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> > > > > 7) The main problem with Halo 3 in the competitive community was the movement speed. It took them a long time to fix this and agree upon a new base movement speed as a result which led to a LOT OF TIME where Halo 3 was viewed as not being competitive enough… Eventually yes, the MLG community adapted and figured it out- they had to take matters into their own hands by increasing the base movement speed to make the game more competitive. This was a huge problem and it took a very, very long time for the MLG community to decide and actually universally agree upon 10% faster base movement speed in order to compensate for Halo 3’s default BMS being too slow. That’s what happened and nowadays anti-sprinters are trying to write this off by claiming it was done for FoV or strafing, among other unsubstantiated and invalid claims because they know the truth doesn’t support removing sprint. The truth is that removing sprint would create the base movement speed problem all over again, resulting in another crisis for the pro community just like not having sprint did during the Halo 3 days.
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> > > > Point #7 cuz we’re done arguing anything else till senses come to reality.
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> > > > H3 BMS was not an issue. Look up vids comparing it to other games of the franchise. Ironic that hreach and after happen to be the slowest in BMS and pacing overall. So if h3s “BMS” ruined competive play, why is it not now? It’s even worse than h3s lol. Sorry to say, but you haven’t given any resource showing anything that relates to h3s BMS being an issue where as I can google up “halo 3 base movement speed” and you’ll see many reference/tests only to find it was the same as 1-3 and then say the FoV was the issue. Did mlg touch BMS? Correct! But only to fix the -Yoink- effect FoV had, not slow gameplay.
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> > > > How much did you watch h3 mlg? Where are you gathering this conclusion from? Or is it only a thought that you’re turning into fact? I don’t think I’ve seen anyone but you say this, yet I see many already tell you that the FoV was the issue yet you refuse to believe it, then say it’s invalid, without showing anything to show for it, and you wonder why so many don’t take every word you say seriously on this…
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> > 1) My issue is your baseless assumptions lol.
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> > 2) When you pm’d me you said I’m just like any anti-sprinter yet I’m not even in full support, you’d know that had you read my crap.
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> > 3) Just to come off as clear (and nice as possible)
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> > 4) sorry if you see me as being an -Yoink-, it really isn’t my intention,
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> > 5) but I believe you’re blowing things out of proportion just as others have as well.
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> > 6) Again, I don’t care if you like sprint, I’ve no issue with that, but you list reasons that can be achieved in different ways that can ALSO appease others as well where as the current iteration of sprint doesn’t play out for everyone.
> >
> > 7) Are you really vs a simple fix to BMS? Why? How? Previous and current games made/make it work. Why can’t halo?
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> I PM’d you to try to come to some middle ground with you. I PM’d you in order to avoid de-railing a thread where you decided to toss insults at me instead of logically discussing sprint and the effects it has on Halo. And look at your reply here- you spent about half of it going off-topic to call me out again.
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> 1) Tried to call me out on “baseless assumptions,” when I’ve provided paragraphs chock-full of rationale, examples, and “resources,” as you call them to support my opinions. And I’m willing to be objective enough to admit that many of those are opinions, but honestly how many “resources,” do you really expect in the first place in a discussion thread about whether or not people want to keep sprint in Halo??
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> -This an opinionated issue at its core- and people from both sides have often spoke to one another based upon our in-game experiences in past Halo games. You have to be able to accept that, or you’ll else you’ll just end up frustrated time and time again with people. I will give this to you- citing “sources,” does help support ones stance, but in the end of the day most of those sources (such as polls themselves) are based upon opinion as well. You have to be open-minded about that when coming into a debate. If you’ve noticed, I’ve gone through great lengths to point out what I’m basing each of my points upon (including the few of all my points that were based around my own opinion).
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> 2) I do read your, “crap,” believe me.
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> 3) That’s another one of those unnecessary jabs- why can’t you just focus on debating the issue instead of tossing around insults like that? It would be easier for me to understand your points and respond to them if you could cut the “crap,” as you say, and just get to the point about sprint and it’s effects on Halo instead.
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> 4) I never cursed at you and no need to go there…
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> 5) Can you explain how? I’ve gone back through my posts and let’s see how I’ve done keeping things in “proportion”…
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> -At **Zr0Fear v2’**s request I listed out 7 pro sprint points here; defending sprint and its effects on Halo… And I respectfully and logically defended those points here and once again here.
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> -At Obi Wlan Kenobi’s request, I listed out 7 pro sprint points here; respectfully and logically defending sprint and its effects on Halo.
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> -At LilTygerLilly’s request I listed out 13 pro sprint points here; respectfully and logically defending sprint and its effects on Halo.
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> -I’ve responded to your posts as well, among many, many other users who have asked me to provide my rationale defending sprint and its effects on Halo.
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> 6) I’m all for finding a middle ground by constructively debating this issue with people… That’s one of my primary objectives in returning here again and again to debate sprint and its effects on Halo. And look, I know I’ve spent some effort just beckoning a few people to show basic respect and decency for other people on this thread, but honestly it’s sad that I even had to do that at all… And the intent was just to get people to merely respect other peoples’ opinions on this issue in order to ultimately remain on topic. If you want to get on anybody for being, “hostile,” how about you help out with this instead on inflaming the issue even further?
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> 7) Refer to #5 if you want to know how and why I do indeed want to find a compromise to the issue of sprint in Halo. I don’t personally think that tweaking BMS is the answer to that, and I’ve explained why that is in many of those points that I cited above in #5.
You both have good, mostly constructive posts, at least recently. UEG ShadowAngel, you had a really good point about how one of the big problems is that so many people on both sides refuse to see the other side. Its not a black and white issue, and there are positives and negatives to both sides. I don’t think sprint is the one and only, or even major thing to blame for Halo’s decline. And I think a future halo game has the potential to be done well (or poorly for that matter) whether they decide to go with only BMS, or with sprint (or both depending on mode), as more than just those factors determine whether a game is good or not. People like to cry about map design, well, if it is poor map design, it is poor map design. You should be able to design good maps whether or not you have sprint in the game. There are two sides to this issue and neither one has the end-all-be-all trump card over the other.

It’s decent now. Besides he’d justify it by saying that halo needs to evolve. Nistolgia is getting in the way and all that jazz. Pretty much just spam me with stuff that band wagoners do on this forum. However, I will make a suggestion. I no longer play halo 5 but maybe you could try it. (Go into game settings in custom games or forge and set the BMS at the same speed that sprint is. Then turn sprint off. I’m not sure if all the SA’s still work with sprint off but if they do turn off ground pound too. Play on a medium sized map and see if you like it.)