The sprint discussion thread

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> > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > >
> > > >
> > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > >
> > >
> > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> >
> >
> > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
>
>
> they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way

Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?

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> > > > > > > > > sprint and all the new maneuvers have given halo a completely new feel which makes it much harder in some cases to kill. I prefer it this way now (at the beginning I thought it was a horrible idea) but we should keep all of this.
> > > > > > > >
> > > > > > > >
> > > > > > > > Making it harder to achieve kills doesn’t speed up the gameplay.
> > > > > > >
> > > > > > >
> > > > > > > .
> > > > > >
> > > > > >
> > > > > > Excuse me?
> > > > > >
> > > > > > You say it increases the likelyhood of surviving and encounter, it’s harder to fight due to the sheer number of different mechanics presented.
> > > > > > Yet sprint, a boost in forward momentum, increases the speed of the gameplay? A feature not used in combat, outside of Spartan Charge.
> > > > > >
> > > > > > I’d say only a small amount of gameplay happens outside combat, and a large part of that small amount is sprinting. When you’re experiencing the rest of the gameplay, combat, you’re usually not sprinting.
> > > > >
> > > > >
> > > > > listen… it is harder for BOTH PEOPLE TO KILL. just leave it at that, if you don’t like sprinting/everything else, then go to another game. I’ve been playing halo since halo 1 came out and played on XBC, if you know what that is. games evolve, let them. if you don’t like it, don’t play them anymore. i’m not trying to start a percentage battle of combat and outside combat experiences to the square root to the 4th power… just leave it alone.
> > > >
> > > >
> > > > Yeah, you say it’s more difficult for both players which would slow down the pace of the game, but sprint speeds it up, a mechanic used most outside of combat.
> > > >
> > > > Yeah, I’m very well aware of what XBC is / was, and I don’t care if you had played the earliest build of Halo, the RTS version.
> > > >
> > > > You’re saying I’m not letting games evolve? Perhaps I just dislike this “evolutionary” path Halo has taken and want it to take another “evolutionary path”.
> > > >
> > > > So you avoid the argument?
> > >
> > >
> > > Then stop playing halo if you don’t like it. argument over…
> >
> >
> > lol, for real?
>
>
> Yes. for real.

Right, as in: you can’t be serious. You haven’t provided a single coherent argument, from what I’ve read.

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> > but thats the thing we are still keeping sprint, its there its still an option and if you wanted to play with it you could play warzone or custom games. thing is halos 1-3 were fine without sprint in the campaign and the arena aspect. What does sprint bring to those gamemodes that improve on the experience and dont just take away from it?
>
>
> That’s the way things are now, Either Adapt, or Perish. Gaming is Evolving.

There are other ways for evolve Halo that don’t involve sprint. Like, I don’t know, equipment?

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> > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > >
> > > > > > >
> > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > >
> > > > > >
> > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > >
> > > > >
> > > > > No, that’s still false. Thanks for helping the anti-sprint argument though.
> > > >
> > > >
> > > > how is it false you got no points
> > >
> > >
> > > I did. Everything I said was true. Confirmed in the video that you linked to. Pretty oblivious aren’t you?
> >
> >
> > my points say that halo was suppose have sprint but it could not and that bunge supports sprint and what points did you say all you said was it was false and backs up the no sprint which the video dose not go on about
>
>
> Bungie testing sprint in their game Pre-Alpha doesn’t mean they support sprint. Them cutting the feature is proof that Bungie didn’t think sprint was a logical gameplay mechanic to have in Halo 2, and even in Halo 3. The video can even support my statements.

then why is it in reach and the video dose not support your stament

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> > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > >
> > > > >
> > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > >
> > > >
> > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > >
> > >
> > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> >
> >
> > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
>
>
> Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?

did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way

Now it won’t :slight_smile:

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> > > > > > > Why not compromise and ask 343i to make modern and classic playlists. I’m sure 343i might consider it.
> > > > > >
> > > > > >
> > > > > > Why would the core Halo fanbase need to ask for such a thing? Does 343i just not care?
> > > > >
> > > > >
> > > > > If you think 343 does not care about the fanbase, then i don’t think you deserve a copy of this game. I don’t think it is possible to please you. Besides, calling yourself “Core Halo fanbase” does not make you it. Currently the opinions are split, and they cannot just go out and remove a core game mechanic just cause some ppl don’t like it. This means more bug fixing, more level redesign all sorts of stuff. Even if it was that bad, i don’t think i would go through that. It is their game like it or not.
> > > >
> > > >
> > > > The fans are doing all the work for them. We’ve made classic settings and we’ve made maps for those settings. That’s all it takes to actually add a playlist.
> > > >
> > > > Though people are more realistic looking to Halo 6 for the removal of sprint so that the game can be built properly without it rather than removing it from Halo 5 which was built almost entirely around it.
> > >
> > >
> > > I wouldn’t call them fans, and i wouldn’t call this work either. They programmed these settings, in anticipation of such criticism. But i am against it being removed from future Halos. For one it will reduce strategic ability and skill within multiplayer. It gives more options of action as well as requiring more skill, to say snipe a running guy, if it required any from the start. This is not to mention the campaign, which has always been tedious at times in terms of mobility, for example, Two Betrayals, where to use up the full cache of weapons, like the rocket launcher and sniper rifle, you had to use a working ghost to travel to and from the shot down pelican.
> >
> >
> > That’s fine, you could be wrong if you so choose.
> >
> > More options doesn’t necessarily mean more depth, strategy, or skill. A lot of the better players in this game would agree. Sprint does a whole lot to help bad players and that’s all really. Everything sprint allows you to do can be done without it, except with more skill required. Wanna make it harder for someone to snipe you? Getting better at strafing. Using a good strafe is more skill based than pressing a button for an instant reward
>
>
> It’s quite arrogant, i would say, to say that first part, man.
>
> Didn’t you just prove that it compensates for less experienced players? I wouldn’t say more skill is required, rather than time in my previous example of Two Betrayals. Besides, the hit boxes in Halo 5 are a joke. Im not saying that that is bad, all i am saying is that they pretty much eliminate practical usefulness of strafe, but that is a discussion for another time. From experience on snipers’ arena games, it doesn’t matter if you miss, as long as it is in front of the guy it’ll still hit. I have actually thought of the possibility that the collision box expands slightly in Halo 5 during sprinting. Also the sniper is literally the autonoob of halo, were it not for shields. You also seem to have confused strategy, tactics and skill as well as in game depth. In tactics, sprinting is an effective short term solution for diversion, relocation, anything. Strategically, i will admit that it is somewhat lacking, as circumstances for it’s use are often unforeseen. On the skill front, it bridges a gap between new players and older more experienced fans. This concept is new and will require both parties to learn it in order to play the game properly. To me, it sounds like a lot of these ppl are just unwilling to learn a new mechanic. It gives both parties time to develop, albeit, that time has passed. In-game depth is what this feature excels at imo. It makes the game faster paced, dynamic, as well as more provocative to defending parties in a game. It also allows people to not be completely doomed by cqc weapons like the shotgun, if they are smart enough and there is enough room to maneuver.
> But you still haven’t even touched the rest of the game yet. All you did was mention how it depletes skill based multiplayer. In campaign it is undeniably useful, and i think that is why you haven’t mentioned campaign, cause there is no argument there. Same goes for firefight and like modes. In normal war zone, my fingers would be dead after a single game if i was to evade every sniper or long range vehicle by strafing. My point is, you haven’t mentioned the casual aspect of the game, probably cause there is no argument there for you as far as i can see.

When maps are scaled to sprint, and nobody is sprinting the entire time, then the gameplay cannot logically be happening at a faster pace. Furthermore, if you cannot fire while sprinting, then you cannot say that sprint is an offensive ability. As for campaign, there hasn’t been a good campaign since Halo CE, and adding sprint sure hasn’t fixed anything there. Campaign can be designed in a way that makes sprint irrelevant. I would have no problem with sprint being in just Warzone and Firefight.

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> > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > >
> > > > > >
> > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > >
> > > > >
> > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > >
> > > >
> > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > >
> > >
> > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> >
> >
> > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
>
>
> did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way

Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.

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> > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > >
> > > > > > > >
> > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > >
> > > > > > >
> > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > >
> > > > > >
> > > > > > No, that’s still false. Thanks for helping the anti-sprint argument though.
> > > > >
> > > > >
> > > > > how is it false you got no points
> > > >
> > > >
> > > > I did. Everything I said was true. Confirmed in the video that you linked to. Pretty oblivious aren’t you?
> > >
> > >
> > > my points say that halo was suppose have sprint but it could not and that bunge supports sprint and what points did you say all you said was it was false and backs up the no sprint which the video dose not go on about
> >
> >
> > Bungie testing sprint in their game Pre-Alpha doesn’t mean they support sprint. Them cutting the feature is proof that Bungie didn’t think sprint was a logical gameplay mechanic to have in Halo 2, and even in Halo 3. The video can even support my statements.
>
>
> then why is it in reach and the video dose not support your stament

Why wasn’t sprint in Halo CE, 2, 3, or ODST? Are you going keep running around in circle trying to make an argument that you have no evidence for?

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>

*Original post. Click at your own discretion.

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> Why do you think they added sprint in the first place? People got sick always walking and they knew a futuristic Spartan would have sprint! Saying that without sprint it would make the game better? And sell more copies? Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage

trololo?

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> > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > >
> > > > > > >
> > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > >
> > > > > >
> > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > >
> > > > >
> > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > >
> > > >
> > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > >
> > >
> > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> >
> >
> > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
>
>
> Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.

they only had it for the the old weapons

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>

*Original post. Click at your own discretion.

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> > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > >
> > > > > >
> > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > >
> > > > >
> > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > >
> > > >
> > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > >
> > >
> > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> >
> >
> > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
>
>
> did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way

Enoghouth. Just saying that isn’t a word.

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> > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > >
> > > > > > > >
> > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > >
> > > > > > >
> > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > >
> > > > > >
> > > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > > >
> > > > >
> > > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > >
> > > >
> > > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> > >
> > >
> > > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> >
> >
> > Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.
>
>
> they only had it for the the old weapons

Because it was cut due to pacing issues during the alpha.

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> > > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > > >
> > > > > > > >
> > > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > > >
> > > > > > >
> > > > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > > > >
> > > > > >
> > > > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > > >
> > > > >
> > > > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> > > >
> > > >
> > > > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > >
> > >
> > > Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.
> >
> >
> > they only had it for the the old weapons
>
>
> Because it was cut due to pacing issues during the alpha.

which means they didn’t have enghouth time to balunch it

> 2533274994445395;7733:
> say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )

Dude, they decided to remove it because it messed with the pacing. Why do you think they added it as an Armor Ability, rather than a core game mechanic, in Reach?

Why are people still arguing with this Tardis kid? He obviously doesn’t know what he’s talking about.

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> > > > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > > > >
> > > > > > > >
> > > > > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > > > > >
> > > > > > >
> > > > > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > > > >
> > > > > >
> > > > > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> > > > >
> > > > >
> > > > > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > >
> > > >
> > > > Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.
> > >
> > >
> > > they only had it for the the old weapons
> >
> >
> > Because it was cut due to pacing issues during the alpha.
>
>
> which means they didn’t have enghouth time to balunch it

Enghouth isn’t a word, and this will be my last post because your talking in circles, bungie said that it was removed because it negatively impacted pacing, the end.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

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> > > > > > > > > > 2533274819567236;7734:
> > > > > > > > > > > 2533274994445395;7733:
> > > > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > > > >
> > > > > > > >
> > > > > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > > > > >
> > > > > > >
> > > > > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > > > >
> > > > > >
> > > > > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> > > > >
> > > > >
> > > > > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > >
> > > >
> > > > Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.
> > >
> > >
> > > they only had it for the the old weapons
> >
> >
> > Because it was cut due to pacing issues during the alpha.
>
>
> which means they didn’t have enghouth time to balunch it

What is balunch? Is that like a sheep saying lunch? Baaaalunch?

> 2535453668882729;7779:
> > 2533274994445395;7775:
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> > > > > > > > > > > 2533274819567236;7734:
> > > > > > > > > > > > 2533274994445395;7733:
> > > > > > > > > > > > say it will make halo halo again is wrong as halo was ment to have sprint since halo 2 (halo 2 sprint )
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > False. They tested it and it ruined the pacing so they decided against adding it. If anything, that only supports the no sprint argument.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > wrong it means bugie always want sprint in halo and they tried there best with in halo reach and 343 have greatly improved it
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > No, it does not, it was cut for gameplay resins, it was there and could have easily been finished in h2 and they chose not to. When halo 3 came with new hardware they didn’t even try to add it because they new it badly impacted gameplay
> > > > > > > >
> > > > > > > >
> > > > > > > > they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > > > > >
> > > > > > >
> > > > > > > Someone else already linked bungie comfirming that it was removed due to pacing issues, if it was hardware and time then why didn’t halo 3 have sprint?
> > > > > >
> > > > > >
> > > > > > did you not read my last comment this is it if you some how miss it they didn’t have enoghouth time to finish it like many thing with halo 2 and proper deployment on the 360 could not have stated still 2005 and they were not family with time stp them aging that is why it was not implemented till reach and what is so bad about sprint any way
> > > > >
> > > > >
> > > > > Did you not watch the video because I’m taking bungies statements over your statements. Their is no reason that h2 hardware wise couldn’t have had sprint, they had full sprint animations and everything, all the needed stuff was there, just cut from the full game.
> > > >
> > > >
> > > > they only had it for the the old weapons
> > >
> > >
> > > Because it was cut due to pacing issues during the alpha.
> >
> >
> > which means they didn’t have enghouth time to balunch it
>
>
> What is balunch? Is that like a sheep saying lunch? Baaaalunch?

why are you envsizing my spell mesaks a though this was about sprint

> 2533274994445395;7735:
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> > > > > > 2533274882850154;7725:
> > > > > > Just remove the Spartan Charge :rage:
> > > > >
> > > > >
> > > > > Why though. And why not sprint, as well.
> > > >
> > > >
> > > > Sprint. Spartan Charge and Thrusting need to all be removed
> > >
> > >
> > > oh yes…but they wont…343 is to stubborn…oh did i say stubborn? i meant stup…actually nvm…dont wanna get banned now
> >
> >
> > hehehe
>
>
> Spartan charge I agree with the reast no having the Spartan ability’s make you feel like a Spartan, not having sprint makes the game feel slow and boring like tennis and how will halo grow when it is like tennis and 343 listen just look at the new reqs in the next update

If they’re actually listening, then there will be at least one classic Halo playlist in Halo 6. Sprint’s speed is an illusion. Also, Halo grew plenty from Halo 2 to Halo 3 without adding any gimmicky features.