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> > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
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> > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
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> > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
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> > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
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> > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
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> > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
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> > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
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> > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
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> Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
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> Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
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> what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
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> 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
About the brand: The point was that H5 was so bad that it could not stand on it’s own and that wasn’t the case with CE, H2, H3 and Reach, right?
See I have always bought these games out of hope that the next on will be better. I think that CE is the best one. Then H2 came around and everything got -yoinked- up. The power weapons are on dynamic timers and can’t be naded, the Br is way too easy to use, so is the sniper, we got melee lunge, dual wielding promoted camping and there was just stupid -yoink- like the noob combo. Don’t even get me started on the campaing. Just the whole thing was a mess.
H3 thought it’d be funny if they took out most of the cool glitches and gave us that RNG Br. Oh, and the ranking system?
I don’t have the time or the energy to go through all of the games. But the game needs to be good. It’s not that there hasn’t been any imrovements. They just came in the forms of theater, forge, firefight, campaing scoring, online play and such. The 4v4 competitive experience has only gotten worse. It’s players like me that keep halo alive.