked for gameplay examples, and I gave them. You asked for facts on how sprint doesn’t belong in Halo, and I gave them. Stop shifting the goal posts and acting like your some authority on whether or not something is in fact a gameplay example. If you want I will even copy and past the exact points I made against sprint that you’ve ignored more than once. You’ve not once egaged in a ‘back and forth’ over gameplay examples. Cherry pick all the posts you want, but you’ve done nothing but refuse to actually give gameplay reasons as to why sprint should stay.
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> > > I didn’t ask you for gameplay examples, you popped in out of nowhere to engage me in a heated argument about sprint. I responded to you back and forth for a while until I realized that you refuse to have an open mind on this issue at all. So once more- THAT isn’t productive and it accomplishes nothing. I’ve given gameplay examples… I’ve cited map-by-map in Halo 3 why not having sprint created an enormous problem in BTB during Halo 3 and by vehicles are not the answer to that. You met my immersion and lore points with pure opinion which is fine for people to have a dissenting opinion, but continuously arguing with you about them will get nowhere fast. You literally told Ben that he likes sprint because he isn’t “OG enough,” like you are. That was about enough for me to realize that debating with you wasn’t going to be a worthwhile endeavor.
> >
> >
> > You ignored every post I made with gameplay points. I can go on a map by map basis for every Halo game 1-3 and tell you why sprint is a bad idea for all these maps. Immersion isn’t brought about by shoe-horning something in. Immersion is opinion anyway. When I imagine a super soldier 500 years in the future I don’t get immersed by a soldier that can’t move at high speeds AND shoot. In fact, it’s not immersing that a TRAINED SOLDIER would LOWER their WEAPON in a COMBAT ZONE against other SUPER SOLDIERS. That’s how you get killed. I directly quoted you and gave you gameplay examples, and you never once touched base on them. You only talk about the ones that are actually opinion no matter how they are phrased which leads me to believe two things.
> > 1. You’re trolling.
> > 2. You don’t actually have gameplay reasons to keep sprint in.
>
>
> No way I didn’t ignore your every post- we went back and forth for a long time JUST like you’re doing right now. Don’t try to play the, “you’re trolling card,” on me when you told Ben that he only likes sprint because he isn’t, “OG enough,” as you are. It’s totally feasible that a soldier would lower their weapon when entering a dead sprint… Have you ever tried to run with a rifle? Guess what? You cannot run/shoot at the same time- there’s a reason why the military teaches people (and the NRA echoes) the four fundamentals of marksmanship- 1) Steady Position, 2) Aiming, 3) Breath Control, and 4) Trigger Squeeze. You cannot properly execute any of those fundamentals when sprinting (no matter how “super,” you might be)- and the Spartans were trained to shoot without the Mjolnir armor anyway. Your shot misses where you intend to shoot it when you try to shoot when sprinting. That’s why the military teaches people to run, drop, then shoot to provide cover. Again, no shooting while running- you’d probably just frag your own people in the back by trying to do something like that. That’s not to say that Halo has to echo combat in real life- but for the umpteenth time- sprinting without shooting is completely realistic. Plus as I’ve stated to you in the past, 343i’s Executive Producer has already stated that they carefully balanced sprint to enhance competitive multiplayer. Point is that if they decided that sprint/no shoot helps balance gameplay then so be it- the result did help balance competitive gameplay in Halo 5… This is another reason why Halo isn’t like CoD- they have sprint/shoot in CoD and the combat isn’t as balanced.
Except Spartans in the lore are accurate while running and shooting. In fact, they do it all the time in the Multi-player anyway. Halo is not realistic. Once again, Halo is not realistic. The ‘balances’ for sprint are band-aid fixes that do nothing to mitigate the problems it causes. You really need to stop the Cod/Halo dissimilarity argument because there are a lot of similarities that weren’t there before Reach - 5. Like I said, I’ll post the points you glossed over that I responded to that YOU posted for EVERYONE to respond to just so that once again, you can choose to not see them.