The sprint discussion thread

> 2533274927592272;875:
> Sprint has sorta helped to create something of a strategic challenge if you ask me. After you’ve taken a few hits in combat, you need to choose between the risk of hiding in one place to let your shields recharge or running and potentially get into a fight in which you’ve got no chance. Works for Arena.

Soo, before sprint you wern’t able to choose between cover with shield recharge or running on?

> 2533274795123910;881:
> > 2533274927592272;875:
> > Sprint has sorta helped to create something of a strategic challenge if you ask me. After you’ve taken a few hits in combat, you need to choose between the risk of hiding in one place to let your shields recharge or running and potentially get into a fight in which you’ve got no chance. Works for Arena.
>
>
> Soo, before sprint you wern’t able to choose between cover with shield recharge or running on?

That comment of his/hers is exactly the issue with the halo fanbase they think new is automatically better, sprinting added nothing to the game that wasnt already there.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

Hey waypoint check it out! It’s 45 pages of who the hell cares?

> 2533274989334266;878:
> > 2533274812650916;873:
> > I haven’t posted in here yet. I’ve been reading posts though and I have to say that, without a doubt, the anti-sprint crowd has won this debate logically. Sprint fans like to say it increases the pace of the game (implying that’s inherently a good thing), in spite of the fact that argument has been torn apart hundreds of times now.
> >
> > Meanwhile, Overwatch and CS:GO Are massively popular and are doing very good for themselves.
> >
> > Sprint was added to make Halo feel relevant and modern. Sprint was added to fool the player into thinking they are faster (hint: map size and layout are more important). Let’s face it, gents… sprint was shamelessly added and it’s too late to go back now.
> >
> > Halo 5 does it in a much less intrusive way than Halo 4, which is commendable.
> >
> > Sprint was NOT added because Halo needed it. Halo had nearly perfected it’s own formula before they went haywire with Reach/4.
> >
> > This is not to say the pro-sprint crowd did not have good arguments because they sure did. This is just my observation.
>
>
> Fair enough but it still doesn’t make one argument more valid than the other. It really doesn’t bother me one way or the other but i do agree that sprint didn’t NEED to be added but now that it is, it works fine.
>
> I suppose that my point is just because one side has a number of technical arguments and the others have reasons relating to enjoyment it doesn’t make one more valid than the other, games are supposed to be fun.
>
> The worst part is if people on both sides of the debate find it enough of a reason not to play the game then I don’t really see a way around it without alienating some part of the fanbase, except maybe to have a classic playlist. Then come the arguments of splitting the player base.

It would sorta be akin to a group of people saying the rest of the population shouldn’t be aloud to eat at say, McDonalds or Burger King, because it is undoubtedly proven that fast food is bad for you? Even though, you have millions of millions of people that love it.

Even though I choose not to eat at them places, I wouldn’t expect them 10’s of millions that do to explain, beyond “I just like it”, why they do.

I know, apples to oranges. It’s just an example of not everyone needs an excuse or needs an argument to justify why they like something.

The removal of this thread would make this forum, a forum again.

> 2535461287427665;885:
> The removal of this thread would make this forum, a forum again.

Not if the mods divert all sprint threads to this discussion. Better one mega-thread then a bunch of smaller ones.

> 2533274983948192;883:
> Hey waypoint check it out! It’s 45 pages of who the hell cares?

Clearly lots of people.

> 2533274819667356;886:
> > 2535461287427665;885:
> > The removal of this thread would make this forum, a forum again.
>
>
> Not if the mods divert all sprint threads to this discussion. Better one mega-thread then a bunch of smaller ones.

I believe there was a sprint thread back in Dec or Jan. that was bigger than this one. For some reason it never made “MEGA” thread status so as to keep the front page clear of multiples. No clue why.

How is this still at the top of the list.

You guys are so salty. Maybe what will make Halo, Halo again is taking off your nostalgia glasses and realizing it’s not 2001 anymore.
Harsh? Yes, but true.

You know what would make Halo, Halo again?

Stop making Halo into a competitive esport and return it to the days of social slayer where the focus was fun rather than being the very best. These pretentious MLG and competitive players are just a party and a half.

Or how about you complain about the incredible lack of content in Halo 5? The campaign was so short and felt as if they gutted 1/2 the story a month before release.

But sprint? come on…

The big question I have is this; WHAT HARM COULD IT POSSIBLY DO?

The past two Halo games have settled in at a population of 10-20k concurrent players. Short of the game just not working on a functional level that’s pretty much as low as the population can possibly get for games that sell 4-10 MILLION copies. Hell, even that is debatable because the MCC was totally broken and managed a similar population.

We’re already at rock bottom. What harm could removing sprint and upping base movement speed possibly have? Even if it totally bombs out and people despise the MP, it’s still going to manage to have 10-20k concurrent population.

> 2533274825313045;889:
> How is this still at the top of the list.
> You guys are so salty. Maybe what will make Halo, Halo again is taking off your nostalgia glasses and realizing it’s not 2001 anymore.
> Harsh? Yes, but true.

Ya you’re right.

Ima go back to playing the two most popular FPS on earth now. CS GO and overwatch. Both don’t have sprint. Man, Im so glad it’s 2001.

Oh wait.

> 2535438238115430;891:
> > 2533274825313045;889:
> > How is this still at the top of the list.
> >
> > You guys are so salty. Maybe what will make Halo, Halo again is taking off your nostalgia glasses and realizing it’s not 2001 anymore.
> > Harsh? Yes, but true.
>
>
> Ya you’re right.
>
> Ima go back to playing the two most popular FPS on earth jow. CS GO and overwatch. Both don’t have sprint. Man, Im so glad it’s 2001.
>
> Oh wait. I’m a derptie derp*

:wink:

> 2678703528375484;884:
> > 2533274989334266;878:
> > > 2533274812650916;873:
> > > I haven’t posted in here yet. I’ve been reading posts though and I have to say that, without a doubt, the anti-sprint crowd has won this debate logically. Sprint fans like to say it increases the pace of the game (implying that’s inherently a good thing), in spite of the fact that argument has been torn apart hundreds of times now.
> > >
> > > Meanwhile, Overwatch and CS:GO Are massively popular and are doing very good for themselves.
> > >
> > > Sprint was added to make Halo feel relevant and modern. Sprint was added to fool the player into thinking they are faster (hint: map size and layout are more important). Let’s face it, gents… sprint was shamelessly added and it’s too late to go back now.
> > >
> > > Halo 5 does it in a much less intrusive way than Halo 4, which is commendable.
> > >
> > > Sprint was NOT added because Halo needed it. Halo had nearly perfected it’s own formula before they went haywire with Reach/4.
> > >
> > > This is not to say the pro-sprint crowd did not have good arguments because they sure did. This is just my observation.
> >
> >
> > Fair enough but it still doesn’t make one argument more valid than the other. It really doesn’t bother me one way or the other but i do agree that sprint didn’t NEED to be added but now that it is, it works fine.
> >
> > I suppose that my point is just because one side has a number of technical arguments and the others have reasons relating to enjoyment it doesn’t make one more valid than the other, games are supposed to be fun.
> >
> > The worst part is if people on both sides of the debate find it enough of a reason not to play the game then I don’t really see a way around it without alienating some part of the fanbase, except maybe to have a classic playlist. Then come the arguments of splitting the player base.
>
>
> It would sorta be akin to a group of people saying the rest of the population shouldn’t be aloud to eat at say, McDonalds or Burger King, because it is undoubtedly proven that fast food is bad for you? Even though, you have millions of millions of people that love it.
>
> Even though I choose not to eat at them places, I wouldn’t expect them 10’s of millions that do to explain, beyond “I just like it”, why they do.
>
> I know, apples to oranges. It’s just an example of not everyone needs an excuse or needs an argument to justify why they like something.

And you both have a good point: people who enjoy something shouldn’t necessarily have to justify why. When it comes to entertainment, enjoyment is reason enough.

But in a discourse about that topic, justification and analysis are in fact needed. No one is saying they can’t enjoy sprint. I myself enjoy it for immersion reasons. But they can’t come into a thread hosting detailed discussion of the mechanic and expect “well i like it” to be valid.

I previously assumed that sprint was needed to make a game successful because no one would play the game if it didn’t have it. Recent examples of hugely successful games have proven me wrong and the standard in the industry is slowly shifting away from this (honestly) trashy, low quality, environment of every game trying to mimic the most successful formula. Plenty of developers and publishers are realizing there is profit to be had in capturing and maintaining a core audience.

> 2535438238115430;891:
> > 2533274825313045;889:
> > How is this still at the top of the list.
> > You guys are so salty. Maybe what will make Halo, Halo again is taking off your nostalgia glasses and realizing it’s not 2001 anymore.
> > Harsh? Yes, but true.
>
>
> Ya you’re right.
>
> Ima go back to playing the two most popular FPS on earth now. CS GO and overwatch. Both don’t have sprint. Man, Im so glad it’s 2001.
>
> Oh wait.

I just feel like you all forget that 343 is owned by Microsoft and Microsoft only cares about money. It doesn’t give a crap about any one of you, and sprint was money for them.

You’re putting all your eggs into one basket. There are 30 reasons why Halo isn’t Halo, and most of them are truly caused by your inability to take off your nostalgia glasses. This isn’t 2001, things change. Technology develops, systems update. The companies feel the need to stay relevant with the others in its genre, and thus changes will occur.

Sprint is a good mechanic to use in all situations. The only time sprint is not convenient is if you can’t kill that on person who’s running away because he/she has no ammo. However, this does make killing an enemy more of a challenge which in my opinion makes a game more fun. It was way easier to kill enemy’s in the previous halos and in my opinion, that kinda made the game dull. Still fun, but also a little dull. With sprint, you have to really lead your target and figure out where they’ll move next which I find very fun. So keep sprint, don’t use it if you don’t want to, and deal with other’s using it if they want to.

  • Think about warzone. The maps are very large so that is one reason for sprint at least in warzone. - Many players still want sprint and if you dont want sprint, you can stop sprinting. - You mentioned custom games and , if you didnt already know, theres an option to remove or make the duration longer of every spartan ability incluiding sprint. - your health meter will not heal if you are sprinting and if someone dhoots you when you are sprinting, your sprint stops. - The reason why 343 made the health meter didnt grow up when you are sprinting is because some players wanted sprint and others not.

nah keep sprint

> 2535446108890356;896:
> - Think about warzone. The maps are very large so that is one reason for sprint at least in warzone.
> - Many players still want sprint and if you dont want sprint, you can stop sprinting.
> - You mentioned custom games and , if you didnt already know, theres an option to remove or make the duration longer of every spartan ability incluiding sprint.
> - your health meter will not heal if you are sprinting and if someone dhoots you when you are sprinting, your sprint stops.
> - The reason why 343 made the health meter didnt grow up when you are sprinting is because some players wanted sprint and others not.

If they had not added sprint at all your entire argument would become invalid including the warzone one. They cannot remove sprint now they can however leave it out of future installments if they wish, but in the end not a single person asked for sprint prior to it being introduced sprint adds nothing to the game and takes nothing out as the game is designed with it in mind had it been left out maps and whatnot would have been adjusted accordingly and the game would still keep its pacing completely. The games arent faster they are made to seem faster that is all.

As for this thread it is somewhat pointless as they can not possibly remove sprint. If they wanted to make veterans happy all they have to do is make a separate playlist where spartan “abilities” are not active which wouldnt be hard at all for them to do. I myself as a veteran of Halo dont like the abilities but that is my personal opinion and I hope 343 does the smart thing in future halo games and just adds a separate playlist for people like myself.

So, based on this thread, I’m supposed to believe that one mechanic is entirely at fault for the feel of this game and as to why its population is so low. I guess it wasn’t the lack of forge at launch? I guess it wasn’t the lack of popular game modes at launch? It definitely wasn’t the lack of a social playlist. I most certainly wasn’t the lackluster campaign. It absolutely wasn’t the lack of map verity and the glossy art style that accompanied it. Nope, the reason Halo 5 didn’t feel like Halo was definitely due to sprint.

You know what though, I’m willing to bet that if Halo 3 had sprint the game would have played the same. The maps sizes are just fine and don’t NEED to be elongated to accompany a mechanic like sprint. That has got to be one of the worst arguements aganist sprint out there right now. The sole reason for maps to be that size nowadays is to make them feel bigger, that’s it.

I’d want Sprint dash ground pound and shoulder bash to be removed but thats my opinion