> 2533274819567236;8271:
> > 2533274812819411;8268:
> > > 2533274801176260;8264:
> > >
> >
> >
> > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> >
> > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
>
>
> Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
>
> You also seem to think that everyone that’s moved on hasn’t done so because they don’t like the gameplay anymore. Switching it back to the classic style would very likely encourage them to come back and give it another chance.
I respectivly disagree. Does movement play I role into why some left? Sure. But it’s not the main reason, again, most people despite what you hear on these forums do like the new abilities. They’re not going anywhere
> 2533274799092454;8269:
> > 2533274812819411;8268:
> > > 2533274801176260;8264:
> > > > 2533274812819411;8257:
> > > > The thing i always come back to is do you honestly believe a return to classic mechanics will just automatically bring back the masses?..
> > >
> > >
> > > I know the question wasn’t directed at me specifically, but…
> > >
> > > Do I believe it? Yes.
> > > Can I guarantee it? No.
> > > But if the last few games have proven anything, then it is that not going back to classic Halo gameplay won’t bring back the masses.
> > > So at this point, the logical thing to do is try and find out.
> >
> >
> > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> >
> > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
>
>
> false,
>
> MCC still has a booming population because of how bad H5 is
>
> Lets use CounterStrike for example, arguably one of the more successful games of all time and it has been virtually unchanged at its core for 10 years
? do you have any proof to back that up whatsoever?
And sure, counter strike does benefit from that but its not why the population for it has exploded in the past few years.
> 2533274819567236;8281:
> > 2625759425619671;8280:
> > > 2533274819567236;8279:
> > > > 2625759425619671;8276:
> > > > > 2533274819567236;8271:
> > > > > > 2533274812819411;8268:
> > > > > > > 2533274801176260;8264:
> > > > > > >
> > > > > >
> > > > > >
> > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > >
> > > > >
> > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > >
> > > >
> > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > >
> > >
> > > Why is multiple player speeds better for the gameplay than a single fast speed?
> >
> >
> > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
>
>
> This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstances- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your opposing view.
> 2533274812819411;8282:
> > 2533274819567236;8271:
> > > 2533274812819411;8268:
> > > > 2533274801176260;8264:
> > > >
> > >
> > >
> > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> >
> >
> > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > You also seem to think that everyone that’s moved on hasn’t done so because they don’t like the gameplay anymore. Switching it back to the classic style would very likely encourage them to come back and give it another chance.
>
>
> I respectivly disagree. Does movement play I role into why some left? Sure. But it’s not the main reason, again, most people despite what you hear on these forums do like the new abilities. They’re not going anywhere
Most people that still play the game. Problem is, that’s not many. Take a look at a non-biased forum and you may find the results surprising.The movement abilities aren’t going anywhere? Has there been any mechanic added in this series that has not eventually been removed? There’s almost no reason at all to think they won’t be removed.
> 2535414876585185;1:
> Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> Thoughts? :3
FOR GOD SAKE ONCE YOU ADD SPRINT TO IT YOU CANT TAKE IT AWAY OTHERWISE ITLL MESS WITH THE LORE AND A TON OF OTHER ^$
> 2625759425619671;8284:
> > 2533274819567236;8281:
> > > 2625759425619671;8280:
> > > > 2533274819567236;8279:
> > > > > 2625759425619671;8276:
> > > > > > 2533274819567236;8271:
> > > > > > > 2533274812819411;8268:
> > > > > > > > 2533274801176260;8264:
> > > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > > >
> > > > > >
> > > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > >
> > > > >
> > > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > > >
> > > >
> > > > Why is multiple player speeds better for the gameplay than a single fast speed?
> > >
> > >
> > > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
> >
> >
> > This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
>
>
> Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
>
> I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstance- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your own opinion.
Ok, so it does not benefit the gameplay then. That’s all you needed to say.
> 2533274800772611;8266:
> > 2533274801176260;8264:
> > > 2533274812819411;8257:
> > > The thing i always come back to is do you honestly believe a return to classic mechanics will just automatically bring back the masses?..
> >
> >
> > I know the question wasn’t directed at me specifically, but…
> >
> > Do I believe it? Yes.
> > Can I guarantee it? No.
> > But if the last few games have proven anything, then it is that not going back to classic Halo gameplay won’t bring back the masses.
> > So at this point, the logical thing to do is try and find out.
>
>
> Exactly. 343i’s “vision” of Halo has failed on most accounts. It’s time that they accept that and go back to what made Halo a great and special game. I feel like I say this a lot, but it still need to be said. The classic Halo formula never died. Halo only died after Bungie and 343i started to mess with it.
And that means just going back to the basic golden triangle? I mean i think it’d be cool to implement some playlists that were using classic mechanics but as for the new ones they dont really bother me and i enjoy them. Believe it or not, many others do as well.
> 2533274819567236;8281:
> > 2625759425619671;8280:
> > > 2533274819567236;8279:
> > > > 2625759425619671;8276:
> > > > > 2533274819567236;8271:
> > > > > > 2533274812819411;8268:
> > > > > > > 2533274801176260;8264:
> > > > > > >
> > > > > >
> > > > > >
> > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > >
> > > > >
> > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > >
> > > >
> > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > >
> > >
> > > Why is multiple player speeds better for the gameplay than a single fast speed?
> >
> >
> > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
>
>
> This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
IMO game-play should ALWAYS come before lore. I really don’t care what spartans can do inside of books. The lore I care about is Halo CE-Halo 3. Obviously, that is 100% opinion.
Now, whether something like sprint benefits game-play or not is also opinion based. Personally, I believe Halo plays better knowing that everyone is moving at the same speed. I would like to see Halo return to its classic formula. But I don’t think Halo 5 is “not Halo”, I think it is a damn good game.
> 2533274819567236;8287:
> > 2625759425619671;8284:
> > > 2533274819567236;8281:
> > > > 2625759425619671;8280:
> > > > > 2533274819567236;8279:
> > > > > > 2625759425619671;8276:
> > > > > > > 2533274819567236;8271:
> > > > > > > > 2533274812819411;8268:
> > > > > > > > > 2533274801176260;8264:
> > > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > > > >
> > > > > > >
> > > > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > > >
> > > > > >
> > > > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > > > >
> > > > >
> > > > > Why is multiple player speeds better for the gameplay than a single fast speed?
> > > >
> > > >
> > > > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
> > >
> > >
> > > This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
> >
> >
> > Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
> >
> > I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstance- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your own opinion.
>
>
> Ok, so it does not benefit the gameplay then. That’s all you needed to say.
Wow do you feel proud of yourself when you twist people’s words around like that? Does it add fulfillment to your day to scan these posts for fodder and try to “beat,” people out when they say they like sprint? That’s all you’ve done here, time and time again. Your method of arguing your stance here has not productive because you do not give the opposing side any significant thought at all.
And contrary to your cool one-liner response, 343i trying to enhance realism and stay true to canon DOES INDEED benefit gameplay for those of us who care and/or notice those sorts of things… You know, because not everyone on earth will always see things your way on stuff like this…
> 2533274812819411;8288:
> > 2533274800772611;8266:
> > > 2533274801176260;8264:
> > > > 2533274812819411;8257:
> > > > The thing i always come back to is do you honestly believe a return to classic mechanics will just automatically bring back the masses?..
> > >
> > >
> > > I know the question wasn’t directed at me specifically, but…
> > >
> > > Do I believe it? Yes.
> > > Can I guarantee it? No.
> > > But if the last few games have proven anything, then it is that not going back to classic Halo gameplay won’t bring back the masses.
> > > So at this point, the logical thing to do is try and find out.
> >
> >
> > Exactly. 343i’s “vision” of Halo has failed on most accounts. It’s time that they accept that and go back to what made Halo a great and special game. I feel like I say this a lot, but it still need to be said. The classic Halo formula never died. Halo only died after Bungie and 343i started to mess with it.
>
>
> And that means just going back to the basic golden triangle? I mean i think it’d be cool to implement some playlists that were using classic mechanics but as for the new ones they dont really bother me and i enjoy them. Believe it or not, many others do as well.
I don’t see how adding playlists with classic mechanics will change anything. We will still have many of the problems that were caused by sprint in the game.
> 2533274819567236;8285:
> > 2533274812819411;8282:
> > > 2533274819567236;8271:
> > > > 2533274812819411;8268:
> > > > > 2533274801176260;8264:
> > > > >
> > > >
> > > >
> > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > >
> > >
> > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > You also seem to think that everyone that’s moved on hasn’t done so because they don’t like the gameplay anymore. Switching it back to the classic style would very likely encourage them to come back and give it another chance.
> >
> >
> > I respectivly disagree. Does movement play I role into why some left? Sure. But it’s not the main reason, again, most people despite what you hear on these forums do like the new abilities. They’re not going anywhere
>
>
> Most people that still play the game. Problem is, that’s not many. Take a look at a non-biased forum and you may find the results surprising.The movement abilities aren’t going anywhere? Has there been any mechanic added in this series that has not eventually been removed? There’s almost no reason at all to think they won’t be removed.
Point to something other than reach where an ability has flat out been removed. Theres a difference between adding upon whats already there and out right removing it from its formula.
I just dont see the result of the population being a mechanic problem as much as it is a lack of variety of launch and terrible story problem.
> 2625759425619671;8280:
> > 2533274819567236;8279:
> > > 2625759425619671;8276:
> > > > 2533274819567236;8271:
> > > > > 2533274812819411;8268:
> > > > > > 2533274801176260;8264:
> > > > > >
> > > > >
> > > > >
> > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > >
> > > >
> > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > >
> > >
> > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> >
> >
> > Why is multiple player speeds better for the gameplay than a single fast speed?
>
>
> Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
In novels they also describe how Spartans are so good at doing what they do that they can move at full speed and still remain accurate. They do not slow down to shoot, a side effect of sprint that has huge consequences.
> 2533274812819411;8268:
> > 2533274801176260;8264:
> > > 2533274812819411;8257:
> > > The thing i always come back to is do you honestly believe a return to classic mechanics will just automatically bring back the masses?..
> >
> >
> > I know the question wasn’t directed at me specifically, but…
> >
> > Do I believe it? Yes.
> > Can I guarantee it? No.
> > But if the last few games have proven anything, then it is that not going back to classic Halo gameplay won’t bring back the masses.
> > So at this point, the logical thing to do is try and find out.
>
>
> I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
>
> Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
Except for the fact the older games especially Halo 1/2 play much faster than Halo Reach-5.
You don’t need sprint, clamber, thrust, or any of the other gimmicks to make a game feel fast paced.
Heck with the stretched out, cluttered maps that Halo 5 has, it’s not to far of a stretch to say Halo 5 has very slow gameplay.
> 2625759425619671;8290:
> > 2533274819567236;8287:
> > > 2625759425619671;8284:
> > > > 2533274819567236;8281:
> > > > > 2625759425619671;8280:
> > > > > > 2533274819567236;8279:
> > > > > > > 2625759425619671;8276:
> > > > > > > > 2533274819567236;8271:
> > > > > > > > > 2533274812819411;8268:
> > > > > > > > > > 2533274801176260;8264:
> > > > > > > > > >
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > > > > >
> > > > > > > >
> > > > > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > > > >
> > > > > > >
> > > > > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > > > > >
> > > > > >
> > > > > > Why is multiple player speeds better for the gameplay than a single fast speed?
> > > > >
> > > > >
> > > > > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
> > > >
> > > >
> > > > This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
> > >
> > >
> > > Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
> > >
> > > I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstance- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your own opinion.
> >
> >
> > Ok, so it does not benefit the gameplay then. That’s all you needed to say.
>
>
> Wow do you feel proud of yourself when you twist people’s words around like that? Does it add fulfillment to your day to scan these posts for fodder and try to “beat,” people out when they say they like sprint? That’s all you’ve done here, time and time again. Your method of arguing your stance here has not productive because you do not give the opposing side any significant thought at all.
>
> And contrary to your cool one-liner response, 343i trying to enhance realism and stay true to canon DOES INDEED benefit gameplay for those of us who care and/or notice those sorts of things… You know, because not everyone on earth will always see things your way on stuff like this…
I don’t really need to scan your post for fodder. I asked a question and you couldn’t answer it. It’s a sprint thread, either get your arguments in order or just leave the thread. Don’t whine when I point out how you can’t explain the benefit of sprint on the gameplay.
> 2625759425619671;8280:
> > 2533274819567236;8279:
> > > 2625759425619671;8276:
> > > > 2533274819567236;8271:
> > > > > 2533274812819411;8268:
> > > > > > 2533274801176260;8264:
> > > > > >
> > > > >
> > > > >
> > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > >
> > > >
> > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > >
> > >
> > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> >
> >
> > Why is multiple player speeds better for the gameplay than a single fast speed?
>
>
> Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
You know what else increased the verisimilitude in Halo? The military themes. Palmer is a Commander, yet nobody salutes her in Halo 5. What’s up with that?
No military, no blood. What’s happened to Halo?
> 2533274812819411;8292:
> > 2533274819567236;8285:
> > > 2533274812819411;8282:
> > > > 2533274819567236;8271:
> > > > > 2533274812819411;8268:
> > > > > > 2533274801176260;8264:
> > > > > >
> > > > >
> > > > >
> > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > >
> > > >
> > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > You also seem to think that everyone that’s moved on hasn’t done so because they don’t like the gameplay anymore. Switching it back to the classic style would very likely encourage them to come back and give it another chance.
> > >
> > >
> > > I respectivly disagree. Does movement play I role into why some left? Sure. But it’s not the main reason, again, most people despite what you hear on these forums do like the new abilities. They’re not going anywhere
> >
> >
> > Most people that still play the game. Problem is, that’s not many. Take a look at a non-biased forum and you may find the results surprising.The movement abilities aren’t going anywhere? Has there been any mechanic added in this series that has not eventually been removed? There’s almost no reason at all to think they won’t be removed.
>
>
> Point to something other than reach where an ability has flat out been removed. Theres a difference between adding upon whats already there and out right removing it from its formula.
>
> I just dont see the result of the population being a mechanic problem as much as it is a lack of variety of launch and terrible story problem.
Can you point to anything that has been added and not removed eventually? I can’t imagine there’s much. Dual wielding, equipment, armor abilitites, loadouts, ordinance, and almost every other CoD thing Halo 4 added.
So then why did Reach not have a particular good population and why did Halo 4 have a -Yoink- population? Those games had the content at launch and good stories. Seems like every time the population of a new game plummets (and, in this case, the sales too) it’s just a new excuse. There’s always an excuse. As if every 3 years Halo just happens to run into the perfect storm of everything that can go wrong.
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> > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > >
> > > > >
> > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > >
> > > >
> > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > >
> > >
> > > Why is multiple player speeds better for the gameplay than a single fast speed?
> >
> >
> > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
>
>
> You know what else increased the verisimilitude in Halo? The military themes. Palmer is a Commander, yet nobody salutes her in Halo 5. What’s up with that?
>
> No military, no blood. What’s happened to Halo?
No one salutes Palmer because she’s the most hated character.
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> > > > > > > > > >
> > > > > > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > > > > >
> > > > > > > >
> > > > > > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > > > > > >
> > > > > > >
> > > > > > > Why is multiple player speeds better for the gameplay than a single fast speed?
> > > > > >
> > > > > >
> > > > > > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
> > > > >
> > > > >
> > > > > This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
> > > >
> > > >
> > > > Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
> > > >
> > > > I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstance- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your own opinion.
> > >
> > >
> > > Ok, so it does not benefit the gameplay then. That’s all you needed to say.
> >
> >
> > Wow do you feel proud of yourself when you twist people’s words around like that? Does it add fulfillment to your day to scan these posts for fodder and try to “beat,” people out when they say they like sprint? That’s all you’ve done here, time and time again. Your method of arguing your stance here has not productive because you do not give the opposing side any significant thought at all.
> >
> > And contrary to your cool one-liner response, 343i trying to enhance realism and stay true to canon DOES INDEED benefit gameplay for those of us who care and/or notice those sorts of things… You know, because not everyone on earth will always see things your way on stuff like this…
>
>
> I don’t really need to scan your post for fodder. I asked a question and you couldn’t answer it. It’s a sprint thread, either get your arguments in order or just leave the thread. Don’t whine when I point out how you can’t explain the benefit of sprint on the gameplay.
I did answer your question, fully. I explained how sprint does benefit gameplay and why it’s important to people (understanding you won’t agree with my reasoning but many will). You scanned and you chewed it up and spit back my opinion and told me to leave the thread because you know you won’t persuade me to your side and you don’t feel like shredding up my point any further whether it’s because you can’t or you’ve given up on this one. Ultimately what you’re telling me is that you do not agree with my opinion so you want me out of the thread.
My complaint is that your method of arguing in this thread is disrespectful to the opposing view. Not everything you’ve said is disrespectful, but when you get into an “argument,” (I prefer debates because they’re actually two-sided) first you try to persuade pro-sprinters to your side and then when that fails you progress to minimizing and attacking those who do not agree with you.
By the way, most reasonable people understand there’s a difference between being unable to answer a question and not answering it for other reasons. I mean, perhaps some people won’t want to answer you because they know you’re going to twist things around to support your own point of view on sprint anyway. Either way everyone in this thread does not have to answer everyone of your questions to be able to post here. You can’t just tell people they aren’t allowed to post here if they do not agree with you or do what you want.
And I will complain about the way you argue because it exposes you for what you’re doing in this thread. Everyone’s opinions are allowed in an opinionated discussion in a these threads as long as they do so in line with the forum rules. Those rules don’t stipulate that everyone must post the way you want them to post.
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> > > > > > > > > > > I suppose, but i just have a hard time believing the slower style of game play will just bring back the masses of individuals who either have adopted the new gameplay style or moved on.
> > > > > > > > > > > Besides, the game play IMO inst really the problem here, its the story direction and lack of variety at launch that i think has people more up in arms.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Then make it not “slow”. Not sure why that doesn’t seem to cross anyones mind.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > It has crossed people’s minds… Not sure why you’d make that assumption. Having the option to sprint or walk is still much better.
> > > > > > > >
> > > > > > > >
> > > > > > > > Why is multiple player speeds better for the gameplay than a single fast speed?
> > > > > > >
> > > > > > >
> > > > > > > Because it increases verisimilitude in an otherwise futuristic science fiction space odessy… In real life you can walk or run, so I’ll take realistic things like that where I can get them in Halo. Also, canon- read any Halo novel with Spartans and they describe them as characters that can run, jump, and sometimes swim.
> > > > > >
> > > > > >
> > > > > > This is a game not a simulator, so immersion is not a reason. Why does it benefit the gameplay?
> > > > >
> > > > >
> > > > > Yeah, counter, counter, rebut, and counter like you always have done in this thread… Why even ask what the opposing side thinks when you honestly just do not care at all?
> > > > >
> > > > > I didn’t say I wanted Halo to become a virtual simulator, rather MY OPINION (which doesn’t have to match yours) is that more realism is nice to have in certain circumstance- sprint being one them. The ability to choose to either walk or run is nice in my opinion. So go ahead and scan this post for fodder to try and break it down in order to bolster your endless argument to support your own opinion.
> > > >
> > > >
> > > > Ok, so it does not benefit the gameplay then. That’s all you needed to say.
> > >
> > >
> > > Wow do you feel proud of yourself when you twist people’s words around like that? Does it add fulfillment to your day to scan these posts for fodder and try to “beat,” people out when they say they like sprint? That’s all you’ve done here, time and time again. Your method of arguing your stance here has not productive because you do not give the opposing side any significant thought at all.
> > >
> > > And contrary to your cool one-liner response, 343i trying to enhance realism and stay true to canon DOES INDEED benefit gameplay for those of us who care and/or notice those sorts of things… You know, because not everyone on earth will always see things your way on stuff like this…
> >
> >
> > I don’t really need to scan your post for fodder. I asked a question and you couldn’t answer it. It’s a sprint thread, either get your arguments in order or just leave the thread. Don’t whine when I point out how you can’t explain the benefit of sprint on the gameplay.
>
>
> I did answer your question, fully. I explained how sprint does benefit gameplay and why it’s important to people (understanding you won’t agree with my reasoning but many will). You scanned and you chewed it up and spit back my opinion and told me to leave the thread because you know you won’t persuade me to your side and you don’t feel like shredding up my point any further whether it’s because you can’t or you’ve given up on this one. Ultimately what you’re telling me is that you do not agree with my opinion so you want me out of the thread.
>
> My complaint is that your method of arguing in this thread is disrespectful to the opposing view. Not everything you’ve said is disrespectful, but when you get into an “argument,” (I prefer debates because they’re actually two-sided) first you try to persuade pro-sprinters to your side and then when that fails you progress to minimizing and attacking those who do not agree with you.
>
> By the way, most reasonable people understand there’s a difference between being unable to answer a question and not answering it for other reasons. I mean, perhaps some people won’t want to answer you because they know you’re going to twist things around to support your own point of view on sprint anyway. Either way everyone in this thread does not have to answer everyone of your questions to be able to post here. You can’t just tell people they aren’t allowed to post here if they do not agree with you or do what you want.
No, you told me that it was immersive. That has nothing to do with gameplay. I don’t attack anyone for having the opposing view. That’s why I don’t bother with those who come in and make a one off post saying, “I think it should stay” or “I like it”. When someone mentions a gameplay related reason why it should remain, I’ll debate that, but that’s not what you did.
I think that the sprint feature accompanied a happily large amount of players. I would love to see it stay.