This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
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> > > > > > > > > Debating about the polls is silly. No matter the result of them, they don’t matter. This is a creative medium.
> > > > > > > > >
> > > > > > > > > Success in creative mediums is often attained by subverting expectations and giving people something they didn’t expect to love but end up loving.
> > > > > > > > >
> > > > > > > > > “Anti sprinters” are convinced replacing sprint with high BMS will do this and no data exists that can disprove this theory.
> > > > > > > >
> > > > > > > >
> > > > > > > > Equally along those lines no data exists that can prove such a theory… This being the creative medium that it is, all we can do is discuss the issue with fellow fans that are not all like-minded regarding sprint. Personally, I think I’ve heard and seen many points supporting why one high BMS will definitely not replace sprint and would make Halo worse… Anti sprinters would tell you different, but I do agree insofar that no one should be here with the intention to “disprove,” “dismantle,” and/or “destroy,” opinions from our fellow fans about this.
> > > > > > >
> > > > > > >
> > > > > > > I got three reasons for you.
> > > > > > > 1. Halo: CE
> > > > > > > 2. Halo 2
> > > > > > > 3. Halo 3
> > > > > >
> > > > > >
> > > > > > I’ve got three reasons for you.
> > > > > > 1) Reach
> > > > > > 2) Halo 4
> > > > > > 3) Halo 5
> > > > >
> > > > >
> > > > > Reach, 4 & 5 are the three most controversial Halo titles.
> > > >
> > > >
> > > > What evidence to you have to support that opinion?
> > > >
> > > > Sure Halo used to be more popular but there are a large number of factor in play as to why an overall decline of popularity has taken place. My point is that one in game mechanic has little to do with pressure an increase in competition from other FPS titles, games, and platforms. Either way Reach, 4, and 5 have still been successful.
> > >
> > >
> > > Halo is diverting from what made it succesful, and sprint is a major diversion.
> >
> >
> > Do you have any real argument to support that stance? Posting the titles of Halo games doesn’t really do anything. There are a wide array of reasons why Halo could be less popular than it once was- it’s arguable that it could have been even less popular without changing up the formula in each title. They can’t very well just package up an expansion pack and market it as a sequel, because other than that there’s no way to avoid “diverting,” from previous titles when Halo sequels are launched.
>
>
> Do you really want detailed reasoning? I’ve done it so many times, I might as well just stop. Play and read up on Halo 4’s mechanics, compare them with Halo Reach’s, compare both games’ populations with Halo 3, and compare the release market timeframe of all three titles. The beginnings of market oversaturation and mishandled gameplay mechanics caused a side-step in popularity (Reach), and increased market saturation and extremely mishandled gameplay mechanics finally caused Halo to be dethroned and forgotten by many people (Halo 4). Halo 4 is the most-CoD-like game we’ve got, and many people, including most of my friends, felt like they could just play Call of Duty or Battlefield instead of Halo, since they were all so similar. If you don’t want to research or think about it, fine, but I’m not gonna let you get away with making ignorant statements as replies to me. But this thread is about sprint, not popularity, so I’m most likely done here.
Replies to you? I’m sorry, but who are you? Unless you are C0RRuPTT now admitting to using an alternate account then I never replied to you in the first place- not here, not ever. Plus why does playing Halo 4 have anything to do with the discussion as to whether or not Halo was less popular from Reach onwards? I would recommend you check someone’s stats before you tell them to play the game- I played a ton of Halo 4 and thought it was a very good game.
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
> 2533274921982810;11064:
> This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
I think we got trolled.
> 2533274921982810;11064:
> This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
It’s not silly at all- the default walking speed wasn’t fast enough so it totally makes sense to conclude that sprint would have negated that entire issue from happening in the first place.
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> > 2533274921982810;11064:
> > This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
>
>
> I think we got trolled.
Absolutely not. If anything you’re the one trolling people by asking for reasons why one BMS wouldn’t work just to flip around and complain about getting trolled when people actually give them to you.
> 2625759425619671;11068:
> > 2533274921982810;11064:
> > This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
>
>
> It’s not silly at all- the default walking speed wasn’t fast enough so it totally makes sense to conclude that sprint would have negated that entire issue from happening in the first place.
Now this is trolling
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
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> > > This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
> >
> >
> > I think we got trolled.
>
>
> Absolutely not. If anything you’re the one trolling people by asking for reasons why one BMS wouldn’t work just to flip around and complain about getting trolled when people actually give them to you.
You’re reasons don’t make any sense. Like literally no sense to the point where you have to be trolling. Especially considering the fact when people respond to your trolling you just ignore them. That’s trolling 101.
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> > > > This is getting silly now, how would sprint have solved the problem of one BMS in Halo 3 when a 10% increase did the job for competetive and the following game that was dropped by MLG included sprint ?
> > >
> > >
> > > I think we got trolled.
> >
> >
> > Absolutely not. If anything you’re the one trolling people by asking for reasons why one BMS wouldn’t work just to flip around and complain about getting trolled when people actually give them to you.
>
>
> You’re reasons don’t make any sense. Like literally no sense to the point where you have to be trolling. Especially considering the fact when people respond to your trolling you just ignore them. That’s trolling 101.
They do make sense, just not to you or to people that don’t want to keep sprint. If your entire rationale and reason for being here is to continuously be against keeping sprint in Halo then it makes sense that you would see things differently. But it’s asinine for you to claim that they don’t make sense or to accuse me of trolling when you’re the one who asked to see “anything,” as to why one BMS wouldn’t work in the first place. You got your “anything,” that you asked for so again, it’s not my fault that those points didn’t enough sense to you. They obviously made enough sense for you to continuously reply over and over again with counter arguments before you just gave up and tried to accuse me of trolling instead so if reading is the crux of your problem once more in this thread then that isn’t my problem. Btw- “your”
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> > > > > > > > > > > 2535450703392903;10941:
> > > > > > > > > > > Debating about the polls is silly. No matter the result of them, they don’t matter. This is a creative medium.
> > > > > > > > > > >
> > > > > > > > > > > Success in creative mediums is often attained by subverting expectations and giving people something they didn’t expect to love but end up loving.
> > > > > > > > > > >
> > > > > > > > > > > “Anti sprinters” are convinced replacing sprint with high BMS will do this and no data exists that can disprove this theory.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Equally along those lines no data exists that can prove such a theory… This being the creative medium that it is, all we can do is discuss the issue with fellow fans that are not all like-minded regarding sprint. Personally, I think I’ve heard and seen many points supporting why one high BMS will definitely not replace sprint and would make Halo worse… Anti sprinters would tell you different, but I do agree insofar that no one should be here with the intention to “disprove,” “dismantle,” and/or “destroy,” opinions from our fellow fans about this.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I got three reasons for you.
> > > > > > > > > 1. Halo: CE
> > > > > > > > > 2. Halo 2
> > > > > > > > > 3. Halo 3
> > > > > > > >
> > > > > > > >
> > > > > > > > I’ve got three reasons for you.
> > > > > > > > 1) Reach
> > > > > > > > 2) Halo 4
> > > > > > > > 3) Halo 5
> > > > > > >
> > > > > > >
> > > > > > > Reach, 4 & 5 are the three most controversial Halo titles.
> > > > > >
> > > > > >
> > > > > > What evidence to you have to support that opinion?
> > > > > >
> > > > > > Sure Halo used to be more popular but there are a large number of factor in play as to why an overall decline of popularity has taken place. My point is that one in game mechanic has little to do with pressure an increase in competition from other FPS titles, games, and platforms. Either way Reach, 4, and 5 have still been successful.
> > > > >
> > > > >
> > > > > Halo is diverting from what made it succesful, and sprint is a major diversion.
> > > >
> > > >
> > > > Do you have any real argument to support that stance? Posting the titles of Halo games doesn’t really do anything. There are a wide array of reasons why Halo could be less popular than it once was- it’s arguable that it could have been even less popular without changing up the formula in each title. They can’t very well just package up an expansion pack and market it as a sequel, because other than that there’s no way to avoid “diverting,” from previous titles when Halo sequels are launched.
> > >
> > >
> > > Do you really want detailed reasoning? I’ve done it so many times, I might as well just stop. Play and read up on Halo 4’s mechanics, compare them with Halo Reach’s, compare both games’ populations with Halo 3, and compare the release market timeframe of all three titles. The beginnings of market oversaturation and mishandled gameplay mechanics caused a side-step in popularity (Reach), and increased market saturation and extremely mishandled gameplay mechanics finally caused Halo to be dethroned and forgotten by many people (Halo 4). Halo 4 is the most-CoD-like game we’ve got, and many people, including most of my friends, felt like they could just play Call of Duty or Battlefield instead of Halo, since they were all so similar. If you don’t want to research or think about it, fine, but I’m not gonna let you get away with making ignorant statements as replies to me. But this thread is about sprint, not popularity, so I’m most likely done here.
> >
> >
> > Replies to you? I’m sorry, but who are you? Unless you are C0RRuPTT now admitting to using an alternate account then I never replied to you in the first place. Plus why does playing Halo 4 have anything to do with the discussion as to whether or not Halo was less popular from Reach onwards? I would recommend you check someone’s stats before you tell them to play the game- I played a ton of Halo 4 and thought it was a very good game.
>
>
> I’m not Corrupt, but seriously… Is reading, and rational thinking and reasoning, too much for you? Compare the game mechanics to Reach, and 3, and then compare the game mechanics to Call of Duty and Battlefield. Halo 4 was way too similar to both CoD and Battlefield (ordanance drops, permanent sprint, armor specializations, customized classes, etc.) and people felt as if they could play those instead. Then look at the release markets of all those Halo games. It’s not hard… Halo 3 was free, Halo Reach wasn’t, and Halo 4 was flooded with competitors. Unless you want me to babysit you through my research and rationale, do the reasearch and thinking by yourself… Honestly, I think you’re too blinded by you wanting to be right to see other people’s viewpoints, or you’re a really dedicated troll.
Why is Halo 4 the source of the problem to you anyway? And why do you step in to immediately call me a troll without once even discussing the issue with me in the first place? There’s no reason for such behavior. Halo 4 was way different than CoD- CoD was more cartoonish and faster paced- it lacked recharging energy shields and didn’t have “armor abilities.” Plus Halo 4 was set in space, CoD was set into a modern military type of environment with actual guns and equipment (unlike Halo’s futuristic weaponry, grenades, and equipment). Point is that Halo and CoD had their own very separate things to offer to gamers at the time and they were far from being similar.
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> > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > >
> > > > > >
> > > > > > That wouldn’t really solve anything.
> > > > >
> > > > >
> > > > > It solves not being able to shoot and throw grenades while I run…
> > > >
> > > >
> > > > …which you’ve always been able to do
> > >
> > >
> > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> >
> >
> > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
>
>
> There is running, walking, and dead sprint. I need all 3.
You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
> 2533274921982810;11076:
> YOU stated that a 10% increase solved the problem of H3’s BMS yet in the next breath say sprint would have done it despite the next Halo game which had sprint got dropped by MLG and the competetive scene has been struggling ever since. You may or may not be trolling but ill say this you are inconsitent and contradict yourself far too often for your opinions to be taken seriously, which funnily enough is exactly whats happening.
The HCS community has been enormously successful in Halo 5, there’s no evidence to support that Halo has been “struggling ever since,” in the competitive scene. There’s nothing contradictory in what I said- Halo 5 has sprint and the competitive community did not have to tweak the default settings to make the game even work in the competitive scene (like they did in Halo 3 when they had one BMS). There’s nothing inconsistent or contradictory about suggesting that the same issues that happened last time Halo had one BMS would just repeat themselves if Halo went back to one BMS.
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> > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > >
> > > > > > >
> > > > > > > That wouldn’t really solve anything.
> > > > > >
> > > > > >
> > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > >
> > > > >
> > > > > …which you’ve always been able to do
> > > >
> > > >
> > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > >
> > >
> > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> >
> >
> > There is running, walking, and dead sprint. I need all 3.
>
>
> You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
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> > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > >
> > > > > > > >
> > > > > > > > That wouldn’t really solve anything.
> > > > > > >
> > > > > > >
> > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > >
> > > > > >
> > > > > > …which you’ve always been able to do
> > > > >
> > > > >
> > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > >
> > > >
> > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > >
> > >
> > > There is running, walking, and dead sprint. I need all 3.
> >
> >
> > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
>
>
> I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
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> > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > That wouldn’t really solve anything.
> > > > > > > >
> > > > > > > >
> > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > >
> > > > > > >
> > > > > > > …which you’ve always been able to do
> > > > > >
> > > > > >
> > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > >
> > > > >
> > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > >
> > > >
> > > > There is running, walking, and dead sprint. I need all 3.
> > >
> > >
> > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> >
> >
> > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
>
>
> False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it (Down the endless loop of heated opinions which doesn’t add anything constructive to this topic).
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> > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > That wouldn’t really solve anything.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > It solves not being able to shoot and throw grenades while I run…
> > > > > > > >
> > > > > > > >
> > > > > > > > …which you’ve always been able to do
> > > > > > >
> > > > > > >
> > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
> > > > > >
> > > > > >
> > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
> > > > >
> > > > >
> > > > > There is running, walking, and dead sprint. I need all 3.
> > > >
> > > >
> > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
> > >
> > >
> > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
> >
> >
> > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
>
>
> Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
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> > > > > > > > > > > > I prey 343 comes to their senses in H6, and lets us shoot and throw grenades while sprinting.
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> > > > > > > > > > > That wouldn’t really solve anything.
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> > > > > > > > > > It solves not being able to shoot and throw grenades while I run…
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> > > > > > > > > …which you’ve always been able to do
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> > > > > > > > No, I’ve only been able to go at a walking pace. I need 2 different paces of shooting and running to be more effective.
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> > > > > > > Your misconception is that Spartans aren’t always running. In Halo 1-3 the base movement speed was running, and they could still shoot, throw nades, etc.
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> > > > > > There is running, walking, and dead sprint. I need all 3.
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> > > > > You don’t need all three. In fact, you contradicted your own statement saying you only needed two movement speeds. A fast base movement speed eliminates all need for the extra “speeds” because you are always moving fast, always ready to shoot, and it doesn’t ruin map design for Halo games. Because the faster the base movement speed the more variations you can move at without putting yourself in a non-combat ready situation.
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> > > > I like having all 3. He was probably referring to “all 3,” as in the additional speed enhancers available in REQ upgrades. Either way it makes sense to me and there’s nothing contradictory there.
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> > > False. He outlined what he meant. Don’t put words in other peoples mouths. Speaking strictly Arena here, Warzone can have sprint. Traditional 1v1/2v2/4v4/8v8 Halo does not need sprint, nor does it benefit from having it. If you want me reiterate my points for a third time I will, but you’ll ignore it again.
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> > Yikes, don’t shoot the messenger here- I’m just stating that what he said makes sense to me. No need to jump on me about it the argument you started with the guy. I certainly don’t intend to start another pointless argument with you about sprint because I already know where you’ll take it.
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> You mean into logical points that you never respond to and with a wave of a hand say “meh opinion” when the examples, barring population and lore, are all based on gameplay? If so yes, that is where I take it.
You know what? If that’s how you paint the picture in your own mind and it helps you sleep at night then do you. I’ve gone back and forth with you but refusing to engage with you any further on the matter wasn’t a concession that you were right. It was a concession that all you want to do is assert your opinions as fact and keep cycling in a loop of heated “back and forth,” arguments based upon your opinions. THAT isn’t productive and it accomplishes nothing.