The sprint discussion thread

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> > > 343 fan boys will defend sprint until 343 comes out and says they are removing it. Once that happens all the fanboys will suddenly agree that sprint is terrible
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> > That’s bullshiiieett Dude.
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> Can a mod please remove this comment. It does add to this thread’s conversation nor is it a adequate response to my claim

Nope^^

Just throwing this out there to show that there are other ways to make players feel fast. Field-of-view is a powerful thing…

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> > > Yeah a “classic” playlist would be ideal just so everyone can be happy. I personally love sprint.
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> > yes a classic playlist would be enough but i don´t understand why these sprinthater not only play MCC?? why they play H5 and hate sprint when there are a game without it…
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> Because MCC is pretty much dead. It’s rare for most to get a game on it. It was supposed to be what catered to the veterans, but it failed and was thrown away.

it´s dead cause the sprint haters play H5 i think^^

Halo 6 needs sprint but you have to be able to shoot while sprinting.

Sprinting allows you to get to cover quicker and speeds up the game, it also makesnit easier to get around your opponent in cover to flank them faster, it is what made it a bit more challenging.
I think removing it will reduce the fun of halo as it has been a welcome addition to the games

I think the anti sprint crowd would have a way better chance of getting through to 343 if they requested a classic (old school) playlist for halo 6 vs calling for the ban of sprint entirely. I’d actually like to see the results of a classic play list vs the new style with sprint. What better way than to gauge which is more popular with the entire player population than to see which has the higher player count. It would have to be done at launch though. Adding any different playlist after the games been out for a while wouldn’t give accurate numbers due to people wanting to play anything new after the current playlists get stale.

Shoot, even requesting 4v4 be no sprint and everything else can have it, (BTB, WZ, FF, etc), would appease to more people than just saying “remove all sprint”.

Hope they make a no spartan abilities playlist for the sprint haters

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> Sprinting allows you to get to cover quicker and speeds up the game, it also makesnit easier to get around your opponent in cover to flank them faster, it is what made it a bit more challenging.
> I think removing it will reduce the fun of halo as it has been a welcome addition to the games

When there is no sprint there is a higher base movement speed, when you don’t have to sprint your weapon stays up, now you don’t lower your weapon and move just as fast, it acually makes the game significantly more fast paced

The removal of sprint would make halo 6 halo 3 again.
fixed

fact- there are millions of players just waiting in limbo for a sprintless halo.

Fact- as soon as 343 removes this 1 game mechanic halo will become the go to FPS again.

Fact-an over saturated FPS market, a market where gamers have a plethora of choice and gamers don’t tend to stick with one title for a long time, has nothing to do with a declining halo online mp. (93% population decline for the division since launch)

Fact- a sprintless doom multiplayer did spectacularly well. It is on multi platform and has less interest than halo 5 (a game released months prior) on twitch.

Fact- despite multiple polls showing the exact opposite the halo community all would like sprint removed.

Fact- halo 3 has aged very well, it doesn’t feel slow and lethargic at all when playing MCC compared to current market FPS.

Fact- none of us are remotely bored by this 5 year old sprint discussion.

Who cares about sprint!

Sprint has nothing to do with what will make halo 6 (halo). I would be far more concerned with 343 releasing a complete game (like the halo 5 we have right now) at launch. And keeping the servers nice and crispy so that great gameplay really shines.

A more important game breaking mechanic that should take priority way before sprint is that damn Spartan charge.

> 2533274973685362;4:
> didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.

ugh, why would one not use a mechanic even tho it is made for the game…

I would like sprint to stay.

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> > > > 2533275006619212;344:
> > > > Yeah a “classic” playlist would be ideal just so everyone can be happy. I personally love sprint.
> > >
> > >
> > > yes a classic playlist would be enough but i don´t understand why these sprinthater not only play MCC?? why they play H5 and hate sprint when there are a game without it…
> >
> >
> > Because MCC is pretty much dead. It’s rare for most to get a game on it. It was supposed to be what catered to the veterans, but it failed and was thrown away.
>
>
> it´s dead cause the sprint haters play H5 i think^^

It’s dead because it’s a poorly made excuse of a collection. The launch was beyond bad, and it suffers today because of the way it was handled.

If the sprint haters (or anybody besides 343i fanboys) played H5 it would be higher than 15th on the most popular list.

I haven’t posted in here yet. I’ve been reading posts though and I have to say that, without a doubt, the anti-sprint crowd has won this debate logically. Sprint fans like to say it increases the pace of the game (implying that’s inherently a good thing), in spite of the fact that argument has been torn apart hundreds of times now.

Meanwhile, Overwatch and CS:GO Are massively popular and are doing very good for themselves.

Sprint was added to make Halo feel relevant and modern. Sprint was added to fool the player into thinking they are faster (hint: map size and layout are more important). Let’s face it, gents… sprint was shamelessly added and it’s too late to go back now.

Halo 5 does it in a much less intrusive way than Halo 4, which is commendable.

Sprint was NOT added because Halo needed it. Halo had nearly perfected it’s own formula before they went haywire with Reach/4.

This is not to say the pro-sprint crowd did not have good arguments because they sure did. This is just my observation.

I mean, not really the sprint feature is good, granted it plays more like COD but it still has that special Halo feel y’know?
But if the removal of sprint is gonna happen then at least do what Reach did and make it a seperate spartan ability like Camo or the Damage boost, just something like that.
And the whole thing about the Spartan Charge thing, maybe they could change it just a little bit? Like make it have something to do with an Assasination move or do the spartan ability thing like what i said about sprint right? Maybe if they do something like that, then you could still do everything you could before but you’ll have to have that Spartan Ability that allows you to do said ability’s that would be acceptable for the Halo community and anyone who plays Halo.

Do i make a good point or no?

Sprint has sorta helped to create something of a strategic challenge if you ask me. After you’ve taken a few hits in combat, you need to choose between the risk of hiding in one place to let your shields recharge or running and potentially get into a fight in which you’ve got no chance. Works for Arena.

stop please

Sprint isnt the thing not making halo halo, the fact 343 wants to bolster its fanbase so badly its trying to copy COD is what is making it NOT halo

For example
COD has supply drops Halo has REQ packs
COD has multiple forms of movement Halo has added multiple forms of movement
COD adds crap tons of attachments and weapon variations Halo has done the same
COD is getting shorter and crappier campaigns Halo is doing the exact same
COD is focused on making bad players feel good via the slot machine multiplayer method Halo does the same
COD has a gambling system Halo does as well (REQ "micro"transactions)
COD though the devs wont admit it panders to a younger audience Halo has started doing the same (hints the T rating)
COD spews bs and lies in its trailers Halo 5 did the same
COD loves shoving flashy explosions and colors in its otherwise normally drab color scheme Halo loves its unneeded flashy crap as well (for example the look of prom enemies which is pointless)

when halo stops trying to be COD we will have halo again its as simple as that

Feel free to argue my points.

Edit: the slot machine multiplayer method is when devs make maps and multiplayer modes in such a way that no matter how bad you are at a game you will get multiple kills no questions asked. Back in halo 3 if you were bad you might get lucky and get a single kill but you actually felt somewhat punished for being bad and therefore there was a reason to attempt to get better at the game. The name of said method is because its like a slot machine you keep rolling until you get lucky.

> 2533274812650916;873:
> I haven’t posted in here yet. I’ve been reading posts though and I have to say that, without a doubt, the anti-sprint crowd has won this debate logically. Sprint fans like to say it increases the pace of the game (implying that’s inherently a good thing), in spite of the fact that argument has been torn apart hundreds of times now.
>
> Meanwhile, Overwatch and CS:GO Are massively popular and are doing very good for themselves.
>
> Sprint was added to make Halo feel relevant and modern. Sprint was added to fool the player into thinking they are faster (hint: map size and layout are more important). Let’s face it, gents… sprint was shamelessly added and it’s too late to go back now.
>
> Halo 5 does it in a much less intrusive way than Halo 4, which is commendable.
>
> Sprint was NOT added because Halo needed it. Halo had nearly perfected it’s own formula before they went haywire with Reach/4.
>
> This is not to say the pro-sprint crowd did not have good arguments because they sure did. This is just my observation.

Fair enough but it still doesn’t make one argument more valid than the other. It really doesn’t bother me one way or the other but i do agree that sprint didn’t NEED to be added but now that it is, it works fine.

I suppose that my point is just because one side has a number of technical arguments and the others have reasons relating to enjoyment it doesn’t make one more valid than the other, games are supposed to be fun.

The worst part is if people on both sides of the debate find it enough of a reason not to play the game then I don’t really see a way around it without alienating some part of the fanbase, except maybe to have a classic playlist. Then come the arguments of splitting the player base.

> 2533274812650916;873:
> I haven’t posted in here yet. I’ve been reading posts though and I have to say that, without a doubt, the anti-sprint crowd has won this debate logically. Sprint fans like to say it increases the pace of the game (implying that’s inherently a good thing), in spite of the fact that argument has been torn apart hundreds of times now.
>
> Meanwhile, Overwatch and CS:GO Are massively popular and are doing very good for themselves.
>
> Sprint was added to make Halo feel relevant and modern. Sprint was added to fool the player into thinking they are faster (hint: map size and layout are more important). Let’s face it, gents… sprint was shamelessly added and it’s too late to go back now.
>
> Halo 5 does it in a much less intrusive way than Halo 4, which is commendable.
>
> Sprint was NOT added because Halo needed it. Halo had nearly perfected it’s own formula before they went haywire with Reach/4.
>
> This is not to say the pro-sprint crowd did not have good arguments because they sure did. This is just my observation.

The points made here by Viper Skills are good. Sprint is an unnecessary addition to Halo, added to appeal to the fans of other games which have adopted the mechanism. Whilst Sprint is not necessarily bad, it isn’t necessarily good either. With Halo 3, the Halo formula was already perfected. Sprint may add some strategy, especially Halo 5’s sprint, it (in my opinion) doesn’t compare with the strategies implemented with Halo 3’s pick-up tools. Grav-lift, deployable cover, bubble shield, etc. add multiple layers of strategy to the game. Add in a fast movement sprint and Halo should retain strategy and fast-paced PvP.

> 2535473635314008;869:
> The removal of sprint would make halo 6 halo 3 again.
> fixed
>
> fact- there are millions of players just waiting in limbo for a sprintless halo.
>
> Fact- as soon as 343 removes this 1 game mechanic halo will become the go to FPS again.
>
> Fact-an over saturated FPS market, a market where gamers have a plethora of choice and gamers don’t tend to stick with one title for a long time, has nothing to do with a declining halo online mp. (93% population decline for the division since launch)
>
> Fact- a sprintless doom multiplayer did spectacularly well. It is on multi platform and has less interest than halo 5 (a game released months prior) on twitch.
>
> Fact- despite multiple polls showing the exact opposite the halo community all would like sprint removed.
>
> Fact- halo 3 has aged very well, it doesn’t feel slow and lethargic at all when playing MCC compared to current market FPS.
>
> Fact- none of us are remotely bored by this 5 year old sprint discussion.
>
> Who cares about sprint!
>
> Sprint has nothing to do with what will make halo 6 (halo). I would be far more concerned with 343 releasing a complete game (like the halo 5 we have right now) at launch. And keeping the servers nice and crispy so that great gameplay really shines.
>
> A more important game breaking mechanic that should take priority way before sprint is that damn Spartan charge.

For Nofunnyideas post, I want to highlight the first and fifth “facts” highlighted. Some of these “facts” are biased and inaccurate, but first and fifth are absolutely correct. There are approximately 7 million players waiting for a sprint-less Halo (Halo 3’s 12 million sales - Halo 5’s 5 million sales = 7 million players in limbo). I’ve been playing Halo 3 on the MCC (campaign, I ran out of Xbox Live Gold recently), and I’ve found it to be very fast, very fun, and despite it’s age, full of unique and unexplored experiences.

I joined the Halo community during Reach, so I cannot say I’m a veteran. I’m not a blinded-by-nostalgia old man. In fact, I’m all for sprint. I enjoy it. But at the end of the day, with this if sacrificing sprint means bringing Halo back to the throne of FPS, then so be it. I doubt it would come to that; many players old and new enjoy sprint, so I figure the next best thing would be a classic playlist for the anti-sprinters. This would appeal to both sides of the coin, anti-sprinters getting their own playground whilst the pro-sprinters have the rest of the game.

I really hope 343 has made notes of this thread and the topic it discusses. The topic needs to be addressed, because if not, Halo’s community will continue to rip itself apart, leaving this great game series in the dustbowl of history.

I don’t think Sprint has anything to do with it. I quite enjoy the two movement mechanics. Not having sprint won’t make Halo feel like Halo. That doesn’t even make sense. Halo is Halo. You just want a H3 kind of feel.