The sprint discussion thread

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> > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > >
> > > > > >
> > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > >
> > > > >
> > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > >
> > > >
> > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > >
> > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > >
> > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > >
> > >
> > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> >
> >
> > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
>
>
> Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?

They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want radar in the game, but they can’t get 343 to remove it.

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> > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > >
> > > > > > >
> > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > >
> > > > > >
> > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > >
> > > > >
> > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > >
> > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > >
> > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > >
> > > >
> > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > >
> > >
> > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> >
> >
> > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
>
>
> They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.

Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They nerfed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?

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> > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > >
> > > > > >
> > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > >
> > > > >
> > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > >
> > > >
> > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > >
> > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > >
> > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > >
> > >
> > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> >
> >
> > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
>
>
> I’ve never played a single video game to objectively quantify what is better or worse about any singular aspect of it. I’m there to enjoy it, not dissect it. Objectively better or worse for gameplay does not specifically quantify the amount of enjoyment one gets from it.

You simply did not understand what I said… if you are only trying to enjoy the game on a causal level, then do not advocate for spirit and just ask for it to be in custom matches and other casual game types. Thanks

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> > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > >
> > > > > > > >
> > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > >
> > > > > > >
> > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > >
> > > > > >
> > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > >
> > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > >
> > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > >
> > > > >
> > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > >
> > > >
> > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > >
> > >
> > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> >
> >
> > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
>
>
> Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?

Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).

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> > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > >
> > > > > > > >
> > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > >
> > > > > > >
> > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > >
> > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > >
> > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > >
> > > > > >
> > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > >
> > > > >
> > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > >
> > > >
> > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > >
> > >
> > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> >
> >
> > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
>
>
> Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).

mine was a typo as well. My phone autocorrected nerfed to needed

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> > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > >
> > > > > > > >
> > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > >
> > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > >
> > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > >
> > > > > > >
> > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > >
> > > > > >
> > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > >
> > > > >
> > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > >
> > > >
> > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > >
> > >
> > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> >
> >
> > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
>
>
> mine was a typo as well. My phone autocorrected nerfed to needed

And if they removed radar from arena, you can guarantee that people would be up in arms.

Well you got your wish. 343 will notice this now.

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> > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > >
> > > > > > > >
> > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > >
> > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > >
> > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > >
> > > > > > >
> > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > >
> > > > > >
> > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > >
> > > > >
> > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > >
> > > >
> > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > >
> > >
> > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> >
> >
> > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
>
>
> mine was a typo as well. My phone autocorrected nerfed to needed

If pros had complete control over the comp settings, then radar would be removed along with sprint. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.

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> > > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > > >
> > > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > > >
> > > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > > >
> > > > > > > >
> > > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > > >
> > > > > > >
> > > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > > >
> > > > > >
> > > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > > >
> > > > >
> > > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > > >
> > > >
> > > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> > >
> > >
> > > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
> >
> >
> > mine was a typo as well. My phone autocorrected nerfed to needed
>
>
> If pros had complete control over the comp settings, then radar would be removed along with spring. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.

it’s a good thing pros don’t have control. Sprint is one thing. Radar… Now that’d be ridiculous

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> > > > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > > > >
> > > > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > > > >
> > > > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > > > >
> > > > > > > >
> > > > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > > > >
> > > > > > >
> > > > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > > > >
> > > > > >
> > > > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > > > >
> > > > >
> > > > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> > > >
> > > >
> > > > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
> > >
> > >
> > > mine was a typo as well. My phone autocorrected nerfed to needed
> >
> >
> > If pros had complete control over the comp settings, then radar would be removed along with spring. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.
>
>
> it’s a good thing pros don’t have control. Sprint is one thing. Radar… Now that’d be ridiculous

“Well then you are lost”…

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> > > > > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > > > > >
> > > > > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > > > > >
> > > > > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > > > > >
> > > > > > > >
> > > > > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > > > > >
> > > > > > >
> > > > > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > > > > >
> > > > > >
> > > > > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> > > > >
> > > > >
> > > > > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
> > > >
> > > >
> > > > mine was a typo as well. My phone autocorrected nerfed to needed
> > >
> > >
> > > If pros had complete control over the comp settings, then radar would be removed along with spring. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.
> >
> >
> > it’s a good thing pros don’t have control. Sprint is one thing. Radar… Now that’d be ridiculous
>
>
> “Well then you are lost”…

Hate to break it to you man. But you’re definitely in the minority on radar.

And if you want a solely competitive experience, Halo is not your game. Might wanna try CS:GO

> 2533274819567236;10368:
> > 2625759425619671;10186:
> >
>
>
> I’m hesitant to respond to your post since it’ll just invite you back to the thread to complain more, but I said I would, so here it is.
>
> 1) Immersion
>
> If you want it for immersion, there’s no point in arguiing that sicne it’s pure opinion and preference. But as far as feeling sluggish and “punished” go for walking on BTB maps, that was more the fault of Halo 3’s FoV - which affects the perception of how fast you are going - because Halo 3 had the narrowest FoV of any Halo game. Even aside from that, vehicles (of which, BTB maps usually spawned enough to carry at least 6 people, which is more than enough), teleporters, and mancannons are there to speed up traversal. Should you decide to go around the long way on the outskirts of a map, then the price you pay for stealth is time. That’s completely up to you and not at all a necessary thing to do. Other than that, traversing on foot should have rarely been painful and even if it was it’s nothing that vehicles, teleports, mancannons, and speed boost power ups can’t fix.
>
> 2) Lore
>
> I’m only half sure of what you’re talking about, but like you said, gameplay should not be based on the lore. What Bungie did or why is irrelevant, because 343 is in charge and they kept it purely for immersion and/or expectations. Ironically, 343 has changed the lore of Spartans to make you seem more like a Spartan (because when CE was made everything had a lore explanation and 343 retconed it), so all they have to do is change it back and it can still work within their stupid immersion based “Batman Begins” philosphy they have for the franchise.
>
> 3) Predictive Combat
>
> You’re suggesting replacing game and map knowledge with unpredictibilty, randomness and chance. I said this in another post, but that benefits worse players more than anyone else. That’s why CoD has become so accessible, because at all but the highest skill levels the degrees of chance and unknown factors benefit the player by allowing them to feel like they’re better than they are; everyone lucks into good situations all the time. Nothing much else to say to this point, that’s just how it is. If that’s how you prefer things, then that’s fine, but most people typically would rather not have things be random and out of their control, particularly in Halo which is a game that does take a higher degree of skill and has a ranking system that matches based on skill. They like to learn and outsmart the enemy by using their knowledge of the game and the behavior of other players. Humans just are not big fans of unpredictability and uncertainty, especially when things are supposed to be even.
>
> 4) Sprint should be in FPS:
>
> If you want sprint because you want sprint, there’s nothing to say. But it also has no place in a discussion about why it should be in the game. “Because I want it” isn’t an acceptable answer for why anyone wants anything in a game, especially not when determining if it should be included.
>
> 5) Majority rules
>
> There’s no way to know which side within the Halo fanbase is current larger. I wouldn’t be surprised if pro sprinters are the current majority, but while you’re more concerned about the current fanbase, I’m more concerned with what past and present Halo fans want, even if they’ve since left the franchise. The community was very much against sprint when it was much larger, but now that sales and population are at the lowest since before Halo 3, people may be more in support of it. The fact the there’s a correlation between the size of the fanbase and the amount of people that prefer sprint should say something about peoples opinions. 343 added sprint to draw in new players, but if it’s doing that, they’re not retaining enough players for it to matter. Like I said earlier, if 343 wants to things to be lore based, then it’s easy to explain sprint’s removal. Or they could just base decisions on what’s best for the gameplay and not player expectations… you know, like good game developers do.
>
> Ultimately we can’t know, but any information we have can only point to anti-sprint being the majority if anything. People like to say, “well that doesn’t necessary mean it’s because of sprint” and that’s true for whether we point to, whether it’s sales or popualtion or whatever. The correlation is there though. But what correlation is there to suggest that the larger audience (both past and present) does like sprint?
>
> 6) Player Choice
>
> Perhaps we should give players the ability to teleport at will wherever they want and whenever they want. That way they have all the choice in the world, since apparently choice is always good no matter what…
>
> 7) Past precedence
>
> I don’t know where you were from 2007-2010, but competitive Halo was at its peak during Halo 3 with MLG. Halo 5’s pro scene is nothing compared to that, it’s just better now than it has been since then. The base speed was increased for Halo 3 MLG because of the FoV. Perception is everything, so if players felt slow and viewers thought it looked slow, then they had to increase the speed for a more entertaining experience. The first three games all had the same base speed, but the FoV effected how fast you actually felt.

I’ve only complained about disrespecting people in the debate, which you continued on with in your reply here. Honestly you need to be more subjective to the opposing view point, especially if you’re going to keep asking people to tell you why sprint should stay.

  1. Vehicles did not make up for the extremely slow movement speed in Halo 3- not to mention there were never enough of them for everyone in a Big Team map. Teleporters and Man Canons are a slight reprieve to the problem but those are directional and only occasionally cover moving from point a to point b. Those aren’t going to make up for not being able to move around a map any faster- especially since people routinely camped on opposite ends of teleporters and man canons preventing them from being a valid alternative method of transportation to sprint. Speed boost power ups were also rare to find and temporary; leaving a big trail showing all the enemies you were using it and where you were going. Speed boosts can’t fix anything either; particularly on a BTB map if only one person gets to use it at a time anyway.

  2. If you’re only half sure what I said then maybe you shouldn’t try to respond. You can’t possibly put together a coherent counter argument if you (self-admittedly) didn’t understand the original point in the first place. I can’t begin to follow your point about Batman but let’s keep this on topic and about sprint’s effects in Halo please?? If you do want to discuss this point I recommend that you go back and re-read it without trying to write it off by not even using a valid counter argument.

  3. You may prefer less predictive combat but there’s no way you can claim that the majority agrees with you on that… That’s presumptuous at best but completely illogical for you to try to stand on something like that as if it was fact. Plus my point wasn’t that I wanted unpredictable combat as you just argued about- my point was that sprint makes it less predictive… You can still learn spawn points and predict your opponent, the RNG regarding how quickly the opponent moves from their spawn is good for gameplay.

-It’s the slightly less predicable combat that is beneficial

-The result of sprint in Halo in nowhere near as comparable to Call of Duty as you’re implying.

Continued on next post…

I rather keep sprint it makes it feel more realistic

… Continued from previous post

  1. Are you even trying here? Honestly, did you even read what the points were in #4 or was it easier for you to just read the title and reply by trying to write it off without even addressing any of the points again?? And you stated you don’t care if the majority wants sprint- you would still want it removed so you countered yourself in this post when you said, “‘because I want it’ isn’t an acceptable answer.”

  2. At least we can agree on one thing then, “There’s no way to know which side within the Halo fanbase is current larger,” which nullifies your reply in this post to point #3 when you tried to assume that the majority agrees with you. So you’re taking back what you said when you tried to claim, “most people typically would rather not have things be random…” because like you just said a few sentences later to point #5 “there’s no way to tell which side is larger,” so that’s either hypocritical on you or you just changing your stance altogether mid-post… Or perhaps it’s really just that you’re trying to mindlessly argue each point individually without full consideration on how you actually feel about the issue. You should try to stay coherent to project a consistent message.

-And besides you can’t really justify not wanting to have the developers consider fan feedback when creating the next Halo game… The only possible reason you’d want them to do something like that is if it selfishly benefits JUST YOU, which I think is a driving force behind your whole stance against sprint in the first place…

-Everything else you argue about to remove sprint is secondary to the fact that you think removing sprint would just make you better at the game.

-Ultimately we do agree that we can’t speak on behalf of the majority… Yet you’re implying in this point that it wouldn’t matter regardless because what the majority of Halo fans want wouldn’t actually make a difference at all to you either way. I also suggested a means for 343i to determine what fans prefer but you ignored that altogether which wouldn’t matter for you anyway given the fact that you don’t care about what your fellow fans want… You just want what you want because it would be best for you and that’s that, right?

  1. Hey now, didn’t you just try to back up teleporters in Halo 3 in this post when you replied to point #1?? Are you really flipping your stance on me mid-post again? My point had nothing to do with teleporters, so once again I’ll have to ask you to read first before replying. And if you can’t respond to it then maybe there is no counter- that’s okay too if that’s what it is. Not everything has to turn into an argument.

  2. Do you have anything to back up your claim there? How do you think Halo was at it peak in the pro community during Halo 3? Is that just your favorite game of the series or do you have anything of substance to justify that statement? And how can you support your opinionated claim that the base movement speed was increased by 10% because of FoV? Is that just how you rationalize it??

-What we all do actually know about it is that the base movement speed was increased by 10% by the pro community. The only logical conclusion to support increasing moving speed is that the default movement speed was too slow. Whatever additional benefits that you’re pointing out, such as the effects an increased movement speed had on FoV was nothing more than a secondary bonus. The source of the problem was that movement was too slow… The solution to that problem was to make movement 10% faster.

-The MLG community literally had to alter basic movement mechanics to make the game play faster. And that’s what you get when you take out sprint, a game that plays slower like Halo 3. Slower combat makes the game more boring which is an enormous reason to support why removing sprint would hurt Halo.

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> > > > > > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > > > > > >
> > > > > > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > > > > > >
> > > > > > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > > > > > >
> > > > > > > >
> > > > > > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > > > > > >
> > > > > > >
> > > > > > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> > > > > >
> > > > > >
> > > > > > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
> > > > >
> > > > >
> > > > > mine was a typo as well. My phone autocorrected nerfed to needed
> > > >
> > > >
> > > > If pros had complete control over the comp settings, then radar would be removed along with spring. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.
> > >
> > >
> > > it’s a good thing pros don’t have control. Sprint is one thing. Radar… Now that’d be ridiculous
> >
> >
> > “Well then you are lost”…
>
>
> Hate to break it to you man. But you’re definitely in the minority on radar.
>
> And if you want a solely competitive experience, Halo is not your game. Might wanna try CS:GO

You do not understand what I am saying. Nor do you know what you are talking about when saying I am in the “minority,” the comp community doesn’t dwell here. There is room for Halo to be a great competitive game as well as a great casual game. It is sad you can not see that. Sad that you are happy with it being mediocre on both parts…

> 2535416838950416;10395:
> I rather keep sprint it makes it feel more realistic

You are joking right?

> 2533274856370930;10385:
> > 2594261035368257;10382:
> > > 2533274856370930;10380:
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> > > > > > > 2533274913913392;10370:
> > > > > > > > 2533274856370930;10369:
> > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > >
> > > > > > >
> > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > >
> > > > > >
> > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > >
> > > > >
> > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > >
> > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > >
> > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > >
> > > >
> > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > >
> > >
> > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> >
> >
> > I’ve never played a single video game to objectively quantify what is better or worse about any singular aspect of it. I’m there to enjoy it, not dissect it. Objectively better or worse for gameplay does not specifically quantify the amount of enjoyment one gets from it.
>
>
> You simply did not understand what I said… if you are only trying to enjoy the game on a causal level, then do not advocate for spirit and just ask for it to be in custom matches and other casual game types. Thanks

Let it be known that you were the one to bring up the word casual. And even if professional level players who were good at the game and were competitive got less enjoyment from it? Most competitive/professionals I know are good because they enjoy what they’re doing first and foremost and wanting to be competitve/professional comes later. Very few people compete in events they don’t enjoy to begin with. Casual and competitive aren’t as night and day different from each other as some people would like them to appear in order to make a point. You talk as if casual and enjoyment go together, yet competitive and enjoyment cannot. It doesn’t work that way. Welcome.

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> > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > >
> > > > > > > >
> > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > >
> > > > > > >
> > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > >
> > > > > >
> > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > >
> > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > >
> > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > >
> > > > >
> > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > >
> > > >
> > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > >
> > >
> > > I’ve never played a single video game to objectively quantify what is better or worse about any singular aspect of it. I’m there to enjoy it, not dissect it. Objectively better or worse for gameplay does not specifically quantify the amount of enjoyment one gets from it.
> >
> >
> > You simply did not understand what I said… if you are only trying to enjoy the game on a causal level, then do not advocate for spirit and just ask for it to be in custom matches and other casual game types. Thanks
>
>
> Let it be known that you were the one to bring up the word casual. And even if professional level players who were good at the game and were competitive got less enjoyment from it? Most competitive/professionals I know are good because they enjoy what they’re doing first and foremost and wanting to be competitve/professional comes later. Very few people compete in events they don’t enjoy to begin with. Casual and competitive aren’t as night and day different from each other as some people would like them to appear in order to make a point. You talk as if casual and enjoyment go together, yet competitive and enjoyment cannot. It doesn’t work that way. Welcome.

No Comp and Enjoyment can, but Comp and “casual” inherently can’t. Welcome.

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> > > > > > > > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > > > > > > > >
> > > > > > > > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Again if it was so crucial to competetive gameplay, and so objectively obvious, why do the pros not play with sprint turned off?
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > They do not have a choice. 343 is in charge of the ruleset. The Pros also do not want sprint in the game, but they can’t get 343 to remove it.
> > > > > > > >
> > > > > > > >
> > > > > > > > Ok, what about outside of HCS or is that the only one? And pros seem to have quite a but of pull wit 343, so why hasn’t 343 removed sprint? They needed the radar because of pros, the nerfed sprint because of pros. Why not remove it entirely if they all wanted it gone?
> > > > > > >
> > > > > > >
> > > > > > > Sorry, I had a typo. Pros also do NOT want Radar and can’t get it removed. They have kept it because 343 wanted universal setting for H5 (the same settings in Warzone as in Arena).
> > > > > >
> > > > > >
> > > > > > mine was a typo as well. My phone autocorrected nerfed to needed
> > > > >
> > > > >
> > > > > If pros had complete control over the comp settings, then radar would be removed along with spring. Then the rest of the game could have the more casual settings. It is really the best of both worlds. I think that is what more people need to realize.
> > > >
> > > >
> > > > it’s a good thing pros don’t have control. Sprint is one thing. Radar… Now that’d be ridiculous
> > >
> > >
> > > “Well then you are lost”…
> >
> >
> > Hate to break it to you man. But you’re definitely in the minority on radar.
> >
> > And if you want a solely competitive experience, Halo is not your game. Might wanna try CS:GO
>
>
> You do not understand what I am saying. Nor do you know what you are talking about when saying I am in the “minority,” the comp community doesn’t dwell here. There is room for Halo to be a great competitive game as well as a great casual game. It is sad you can not see that. Sad that you are happy with it being mediocre on both parts…

You have no idea what youre talking about if you think a majority of the community wants radar removed. If that was the case bungie would have removed it long ago, before 343 even existed! But they didnt. You are talking about keeping all the casual people in warzone and customs and only having settings for the ultra competetive in arena. And if you think the competetive community is the majority of halo’s fanbase, you should think again. There is a reason games like cod are the most popular, because they are casual. Casual gamers always have and always will outnumber ultra competetive. Halo 3’s social playlists were usually the most populated. Halo Reach was quite popular and only had a couple ultra competetive playlists.

Anyway, this is off topic. this thread is on sprint. If you’d like a thread on radar or the competetiveness of Halo, we can make a new one if you want.

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> > > > > > > > > > 2533274856370930;10369:
> > > > > > > > > > Sprint in halo simply is not necessary. It is as basic a concept as that.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > True, but there are benefits to it. There isn’t an inheretly right answer. It’s not a black and white issue. True it doesn’t NEED to be in the game, but it also doesn’t NEED to leave.
> > > > > > > >
> > > > > > > >
> > > > > > > > False, there isn’t a correct answer. Sprint in halo is like changing the rules of basketball so you don’t have to dribble. It is game changing. Sprint should not be in halo, specifically competitive “arena” halo, simple as that. For more casual/experimental modes, sure, put it in there why not. But on the core competitive side of the game, sprint has no place.
> > > > > > >
> > > > > > >
> > > > > > > I believe this is closer to the truth than a lot of other arguments TBH. People can bicker over the differences it makes in the game play all day long if they want and get into the most tedious details possible… but that’s basically doing the job the devs have already done anyway… it’s dissecting the effects it has on the game.
> > > > > > >
> > > > > > > It’s true that there isn’t a correct answer, but using the effects it has as bickering points is moot. The bottom line isn’t whether the game does or does not NEED it. What it all boils down to is whether people like the effects it has, to the point that they won’t play the game if it isn’t there or vice versa.
> > > > > > >
> > > > > > > Personally, I don’t like sprint and I don’t need to offer a single explanation of what effects it has on the game at all, in order to say I don’t want it, or to justify why I feel that way.
> > > > > >
> > > > > >
> > > > > > Exactly. Especially since most people have their preformed opinion or stance, providing reasons will do nothing to change anyones mind and will only serve to start arguments.
> > > > >
> > > > >
> > > > > I am sorry but you guys are wrong. It as a simple matter of defining the problem, and then using logic and quantitative variables in order to come to the logical and objective conclusion. What people enjoy can be an opinion. However, what is objectively better or worse for competitive gameplay is often a matter of objective fact.
> > > >
> > > >
> > > > I’ve never played a single video game to objectively quantify what is better or worse about any singular aspect of it. I’m there to enjoy it, not dissect it. Objectively better or worse for gameplay does not specifically quantify the amount of enjoyment one gets from it.
> > >
> > >
> > > You simply did not understand what I said… if you are only trying to enjoy the game on a causal level, then do not advocate for spirit and just ask for it to be in custom matches and other casual game types. Thanks
> >
> >
> > Let it be known that you were the one to bring up the word casual. And even if professional level players who were good at the game and were competitive got less enjoyment from it? Most competitive/professionals I know are good because they enjoy what they’re doing first and foremost and wanting to be competitve/professional comes later. Very few people compete in events they don’t enjoy to begin with. Casual and competitive aren’t as night and day different from each other as some people would like them to appear in order to make a point. You talk as if casual and enjoyment go together, yet competitive and enjoyment cannot. It doesn’t work that way. Welcome.
>
>
> No Comp and Enjoyment can, but Comp and “casual” inherently can’t. Welcome.

You must be confused…