The sprint discussion thread

It’s seems all anti-sprint statements are based on turning Halo into a numbers game while pro-sprint statements are based on incalculable things like fun.
Halo by numbers 1, 2, 3…

I feel sprinting helps support different play styles and makes the game more fun. if you don’t want to use sprint then don’t use it.

> 2535416462312264;9084:
> I feel sprinting helps support different play styles and makes the game more fun. if you don’t want to use sprint then don’t use it.

Doesn’t work that way. The problems exist whether or not we use it.

> 2533274839169051;9083:
> It’s seems all anti-sprint statements are based on turning Halo into a numbers game while pro-sprint statements are based on incalculable things like fun.
> Halo by numbers 1, 2, 3…

If you think halo 5 is a fun/casual game then your missing soooooo much, I honestly feel bad.

> 2533274811292695;9079:
> > 2533274917158807;9077:
> > The solution is so simple, honestly. Cater to the veteran players by having some classic playlists with no Armor Abilities/Spartan Abilities or Sprint, and have some playlists that have newer features for those who like it. Reach had a Slayer Pro playlist where weapons had no bloom and there were no special abilities, Bungie understood they needed to appeal to the newer generation of gamers as well as keeping the old-timer fans of the series happy as well. I believe 343 just doesn’t care about any certain group of players in particular and just wants to appeal to the generalized larger audience.
>
>
> Yes but this would mean having two map variants. One catered to sprint and one catered to no sprint. The maps are designed for sprint and clamber at the moment.

The maps can be used just fine without Sprint or Spartan Abilities, it will hardly make a difference. I play Halo 5 customs without any Sprint and SA’s and I’ve never had an issue.

> 2533274923562209;9081:
> > 2533274943854776;9055:
> > > 2533274923562209;9035:
> > > > 2533274887665513;9030:
> > > > > 2533274800772611;9023:
> > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > >
> > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > >
> > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > >
> > > >
> > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > >
> > >
> > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > >
> > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> >
> >
> > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> >
> > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
>
>
> Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
>
> Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
>
> what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
>
> 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.

Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.

Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:

> 2533274820642782;9088:
> > 2533274923562209;9081:
> > > 2533274943854776;9055:
> > > > 2533274923562209;9035:
> > > > > 2533274887665513;9030:
> > > > > > 2533274800772611;9023:
> > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > >
> > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > >
> > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > >
> > > > >
> > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > >
> > > >
> > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > >
> > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > >
> > >
> > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > >
> > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> >
> >
> > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> >
> > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> >
> > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> >
> > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
>
>
> Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.

Halo 5’s acting was okay, but dialogue was pretty cringing and childish to me. Anyway, he is saying gameplay should be the priority of game development over other things. What does acting and dialogue has to do with that?

> 2535456165221911;9090:
> > 2533274820642782;9088:
> > > 2533274923562209;9081:
> > > > 2533274943854776;9055:
> > > > > 2533274923562209;9035:
> > > > > > 2533274887665513;9030:
> > > > > > > 2533274800772611;9023:
> > > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > > >
> > > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > > >
> > > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > > >
> > > > > >
> > > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > > >
> > > > >
> > > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > > >
> > > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > > >
> > > >
> > > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > > >
> > > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> > >
> > >
> > > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> > >
> > > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> > >
> > > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> > >
> > > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
> >
> >
> > Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.
>
>
> Halo 5’s acting was okay, but dialogue was pretty cringing and childish to me. Anyway, he is saying gameplay should be the priority of game development over other things. What does acting and dialogue has to do with that?

BECAUSE IT IS SO HORRIBLE IN 5 AND SO LEGENDARY IN H1-3!!! Honestly how anyone could get that backwards is surprising to say the least.

and he is right about that but that doesent mean the other things should be left unattended to.

And nothing, actually =|

> 2533274820642782;9089:
> Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:

If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.

> 2533274820642782;9088:
> > 2533274923562209;9081:
> > > 2533274943854776;9055:
> > > > 2533274923562209;9035:
> > > > > 2533274887665513;9030:
> > > > > > 2533274800772611;9023:
> > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > >
> > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > >
> > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > >
> > > > >
> > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > >
> > > >
> > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > >
> > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > >
> > >
> > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > >
> > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> >
> >
> > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> >
> > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> >
> > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> >
> > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
>
>
> Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.

There is no point prove, “I” see h5 doing better then h1-3 in character dialogue and acting. Chief was a mannequin that had some lines where as h5 has banter going on between the non developed Osiris members. Are you under the impression that I actually like h5s campaign more than 1-3? Cuz I don’t, but I still see h5 executing these certain things better than CE did. Go love it all you want, I won’t care if you disagree and get the feeling to try and say how wrong I am. Fact is, “I” think 343 can do a campaign better than bungie when it comes to actual characters and the interactions they have/do. H4 showed it best, but for whatever dumb -Yoink- reason h5 went back on so many things.

> 2535456165221911;9092:
> > 2533274820642782;9089:
> > Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:
>
>
> If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.

XD lol, wow. Why can’t that happen to any of mine. Oh well.

> 2533274820642782;9094:
> > 2535456165221911;9092:
> > > 2533274820642782;9089:
> > > Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:
> >
> >
> > If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.
>
>
> XD lol, wow. Why can’t that happen to any of mine. Oh well.

Any links to your threads? I want to see, since you are desperate for replies.

> 2533274923562209;9093:
> > 2533274820642782;9088:
> > > 2533274923562209;9081:
> > > > 2533274943854776;9055:
> > > > > 2533274923562209;9035:
> > > > > > 2533274887665513;9030:
> > > > > > > 2533274800772611;9023:
> > > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > > >
> > > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > > >
> > > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > > >
> > > > > >
> > > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > > >
> > > > >
> > > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > > >
> > > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > > >
> > > >
> > > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > > >
> > > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> > >
> > >
> > > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> > >
> > > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> > >
> > > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> > >
> > > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
> >
> >
> > Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.
>
>
> There is no point prove, “I” see h5 doing better then h1-3 in character dialogue and acting. Chief was a mannequin that had some lines where as h5 has banter going on between the non developed Osiris members. Are you under the impression that I actually like h5s campaign more than 1-3? Cuz I don’t, but I still see h5 executing these certain things better than CE did. Go love it all you want, I won’t care if you disagree and get the feeling to try and say how wrong I am. Fact is, “I” think 343 can do a campaign better than bungie when it comes to actual characters and the interactions they have/do. H4 showed it best, but for whatever dumb -Yoink- reason h5 went back on so many things.

Ok, very fair it is your oppinion and can’t prove it wrong. True. I think the opposite. I will just refer you to the act man’s second (I think) video on the campeign for direct comparisons of quotes and writing in general. Like, how could you disagree with that? I know you can and you wouldn’t be a worse person if you did or anything but, man. Just from a logical standpoint.

AAAANnnnyway, yeah. Just wondering I guess.

> 2535456165221911;9095:
> > 2533274820642782;9094:
> > > 2535456165221911;9092:
> > > > 2533274820642782;9089:
> > > > Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:
> > >
> > >
> > > If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.
> >
> >
> > XD lol, wow. Why can’t that happen to any of mine. Oh well.
>
>
> Any links to your threads? I want to see, since you are desperate for replies.

THATS NOT WHAT I SAID =\ but I mean, I think that’s available on my profile or something? If not sorry but too lazy to post them now. Maybe later, but definitely not desperate. Just wandering why this one very specific thread blows up and keeps exploding when all of my good ones as well don’t get a thing.

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> > > > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > > > >
> > > > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > > > >
> > > > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > > > >
> > > > > > >
> > > > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > > > >
> > > > > >
> > > > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > > > >
> > > > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > > > >
> > > > >
> > > > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > > > >
> > > > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> > > >
> > > >
> > > > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> > > >
> > > > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> > > >
> > > > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> > > >
> > > > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
> > >
> > >
> > > Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.
> >
> >
> > There is no point prove, “I” see h5 doing better then h1-3 in character dialogue and acting. Chief was a mannequin that had some lines where as h5 has banter going on between the non developed Osiris members. Are you under the impression that I actually like h5s campaign more than 1-3? Cuz I don’t, but I still see h5 executing these certain things better than CE did. Go love it all you want, I won’t care if you disagree and get the feeling to try and say how wrong I am. Fact is, “I” think 343 can do a campaign better than bungie when it comes to actual characters and the interactions they have/do. H4 showed it best, but for whatever dumb -Yoink- reason h5 went back on so many things.
>
>
> Ok, very fair it is your oppinion and can’t prove it ring. True. I think the opposite. I will just refer you to the act man’s second (I think) video on the campeign for direct comparisons of quotes and writing in general. Like, how could you disagree with that? I know you can and you wouldn’t be a worse person if you didn’t or anything but, man. Just from a logical standpoint.
>
> AAAANnnnyway, yeah. Just wondering I guess.

I’m assuming “actman” is a YouTuber? That’ll be a no go on me even looking into it as I define my own views rather than let someone else do it for me. I’m in no way saying objectively that h5s acting is better than the original, I’m merely saying personally I think it is, and even then, h5 still -Yoinked!- ip many things. It’s the first bad halo campaign ever. Good acting won’t fix bad character development, making previous plots irrelevant, I could go on, the thing is even with good voice acting or dialog, it still doesn’t rectify the awful story execution. I think you’re just getting mixed up, I never said h5 has better writing, I said it has better voice acting, and dialog, that’s it. Halo 1-3 are executed much better, have plots setup and followed through much better than h5 does, and at least have some sense of character development where as in h5 if i “were” to be a brand new fan (hell, even older fans would have no idea who blue team is)who’s never read the books, I would have no clue who blue team is, who Osiris is, who cortana is, pretty much anything.

moving on tho as this technically isn’t supposed to be a thread on halos story, I think we’d agree h5s story is bad, I’ll just leave it at that.

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> > > > > Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:
> > > >
> > > >
> > > > If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.
> > >
> > >
> > > XD lol, wow. Why can’t that happen to any of mine. Oh well.
> >
> >
> > Any links to your threads? I want to see, since you are desperate for replies.
>
>
> THATS NOT WHAT I SAID =\ but I mean, I think that’s available on my profile or something? If not sorry but too lazy to post them now. Maybe later, but definitely not desperate. Just wandering why this one very specific thread blows up and keeps exploding when all of my good ones as well don’t get a thing.

Finding threads by looking at profile is difficult, because the list is combined with your comments. The reason this thread is keep exploding it is because sprint is very controversial topic in Halo and other sprint threads are forced to join this thread. For desperate thing, I was joking. Sorry, if I upset you.

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> > > 2533274820642782;9094:
> > > > 2535456165221911;9092:
> > > > > 2533274820642782;9089:
> > > > > Besides, how on earth is this thread still going? I mean, it needs to be but gees. All threads I start on real, intellectual things don’t go on for like a page. Like, damn, :confused:
> > > >
> > > >
> > > > If you see the thread most comments are not intellectual, the commons are “I rather keep sprint”, “I like sprint”, and “Halo needs to evolve and stay relevant”, when people on this thread refuted those arguments/statements multiple times. Those are the things that kept reviving and bumping this thread, and funny thing is those posters are complaining why is this thread still up when they bumped it.
> > >
> > >
> > > XD lol, wow. Why can’t that happen to any of mine. Oh well.
> >
> >
> > Any links to your threads? I want to see, since you are desperate for replies.
>
>
> THATS NOT WHAT I SAID =\ but I mean, I think that’s available on my profile or something? If not sorry but too lazy to post them now. Maybe later, but definitely not desperate. Just wandering why this one very specific thread blows up and keeps exploding when all of my good ones as well don’t get a thing.

Define good? Sprint itself is arguably the hottest topic, it has a domino effect on gameplay, it’s been joined in with the speculation on halos downfall, ect ect.

[deleted]

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> > > > > > > > > 1.) Sprint separates combat and movement. Before it was added they were one in the same. This also has the effect of making running away more of a possibility. Now that a pursuer has to put his gun down to chase you there is no incentive to stop running until you are safe. Before sprint, when movement and combat happened at the same speed, if you ran away you would be chased down and shot because the pursuer can do both.
> > > > > > > > >
> > > > > > > > > 2.) Sprint stretches out maps, making traversing them essentially the same as walking across them at BMS in the older games. This means that SPRINT ACTUALLY SLOWS DOWN THE GAME. You have to slow down to enter combat.
> > > > > > > > >
> > > > > > > > > At best Sprint is unnecessary, and at worst it changes the core of the game, turning it into something that doesn’t resemble the originals at all. It takes away from the depth of the game and should be removed.
> > > > > > > >
> > > > > > > >
> > > > > > > > Yep, indisputable logic yet people still hold on to the “spartans should be able to run” argument and completely disregard game play. It truly baffles me. We keep explaining why sprint hurts the game but I don’t know if the people in charge of Halo understand or care.
> > > > > > >
> > > > > > >
> > > > > > > Truth be told i’d just say many simply don’t care as they prefer the “immersion” it brings. I won’t argue it myself but immersion itself is something that a gamer can want, I personally prefer it in the rpg/mmos over fps games. So yes, people really just don’t care if it breaks gameplay, or they just don’t understand as you say.
> > > > > > >
> > > > > > > As for 343s reasons, they’ll either keep forcing it untill they’re done with halo, or they’ll fix it as a last resort to save it (if at all possible and I could explain on this one).
> > > > > >
> > > > > >
> > > > > > I never really understood the realism argument. Not only because I think that a super soldier should be able to keep his gun up while sprinting, but also because you know what makes for an immersive experience? Good sound design, good graphics, a good art style, good music, good voice acting, good dialog, a good story, good AI, good game-flow and smooth controlls. All things that CE did better than H5 excluding the graphics. But why aren’t those things ever mentioned when complaining about immersion? Can’t we all agree that the argument about sprint being immersive is just really bad at this point?
> > > > > >
> > > > > > Secondly, I’m afraid that the only reason Halo is still around, is it’s brand. As long as we keep buying these games out of hope, they’ll never fix the problems. I know that not everyone was as disappointed at H5 as I was, but by the time they take sprint out it’ll be too late.
> > > > >
> > > > >
> > > > > Depends on those whom care for immersion in a fps. What you may think better another could think different. Immersion in itself doesn’t have to be a bad reason, but I do think adding a mechanic needs to do more than adding immersion in a game, mainly when it comes to fps.
> > > > >
> > > > > Personally, an awful h5 beats the -Yoink- out of h1-3 in sound, looks, acting, and dialog, ect ect. gameplay wise the original wins but that’s really all id give it, they had it being simple and easy for one to pick up, it had more design to its longer play, 343 blows on making a long campaign. If 343 could ever nail the gameplay, they’d be better than bungie campaign wise cuz they put more effort into it than bungie did, they still do to this day (destiny). But as I said, that’s just me personally.
> > > > >
> > > > > what about halos “brand”? The only reason anything exists so long after its appearance is due to its brand. Zelda is -Yoink- these days, yet it’s brand keeps it here, sonic is -Yoink-, I’d even say Mario is as well. Regardless if halo is (currently) good or bad it’s brand could keep it going a long time due to its height, that’s just how it works.
> > > > >
> > > > > 343 just need to get the gameplay in order, launch games as close to bug free as possible, communicate on their actions, and show they’re wanting halo to succeed while enjoying what they’re doing.
> > > >
> > > >
> > > > Are you serious right now? Please tell me you don’t mean acting and dialogue of 5’s campeign. Because if so I would love to read you trying to prove that point. Seriously, L O V E.
> > >
> > >
> > > There is no point prove, “I” see h5 doing better then h1-3 in character dialogue and acting. Chief was a mannequin that had some lines where as h5 has banter going on between the non developed Osiris members. Are you under the impression that I actually like h5s campaign more than 1-3? Cuz I don’t, but I still see h5 executing these certain things better than CE did. Go love it all you want, I won’t care if you disagree and get the feeling to try and say how wrong I am. Fact is, “I” think 343 can do a campaign better than bungie when it comes to actual characters and the interactions they have/do. H4 showed it best, but for whatever dumb -Yoink- reason h5 went back on so many things.
> >
> >
> > Ok, very fair it is your oppinion and can’t prove it ring. True. I think the opposite. I will just refer you to the act man’s second (I think) video on the campeign for direct comparisons of quotes and writing in general. Like, how could you disagree with that? I know you can and you wouldn’t be a worse person if you didn’t or anything but, man. Just from a logical standpoint.
> >
> > AAAANnnnyway, yeah. Just wondering I guess.
>
>
> I’m assuming “actman” is a YouTuber? That’ll be a no go on me even looking into it as I define my own views rather than let someone else do it for me. I’m in no way saying objectively that h5s acting is better than the original, I’m merely saying personally I think it is, and even then, h5 still -Yoinked!- ip many things. It’s the first bad halo campaign ever. Good acting won’t fix bad character development, making previous plots irrelevant, I could go on, the thing is even with good voice acting or dialog, it still doesn’t rectify the awful story execution. I think you’re just getting mixed up, I never said h5 has better writing, I said it has better voice acting, and dialog, that’s it. Halo 1-3 are executed much better, have plots setup and followed through much better than h5 does, and at least have some sense of character development where as in h5 if i “were” to be a brand new fan (hell, even older fans would have no idea who blue team is)who’s never read the books, I would have no clue who blue team is, who Osiris is, who cortana is, pretty much anything.
>
> moving on tho as this technically isn’t supposed to be a thread on halos story, I think we’d agree h5s story is bad, I’ll just leave it at that.

Sure man. I respect your oppinions. And honestly I’m kind of like that in my art simply because I tend to not immatate but create work that resembles what is around me/ what I’m into. But I believe that things like the act man’s (and yes he is a YouTuber) videos should be looked at by everyone because it literally just compares the two. Different than my art situation and stuff. I don’t know, I just feel like comparisons like that foster better understanding. But everyone can do what they want and be fine.